- Boat locations that are generated by the simulator are sent to the client as they happen
- Fixed heading and lat/lon encoding
- Fixed a bug where the header wasn't included in the sent byte stream
- Fixed the format of data as it's sent to the client.
- Data is now sent using a channel
- Removed tests that don't work with channels
Tags: #story[829]
- Added proper support for signed and unsigned types. This includes automatic conversion to the correct data type (long to int, short, or byte).
- Moved code related to adding values into the byte buffer into the abstract Message class
Tags: #story[29]