mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Merge remote-tracking branch 'origin/develop' into 1293_PowerUps
# Conflicts: # src/main/java/seng302/model/ServerYacht.java # src/main/resources/views/RaceView.fxml
This commit is contained in:
@@ -91,16 +91,16 @@ public class LobbyController implements Initializable {
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ViewManager.getInstance().getPlayerList().setAll(ViewManager.getInstance().getPlayerList().sorted());
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});
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customizeButton.setOnMouseReleased(event -> {
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customizationDialog = createCustomizeDialog();
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Sounds.playButtonClick();
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customizationDialog.show();
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});
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Platform.runLater(() -> {
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Integer playerId = ViewManager.getInstance().getGameClient().getServerThread().getClientId();
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playersColor = Colors.getColor(playerId - 1);
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customizationDialog = createCustomizeDialog();
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customizeButton.setOnMouseReleased(event -> {
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Sounds.playButtonClick();
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customizationDialog.show();
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});
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});
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leaveLobbyButton.setOnMouseEntered(e -> Sounds.playHoverSound());
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@@ -96,7 +96,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
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@FXML
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private Label timerLabel;
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@FXML
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private StackPane contentAnchorPane;
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private StackPane contentStackPane;
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private GridPane contentGridPane;
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@FXML
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@@ -149,8 +149,6 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
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Sounds.stopMusic();
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Sounds.playRaceMusic();
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finishScreenDialog = createFinishDialog();
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// Load a default important annotation state
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//importantAnnotations = new ImportantAnnotationsState();
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@@ -195,9 +193,10 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
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// chatHistory.textProperty().addListener((obs, oldValue, newValue) -> {
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// chatHistory.setScrollTop(Double.MAX_VALUE);
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// });
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rvAnchorPane.setOnMouseClicked((event) ->
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rvAnchorPane.requestFocus()
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);
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contentStackPane.setOnMouseClicked(event -> {
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contentStackPane.requestFocus();
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});
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//Makes the chat history non transparent when clicked on
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chatInput.focusedProperty().addListener(new ChangeListener<Boolean>() {
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@@ -215,26 +214,27 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
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public void showFinishDialog(ArrayList<ClientYacht> finishedBoats) {
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raceState.setRaceStarted(false);
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finishDialogController.setFinishedBoats(finishedBoats);
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finishScreenDialog.show();
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createFinishDialog(finishedBoats);
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}
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private JFXDialog createFinishDialog() {
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/**
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* Create finishScreenDialog and set up finishDialogController.
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*/
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private void createFinishDialog(ArrayList<ClientYacht> finishedBoats) {
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FXMLLoader dialog = new FXMLLoader(
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getClass().getResource("/views/dialogs/RaceFinishDialog.fxml"));
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JFXDialog finishScreenDialog = null;
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try {
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finishScreenDialog = new JFXDialog(contentAnchorPane, dialog.load(),
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JFXDialog.DialogTransition.CENTER);
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} catch (IOException e) {
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e.printStackTrace();
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}
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finishDialogController = dialog.getController();
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return finishScreenDialog;
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Platform.runLater(() -> {
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try {
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finishScreenDialog = new JFXDialog(contentStackPane, dialog.load(),
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JFXDialog.DialogTransition.CENTER);
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finishDialogController = dialog.getController();
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finishDialogController.setFinishedBoats(finishedBoats);
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finishScreenDialog.show();
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} catch (IOException e) {
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e.printStackTrace();
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}
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});
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}
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@@ -264,7 +264,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
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gameView = new GameView3D();
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// gameView.setFrameRateFXText(fpsDisplay);
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Platform.runLater(() -> {
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contentAnchorPane.getChildren().add(0, gameView.getAssets());
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contentStackPane.getChildren().add(0, gameView.getAssets());
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((SubScene) gameView.getAssets()).widthProperty()
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.bind(ViewManager.getInstance().getStage().widthProperty());
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((SubScene) gameView.getAssets()).heightProperty()
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@@ -879,7 +879,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
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public String readChatInput() {
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String chat = chatInput.getText();
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chatInput.clear();
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rvAnchorPane.requestFocus();
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contentStackPane.requestFocus();
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return chat;
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}
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@@ -112,16 +112,23 @@ public class ServerListController implements Initializable, ServerListenerDelega
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serverListVBox.getChildren().add(noServersFound);
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// Set up dialog for server creation
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serverListHostButton.setOnAction(action -> {
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showServerCreationDialog();
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});
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}
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/**
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* Shows Server Creation Dialog when "Host" button is clicked.
