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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Researched and implemented a way for the game to listen for key presses. When one of the valid key controls are pressed, feedback is given in the console. Has yet to be connected to a method which will create and send a message to the server.
#pair[kre39,zyt10] #story[988]
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@@ -7,4 +7,5 @@
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<?import java.lang.*?>
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<?import javafx.scene.layout.*?>
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<AnchorPane fx:id="contentPane" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.controllers.Controller" />
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<AnchorPane fx:id="contentPane" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" onKeyPressed="#keyPressed" onKeyReleased="#keyReleased" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.controllers.Controller" />
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