mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Fixed double thread issue! :D
This commit is contained in:
@@ -13,7 +13,7 @@ import seng302.gameServer.server.messages.Message;
|
||||
* Will call .clientDisconnected on the delegate when a heartbeat message
|
||||
* cannot be sent to a player
|
||||
*/
|
||||
public class HeartbeatThread extends Thread{
|
||||
public class HeartbeatThread implements Runnable {
|
||||
private final int HEARTBEAT_PERIOD = 200;
|
||||
private ClientConnectionDelegate delegate;
|
||||
private Integer seqNum;
|
||||
@@ -23,6 +23,9 @@ public class HeartbeatThread extends Thread{
|
||||
this.delegate = delegate;
|
||||
seqNum = 0;
|
||||
disconnectedPlayers = new Stack<>();
|
||||
|
||||
Thread thread = new Thread(this, "HeartBeat");
|
||||
thread.start();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user