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*/
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private void showServerCreationDialog() {
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Platform.runLater(() -> {
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FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
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"/views/dialogs/ServerCreationDialog.fxml"));
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try {
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JFXDialog dialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
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DialogTransition.CENTER);
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serverListHostButton.setOnAction(action -> {
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dialog.show();
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Sounds.playButtonClick();
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});
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dialog.show();
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Sounds.playButtonClick();
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} catch (IOException e) {
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logger.warn("Could not create Server Creation Dialog.");
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}
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@@ -2,6 +2,9 @@ package seng302.visualiser.controllers;
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import com.jfoenix.controls.JFXButton;
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import com.jfoenix.controls.JFXDecorator;
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import com.jfoenix.controls.JFXDialog;
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import com.jfoenix.controls.JFXDialog.DialogTransition;
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import com.jfoenix.controls.JFXSnackbar;
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import com.jfoenix.svg.SVGGlyph;
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import java.io.IOException;
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import java.util.HashMap;
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@@ -15,6 +18,7 @@ import javafx.scene.Scene;
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import javafx.scene.SceneAntialiasing;
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import javafx.scene.image.Image;
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import javafx.scene.layout.HBox;
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import javafx.scene.layout.StackPane;
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import javafx.scene.paint.Color;
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import javafx.stage.Stage;
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import org.slf4j.Logger;
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@@ -23,6 +27,7 @@ import seng302.gameServer.ServerAdvertiser;
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import seng302.utilities.BonjourInstallChecker;
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import seng302.utilities.Sounds;
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import seng302.visualiser.GameClient;
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import seng302.visualiser.controllers.dialogs.KeyBindingDialogController;
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public class ViewManager {
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@@ -32,12 +37,9 @@ public class ViewManager {
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private HashMap<String, String> properties; //TODO is this the best way to do this??
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private ObservableList<String> playerList;
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private Logger logger = LoggerFactory.getLogger(ViewManager.class);
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public Stage getStage() {
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return stage;
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}
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private Stage stage;
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private JFXSnackbar jfxSnackbar;
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private JFXDialog keyBindingDialog;
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private ViewManager() {
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properties = new HashMap<>();
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@@ -99,6 +101,8 @@ public class ViewManager {
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gameClient.stopGame();
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System.exit(0);
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});
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jfxSnackbar = new JFXSnackbar(decorator);
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}
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/**
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@@ -119,12 +123,31 @@ public class ViewManager {
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//Get the button box
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HBox btns = (HBox) decorator.getChildren().get(0);
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//Create settings button -- [WIP]
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JFXButton btnKeyBinding = new JFXButton();
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btnKeyBinding.setText(" Key Bindings");
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btnKeyBinding.setStyle("-fx-text-fill:#fff");
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btnKeyBinding.getStyleClass().add("jfx-decorator-button");
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btnKeyBinding.setCursor(Cursor.HAND);
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btnKeyBinding.setFocusTraversable(false);
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btnKeyBinding.setOnMouseClicked(event -> Platform.runLater(() -> {
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try {
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if (!checkDialogOpened(decorator.getChildren())) {
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showKeyBindingDialog();
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}
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} catch (IOException e) {
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logger.warn("Something went wrong when opening key bind dialog");
