mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Refactored the setup for MarkObjects (now renamed Markers) and made the CompoundMark + Mark + GeoPoint classes the standard across all classes instead of GateMark + SingleMark + Mark.
#refactor
This commit is contained in:
@@ -1,6 +1,5 @@
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package seng302.visualiser;
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import java.io.IOException;
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import java.text.DateFormat;
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import java.text.SimpleDateFormat;
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import java.util.ArrayList;
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@@ -11,38 +10,34 @@ import java.util.Map;
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import javafx.animation.AnimationTimer;
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import javafx.beans.property.ReadOnlyBooleanProperty;
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import javafx.collections.ObservableList;
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import javafx.fxml.FXMLLoader;
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import javafx.geometry.Point2D;
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import javafx.scene.Group;
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import javafx.scene.Node;
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import javafx.scene.image.ImageView;
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import javafx.scene.layout.AnchorPane;
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import javafx.scene.layout.GridPane;
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import javafx.scene.layout.Pane;
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import javafx.scene.paint.Color;
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import javafx.scene.paint.Paint;
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import javafx.scene.shape.Polygon;
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import javafx.scene.text.Text;
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import seng302.model.Colors;
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import seng302.model.GeoPoint;
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import seng302.model.Limit;
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import seng302.model.Yacht;
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import seng302.model.mark.GateMark;
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import seng302.model.mark.CompoundMark;
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import seng302.model.mark.Mark;
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import seng302.model.mark.MarkType;
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import seng302.model.mark.SingleMark;
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import seng302.utilities.GeoPoint;
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import seng302.utilities.GeoUtility;
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import seng302.visualiser.fxObjects.AnnotationBox;
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import seng302.visualiser.fxObjects.BoatObject;
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import seng302.visualiser.fxObjects.MarkObject;
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import seng302.visualiser.fxObjects.Gate;
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import seng302.visualiser.fxObjects.Marker;
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import seng302.visualiser.map.Boundary;
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import seng302.visualiser.map.CanvasMap;
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/**
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* Created by cir27 on 20/07/17.
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*/
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public class GameView extends Pane {
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private ObservableList<Node> gameObjects;
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private ImageView mapImage;
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private double bufferSize = 50;
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private double panelWidth = 1260; // it should be 1280 but, minors 40 to cancel the bias.
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private double panelHeight = 960;
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@@ -52,23 +47,25 @@ public class GameView extends Pane {
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private double distanceScaleFactor;
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private ScaleDirection scaleDirection;
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private Mark minLatPoint;
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private Mark minLonPoint;
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private Mark maxLatPoint;
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private Mark maxLonPoint;
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private double referencePointX;
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private double referencePointY;
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private double metersPerPixelX;
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private double metersPerPixelY;
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private GeoPoint minLatPoint, minLonPoint, maxLatPoint, maxLonPoint;
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private double referencePointX, referencePointY;
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private double metersPerPixelX, metersPerPixelY;
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private Text fpsDisplay = new Text();
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private Polygon raceBorder = new Polygon();
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/* Note that if either of these is null then values for it have not been added and the other
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should be used as the limits of the map. */
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private List<Limit> borderPoints;
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private List<CompoundMark> course;
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private Map<Mark, Marker> markerObjects;
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private Map<Yacht, BoatObject> boatObjects = new HashMap<>();
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private List<AnnotationBox> annotations = new ArrayList<>();
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private List<Integer> markSequence;
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private ObservableList<Node> gameObjects;
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private Text fpsDisplay = new Text();
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/* Note that if either of these is null then values for it have not been added and the other
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should be used as the limits of the map. */
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private Polygon raceBorder;
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private Map<SingleMark, MarkObject> markObjects = new HashMap<>();
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private ImageView mapImage = new ImageView();
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//FRAME RATE
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private Double frameRate = 60.0;
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@@ -86,11 +83,24 @@ public class GameView extends Pane {
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public GameView () {
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gameObjects = this.getChildren();
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// create image view for map, bind panel size to image
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mapImage = new ImageView();
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gameObjects.add(mapImage);
