mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Server discovery bug fixes & error handling improvements
- Fixed concurrency bug that prevented players from connecting to servers - Discovery server can restart itself if it crashes - Added nicer error handling for server discovery. - Using AWS to get servers external IP address. Tags: #story[1281]
This commit is contained in:
@@ -1,36 +1,22 @@
|
||||
package seng302.visualiser;
|
||||
|
||||
import javafx.util.Pair;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import seng302.gameServer.messages.*;
|
||||
import seng302.model.stream.packets.PacketType;
|
||||
import seng302.model.stream.packets.StreamPacket;
|
||||
import seng302.utilities.XMLParser;
|
||||
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.OutputStream;
|
||||
import java.net.Socket;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.zip.CRC32;
|
||||
import java.util.zip.Checksum;
|
||||
import javafx.util.Pair;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import seng302.gameServer.messages.BoatAction;
|
||||
import seng302.gameServer.messages.BoatActionMessage;
|
||||
import seng302.gameServer.messages.ChatterMessage;
|
||||
import seng302.gameServer.messages.ClientType;
|
||||
import seng302.gameServer.messages.CustomizeRequestMessage;
|
||||
import seng302.gameServer.messages.CustomizeRequestType;
|
||||
import seng302.gameServer.messages.Message;
|
||||
import seng302.gameServer.messages.RegistrationRequestMessage;
|
||||
import seng302.gameServer.messages.RegistrationResponseStatus;
|
||||
import seng302.gameServer.messages.XMLMessage;
|
||||
import seng302.gameServer.messages.XMLMessageSubType;
|
||||
import seng302.model.stream.packets.PacketType;
|
||||
import seng302.model.stream.packets.StreamPacket;
|
||||
import seng302.utilities.XMLParser;
|
||||
|
||||
/**
|
||||
* A class describing a single connection to a Server for the purposes of sending and receiving on
|
||||
@@ -137,8 +123,10 @@ public class ClientToServerThread implements Runnable {
|
||||
else {
|
||||
if (clientId == -1) continue; // Do not continue if not registered
|
||||
streamPackets.add(new StreamPacket(type, payloadLength, timeStamp, payload));
|
||||
for (ClientSocketListener csl : listeners)
|
||||
csl.newPacket();
|
||||
synchronized (this) {
|
||||
for (ClientSocketListener csl : listeners)
|
||||
csl.newPacket();
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
@@ -322,7 +310,9 @@ public class ClientToServerThread implements Runnable {
|
||||
}
|
||||
|
||||
public void addStreamObserver (ClientSocketListener streamListener) {
|
||||
listeners.add(streamListener);
|
||||
synchronized (this){
|
||||
listeners.add(streamListener);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeStreamObserver (ClientSocketListener streamListener) {
|
||||
@@ -330,11 +320,15 @@ public class ClientToServerThread implements Runnable {
|
||||
}
|
||||
|
||||
public void addDisconnectionListener (DisconnectedFromHostListener listener) {
|
||||
disconnectionListeners.add(listener);
|
||||
synchronized (this){
|
||||
disconnectionListeners.add(listener);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeDisconnectionListener (DisconnectedFromHostListener listener) {
|
||||
disconnectionListeners.remove(listener);
|
||||
synchronized (this){
|
||||
disconnectionListeners.remove(listener);
|
||||
}
|
||||
}
|
||||
|
||||
private int readByte() throws ByteReadException {
|
||||
|
||||
Reference in New Issue
Block a user