mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Fixed the bug that boats could round over a gate but still "across" it. Added unit test to ensure the algorithm works.
tags: #story[1124]
This commit is contained in:
@@ -1,10 +1,7 @@
|
||||
package seng302.utilities;
|
||||
|
||||
import javafx.geometry.Point2D;
|
||||
import seng302.gameServer.GameState;
|
||||
import seng302.model.GeoPoint;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Mark;
|
||||
|
||||
public class GeoUtility {
|
||||
|
||||
@@ -96,7 +93,6 @@ public class GeoUtility {
|
||||
return new GeoPoint(Math.toDegrees(endLat), Math.toDegrees(endLng));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Performs the line function on two points of a line and a test point to test which side of the
|
||||
* line that point is on. If the return value is return 1, then the point is on one side of the
|
||||
@@ -128,36 +124,32 @@ public class GeoUtility {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if a point passes across a line, either direction
|
||||
* See the wiki Mark Rounding algorithm for more info
|
||||
* Checks if the line formed by lastLocation and location doesn't intersect the line segment
|
||||
* formed by mark1 and mark2 See the wiki Mark Rounding algorithm for more info
|
||||
*
|
||||
* @param mark1 One mark of the line
|
||||
* @param mark2 The second mark of the line
|
||||
* @param lastLocation The last location of the point crossing this line
|
||||
* @param location The current location of the point crossing this line
|
||||
* @return True if crossed since last location --> current location, false otherwise
|
||||
* @return 0 if two line segment doesn't intersect, otherwise 1 if they intersect and
|
||||
* lastLocation is on RHS of the line segment (mark1 -> mark2) or 2 if lastLocation on LHS of
|
||||
* the line segment (mark1 -> mark2)
|
||||
*/
|
||||
public static Boolean checkCrossedLine(GeoPoint mark1, GeoPoint mark2, GeoPoint lastLocation,
|
||||
public static Integer checkCrossedLine(GeoPoint mark1, GeoPoint mark2, GeoPoint lastLocation,
|
||||
GeoPoint location) {
|
||||
//START GATE OR FINISH GATE
|
||||
Double alpha = GeoUtility.getBearing(mark1, lastLocation);
|
||||
Double beta = GeoUtility.getBearing(mark1, mark2);
|
||||
Double theta = GeoUtility.getBearing(mark1, location);
|
||||
alpha = (alpha > 180) ? 360 - alpha : alpha;
|
||||
beta = (beta > 180) ? 360 - beta : beta;
|
||||
theta = (theta > 180) ? 360 - theta : theta;
|
||||
boolean enteredDirection = isClockwise(mark1, mark2, lastLocation);
|
||||
boolean exitedDirection = isClockwise(mark1, mark2, location);
|
||||
if (enteredDirection != exitedDirection) {
|
||||
if (!isPointInTriangle(mark1, lastLocation, location, mark2)
|
||||
&& !isPointInTriangle(mark2, lastLocation, location, mark1)) {
|
||||
|
||||
if (alpha < beta && theta > beta) {
|
||||
if (!GeoUtility.isPointInTriangle(mark1, lastLocation, location, mark2)) {
|
||||
return true;
|
||||
return enteredDirection ? 1 : 2;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Given a point and a vector (angle and vector length) Will create a new point, that vector
|
||||
* away from the origin point
|
||||
@@ -187,10 +179,24 @@ public class GeoUtility {
|
||||
* @param bearing2 the bearing of v2
|
||||
* @return the difference of bearing from v1 to v2
|
||||
*/
|
||||
private static double getBearingDiff(double bearing1, double bearing2) {
|
||||
private static Double getBearingDiff(double bearing1, double bearing2) {
|
||||
return ((360 - bearing1) + bearing2) % 360;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a geo point ins on the right hand side of the line segment, which
|
||||
* formed by two geo points v1 -> v2. (Algorithm: point is clockwise to the
|
||||
* line if the bearing difference is less than 180 deg.)
|
||||
*
|
||||
* @param v1 one end of the line segment
|
||||
* @param v2 another end of the line segment
|
||||
* @param point the point to be tested
|
||||
* @return true if the point is on the RHS of the line
|
||||
*/
|
||||
private static Boolean isClockwise(GeoPoint v1, GeoPoint v2, GeoPoint point) {
|
||||
return getBearingDiff(getBearing(v1, v2), getBearing(v1, point)) < 180;
|
||||
}
|
||||
|
||||
/**
|
||||
* Given three geo points to form a triangle, the method returns true if the fourth point is
|
||||
* inside the triangle
|
||||
@@ -201,15 +207,15 @@ public class GeoUtility {
|
||||
* @param point the point to be tested
|
||||
* @return true if the fourth point is inside the triangle
|
||||
*/
|
||||
public static boolean isPointInTriangle(GeoPoint v1, GeoPoint v2, GeoPoint v3, GeoPoint point) {
|
||||
public static Boolean isPointInTriangle(GeoPoint v1, GeoPoint v2, GeoPoint v3, GeoPoint point) {
|
||||
// true, if diff of bearing from (v1->v2) to (v1->p) is less than 180 deg
|
||||
boolean sideFlag = getBearingDiff(getBearing(v1, v2), getBearing(v1, point)) < 180;
|
||||
boolean isCW = isClockwise(v1, v2, point);
|
||||
|
||||
if ((getBearingDiff(getBearing(v2, v3), getBearing(v2, point)) < 180) != sideFlag) {
|
||||
if (isClockwise(v2, v3, point) != isCW) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((getBearingDiff(getBearing(v3, v1), getBearing(v3, point)) < 180) != sideFlag) {
|
||||
if (isClockwise(v3, v1, point) != isCW) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user