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mapImage.fitWidthProperty().bind(this.widthProperty());
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mapImage.fitHeightProperty().bind(this.heightProperty());
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gameObjects.add(mapImage);
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fpsDisplay.setLayoutX(5);
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fpsDisplay.setLayoutY(20);
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fpsDisplay.setStrokeWidth(2);
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gameObjects.add(fpsDisplay);
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gameObjects.add(raceBorder);
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initializeTimer();
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this.widthProperty().addListener(resize -> {
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canvasWidth = this.getWidth();
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canvasHeight = this.getHeight();
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if (borderPoints != null) {
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updateBorder(borderPoints);
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} else if (course != null) {
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updateCourse(course, markSequence);
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}
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});
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}
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private void initializeTimer () {
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@@ -120,7 +130,7 @@ public class GameView extends Pane {
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drawFps(frameRate.intValue());
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}
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}
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updateGroups();
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boatObjects.forEach((boat, boatObject) -> {});
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lastTime = now;
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}
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}
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@@ -128,45 +138,13 @@ public class GameView extends Pane {
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};
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}
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public void initializeCanvas() {
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drawGoogleMap();
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fpsDisplay.setLayoutX(5);
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fpsDisplay.setLayoutY(20);
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fpsDisplay.setStrokeWidth(2);
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gameObjects.add(fpsDisplay);
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gameObjects.add(raceBorder);
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this.widthProperty().addListener(resize -> {
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canvasWidth = this.getWidth();
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canvasHeight = this.getHeight();
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fitMarksToCanvas();
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});
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}
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private void switchToFinishScreen() {
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try {
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// canvas view -> anchor pane -> grid pane -> main view
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GridPane gridPane = (GridPane) this.getParent().getParent();
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AnchorPane contentPane = (AnchorPane) gridPane.getParent();
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contentPane.getChildren().removeAll();
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contentPane.getChildren().clear();
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contentPane.getStylesheets().add(getClass().getResource("/css/master.css").toString());
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contentPane.getChildren().addAll(
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(Pane) FXMLLoader.load(getClass().getResource("/views/FinishScreenView.fxml")));
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} catch (javafx.fxml.LoadException e) {
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System.out.println("[Controller] FXML load exception");
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} catch (IOException e) {
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System.out.println("[Controller] IO exception");
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}
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}
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/**
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* First find the top right and bottom left points' geo locations, then retrieve
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* map from google to display on image view. - Haoming 22/5/2017
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*/
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private void drawGoogleMap() {
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findMetersPerPixel();
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Point2D topLeftPoint = findScaledXY(maxLatPoint.getLatitude(), minLonPoint.getLongitude());
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Point2D topLeftPoint = findScaledXY(maxLatPoint.getLat(), minLonPoint.getLng());
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// distance from top left extreme to panel origin (top left corner)
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double distanceFromTopLeftToOrigin = Math.sqrt(
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Math.pow(topLeftPoint.getX() * metersPerPixelX, 2) + Math
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@@ -175,7 +153,7 @@ public class GameView extends Pane {
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double bearingFromTopLeftToOrigin = Math
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.toDegrees(Math.atan2(-topLeftPoint.getX(), topLeftPoint.getY()));
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// the top left extreme
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GeoPoint topLeftPos = new GeoPoint(maxLatPoint.getLatitude(), minLonPoint.getLongitude());
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GeoPoint topLeftPos = new GeoPoint(maxLatPoint.getLat(), minLonPoint.getLng());
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GeoPoint originPos = GeoUtility
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.getGeoCoordinate(topLeftPos, bearingFromTopLeftToOrigin, distanceFromTopLeftToOrigin);
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@@ -196,20 +174,103 @@ public class GameView extends Pane {
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}
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/**
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* Adds border marks to the canvas, taken from the XML file
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* Adds a course to the GameView. The view is scaled accordingly unless a border is set in which
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* case the course is added relative ot the border.
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*
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* NOTE: This is quite confusing as objects are grabbed from the XMLParser such as Mark and
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* CompoundMark which are named the same as those in the model package but are, however not the
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* same, so they do not have things such as a type and must be derived from the number of marks
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* in a compound mark etc..
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* @param newCourse the mark objects that make up the course.
