William Muir
0211f2df38
Merged dev back on
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#story[1293]
2017-09-25 17:38:09 +13:00
William Muir
52d3cea592
Added preliminary icons for pickups
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RaceView now has a grid pane to contain some icons to display power ups. These are just preliminary
ClientYacht now has a power up field that is set from recieveing messages in the Game Client, as well as observed by the RaceViewController to display the relevant icon when the powerup field is changed
#story[1245]
2017-09-19 23:04:17 +12:00
William Muir
78596ea111
Initial commit for Power Up story
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Made new preliminary models for each power up. Currently just different colour balls
Added new YachtEventTypes in the enum for each pick up to be sent out to clients
Tokens now not only randomise location but also randomise which type of token will be sent out
Added new methods to the MessageFactory class - Make collision and Make pickup Message
Game Client now checks what type of Yacht Event code has come in to respond appropriately rather than just generic collision / token.. although this has not been implemented yet
Game View loads appropriate token models depending on what is in XML
#story[1245]
2017-09-19 17:47:05 +12:00
Alistair McIntyre
3a41c27d8d
- Race Finish Dialog showing up, unsure if its actually showing the correct ordering or not.
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tags : #story[1245]
2017-09-14 14:42:25 +12:00
Haoming Yin
7ee6a09626
Fixed that wind speed did not updated frequently and UI polishing.
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- added shadow for raceview boxes
- split up message history and input text block
- changed timer font
#story[1245]
2017-09-13 21:11:40 +12:00
Zhi You Tan
f0fc75feec
[WIP] Adding player position, boat speed, boat heading
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#story[1245]
2017-09-12 18:25:46 +12:00
Zhi You Tan
b25c3367a9
Reimplemented wind. Wind arrow will rotate based on wind direction. Added labels for wind direction and wind speed.
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#story[1245]
2017-09-12 16:52:44 +12:00
Haoming Yin
99f38fa05f
[WIP] Added wind image to the bottom left of the race view.
...
tags: #story[1245]
2017-09-12 15:52:22 +12:00
Haoming Yin
8c2125276e
Polished race view text area and send button UI style to make them pretty
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tags: #story[1245]
2017-09-12 10:59:08 +12:00
Michael Rausch
5dd936f8f1
Added chat functionality & timer back into the game + bug fixes
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- Added chat back into the game
- Fixed a bug where the timer would show "race finished" when the race hadn't started
- Fixed a bug where resources weren't being deallocated when the game was closed
Tags: #story[1246]
2017-09-12 01:31:38 +12:00
Haoming Yin
d49e84e6d2
Fixed a bug that race view doesn't fit in decorator.
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- recreated a new stage and decorator to fix the bug as decorator might
not be able to be reused.
#story[1245]
2017-09-11 23:42:08 +12:00
Haoming Yin
0d7201e235
Race view is default to be full screen now and minor bug fixes.
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- race view is force to be full screen and run in a new stage
- fixed button animations in lobby view
- polished UI element is boat customization dialog
#story[1245]
2017-09-11 23:04:41 +12:00
Michael Rausch
cf4f8813d2
re-implemented existing functionality in UI
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- Correct player count is shown in server list
- Servers now advertise their capacity and number of players connected
- Players can click join on the servers in the server list
- Direct connect works
- Can set max players / server name in host dialog
- Server starts correctly when host clicked
- Implemented boat customization
- Implemented 'begin race button', and disabled it for players that aren't hosts
- Added countdown timer in lobby
- Fixed bug where app wouldn't close
Tags: #story[1245]
2017-09-08 18:00:09 +12:00
Zhi You Tan
0b978593d4
Solved the fps counter zoom together with canvas problem. Workaround used was changing fps counter on game view to race view.
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#story[1117] #pair[ptg19, zyt10]
2017-08-13 18:52:42 +12:00
Calum
2c5fddb695
Implemented zooming and clipping of race border. Implementation is still hackish.
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#pair[ptg19, cir27] #story[1121]
2017-08-09 16:56:46 +12:00
Calum
6cae338c1e
Began fixing bugs with caused by asynchronous listener calls.
