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Added placeholder assets for velocity pickups.
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@@ -473,7 +473,7 @@ public class GameView extends Pane {
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mapTokens = new ArrayList<>();
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for (Token token : newTokens) {
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Point2D location = findScaledXY(token.getLat(), token.getLng());
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Node tokenObject = ModelFactory.importModel(ModelType.VELOCITY_COIN).getAssets();
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Node tokenObject = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
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tokenObject.setLayoutX(location.getX());
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tokenObject.setLayoutY(location.getY());
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mapTokens.add(tokenObject);
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