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*/
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public void updateCourse(List<CompoundMark> newCourse, List<Integer> sequence) {
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course = newCourse;
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this.markSequence = sequence;
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markerObjects = new HashMap<>();
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Paint colour = Color.BLACK;
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//Creates new markers
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for (CompoundMark cMark : course) {
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//Set start and end colour
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if (cMark.getId() == sequence.get(0)) {
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colour = Color.GREEN;
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} else if (cMark.getId() == sequence.get(sequence.size() - 1)) {
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colour = Color.RED;
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}
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//Create mark dots
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for (Mark mark : cMark.getMarks()) {
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makeAndBindMarker(mark, colour);
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}
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//Create gate line
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if (cMark.isGate()) {
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for (int i = 0; i < cMark.getMarks().size()-1; i++) {
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makeAndBindGate(
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markerObjects.get(cMark.getSubMark(i)),
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markerObjects.get(cMark.getSubMark(i+1)),
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colour
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);
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}
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}
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colour = Color.BLACK;
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}
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//Set X,Y co-ordinates
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if (borderPoints == null) {
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rescaleRace(new ArrayList<>(markerObjects.keySet()));
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} else {
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rescaleRace(new ArrayList<>(borderPoints));
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}
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//Move the Markers to initial position.
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markerObjects.forEach(((mark, marker) -> {
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Point2D p2d = findScaledXY(mark.getLat(), mark.getLng());
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marker.setCenterX(p2d.getX());
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marker.setCenterY(p2d.getY());
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}));
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}
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/**
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* Creates a new Marker and binds it's position to the given Mark.
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*
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* @param observableMark The mark to bind the marker to.
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* @param colour The desired colour of the mark
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*/
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private void makeAndBindMarker(Mark observableMark, Paint colour) {
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Marker marker = new Marker(colour);
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markerObjects.put(observableMark, marker);
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observableMark.addPositionListener((mark, lat, lon) -> {
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Point2D p2d = findScaledXY(lat, lon);
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markerObjects.get(mark).setCenterX(p2d.getX());
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markerObjects.get(mark).setCenterY(p2d.getY());
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});
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}
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/**
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* Creates a new gate connecting the given marks.
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*
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* @param m1 The first Mark of the gate.
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* @param m2 The second Mark of the gate.
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* @param colour The desired colour of the gate.
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*/
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private void makeAndBindGate(Marker m1, Marker m2, Paint colour) {
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Gate gate = new Gate(colour);
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gate.startXProperty().bind(
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m1.centerXProperty()
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);
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gate.startYProperty().bind(
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m1.centerYProperty()
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);
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gate.endXProperty().bind(
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m2.centerXProperty()
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);
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gate.endYProperty().bind(
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m2.centerYProperty()
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);
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}
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/**
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* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
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* border already exists. Assumes the border is larger than the course.
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*
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* @param border the race border to be drawn.
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*/
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public void updateBorder(List<Limit> border) {
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if (raceBorder == null) {
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raceBorder = new Polygon();
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raceBorder.setStroke(new Color(0.0f, 0.0f, 0.74509807f, 1));
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raceBorder.setStrokeWidth(3);
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raceBorder.setFill(new Color(0,0,0,0));
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findCanvasScaling();
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if (borderPoints == null) {
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borderPoints = border;
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rescaleRace(new ArrayList<>(borderPoints));
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}
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List<Double> boundaryPoints = new ArrayList<>();
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for (Limit limit : border) {
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@@ -220,42 +281,19 @@ public class GameView extends Pane {
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raceBorder.getPoints().setAll(boundaryPoints);
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}
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private void updateGroups() {
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boatObjects.forEach((boat, boatObject) -> {});
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markObjects.forEach((mark, markObject) -> {});
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/**
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* Rescales the race to the size of the window.
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*
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* @param limitingCoordinates the set of geo points that contains the extremities of the race.