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#bug
2017-07-30 20:12:19 +12:00
Calum
7894e31926
Merge branch 'develop' into story61_player_perspective
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# Conflicts:
# src/main/java/seng302/App.java
# src/main/java/seng302/client/ClientPacketParser.java
# src/main/java/seng302/client/ClientState.java
# src/main/java/seng302/client/ClientStateQueryingRunnable.java
# src/main/java/seng302/controllers/Controller.java
# src/main/java/seng302/controllers/LobbyController.java
# src/main/java/seng302/controllers/RaceViewController.java
# src/main/java/seng302/controllers/StartScreenController.java
# src/main/java/seng302/fxObjects/BoatAnnotations.java
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/model/Yacht.java
# src/main/java/seng302/model/stream/StreamReceiver.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/fxObjects/BoatObject.java
# src/test/java/seng302/model/stream/StreamReceiverTest.java
2017-07-30 18:07:28 +12:00
Michael Rausch
7917a2584b
Fixed alignment for wind direction
2017-07-26 20:28:13 +12:00
Michael Rausch
6e9535d78f
Fixed race timer & Added boats to team position list
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- Race status messages are sent at regular intervals instead of once at race start
- Boat positions are initialised on the Team Position list
- Timer counts up from when host clicks ready
Tags: #story[377]
2017-07-26 19:35:59 +12:00
Calum
08e369f1ae
Merged with develop. Fixed many bugs in Visualiser.
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#bugs
2017-07-26 02:49:31 +12:00
Calum
acd54dec7a
Merge branch 'develop' into story61_player_perspective
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# Conflicts:
# src/main/java/seng302/App.java
# src/main/java/seng302/client/ClientPacketParser.java
# src/main/java/seng302/controllers/Controller.java
# src/main/java/seng302/controllers/RaceViewController.java
# src/main/java/seng302/fxObjects/BoatAnnotations.java
# src/main/java/seng302/gameServer/GameState.java
# src/main/java/seng302/gameServer/MainServerThread.java
# src/main/java/seng302/gameServer/ServerToClientThread.java
# src/main/java/seng302/model/Boat.java
# src/main/java/seng302/models/stream/XMLParser.java
# src/main/java/seng302/visualiser/ClientToServerThread.java
# src/main/java/seng302/visualiser/GameView.java
# src/main/java/seng302/visualiser/controllers/FinishScreenViewController.java
# src/main/java/seng302/visualiser/controllers/StartScreenController.java
# src/main/java/seng302/visualiser/fxObjects/BoatObject.java
# src/main/resources/views/LobbyView.fxml
# src/main/resources/views/MainView.fxml
2017-07-25 21:05:15 +12:00
Kusal Ekanayake
539197cef5
Added a visual indicator of wind speed during race (text box)
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#pair[kre39,mra106] #story[1040]
2017-07-25 15:22:46 +12:00
Calum
881f7f8e30
Changed package heirachy. Merged Controller and StartScreenController.
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#refactor
2017-07-21 09:22:55 +12:00
Calum
360c55fdb9
Merge branch 'Story62_Reading_Keystrokes' into story61_player_perspective
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# Conflicts:
# src/main/java/seng302/controllers/GameViewController.java
# src/main/java/seng302/fxObjects/BoatGroup.java
2017-07-20 12:20:12 +12:00
Calum
d9f5f7a137
Refactoring view for game development
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#story[987]
2017-07-18 14:00:24 +12:00
Kusal Ekanayake
ef61a687d6
Researched and implemented a way for the game to listen for key presses. When one of the valid key controls are pressed, feedback is given in the console. Has yet to be connected to a method which will create and send a message to the server.
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#pair[kre39,zyt10] #story[988]
2017-07-11 16:32:15 +12:00
Kusal Ekanayake
cec7014856
Set axis ons parkline style
2017-05-25 14:54:34 +12:00
Kusal Ekanayake
53f6a6b8c5
Implimented a new way to determine positions
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#story[952]
2017-05-25 14:06:33 +12:00
Kusal Ekanayake
81c021b59a
Merge branch 'develop' into Story34_Sparklines
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# Conflicts:
# src/main/java/seng302/App.java
# src/main/resources/views/RaceView.fxml
2017-05-24 18:45:01 +12:00
Haoming Yin
c42942430f
Fixed bug that grid panel pushes annotation panel up out of window.
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#story[928]
2017-05-24 14:57:06 +12:00
Kusal Ekanayake
7abb36c362
The axis is labeled correctly and is scaled accordingly.
...
The sparkline should work from the start of a race now also. We now have the boat in first place listed at the top along with the axis labeling and marking matching the position (eg, 1st at top. 6th at bottom). Boats picked up on the visualiser park way through the race are able to added and drawn onto the sparkline.
