William Muir
076c4c9a40
Merge branch 'develop' into story1273_minimap
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# Conflicts:
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
# src/main/resources/views/RaceView.fxml
2017-09-28 12:54:12 +13:00
William Muir
499acb9733
Merge branch '1293_PowerUps_TokenInfo' into develop
2017-09-28 12:21:12 +13:00
Calum
5d7f307260
Changed arrow colour.
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#fix
2017-09-28 12:02:09 +13:00
Calum
e87931a8fc
Merge branch 'develop' into story1273_minimap
2017-09-28 10:21:23 +13:00
Calum
275a2cbab7
Made continous turning the default. Added triangles to minimap. Made mark areas bigger
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#fix #implement
2017-09-28 10:12:18 +13:00
Calum
71f6b9accb
Fixed duplicate waka files.
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#fix
2017-09-28 06:59:44 +13:00
Calum
caf04e1e99
Added a waka model.
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#implement #story[1274]
2017-09-28 06:54:20 +13:00
Calum
0b8e2499a7
Fixed some internal stl faces on parrot
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#fix
2017-09-28 03:35:28 +13:00
alistairjmcintyre
73861b2ef3
Merge branch 'develop' into 1276_Next_Mark_Indicator
2017-09-28 02:06:18 +13:00
alistairjmcintyre
4018dd783e
- Fixed Merge Errors and some broken lighting
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#tags [1276]
2017-09-28 02:05:47 +13:00
Michael Rausch
8b7407bf89
Various bug fixes
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- Closed socket when discovery server crashes, so it can be restarted
- Flattened water on terrain mesh
- Added checks to ensure server is started before connecting
- Added a check to ensure client has started before connecting to the server
- Fixed concurrency issue in server-> client thread list
Tags: #story[1281]
2017-09-28 01:58:49 +13:00
Calum
a266779709
Added new Wind Waker mesh
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#implement #story[1293]
2017-09-28 00:24:34 +13:00
Calum
42d490d6fd
Added new Wind Waker mesh
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#implement #story[1293]
2017-09-27 23:35:51 +13:00
alistairjmcintyre
810dde6a21
Merge branch 'develop' into 1276_Next_Mark_Indicator
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# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelType.java
2017-09-27 22:15:02 +13:00
William Muir
ff4c2cd5b6
Merge branch '1273_Skybox' into 'develop'
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1273 skybox
Server Discovery:
- Created server discovery server.
- Implemented protocols to support matchmaking & room code connection
- Improved error handling for server disconnections
Skybox:
- Added a skybox
- Added a terrain mesh
See merge request !79
2017-09-27 21:52:34 +13:00
alistairjmcintyre
c5e6302f86
- Added circle to boat to indicate which boat is the players and to show where the arrow is pointing.
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#tags [1276]
2017-09-27 21:31:02 +13:00
Peter Galloway
cd199767ae
created new models for all pickups #story[1293]
2017-09-27 20:40:40 +13:00
Alistair McIntyre
be72062c8e
Merge branch 'develop' into 1276_Next_Mark_Indicator
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# Conflicts:
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
2017-09-27 19:25:08 +13:00
Alistair McIntyre
0d212a4a1d
- Indicator works correctly, sits in the right place, rotates around the boat correctly and sits on top of the water now.
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tags : #story[1276]
2017-09-27 19:20:33 +13:00
Alistair McIntyre
aded794a67
- Added new indicator for direction to next mark.
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- Marker rotates towards a given heading.
tags : #story[1276]
2017-09-27 17:17:50 +13:00
Calum
2a523a5664
Added a duck boat mesh.
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#implement #story[1274]
2017-09-27 17:03:02 +13:00
Michael Rausch
7db387bdec
Merged Host Customisation onto 1273_Skybox
2017-09-27 15:31:54 +13:00
Michael Rausch
982fac38a0
Merge remote-tracking branch 'origin/develop' into 1273_Skybox
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# Conflicts:
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/MessageFactory.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/ClientYacht.java
# src/main/java/seng302/model/mark/MarkOrder.java
# src/main/java/seng302/visualiser/GameClient.java
# src/main/java/seng302/visualiser/GameView3D.java
# src/main/java/seng302/visualiser/controllers/ServerListController.java
# src/main/java/seng302/visualiser/controllers/dialogs/ServerCreationController.java
# src/main/resources/icons/bumperIcon.png
# src/main/resources/icons/handlingIcon.png
# src/main/resources/icons/velocity.png
# src/main/resources/icons/windWalkerIcon.png
# src/main/resources/views/RaceView.fxml
# src/main/resources/views/dialogs/ServerCreationDialog.fxml
2017-09-27 14:23:38 +13:00
William Muir
4b7dfe38c4
Fixed Boats powering up and down correctly. Icons respond correctly
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#story[1293]
2017-09-26 19:43:32 +13:00
Calum
81e791bd1a
Fixed issues with showing race view controller. Added missing icons. Added a smooth version of land.
