From edd52a07a71f8ac3e37b812cc595cf3b6c56f21d Mon Sep 17 00:00:00 2001 From: Calum Date: Sat, 9 Sep 2017 13:07:04 +1200 Subject: [PATCH] Added logger to HeartBeatThread. --- src/main/java/seng302/gameServer/HeartbeatThread.java | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/src/main/java/seng302/gameServer/HeartbeatThread.java b/src/main/java/seng302/gameServer/HeartbeatThread.java index 970a7ef4..ba7d4360 100644 --- a/src/main/java/seng302/gameServer/HeartbeatThread.java +++ b/src/main/java/seng302/gameServer/HeartbeatThread.java @@ -4,6 +4,8 @@ import java.io.IOException; import java.util.Stack; import java.util.Timer; import java.util.TimerTask; +import org.slf4j.Logger; +import org.slf4j.LoggerFactory; import seng302.model.Player; import seng302.gameServer.messages.Heartbeat; import seng302.gameServer.messages.Message; @@ -14,6 +16,9 @@ import seng302.gameServer.messages.Message; * cannot be sent to a player */ public class HeartbeatThread implements Runnable { + + private Logger logger = LoggerFactory.getLogger(HeartbeatThread.class); + private final int HEARTBEAT_PERIOD = 200; private ClientConnectionDelegate delegate; private Integer seqNum; @@ -59,7 +64,7 @@ public class HeartbeatThread implements Runnable { updateDelegate(); seqNum++; } catch (NullPointerException ne) { - // TODO: 4/09/17 Just ignoring this at the moment. Caused by players getting removed elsewhere. + logger.debug("Socket closed between checking for connection and sending heartbeat"); } }