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}
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}));
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//Create new button
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JFXButton btnMute = new JFXButton();
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btnMute.setText(" Toggle Sound");
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btnMute.setStyle("-fx-text-fill:#fff");
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btnMute.getStyleClass().add("jfx-decorator-button");
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btnMute.setCursor(Cursor.HAND);
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btnMute.setFocusTraversable(false);
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//Create Graphics
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SVGGlyph spacer = new SVGGlyph(0, "SPACER", "", Color.WHITE);
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@@ -134,9 +157,13 @@ public class ViewManager {
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SVGGlyph volumeOff = new SVGGlyph(0, "VOLUME_ON",
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"M13.5,9 C13.5,7.2 12.5,5.7 11,5 L11,7.2 L13.5,9.7 L13.5,9 L13.5,9 Z M16,9 C16,9.9 15.8,10.8 15.5,11.6 L17,13.1 C17.7,11.9 18,10.4 18,8.9 C18,4.6 15,1 11,0.1 L11,2.2 C13.9,3.2 16,5.8 16,9 L16,9 Z M1.3,0 L0,1.3 L4.7,6 L0,6 L0,12 L4,12 L9,17 L9,10.3 L13.3,14.6 C12.6,15.1 11.9,15.5 11,15.8 L11,17.9 C12.4,17.6 13.6,17 14.7,16.1 L16.7,18.1 L18,16.8 L9,7.8 L1.3,0 L1.3,0 Z M9,1 L6.9,3.1 L9,5.2 L9,1 L9,1 Z",
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Color.WHITE);
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SVGGlyph keyBindingGlyph = new SVGGlyph(0, "KEY_BINDING",
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"M20 5H4c-1.1 0-1.99.9-1.99 2L2 17c0 1.1.9 2 2 2h16c1.1 0 2-.9 2-2V7c0-1.1-.9-2-2-2zm-9 3h2v2h-2V8zm0 3h2v2h-2v-2zM8 8h2v2H8V8zm0 3h2v2H8v-2zm-1 2H5v-2h2v2zm0-3H5V8h2v2zm9 7H8v-2h8v2zm0-4h-2v-2h2v2zm0-3h-2V8h2v2zm3 3h-2v-2h2v2zm0-3h-2V8h2v2z",
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Color.WHITE);
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volumeOn.setSize(16, 16);
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volumeOff.setSize(16, 16);
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spacer.setSize(40, 16);
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keyBindingGlyph.setSize(24, 16);
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// Determine which graphic should go on the button
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if (Sounds.isMusicMuted() && Sounds.isSoundEffectsMuted()) {
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@@ -145,9 +172,12 @@ public class ViewManager {
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btnMute.setGraphic(volumeOn);
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}
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btnKeyBinding.setGraphic(keyBindingGlyph);
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// Add Buttons
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btns.getChildren().add(0, spacer);
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btns.getChildren().add(0, btnMute);
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btns.getChildren().add(0, btnKeyBinding);
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btnMute.setOnAction((action) -> {
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Sounds.toggleAllSounds();
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if (btnMute.getGraphic().equals(volumeOff)) {
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@@ -159,6 +189,63 @@ public class ViewManager {
|
||||
|
||||
}
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||||
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/**
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* Recursively find JFXDialog given a starting node. Will traverse children of StackPane.
|
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*
|
||||
* @param nodes children nodes to be check.
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* @return true if node contains JFXDialog.
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*/
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private Boolean checkDialogOpened(ObservableList<Node> nodes) {
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boolean foundJFXDialog = false;
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for (Node node : nodes) {
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if (node instanceof JFXDialog) {
|
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return true;
|
||||
} else if (node instanceof StackPane) {
|
||||
foundJFXDialog = checkDialogOpened(((StackPane) node).getChildren());
|
||||
}
|
||||
}
|
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return foundJFXDialog;
|
||||
}
|
||||
|
||||
private void showKeyBindingDialog() throws IOException {
|
||||
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
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"/views/dialogs/KeyBindingDialog.fxml"));
|
||||
for (Node node : decorator.getChildren()) {
|
||||
if (node instanceof StackPane) {
|
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keyBindingDialog = new JFXDialog((StackPane) node,
|
||||
dialogContent.load(),
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||||
DialogTransition.CENTER);
|
||||
|
||||
KeyBindingDialogController keyBindingDialogController = dialogContent
|
||||
.getController();
|
||||
keyBindingDialogController.setGameClient(this.gameClient);
|
||||
keyBindingDialog.show();
|
||||
Sounds.playButtonClick();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void closeKeyBindingDialog() {
|
||||
keyBindingDialog.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Show a snackbar at the bottom of the app for 1 second.
|
||||
*
|
||||
* @param snackbarText text to be displayed.
|
||||
*/
|
||||
public void showSnackbar(String snackbarText, boolean isWarning) {
|
||||
if (isWarning) {
|
||||
decorator.getStylesheets()
|
||||
.add(getClass().getResource("/css/dialogs/Snackbar.css").toExternalForm());
|
||||
} else {
|
||||
if (decorator.getStylesheets().size() > 1) {
|
||||
decorator.getStylesheets().remove(1);
|
||||
}
|
||||
}
|
||||
jfxSnackbar.show(snackbarText, 1500);
|
||||
}
|
||||
|
||||
/**
|
||||
* Determines if a PC has compatibility with the bonjour protocol for server detection.
|
||||
*/
|
||||
@@ -221,6 +308,7 @@ public class ViewManager {
|
||||
|
||||
/**
|
||||
* Change the view to the Lobby Screen
|
||||
*
|
||||
* @param disableReadyButton Boolean value so that clients can't try start a game.
