mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Merge branch 'story1275_host_customization' into 1273_Skybox
# Conflicts: # src/main/java/seng302/visualiser/GameView3D.java # src/main/java/seng302/visualiser/controllers/LobbyController.java # src/main/java/seng302/visualiser/controllers/ViewManager.java # src/main/resources/views/LobbyView.fxml # src/main/resources/views/RaceView.fxml
This commit is contained in:
@@ -28,6 +28,8 @@ import seng302.gameServer.messages.BoatAction;
|
||||
import seng302.gameServer.messages.BoatStatus;
|
||||
import seng302.gameServer.messages.YachtEventType;
|
||||
import seng302.model.ClientYacht;
|
||||
import seng302.model.GameKeyBind;
|
||||
import seng302.model.KeyAction;
|
||||
import seng302.model.RaceState;
|
||||
import seng302.model.stream.packets.StreamPacket;
|
||||
import seng302.model.stream.parser.MarkRoundingData;
|
||||
@@ -67,6 +69,8 @@ public class GameClient {
|
||||
|
||||
private ArrayList<ClientYacht> finishedBoats = new ArrayList<>();
|
||||
|
||||
private GameKeyBind gameKeyBind; // all the key binding setting.
|
||||
|
||||
private ObservableList<String> clientLobbyList = FXCollections.observableArrayList();
|
||||
|
||||
/**
|
||||
@@ -76,6 +80,7 @@ public class GameClient {
|
||||
*/
|
||||
public GameClient(Pane holder) {
|
||||
this.holderPane = holder;
|
||||
this.gameKeyBind = GameKeyBind.getInstance();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -118,18 +123,18 @@ public class GameClient {
|
||||
* @param ipAddress IP to connect to.
|
||||
* @param portNumber Port to connect to.
|
||||
*/
|
||||
public ServerDescription runAsHost(String ipAddress, Integer portNumber, String serverName, Integer maxPlayers) {
|
||||
public ServerDescription runAsHost(String ipAddress, Integer portNumber, String serverName, Integer maxPlayers, String race, Integer numLegs) {
|
||||
XMLGenerator.setDefaultRaceName(serverName);
|
||||
GameState.setMaxPlayers(maxPlayers);
|
||||
|
||||
server = new MainServerThread();
|
||||
GameState.setMaxPlayers(maxPlayers);
|
||||
|
||||
try {
|
||||
startClientToServerThread(ipAddress, 4942);
|
||||
} catch (IOException e) {
|
||||
showConnectionError("Cannot connect to server as host");
|
||||
}
|
||||
|
||||
socketThread.sendXML(race, serverName, numLegs);
|
||||
while (regattaData == null){
|
||||
try {
|
||||
Thread.sleep(100);
|
||||
@@ -369,16 +374,16 @@ public class GameClient {
|
||||
}
|
||||
return;
|
||||
}
|
||||
switch (e.getCode()) {
|
||||
case SPACE: // align with vmg
|
||||
socketThread.sendBoatAction(BoatAction.VMG); break;
|
||||
case PAGE_UP: // upwind
|
||||
socketThread.sendBoatAction(BoatAction.UPWIND); break;
|
||||
case PAGE_DOWN: // downwind
|
||||
socketThread.sendBoatAction(BoatAction.DOWNWIND); break;
|
||||
case ENTER: // tack/gybe
|
||||
// if chat box is active take whatever is in there and send it to server
|
||||
socketThread.sendBoatAction(BoatAction.TACK_GYBE); break;
|
||||
|
||||
if (gameKeyBind.getKeyCode(KeyAction.VMG) == e.getCode()) { // align with vmg
|
||||
socketThread.sendBoatAction(BoatAction.VMG);
|
||||
} else if (gameKeyBind.getKeyCode(KeyAction.UPWIND) == e.getCode()) { // upwind
|
||||
socketThread.sendBoatAction(BoatAction.UPWIND);
|
||||
} else if (gameKeyBind.getKeyCode(KeyAction.DOWNWIND) == e.getCode()) { // downwind
|
||||
socketThread.sendBoatAction(BoatAction.DOWNWIND);
|
||||
} else if (gameKeyBind.getKeyCode(KeyAction.TACK_GYBE) == e.getCode()) { // tack/gybe
|
||||
// if chat box is active take whatever is in there and send it to server
|
||||
socketThread.sendBoatAction(BoatAction.TACK_GYBE);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -387,15 +392,17 @@ public class GameClient {
|
||||
if (raceView.isChatInputFocused()) {
|
||||
return;
|
||||
}
|
||||
switch (e.getCode()) {
|
||||
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
|
||||
case SHIFT: // sails in/sails out
|
||||
|
||||
if (gameKeyBind.getKeyCode(KeyAction.SAILS_STATE) == e.getCode()) { // sails in/sails out
|
||||
if (allBoatsMap.get(socketThread.getClientId()).getSailIn()) {
|
||||
socketThread.sendBoatAction(BoatAction.SAILS_OUT);
|
||||
} else {
|
||||
socketThread.sendBoatAction(BoatAction.SAILS_IN);
|
||||
allBoatsMap.get(socketThread.getClientId()).toggleSail();
|
||||
break;
|
||||
case PAGE_UP:
|
||||
case PAGE_DOWN:
|
||||
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING); break;
|
||||
}
|
||||
allBoatsMap.get(socketThread.getClientId()).toggleSail();
|
||||
} else if (gameKeyBind.getKeyCode(KeyAction.UPWIND) == e.getCode()
|
||||
|| gameKeyBind.getKeyCode(KeyAction.DOWNWIND) == e.getCode()) {
|
||||
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -490,4 +497,14 @@ public class GameClient {
|
||||
public Map<Integer, ClientYacht> getAllBoatsMap() {
|
||||
return allBoatsMap;
|
||||
}
|
||||
|
||||
public void sendToggleTurningModePacket() {
|
||||
if (socketThread != null) {
|
||||
if (gameKeyBind.isContinuouslyTurning()) {
|
||||
socketThread.sendBoatAction(BoatAction.CONTINUOUSLY_TURNING);
|
||||
} else {
|
||||
socketThread.sendBoatAction(BoatAction.DEFAULT_TURNING);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user