Server discovery bug fixes & error handling improvements

- Fixed concurrency bug that prevented players from connecting to servers
- Discovery server can restart itself if it crashes
- Added nicer error handling for server discovery.
- Using AWS to get servers external IP address.

Tags: #story[1281]
This commit is contained in:
Michael Rausch
2017-09-27 12:32:17 +13:00
parent 735699dc85
commit daf3867433
12 changed files with 214 additions and 147 deletions
@@ -1,11 +1,5 @@
package seng302.gameServer;
import java.io.IOException;
import java.net.ServerSocket;
import java.util.ArrayList;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.Message;
@@ -18,6 +12,13 @@ import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.GeoUtility;
import java.io.IOException;
import java.net.ServerSocket;
import java.util.ArrayList;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
/**
* A class describing the overall server, which creates and collects server threads for each client
* Created by wmu16 on 13/07/17.
@@ -158,6 +159,8 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
private void sendSetupMessages() {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
broadcastMessage(MessageFactory.getRaceXML());
broadcastMessage(MessageFactory.getRegattaXML());
broadcastMessage(MessageFactory.getBoatXML());
@@ -253,16 +256,26 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
}
});
} else {
serverToClientThread.addConnectionListener(this::sendSetupMessages);
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
//serverToClientThread.addConnectionListener(this::sendSetupMessages);
}
serverToClientThreads.add(serverToClientThread);
serverToClientThread.addDisconnectListener(this::clientDisconnected);
try {
ServerAdvertiser.getInstance().setNumberOfPlayers(GameState.getNumberOfPlayers());
} catch (IOException e) {
logger.warn("Couldn't update advertisement");
}
while (regattaXMLData == null && raceXMLData == null){
try {
Thread.sleep(50);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
serverToClientThread.addConnectionListener(this::sendSetupMessages);
serverToClientThread.addDisconnectListener(this::clientDisconnected);
}
/**
@@ -283,6 +296,7 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
serverToClientThread.sendSetupMessages();
}
}
serverToClientThreads.remove(closedConnection);
try {