Fixed bug where number of players was off by 1

#story[1247]
This commit is contained in:
Michael Rausch
2017-09-12 17:47:02 +12:00
parent 167545cbef
commit e518d13fd5
@@ -840,7 +840,7 @@ public class GameState implements Runnable {
} }
public static Integer getNumberOfPlayers(){ public static Integer getNumberOfPlayers(){
Integer numPlayers = 0; Integer numPlayers = 1;
for(Player p : getPlayers()){ for(Player p : getPlayers()){
if(p.getSocket().isConnected()){ if(p.getSocket().isConnected()){