Server discovery bug fixes & error handling improvements

- Fixed concurrency bug that prevented players from connecting to servers
- Discovery server can restart itself if it crashes
- Added nicer error handling for server discovery.
- Using AWS to get servers external IP address.

Tags: #story[1281]
This commit is contained in:
Michael Rausch
2017-09-27 12:32:17 +13:00
parent 735699dc85
commit daf3867433
12 changed files with 214 additions and 147 deletions
@@ -2,15 +2,19 @@ package seng302.discoveryServer;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.discoveryServer.util.ServerListing;
import seng302.discoveryServer.util.ServerRepoStreamParser;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoomCodeRequest;
import seng302.gameServer.messages.ServerRegistrationMessage;
import seng302.model.stream.packets.PacketType;
import seng302.discoveryServer.util.ServerListing;
import seng302.discoveryServer.util.ServerRepoStreamParser;
import seng302.visualiser.controllers.ViewManager;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.Socket;
import java.net.URL;
import java.util.Timer;
import java.util.TimerTask;
@@ -20,9 +24,28 @@ public class DiscoveryServerClient {
private static String roomCode = null;
private Timer serverListingUpdateTimer;
private Logger logger = LoggerFactory.getLogger(DiscoveryServerClient.class);
private String ip = "";
private Boolean isInInvalidState = false;
public DiscoveryServerClient() {
try {
ip = getInetIpAddr();
} catch (Exception e) {
failError();
}
}
public String getInetIp(){
return ip;
}
private void failError() {
isInInvalidState = true;
ViewManager.getInstance().showErrorSnackBar("You do not appear to be able to connect to the internet. Matchmaking will be unavailable.");
}
public boolean didFail(){
return isInInvalidState;
}
/**
@@ -30,6 +53,8 @@ public class DiscoveryServerClient {
* @param serverListing The listing to register
*/
public void register(ServerListing serverListing){
if (isInInvalidState) return;
if (serverListingUpdateTimer != null){
serverListingUpdateTimer.cancel();
serverListingUpdateTimer = null;
@@ -53,7 +78,8 @@ public class DiscoveryServerClient {
* Stop updating the server registration updates
*/
public void unregister(){
serverListingUpdateTimer.cancel();
if (serverListingUpdateTimer != null)
serverListingUpdateTimer.cancel();
}
/**
@@ -143,5 +169,27 @@ public class DiscoveryServerClient {
public static String getRoomCode(){
return roomCode;
}
public static String getInetIpAddr() throws Exception {
URL myIp = new URL("http://checkip.amazonaws.com");
BufferedReader in = null;
try {
in = new BufferedReader(new InputStreamReader(
myIp.openStream()));
String ip = in.readLine();
return ip;
} finally {
if (in != null) {
try {
in.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
}
@@ -48,7 +48,7 @@ public class ServerTable {
updateTtlForServer(server);
return;
}
logger.debug("Added new server - " + server.getServerName());
logger.debug("Added new server - " + server.getServerName() + " at address: " + server.getAddress() + ":" + server.getPortNumber());
servers.add(server);
}