Michael Rausch
76a1a3c7a0
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into NewUI_merge
...
# Conflicts:
# pom.xml
# src/main/java/seng302/App.java
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/utilities/XMLGenerator.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/main/resources/views/RaceView.fxml
# src/main/resources/views/StartScreenView.fxml
2017-09-11 15:29:33 +12:00
Michael Rausch
cf4f8813d2
re-implemented existing functionality in UI
...
- Correct player count is shown in server list
- Servers now advertise their capacity and number of players connected
- Players can click join on the servers in the server list
- Direct connect works
- Can set max players / server name in host dialog
- Server starts correctly when host clicked
- Implemented boat customization
- Implemented 'begin race button', and disabled it for players that aren't hosts
- Added countdown timer in lobby
- Fixed bug where app wouldn't close
Tags: #story[1245]
2017-09-08 18:00:09 +12:00
William Muir
1c866ea8c2
GameClient now extracts Tokens client side
...
#story[1250]
2017-08-29 16:50:31 +12:00
William Muir
c15f13bc2c
Refactored some of the XMLGenerator code. Added tokens to the generated XML
...
Refactor not complete. Generation needs some tidying.
#story[1250]
2017-08-29 14:56:06 +12:00
Alistair McIntyre
6d045e9976
Merge branch 'develop' into Story80_BoatCustomization
...
# Conflicts:
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 17:59:11 +12:00
Alistair McIntyre
1db75a8ae4
Request Messages now sending to server, need to update game and send response packet.
...
tags: #story[1142]
2017-08-16 14:54:50 +12:00
Michael Rausch
8fb5ea2223
Merge branch 'develop' into StartScreen
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/utilities/StreamParser.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
2017-08-16 14:31:14 +12:00
Calum
a7a667b4bc
Merge branch 'develop' into 1124_switching_to_finish_screen
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
# src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
2017-08-15 23:45:50 +12:00
Zhi You Tan
2a3231d334
Merge remote-tracking branch 'origin/develop' into Story66_Collision
...
# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/model/mark/MarkOrder.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-08-15 14:30:01 +12:00
Haoming Yin
d6a436d2eb
WIP: Initial commit for seperating server and client yacht classes
...
tags: #story[1124]
2017-08-15 14:18:48 +12:00
Michael Rausch
d2fd9ebaea
Started work on start screen
...
- Server now sends out race start status messages during lobby & pre-start stages
- Added timer in lobby
Tags: #story[1109]
2017-08-11 19:03:57 +12:00
Michael Rausch
09c4f98056
Implemented new client - server handshake protocol
...
- Implemented new packet types
- Changed server & client logic to use new protocol
Tags: #story[1124] (Issue 39)
2017-08-10 19:01:30 +12:00
Zhi You Tan
8813d06010
Created a simple red blink on a top of a yacht given source id.
...
Created and updated methods reading yacht event packet to translate to collision alert on visualiser.
WIP: sending yacht event packet to inform collision
#story[1117]
2017-08-09 01:26:59 +12:00
Calum
47c5e6f155
Reverting some new graphics classes back to how they were on master.
2017-07-31 23:35:28 +12:00
Calum
f1ad03e913
Refactored the setup for MarkObjects (now renamed Markers) and made the CompoundMark + Mark + GeoPoint classes the standard across all classes instead of GateMark + SingleMark + Mark.
...
#refactor
2017-07-31 02:19:19 +12:00
Calum
6cae338c1e
Began fixing bugs with caused by asynchronous listener calls.
...
#bug
2017-07-30 20:12:19 +12:00
Calum
08e369f1ae
Merged with develop. Fixed many bugs in Visualiser.
...
#bugs
2017-07-26 02:49:31 +12:00
Calum
6242ab0b2e
Implemented observer and strategy pattern in BoatAnnotations, now renamed AnnotationsBox.
...
Also implemented various other small fixes and further refactored code.
#refactor
2017-07-25 20:45:27 +12:00
Calum
aad93d8913
Parsing classes now static utilities. Data now moved to model via controller class. Race logic shifted out of grpahics classes. Several improvements to code readability.
...
#story[986] #refactor
2017-07-24 12:14:08 +12:00
Calum
3ec1242a9a
Merge branch 'Story62_Reading_Keystrokes' into story61_player_perspective
...
# Conflicts:
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/controllers/RaceViewController.java
2017-07-21 11:13:04 +12:00
Calum
881f7f8e30
Changed package heirachy. Merged Controller and StartScreenController.
...
#refactor
2017-07-21 09:22:55 +12:00