diff --git a/src/main/java/seng302/gameServer/GameState.java b/src/main/java/seng302/gameServer/GameState.java index 795d42dc..965c57ed 100644 --- a/src/main/java/seng302/gameServer/GameState.java +++ b/src/main/java/seng302/gameServer/GameState.java @@ -360,7 +360,7 @@ public class GameState implements Runnable { private void spawnNewToken() { tokensInPlay.clear(); Token token = randomSpawn.getRandomTokenLocation(); - token.assignType(TokenType.WIND_WALKER); +// token.assignType(TokenType.WIND_WALKER); logger.debug("Spawned token of type " + token.getTokenType()); tokensInPlay.add(token); } diff --git a/src/main/java/seng302/model/token/TokenType.java b/src/main/java/seng302/model/token/TokenType.java index 0ce24d48..8ae60dcc 100644 --- a/src/main/java/seng302/model/token/TokenType.java +++ b/src/main/java/seng302/model/token/TokenType.java @@ -9,7 +9,7 @@ public enum TokenType { BOOST(0, "Boost", 10_000), HANDLING(1, "Handling", 10_000), BUMPER(2, "Bumper", 10_000), - WIND_WALKER(3, "Wind Walker", 30_000), + WIND_WALKER(3, "Wind Walker", 10_000), RANDOM(4, "Random", 10_000); private int value;