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*/
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private void rescaleRace(List<GeoPoint> limitingCoordinates) {
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//Check is called once to avoid unnecessarily change the course limits once the race is running
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findMinMaxPoint(limitingCoordinates);
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double minLonToMaxLon = scaleRaceExtremities();
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calculateReferencePointLocation(minLonToMaxLon);
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drawGoogleMap();
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}
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// private void updateBoatGroup(BoatGroup boatGroup) {
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//// PriorityBlockingQueue<PositionUpdateData> movementQueue = StreamParser.boatLocations.get(boatGroup.getRaceId());
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//// // giving the movementQueue a 5 packet buffer to account for slightly out of order packets
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//// if (movementQueue.size() > 0) {
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//// try {
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//// PositionUpdateData positionPacket = movementQueue.take();
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// Point2D p2d = findScaledXY(positionPacket.getLat(), positionPacket.getLon());
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//// double heading = 360.0 / 0xffff * positionPacket.getHeading();
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// boatGroup.setDestination(
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// p2d.getX(), p2d.getY(), heading, positionPacket.getGroundSpeed(),
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// positionPacket.getTimeValid(), frameRate);
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//// } catch (InterruptedException e){
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//// e.printStackTrace();
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//// }
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////// }
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//// }
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// }
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//
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// private void updateMarkGroup (long raceId, MarkGroup markGroup) {
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// PriorityBlockingQueue<PositionUpdateData> movementQueue = StreamParser.markLocations.get(raceId);
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// if (movementQueue.size() > 0){
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// try {
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// PositionUpdateData positionPacket = movementQueue.take();
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// Point2D p2d = findScaledXY(positionPacket.getLat(), positionPacket.getLon());
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// markGroup.moveMarkTo(p2d.getX(), p2d.getY(), raceId);
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// } catch (InterruptedException e) {
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// e.printStackTrace();
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// }
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// }
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// }
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/**
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* Draws all the boats.
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*/
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@@ -320,65 +358,27 @@ public class GameView extends Pane {
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return newAnnotation;
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}
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public void updateCourse(List<Mark> course) {
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for (Mark mark : course) {
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if (mark.getMarkType() == MarkType.SINGLE_MARK) {
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SingleMark sMark = (SingleMark) mark;
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MarkObject markObject = new MarkObject(sMark, findScaledXY(sMark));
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markObjects.put(sMark, markObject);
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} else {
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GateMark gMark = (GateMark) mark;
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MarkObject markObject = new MarkObject(gMark, findScaledXY(gMark.getSingleMark1()),
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findScaledXY(gMark.getSingleMark2())); //should be 2 objects in the list.
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// markObjects.put(markObject.);
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}
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}
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// gameObjects.addAll(markObjects);
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}
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private void drawFps(int fps){
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fpsDisplay.setText(String.format("%d FPS", fps));
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}
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/**
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* Calculates x and y location for every marker that fits it to the canvas the race will be
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* drawn on.
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*/
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private void fitMarksToCanvas() {
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//Check is called once to avoid unnecessarily change the course limits once the race is running
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findMinMaxPoint();
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double minLonToMaxLon = scaleRaceExtremities();
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calculateReferencePointLocation(minLonToMaxLon);
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//givePointsXY();
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// updateBorder();
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}
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/**
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* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the marker
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* with the leftmost marker, rightmost marker, southern most marker and northern most marker
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* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point
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* with the leftmost point, rightmost point, southern most point and northern most point
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* respectively.
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*/
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private void findMinMaxPoint() {
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List<Limit> sortedPoints = new ArrayList<>();
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// for (Limit limit : ) {
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// sortedPoints.add(limit);
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// }
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sortedPoints.sort(Comparator.comparingDouble(Limit::getLat));
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Limit minLatMark = sortedPoints.get(0);
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Limit maxLatMark = sortedPoints.get(sortedPoints.size()-1);
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minLatPoint = new SingleMark(minLatMark.toString(), minLatMark.getLat(), minLatMark.getLng(), minLatMark.getSeqID(), minLatMark.getSeqID());
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maxLatPoint = new SingleMark(maxLatMark.toString(), maxLatMark.getLat(), maxLatMark.getLng(), maxLatMark.getSeqID(), minLatMark.getSeqID());
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private void findMinMaxPoint(List<GeoPoint> points) {
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List<GeoPoint> sortedPoints = new ArrayList<>(points);
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sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLat));
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minLatPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
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GeoPoint maxLat = sortedPoints.get(sortedPoints.size()-1);
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maxLatPoint = new GeoPoint(maxLat.getLat(), maxLat.getLng());
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sortedPoints.sort(Comparator.comparingDouble(Limit::getLng));
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//If the course is on a point on the earth where longitudes wrap around.
