Fixed issues caused by merge.

#bug
This commit is contained in:
Calum
2017-08-03 13:23:43 +12:00
parent 5228c078bc
commit f9e6df46c1
9 changed files with 130 additions and 252 deletions
@@ -4,15 +4,9 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import seng302.client.ClientPacketParser;
import seng302.models.Player;
import seng302.models.Yacht;
import seng302.server.messages.BoatActionType;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import seng302.gameServer.server.messages.BoatActionType;
import seng302.model.Player;
import seng302.model.Yacht;
/**
* A Static class to hold information about the current state of the game (model)
@@ -33,8 +27,6 @@ public class GameState implements Runnable {
private static GameStages currentStage;
private static long startTime;
// TODO: 26/07/17 cir27 - Super hackish fix until something more permanent can be made.
private static ObservableList<String> observablePlayers = FXCollections.observableArrayList();
private static Map<Player, String> playerStringMap = new HashMap<>();
/*
Ideally I would like to make this class an object instantiated by the server and given to
@@ -73,20 +65,14 @@ public class GameState implements Runnable {
return players;
}
public static ObservableList<String> getObservablePlayers () {
return observablePlayers;
}
public static void addPlayer(Player player) {
players.add(player);
String playerText = player.getYacht().getSourceId() + " " + player.getYacht().getBoatName() + " " + player.getYacht().getCountry();
Platform.runLater(() -> observablePlayers.add(playerText)); //Had to add this to handle javaFX window using array
playerStringMap.put(player, playerText);
}
public static void removePlayer(Player player) {
players.remove(player);
observablePlayers.remove(playerStringMap.get(player));
playerStringMap.remove(player);
}