William Muir
ab07c7f298
Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
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# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
2017-09-26 19:01:53 +13:00
Kusal Ekanayake
671efcaf08
Adding spinners to the loading screen.
2017-09-26 17:25:57 +13:00
Kusal Ekanayake
98abe64f00
Added splash and loading screen
2017-09-26 17:07:02 +13:00
Haoming Yin
132a729758
Temporarily added more options in key binding dialog. But still need to implement binding after camera story has been merged into develop
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tags: #story[1273]
2017-09-26 15:49:16 +13:00
Haoming Yin
1bd4db73cd
Issue 66: client side error pop ups use default javaFx style
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- created JFeonix style pop up to replace the default one
tags: #story[1273]
2017-09-26 14:44:37 +13:00
Calum
81e791bd1a
Fixed issues with showing race view controller. Added missing icons. Added a smooth version of land.
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#fix
2017-09-26 01:49:43 +13:00
Calum
06e5f4ae00
Merge remote-tracking branch 'origin/1273_Skybox' into 1273_Skybox
2017-09-26 01:35:07 +13:00
Calum
cd2b4cb93c
fixed anchor pane issues
2017-09-26 01:34:59 +13:00
Calum
d9c832168b
Merge branch 'story1275_host_customization' into 1273_Skybox
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# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
# src/main/java/seng302/visualiser/controllers/ViewManager.java
# src/main/resources/views/LobbyView.fxml
# src/main/resources/views/RaceView.fxml
2017-09-26 01:19:47 +13:00
Michael Rausch
9cfb3b9e5d
Added functionality to automatically select a server
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- Added functionality on the DiscoveryServer to return a random server to the player
- Added elements to the UI to support auto-selecting a server
- Added client side code to request a random server
Tags: #story[1281]
2017-09-26 01:14:02 +13:00
Calum
83871a0336
Fixed boat trials rendering abnormally
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#issue[65] #fix
2017-09-26 01:07:02 +13:00
Calum
6cba024d64
Made changes to the shape of boat trials.
2017-09-26 00:59:04 +13:00
Calum
51747e2d13
Refactored the 2D and 3D game view class setups. Made scaling more logical.
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#refactor #story[1275]
2017-09-26 00:55:28 +13:00
Calum
b3981b19e0
Merge branch 'develop' into story1275_host_customization
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# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/ServerYacht.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
# src/test/java/seng302/models/YachtTest.java
2017-09-25 23:25:33 +13:00
Calum
3d7a64068f
Fixed scaling issues.
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#fix
2017-09-25 23:19:03 +13:00
Calum
c12f7408ad
experimenting with map scaling
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#implement
2017-09-25 22:57:45 +13:00
Calum
35b50d1436
Refactored 2d game view distance calculations to better size and sale the map,
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#implement #refactor #story[1275]
2017-09-25 21:06:18 +13:00
Michael Rausch
d0844e861d
Changed water color to blue
2017-09-25 19:25:03 +13:00
Michael Rausch
5d32d76d9d
Added local skybox texture, and changed water color
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- Changed water color to a more sea-like blue
- Added an extra sun
- Moved skybox texture to the resources folder
2017-09-25 19:19:46 +13:00
Michael Rausch
9ca39d1a7c
Merge branch '1273_Changing_Cameras' into 1273_Skybox
2017-09-25 18:40:15 +13:00
Michael Rausch
30dad8509e
Added skybox & cleaned up server list UI
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- Moved direct connect fields to a dialog as there was not enough room
- Moved room code to its own label
- Added a skybox texture to the game view
- Added the land mesh to the game view
2017-09-25 18:25:24 +13:00
William Muir
0211f2df38
Merged dev back on
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#story[1293]
2017-09-25 17:38:09 +13:00
William Muir
dba5a5680f
Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
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# Conflicts:
# src/main/java/seng302/model/ServerYacht.java
# src/main/resources/views/RaceView.fxml
2017-09-25 17:20:25 +13:00
Zhi You Tan
0e93be7b36
Fixed send button traversable issue.
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- removed sensitive characters.
#story[1278] #pair[hyi25, zyt10]
2017-09-25 17:06:36 +13:00
Zhi You Tan
191b818e38
Added close button for keyBindingDialog.
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- fixed that you cannot bind the key you are using.
#story[1278] #pair[hyi25, zyt10]
2017-09-25 16:31:28 +13:00
William Muir
8a0ad8d6a9
Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
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# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/model/ServerYacht.java
2017-09-25 11:19:10 +13:00
Haoming Yin
44275aec04
Merge branch 'develop' into Story1278_keybindings
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# Conflicts:
# src/main/java/seng302/model/ServerYacht.java
2017-09-25 11:06:28 +13:00
Michael Rausch
ca320f7fb8
Merge remote-tracking branch 'origin/1273_Changing_Cameras' into 1281_Server_Discovery_Internet
2017-09-25 00:18:35 +13:00
Calum
9b00ba654a
Added a race importer. Added imported races to visualizer. Made it so that the host sets the race. Refactored server to no longer be dependant on a specific race. Tested functionality of map manually. Some bugs found and listed below.
