Merge remote-tracking branch 'origin/story1266_3d_model_factory' into story1266_3d_model_factory

# Conflicts:
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
#	src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelType.java
This commit is contained in:
cir27
2017-09-11 22:03:52 +12:00
12 changed files with 501 additions and 185 deletions
+5 -5
View File
@@ -3,10 +3,10 @@
<asset>
<contributor>
<author>Blender User</author>
<authoring_tool>Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283</authoring_tool>
<authoring_tool>Blender 2.78.0 commit date:2016-09-26, commit time:12:42, hash:4bb1e22</authoring_tool>
</contributor>
<created>2017-09-11T02:11:56</created>
<modified>2017-09-11T02:11:56</modified>
<created>2017-09-11T10:59:51</created>
<modified>2017-09-11T10:59:51</modified>
<unit name="meter" meter="1"/>
<up_axis>Z_UP</up_axis>
</asset>
@@ -26,7 +26,7 @@
<color sid="diffuse">0.64 0 0.01304383 1</color>
</diffuse>
<specular>
<color sid="specular">0.5 0.5 0.5 1</color>
<color sid="specular">0 0 0 1</color>
</specular>
<shininess>
<float sid="shininess">50</float>
@@ -48,7 +48,7 @@
<geometry id="Plane-mesh" name="Plane">
<mesh>
<source id="Plane-mesh-positions">
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<technique_common>
<accessor source="#Plane-mesh-positions-array" count="64" stride="3">
<param name="X" type="float"/>
+21 -21
View File
@@ -3,16 +3,16 @@
<asset>
<contributor>
<author>Blender User</author>
<authoring_tool>Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283</authoring_tool>
<authoring_tool>Blender 2.78.0 commit date:2016-09-26, commit time:12:42, hash:4bb1e22</authoring_tool>
</contributor>
<created>2017-09-11T02:18:04</created>
<modified>2017-09-11T02:18:04</modified>
<created>2017-09-11T11:00:38</created>
<modified>2017-09-11T11:00:38</modified>
<unit name="meter" meter="1"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_images/>
<library_effects>
<effect id="Material_001-effect">
<effect id="Material_001_002-effect">
<profile_COMMON>
<technique sid="common">
<phong>
@@ -26,7 +26,7 @@
<color sid="diffuse">0.09194811 0.08404596 0.08642986 1</color>
</diffuse>
<specular>
<color sid="specular">0.5 0.5 0.5 1</color>
<color sid="specular">0 0 0 1</color>
</specular>
<shininess>
<float sid="shininess">50</float>
@@ -40,39 +40,39 @@
</effect>
</library_effects>
<library_materials>
<material id="Material_001-material" name="Material_001">
<instance_effect url="#Material_001-effect"/>
<material id="Material_001_002-material" name="Material_001_002">
<instance_effect url="#Material_001_002-effect"/>
</material>
</library_materials>
<library_geometries>
<geometry id="Plane-mesh" name="Plane">
<geometry id="Plane_003-mesh" name="Plane.003">
<mesh>
<source id="Plane-mesh-positions">
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<technique_common>
<accessor source="#Plane-mesh-positions-array" count="64" stride="3">
<accessor source="#Plane_003-mesh-positions-array" count="64" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Plane-mesh-normals">
<float_array id="Plane-mesh-normals-array" count="18">0 0 -1 0 0 1 0 -1 0 0 1 0 1 0 0 -1 0 0</float_array>
<source id="Plane_003-mesh-normals">
<float_array id="Plane_003-mesh-normals-array" count="18">0 0 -1 0 0 1 0 -1 0 0 1 0 1 0 0 -1 0 0</float_array>
<technique_common>
<accessor source="#Plane-mesh-normals-array" count="6" stride="3">
<accessor source="#Plane_003-mesh-normals-array" count="6" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Plane-mesh-vertices">
<input semantic="POSITION" source="#Plane-mesh-positions"/>
<vertices id="Plane_003-mesh-vertices">
<input semantic="POSITION" source="#Plane_003-mesh-positions"/>
</vertices>
<polylist material="Material_001-material" count="96">
<input semantic="VERTEX" source="#Plane-mesh-vertices" offset="0"/>