|
||||
* @return A LobbyController object for the Lobby Screen.
|
||||
*/
|
||||
@@ -243,6 +331,7 @@ public class ViewManager {
|
||||
|
||||
/**
|
||||
* Sets up the view for the race. Creating a new decorator and destroying the old one.
|
||||
*
|
||||
* @return A RaceViewController for the race view screen.
|
||||
*/
|
||||
|
||||
@@ -267,15 +356,6 @@ public class ViewManager {
|
||||
scene.setOnKeyPressed(gameClient::keyPressed);
|
||||
scene.setOnKeyReleased(gameClient::keyReleased);
|
||||
|
||||
// uncomment to make it full screen
|
||||
// Rectangle2D visualBounds = Screen.getPrimary().getVisualBounds();
|
||||
// stage.setX(visualBounds.getMinX());
|
||||
// stage.setY(visualBounds.getMinY());
|
||||
// stage.setWidth(visualBounds.getWidth());
|
||||
// stage.setHeight(visualBounds.getHeight());
|
||||
// stage.setMaximized(true);
|
||||
// stage.setFullScreen(true);
|
||||
|
||||
stage.setMinHeight(500);
|
||||
stage.setMinWidth(800);
|
||||
stage.setTitle("Party Parrots At Sea");
|
||||
@@ -288,7 +368,7 @@ public class ViewManager {
|
||||
}
|
||||
});
|
||||
|
||||
while (loader.getController() == null){
|
||||
while (loader.getController() == null) {
|
||||
try {
|
||||
Thread.sleep(50);
|
||||
} catch (InterruptedException e) {
|
||||
@@ -298,4 +378,9 @@ public class ViewManager {
|
||||
|
||||
return loader.getController();
|
||||
}
|
||||
|
||||
public Stage getStage() {
|
||||
return stage;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,185 @@
|
||||
package seng302.visualiser.controllers.dialogs;
|
||||
|
||||
import com.jfoenix.controls.JFXButton;
|
||||
import com.jfoenix.controls.JFXToggleButton;
|
||||
import java.net.URL;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.ResourceBundle;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.Initializable;
|
||||
import javafx.scene.control.Button;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.input.KeyEvent;
|
||||
import seng302.model.GameKeyBind;
|
||||
import seng302.model.KeyAction;
|
||||
import seng302.visualiser.GameClient;
|
||||
import seng302.visualiser.controllers.ViewManager;
|
||||
|
||||
public class KeyBindingDialogController implements Initializable {
|
||||
|
||||
//--------FXML BEGIN--------//
|
||||
@FXML
|
||||
private Label keyBindingDialogHeader;
|
||||
@FXML
|
||||
private Label closeLabel;
|
||||
@FXML
|
||||
private JFXButton zoomInbtn;
|
||||
@FXML
|
||||
private JFXButton zoomOutBtn;
|
||||
@FXML
|
||||
private JFXButton vmgBtn;
|
||||
@FXML
|
||||
private JFXButton sailInOutBtn;
|
||||
@FXML
|
||||
private JFXButton tackGybeBtn;
|
||||
@FXML
|
||||
private JFXButton upwindBtn;
|
||||
@FXML
|
||||
private JFXButton downwindBtn;
|
||||
@FXML
|
||||
private JFXButton resetBtn;
|
||||
@FXML
|
||||
private Label upwindLabel;
|
||||
@FXML
|
||||
private Label downwindLabel;
|
||||
@FXML
|
||||
private JFXToggleButton turningToggle;
|
||||
//---------FXML END---------//
|
||||
|
||||
private GameKeyBind gameKeyBind;
|
||||
private List<JFXButton> buttons = new ArrayList<>();
|
||||
private Map<Button, KeyAction> buttonActionMap;
|
||||
private GameClient gameClient; // to send turning mode packet
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
gameKeyBind = GameKeyBind.getInstance();
|
||||
buttons = new ArrayList<>();
|
||||
Collections.addAll(buttons,
|
||||
zoomInbtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn);
|
||||
bindButtonWithAction();
|
||||
loadKeyBind();
|
||||
|
||||
buttons.forEach(button -> {
|
||||
button.setOnMouseEntered(event -> mouseEnter(button));
|
||||
button.setOnMousePressed(event -> buttonPressed(button));
|
||||
button.setOnMouseExited(event -> mouseExit(button));
|
||||
button.setOnKeyPressed(event -> keyPressed(event, button));
|
||||
});
|
||||
|
||||
turningToggle.setOnMouseClicked(event -> toggleTurningMode());