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#implement #testmanual #story[1275]
Known bugs:
* Can't move
* Map is off center in lobby view.
* 3D Map is off center
2017-09-23 22:45:53 +12:00
Haoming Yin
1042817e4e
Snackbar's color can be changed according to the message type
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- load a separate css file to change the color
- if the assignment failed, the snackbar prompt will be red, otherwise theme color
#story[1278]
2017-09-23 20:59:29 +12:00
Haoming Yin
066557584f
Implemented turning mode toggle
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- when the mode is toggled, a boat action package will be sent to notify server
to change the boat's turning mode
- turning mode toggle is now fully functional
#story[1245]
2017-09-23 19:37:13 +12:00
Haoming Yin
4011295b8b
Slightly optimised code style and add more functionality
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- optimised UI
- check conflicts when change key bind if the key has already been in use
- abstract keybind as a separate singleton class so all class can access it
- [WIP] turning mode is need to be finished
#story[1245]
2017-09-23 17:52:48 +12:00
Zhi You Tan
957821f1f2
[WIP] Created a snackbar for notification. Currently used for keybinding success/fail. Need to show red if fails.
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#story[1278]
2017-09-23 01:39:26 +12:00
Zhi You Tan
094eb4c1cf
Merge remote-tracking branch 'origin/develop' into Story1278_keybindings
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# Conflicts:
# src/main/resources/views/RaceView.fxml
2017-09-22 21:22:06 +12:00
William Muir
a3c555d5fe
Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
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# Conflicts:
# src/main/java/seng302/model/ClientYacht.java
2017-09-22 21:18:58 +12:00
Kusal Ekanayake
b05580f018
Worked on making a visual component to the stats. Need to implement acceleration.
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#story[1274]
2017-09-22 16:45:10 +12:00
Haoming Yin
c20c6fb264
[WIP] Added new toggle for steer turning mode and submit and reset button (restore the setting to default)
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- minor fix of UI elements to make the font smaller
- centred labels and buttons
tags: #story[1246]
2017-09-22 13:53:36 +12:00
Michael Rausch
95ad7a4840
Finished implementing room codes.
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- Fixed bug where room code wasn't parsed correctly
- Added room code selection to server list screen.
- Added room code to hosts lobby.
- Implemented communication protocols on the game client.
Tags: #story[1281]
2017-09-21 22:48:33 +12:00
Calum
40a7f9bc5b
New server creation view created. Added templates for custom races. Updated xml generator to remove all hard coded values. Updated XMLParser to parse custom race files. No unit tests exists currently.
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#implement #story[1275]
2017-09-21 12:59:37 +12:00
Kusal Ekanayake
307e79ecfc
Completed working boat selection screen.
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When a user selects a different boat, it is sent to all other clients and updates accordingly. Boats are all shown with their correct models in game.
#story[1274]
2017-09-20 20:46:23 +12:00
Kusal Ekanayake
7d8a6afa5f
Merge branch 'new_meshes' into Custom_boat_selection
2017-09-20 19:40:43 +12:00
Peter Galloway
7197bc2bee
created meshes for pirate ship #story[1274]
2017-09-20 17:33:32 +12:00
William Muir
66d9a06f9e
Adding icon files to git
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#story[1245]
2017-09-20 17:19:14 +12:00
Calum
c5d56065b6
Fixed cat ate a meringue sail rotation.
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#fix #story[1274]
2017-09-20 16:42:26 +12:00
Kusal Ekanayake
410d765745
Started working on the boat selection screen.
...
Customised the boat customisation UI to contain it. Need to have another boat to test whether we can switch boats and also if the messages get sent correctly.
#story[1274]
2017-09-20 16:36:27 +12:00
Calum
fe76e85c71
Merge branch 'develop' into new_meshes
2017-09-20 15:59:01 +12:00
Calum
9d61a43bd7
Added catamaran mesh to possible boat meshes. Made catamaran the default boat.
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#implement #story[1274]
2017-09-20 15:58:22 +12:00
Kusal Ekanayake
c39582de5c
Updated PartyParrot logo
2017-09-20 15:41:20 +12:00
Zhi You Tan
a1933c2869
- Created keybindingcontroller which can detect keypress and can save the keybind throughout the app
...
- Changed keybindingglyph to keyboard icon
- Fix button hover CSS to change text fill
#story[1278]
2017-09-20 02:42:02 +12:00
William Muir
52d3cea592
Added preliminary icons for pickups
...
RaceView now has a grid pane to contain some icons to display power ups. These are just preliminary
ClientYacht now has a power up field that is set from recieveing messages in the Game Client, as well as observed by the RaceViewController to display the relevant icon when the powerup field is changed
#story[1245]
2017-09-19 23:04:17 +12:00