Commit Graph

65 Commits

Author SHA1 Message Date
Michael Rausch d992422efd Various bug fixes
- Made canvas fill entire screen
- Made window scale to screens that aren't 1920x1080
- Changed boat speeds in mock so they aren't too fast
- Added command line options to switch server

Tags: #story[829]
2017-05-03 21:56:51 +12:00
Zhi You Tan 772ece25a0 Implemented real time race clock on the start screen using data from stream.
#story[594]
2017-05-02 22:39:33 +12:00
Zhi You Tan ee6a543f8d Fixed timer separator instead of dot to semicolon, and fixed the timer position in race canvas, and updated the start screen so it does not grow vertically
#story[572]
2017-05-01 18:35:17 +12:00
Zhi You Tan 9a864cc2bd Merge remote-tracking branch 'origin/Mark_to_MarkGroup' into wake_remake
# Conflicts:
#	src/main/java/seng302/App.java
#	src/main/java/seng302/controllers/Controller.java
#	src/main/java/seng302/models/BoatGroup.java
#	src/main/java/seng302/models/Wake.java
#	src/main/java/seng302/models/parsers/StreamParser.java
#	src/main/resources/views/MainView.fxml
2017-05-01 15:59:14 +12:00
William Muir ec57851de2 Created annotation slider to display different levels of annotations
Removed toggleAnnotations method as abstract from race object and made only for boat group as it didnt make sense for markgroup, at least not currently as they have no annotations to show

#story[558]
2017-04-30 23:24:24 +12:00
cir27 d94290c58d Merge branch 'Mark_to_MarkGroup' of https://eng-git.canterbury.ac.nz/seng302-2017/team-13 into Mark_to_MarkGroup 2017-04-30 18:15:24 +12:00
Zhi You Tan 25038da2a1 Created BoatsParser.java to parse boats from server boat.xml and created a table on the start screen to display all the teams from server
#story[572]
2017-04-30 17:17:47 +12:00
Peter Galloway 1e1e482b79 Added a delay for reading packets from the packet buffer so packets that are recieved out of order have time to order by timestamp in the priority queue #story[820] 2017-04-29 18:56:41 +12:00
cir27 a0624cfef6 Merge branch 'wake_remake' into Mark_to_MarkGroup
# Conflicts:
#	src/main/java/seng302/controllers/CanvasController.java
#	src/main/java/seng302/models/BoatGroup.java
#	src/main/java/seng302/models/Wake.java
#	src/main/java/seng302/models/parsers/StreamParser.java
#	src/main/resources/views/RaceView.fxml
2017-04-29 14:29:12 +12:00
cir27 6149f7be60 Wakes no longer become out of sync with boats after extended periods of time. Added in
a limit to the length of boat trails.

#implement
2017-04-29 02:14:55 +12:00
Calum 474f0ee427 Further work on new wake system. Wakes turn correctly but need to scale with velocity and
eventually desync with the boats. Needs to reset to the boats position on straights.
2017-04-28 23:25:49 +12:00
Zhi You Tan f3ee618900 Fixed broken race timer and timer now using stream timer data.
#story[818]
2017-04-28 21:44:23 +12:00
Zhi You Tan ffdfc24e65 Created a start screen with a timer which shows the race progress
#story[572]
2017-04-28 20:09:17 +12:00
Kusal Ekanayake 0f4ad48de0 Fixed and enables the old wakes. Enabled the fps counter by implementing the team-27s fps counter from their code, fixed trails from starting at the start of the startline no matter at what point in the race the stream is connected to (this is means the map starts a lot cleaner). Added live tracked speeds which are taken from the boat location packet. Linked the speeds coming in to their specified boats and allowed the onscreen speed tracker to keep up with the speeds. Linked the current speeds to the wakes so the wakes are redrawn for each change in speed and size to match the speed. Also added the toggle functionality back to the fps counter so they can be toggled on an off.
#story[818]
2017-04-28 16:41:35 +12:00
Peter a95d030817 Controllers and Fxml nicely refactored, tests still broken #story[463] 2017-03-29 14:59:37 +13:00