#story[952]
2017-05-24 14:42:41 +12:00
Haoming Yin
397f7d003a
Fixed the size of race canvas and race view so that canvas won't be stretched
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- canvas view is set to 1280 * 960
#story[928]
2017-05-24 13:54:05 +12:00
Kusal Ekanayake
3f57adb9cf
Merge branch 'develop' into Story34_Sparklines
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# Conflicts:
# src/main/java/seng302/App.java
# src/main/java/seng302/controllers/CanvasController.java
# src/main/java/seng302/controllers/RaceViewController.java
# src/main/resources/views/RaceView.fxml
2017-05-23 14:06:24 +12:00
Kusal Ekanayake
8f81060a18
Managed to make the sparklines coordinate with their colour.
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However the symbols had to be removed. The sparkline can also be intialised at any time now but this might need to be tested further to ensure that it works.
#story[952]
2017-05-21 19:49:11 +12:00
Kusal Ekanayake
390aabc78f
Adding race yacht series to the sparkline.
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Next step is to make the series of the boats update when new position information is received.
#story[952]
2017-05-18 14:44:10 +12:00
Kusal Ekanayake
ecc0e722b5
Started sparkline prototype
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#story[952]
2017-05-18 13:19:59 +12:00
Peter Galloway
38b44fa92b
Merge branch 'develop' into Issue#4_boat_movement
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# Conflicts:
# src/main/java/seng302/controllers/Controller.java
# src/main/java/seng302/controllers/RaceController.java
# src/main/java/seng302/controllers/RaceViewController.java
# src/main/java/seng302/models/BoatGroup.java
# src/main/java/seng302/models/mark/MarkGroup.java
# src/main/java/seng302/models/stream/StreamParser.java
# src/test/java/seng302/models/stream/StreamReceiverTest.java
2017-05-17 20:05:40 +12:00
Peter Galloway
fc3ca70e5d
Merge branch 'issue#10_unifying_marks' into Issue#4_boat_movement
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# Conflicts:
# src/main/java/seng302/controllers/CanvasController.java
# src/main/java/seng302/controllers/Controller.java
# src/main/java/seng302/controllers/RaceViewController.java
# src/main/java/seng302/models/stream/StreamPacket.java
# src/main/java/seng302/models/stream/StreamParser.java
2017-05-15 18:09:47 +12:00
William Muir
51f090324a
CSS on annotation selection and minor bug fixes. Changed annotation slider to only have None, important and All
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#story[955]
2017-05-15 16:44:28 +12:00
William Muir
764ae37ce4
Gave the boatgroups a selection attribute, allowing them to be highlighted upon clicking
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Boats can be clicked on canvas or from selection drop down on the side
#story[955]
2017-05-15 14:09:09 +12:00
Peter Galloway
03ca60f2e1
deleted a whole bunch of legacy code, primarily the old controllers and old parsers #story[923]
2017-05-14 20:12:35 +12:00
Michael Rausch
a23bdd0c53
Added functionality to select important annotations and ui changes
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- Added CSS for the race view & welcome screen
- Added view to select important annotations
- Annotations are enabled/disabled when the user changes the important annotations
Tags: #story[926]
2017-05-11 21:44:56 +12:00
Michael Rausch
d992422efd
Various bug fixes
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- Made canvas fill entire screen
- Made window scale to screens that aren't 1920x1080
- Changed boat speeds in mock so they aren't too fast
- Added command line options to switch server
Tags: #story[829]
2017-05-03 21:56:51 +12:00
Zhi You Tan
ee6a543f8d
Fixed timer separator instead of dot to semicolon, and fixed the timer position in race canvas, and updated the start screen so it does not grow vertically
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#story[572]
2017-05-01 18:35:17 +12:00
William Muir
ec57851de2
Created annotation slider to display different levels of annotations
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Removed toggleAnnotations method as abstract from race object and made only for boat group as it didnt make sense for markgroup, at least not currently as they have no annotations to show
#story[558]
2017-04-30 23:24:24 +12:00
cir27
6149f7be60
Wakes no longer become out of sync with boats after extended periods of time. Added in
...
a limit to the length of boat trails.
#implement
2017-04-29 02:14:55 +12:00
Calum
474f0ee427
Further work on new wake system. Wakes turn correctly but need to scale with velocity and
...
eventually desync with the boats. Needs to reset to the boats position on straights.
2017-04-28 23:25:49 +12:00
Peter
a95d030817
Controllers and Fxml nicely refactored, tests still broken #story[463]
2017-03-29 14:59:37 +13:00