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#fix
2017-09-26 01:49:43 +13:00
Calum
cd2b4cb93c
fixed anchor pane issues
2017-09-26 01:34:59 +13:00
Calum
d9c832168b
Merge branch 'story1275_host_customization' into 1273_Skybox
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# Conflicts:
# src/main/java/seng302/visualiser/GameView3D.java
# src/main/java/seng302/visualiser/controllers/LobbyController.java
# src/main/java/seng302/visualiser/controllers/ViewManager.java
# src/main/resources/views/LobbyView.fxml
# src/main/resources/views/RaceView.fxml
2017-09-26 01:19:47 +13:00
Calum
83871a0336
Fixed boat trials rendering abnormally
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#issue[65] #fix
2017-09-26 01:07:02 +13:00
Calum
6cba024d64
Made changes to the shape of boat trials.
2017-09-26 00:59:04 +13:00
Michael Rausch
d0844e861d
Changed water color to blue
2017-09-25 19:25:03 +13:00
Michael Rausch
5d32d76d9d
Added local skybox texture, and changed water color
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- Changed water color to a more sea-like blue
- Added an extra sun
- Moved skybox texture to the resources folder
2017-09-25 19:19:46 +13:00
Michael Rausch
9ca39d1a7c
Merge branch '1273_Changing_Cameras' into 1273_Skybox
2017-09-25 18:40:15 +13:00
Michael Rausch
30dad8509e
Added skybox & cleaned up server list UI
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- Moved direct connect fields to a dialog as there was not enough room
- Moved room code to its own label
- Added a skybox texture to the game view
- Added the land mesh to the game view
2017-09-25 18:25:24 +13:00
William Muir
a3c555d5fe
Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
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# Conflicts:
# src/main/java/seng302/model/ClientYacht.java
2017-09-22 21:18:58 +12:00
Peter Galloway
7197bc2bee
created meshes for pirate ship #story[1274]
2017-09-20 17:33:32 +12:00
Calum
c5d56065b6
Fixed cat ate a meringue sail rotation.
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#fix #story[1274]
2017-09-20 16:42:26 +12:00
Calum
9d61a43bd7
Added catamaran mesh to possible boat meshes. Made catamaran the default boat.
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#implement #story[1274]
2017-09-20 15:58:22 +12:00
Peter Galloway
9ed52a1225
created catamaran mesh #story[1274]
2017-09-19 19:43:03 +12:00
William Muir
78596ea111
Initial commit for Power Up story
...
Made new preliminary models for each power up. Currently just different colour balls
Added new YachtEventTypes in the enum for each pick up to be sent out to clients
Tokens now not only randomise location but also randomise which type of token will be sent out
Added new methods to the MessageFactory class - Make collision and Make pickup Message
Game Client now checks what type of Yacht Event code has come in to respond appropriately rather than just generic collision / token.. although this has not been implemented yet
Game View loads appropriate token models depending on what is in XML
#story[1245]
2017-09-19 17:47:05 +12:00
Calum
0a62c538ca
Added 3D mark arrows and cleaned up other classes.
2017-09-14 11:28:50 +12:00
Calum
8dc3e54186
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory
2017-09-12 14:11:11 +12:00
Calum
8fd35392b0
Added experimental assets for water.
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#story[1266] #implement
2017-09-12 14:11:00 +12:00
cir27
d79ff0f1cf
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory
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# Conflicts:
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
# src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelType.java
2017-09-11 22:03:52 +12:00
cir27
18f36d7ea4
Added assets to identify the player. Needs to merge with 3d player specification for code side to be implemented.
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#story[1266] #implement
2017-09-11 22:02:21 +12:00
Calum
878c0e0f43
Added ocean asset. Moved camera to center of race.
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#story[1266]
2017-09-11 16:24:21 +12:00
Calum
1210f9342b
Removed rounding in GameView that caused objects to be rendered at incorrect positions.
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#bug
2017-09-11 11:37:50 +12:00
cir27
f136a970db
Added placeholder assets for velocity pickups.
2017-09-11 03:11:42 +12:00
cir27
78b4786482
Added assets for the border and for gates. Drew them in correct locations.
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#implement
2017-09-11 02:50:31 +12:00
cir27
e3ccb570ed
Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory
2017-09-10 22:54:49 +12:00
cir27
470bf121a5
Added assets for borders.
2017-09-10 22:54:40 +12:00