|
||||
|
||||
resetBtn.setOnMouseClicked(event -> {
|
||||
gameKeyBind.setToDefault();
|
||||
loadKeyBind();
|
||||
});
|
||||
|
||||
closeLabel.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
|
||||
|
||||
keyBindingDialogHeader.setFocusTraversable(true);
|
||||
keyBindingDialogHeader.requestFocus();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set buttons' label according to GameKeyBind settings
|
||||
*/
|
||||
private void loadKeyBind() {
|
||||
buttons.forEach(
|
||||
button -> button
|
||||
.setText(gameKeyBind.getKeyCode(buttonActionMap.get(button)).getName()));
|
||||
turningToggle.setSelected(gameKeyBind.isContinuouslyTurning());
|
||||
if (gameKeyBind.isContinuouslyTurning()) {
|
||||
upwindLabel.setText("ClOCKWISE TURNING");
|
||||
downwindLabel.setText("ANTICLOCKWISE TURNING");
|
||||
} else {
|
||||
upwindLabel.setText("UPWIND");
|
||||
downwindLabel.setText("DOWNWIND");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Bind buttons with specific action in a map.
|
||||
*/
|
||||
private void bindButtonWithAction() {
|
||||
buttonActionMap = new HashMap<>();
|
||||
for (int i = 0; i < 7; i++) {
|
||||
buttonActionMap.put(buttons.get(i), KeyAction.getType(i + 1));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Prompt success / failure message for reassigning key action
|
||||
*/
|
||||
private void showSnackBar(String message, Boolean isWarning) {
|
||||
ViewManager.getInstance().showSnackbar(message, isWarning);
|
||||
}
|
||||
|
||||
/**
|
||||
* When a mouse enters the button, the color and font size should change to highlight
|
||||
* @param button
|
||||
*/
|
||||
private void mouseEnter(Button button) {
|
||||
button.setStyle(""
|
||||
+ "-fx-background-color: -fx-pp-theme-color;"
|
||||
+ "-fx-text-fill: -fx-pp-front-color;"
|
||||
+ "-fx-font-size: 15;");
|
||||
}
|
||||
|
||||
/**
|
||||
* Prompt "press key..." to inform users assign a new key bind by pressing a key
|
||||
* @param button
|
||||
*/
|
||||
private void buttonPressed(Button button) {
|
||||
button.setText("PRESS KEY...");
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* When mouse leaves the button, return the button to the normal state in terms of text,
|
||||
* color and font size
|
||||
* @param button
|
||||
*/
|
||||
private void mouseExit(Button button) {
|
||||
button.setText(GameKeyBind.getInstance().getKeyCode(buttonActionMap.get(button)).getName());
|
||||
button.setStyle(""
|
||||
+ "-fx-background-color: -fx-pp-front-color; "
|
||||
+ "-fx-text-fill: -fx-pp-theme-color; "
|
||||
+ "-fx-font-size: 13;");
|
||||
}
|
||||
|
||||
/**
|
||||
* When a key is pressed, check if the new binding conflicts to any existed settings, if not
|
||||
* assign the selected action with the new key binding to GameKeyBind.
|
||||
* @param event
|
||||
* @param button
|
||||
*/
|
||||
private void keyPressed(KeyEvent event, Button button) {
|
||||
event.consume();
|
||||
KeyAction buttonAction = buttonActionMap.get(button);
|
||||
if (gameKeyBind.bindKeyToAction(event.getCode(), buttonAction)) {
|
||||
showSnackBar(button.getId() + " is set to " + event.getCode().getName(), false);
|
||||
button.setText(gameKeyBind.getKeyCode(buttonAction).getName());
|
||||
} else {
|
||||
loadKeyBind();
|
||||
showSnackBar(event.getCode().getName() + " is already in use", true);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* When the turning mode is toggled, update gameKeyBind and send out packet to notify the server
|
||||
*/
|
||||
private void toggleTurningMode() {
|
||||
gameKeyBind.toggleTurningMode();
|
||||
gameClient.sendToggleTurningModePacket();
|
||||
loadKeyBind();
|
||||
}
|
||||
|
||||
public void setGameClient(GameClient gameClient) {
|
||||
this.gameClient = gameClient;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user