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Limit minLonMark = sortedPoints.get(0);
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Limit maxLonMark = sortedPoints.get(sortedPoints.size()-1);
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minLonPoint = new SingleMark(minLonMark.toString(), minLonMark.getLat(), minLonMark.getLng(), minLonMark.getSeqID(), minLonMark.getSeqID());
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maxLonPoint = new SingleMark(maxLonMark.toString(), maxLonMark.getLat(), maxLonMark.getLng(), maxLonMark.getSeqID(), minLonMark.getSeqID());
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if (maxLonPoint.getLongitude() - minLonPoint.getLongitude() > 180) {
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sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLng));
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minLonPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
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GeoPoint maxLon = sortedPoints.get(sortedPoints.size()-1);
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maxLonPoint = new GeoPoint(maxLon.getLat(), maxLon.getLng());
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if (maxLonPoint.getLng() - minLonPoint.getLng() > 180) {
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horizontalInversion = true;
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}
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}
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||||
@@ -391,25 +391,29 @@ public class GameView extends Pane {
|
||||
* maximum longitude.
|
||||
*/
|
||||
private void calculateReferencePointLocation(double minLonToMaxLon) {
|
||||
Mark referencePoint = minLatPoint;
|
||||
GeoPoint referencePoint = minLatPoint;
|
||||
double referenceAngle;
|
||||
|
||||
if (scaleDirection == ScaleDirection.HORIZONTAL) {
|
||||
referenceAngle = Math.abs(Mark.calculateHeadingRad(referencePoint, minLonPoint));
|
||||
referencePointX = bufferSize + distanceScaleFactor * Math.sin(referenceAngle) * Mark.calculateDistance(referencePoint, minLonPoint);
|
||||
|
||||
referenceAngle = Math.abs(Mark.calculateHeadingRad(referencePoint, maxLatPoint));
|
||||
referenceAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(referencePoint, minLonPoint)
|
||||
);
|
||||
referencePointX = bufferSize + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility.getDistance(referencePoint, minLonPoint);
|
||||
referenceAngle = Math.abs(GeoUtility.getDistance(referencePoint, maxLatPoint));
|
||||
referencePointY = canvasHeight - (bufferSize + bufferSize);
|
||||
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * Mark.calculateDistance(referencePoint, maxLatPoint);
|
||||
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility.getDistance(referencePoint, maxLatPoint);
|
||||
referencePointY = referencePointY / 2;
|
||||
referencePointY += bufferSize;
|
||||
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * Mark.calculateDistance(referencePoint, maxLatPoint);
|
||||
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility.getDistance(referencePoint, maxLatPoint);
|
||||
} else {
|
||||
referencePointY = canvasHeight - bufferSize;
|
||||
|
||||
referenceAngle = Math.abs(Mark.calculateHeadingRad(referencePoint, minLonPoint));
|
||||
referenceAngle = Math.abs(
|
||||
Math.toRadians(
|
||||
GeoUtility.getDistance(referencePoint, minLonPoint)
|
||||
)
|
||||
);
|
||||
referencePointX = bufferSize;
|
||||
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * Mark.calculateDistance(referencePoint, minLonPoint);
|
||||
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility.getDistance(referencePoint, minLonPoint);
|
||||
referencePointX += ((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor)) / 2;
|
||||
}
|
||||
if(horizontalInversion) {
|
||||
@@ -424,18 +428,21 @@ public class GameView extends Pane {
|
||||
*/
|
||||
private double scaleRaceExtremities() {
|
||||
|
||||
double vertAngle = Math.abs(Mark.calculateHeadingRad(minLatPoint, maxLatPoint));
|
||||
double vertAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
|
||||
);
|
||||
double vertDistance =
|
||||
Math.cos(vertAngle) * Mark.calculateDistance(minLatPoint, maxLatPoint);
|
||||
double horiAngle = Mark.calculateHeadingRad(minLonPoint, maxLonPoint);
|
||||
|
||||
Math.cos(vertAngle) * GeoUtility.getDistance(minLatPoint, maxLatPoint);
|
||||
double horiAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
|
||||
);
|
||||
if (horiAngle <= (Math.PI / 2)) {
|
||||
horiAngle = (Math.PI / 2) - horiAngle;
|
||||
} else {
|
||||
horiAngle = horiAngle - (Math.PI / 2);
|
||||
}
|
||||
double horiDistance =
|
||||
Math.cos(horiAngle) * Mark.calculateDistance(minLonPoint, maxLonPoint);
|
||||
Math.cos(horiAngle) * GeoUtility.getDistance(minLonPoint, maxLonPoint);
|
||||
|
||||
double vertScale = (canvasHeight - (bufferSize + bufferSize)) / vertDistance;
|
||||
|
||||
@@ -449,22 +456,22 @@ public class GameView extends Pane {
|
||||
return horiDistance;
|
||||
}
|
||||
|
||||
private Point2D findScaledXY(Mark unscaled) {
|
||||
return findScaledXY(unscaled.getLatitude(), unscaled.getLongitude());
|
||||
private Point2D findScaledXY(GeoPoint unscaled) {
|
||||
return findScaledXY(unscaled.getLat(), unscaled.getLng());
|
||||
}
|
||||
|
||||
public Point2D findScaledXY (double unscaledLat, double unscaledLon) {
|
||||
private Point2D findScaledXY (double unscaledLat, double unscaledLon) {
|
||||
double distanceFromReference;
|
||||
double angleFromReference;
|
||||
double xAxisLocation = referencePointX;
|
||||
double yAxisLocation = referencePointY;
|
||||
|
||||
angleFromReference = Mark
|
||||
.calculateHeadingRad(minLatPoint.getLatitude(), minLatPoint.getLongitude(), unscaledLat,
|
||||
unscaledLon);
|
||||
distanceFromReference = Mark
|
||||
.calculateDistance(minLatPoint.getLatitude(), minLatPoint.getLongitude(), unscaledLat,
|
||||
unscaledLon);
|
||||
angleFromReference = GeoUtility.getBearingRad(
|
||||
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
|
||||
);
|
||||
distanceFromReference = GeoUtility.getDistance(
|
||||
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
|
||||
);
|
||||
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
|
||||
xAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
@@ -492,14 +499,14 @@ public class GameView extends Pane {
|
||||
*/
|
||||
private void findMetersPerPixel() {
|
||||
Point2D p1, p2;
|
||||
Mark m1, m2;
|
||||
GeoPoint g1, g2;
|
||||
double theta, distance, dx, dy, dHorizontal, dVertical;
|
||||
m1 = new SingleMark("m1", maxLatPoint.getLatitude(), minLonPoint.getLongitude(), 1, 0);
|
||||
m2 = new SingleMark("m2", minLatPoint.getLatitude(), maxLonPoint.getLongitude(), 2, 0);
|
||||
p1 = findScaledXY(m1);
|
||||
p2 = findScaledXY(m2);
|
||||
theta = Mark.calculateHeadingRad(m1, m2);
|
||||
distance = Mark.calculateDistance(m1, m2);
|
||||
g1 = new GeoPoint(maxLatPoint.getLat(), minLonPoint.getLng());
|
||||
g2 = new GeoPoint(minLatPoint.getLat(), maxLatPoint.getLng());
|
||||
p1 = findScaledXY(new GeoPoint(maxLatPoint.getLat(), minLonPoint.getLng()));
|
||||
p2 = findScaledXY(new GeoPoint(minLatPoint.getLat(), maxLatPoint.getLng()));
|
||||
theta = GeoUtility.getBearingRad(g1, g2);
|
||||
distance = GeoUtility.getDistance(g1, g2);
|
||||
dHorizontal = Math.abs(Math.sin(theta) * distance);
|
||||
dVertical = Math.abs(Math.cos(theta) * distance);
|
||||
dx = Math.abs(p1.getX() - p2.getX());
|
||||
|
||||
Reference in New Issue
Block a user