<input semantic="NORMAL" source="#Plane-mesh-normals" offset="1"/>
<polylist material="Material_001_002-material" count="96">
<input semantic="VERTEX" source="#Plane_003-mesh-vertices" offset="0"/>
<input semantic="NORMAL" source="#Plane_003-mesh-normals" offset="1"/>
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</polylist>
@@ -84,10 +84,10 @@
<visual_scene id="Scene" name="Scene">
<node id="Plane" name="Plane" type="NODE">
<matrix sid="transform">0.125 0 0 0 0 5.333333 0 -0.3333333 0 0 1 0.01986987 0 0 0 1</matrix>
<instance_geometry url="#Plane-mesh" name="Plane">
<instance_geometry url="#Plane_003-mesh" name="Plane">
<bind_material>
<technique_common>
<instance_material symbol="Material_001-material" target="#Material_001-material"/>
<instance_material symbol="Material_001_002-material" target="#Material_001_002-material"/>
</technique_common>
</bind_material>
</instance_geometry>
File diff suppressed because one or more lines are too long
+21 -21
View File
@@ -3,16 +3,16 @@
<asset>
<contributor>
<author>Blender User</author>
<authoring_tool>Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283</authoring_tool>
<authoring_tool>Blender 2.78.0 commit date:2016-09-26, commit time:12:42, hash:4bb1e22</authoring_tool>
</contributor>
<created>2017-09-11T02:12:19</created>
<modified>2017-09-11T02:12:19</modified>
<created>2017-09-11T11:00:07</created>
<modified>2017-09-11T11:00:07</modified>
<unit name="meter" meter="1"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_images/>
<library_effects>
<effect id="Material_001-effect">
<effect id="Material_001_001-effect">
<profile_COMMON>
<technique sid="common">
<phong>
@@ -26,7 +26,7 @@
<color sid="diffuse">0 0.2611 7.78272e-5 1</color>
</diffuse>
<specular>
<color sid="specular">0.5 0.5 0.5 1</color>
<color sid="specular">0 0 0 1</color>
</specular>
<shininess>
<float sid="shininess">50</float>
@@ -40,39 +40,39 @@
</effect>
</library_effects>
<library_materials>
<material id="Material_001-material" name="Material_001">
<instance_effect url="#Material_001-effect"/>
<material id="Material_001_001-material" name="Material_001_001">
<instance_effect url="#Material_001_001-effect"/>
</material>
</library_materials>
<library_geometries>
<geometry id="Plane-mesh" name="Plane">
<geometry id="Plane_001-mesh" name="Plane.001">
<mesh>
<source id="Plane-mesh-positions">
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<accessor source="#Plane-mesh-positions-array" count="64" stride="3">
<accessor source="#Plane_001-mesh-positions-array" count="64" stride="3">
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<param name="Y" type="float"/>
<param name="Z" type="float"/>
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</technique_common>
</source>
<source id="Plane-mesh-normals">
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<source id="Plane_001-mesh-normals">
<float_array id="Plane_001-mesh-normals-array" count="18">0 0 -1 0 0 1 0 -1 0 0 1 0 1 0 0 -1 0 0</float_array>
<technique_common>
<accessor source="#Plane-mesh-normals-array" count="6" stride="3">
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</technique_common>
</source>
<vertices id="Plane-mesh-vertices">
<input semantic="POSITION" source="#Plane-mesh-positions"/>
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<input semantic="POSITION" source="#Plane_001-mesh-positions"/>
</vertices>
<polylist material="Material_001-material" count="96">
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<input semantic="NORMAL" source="#Plane-mesh-normals" offset="1"/>
<polylist material="Material_001_001-material" count="96">
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</polylist>
@@ -84,10 +84,10 @@
<visual_scene id="Scene" name="Scene">
<node id="Plane" name="Plane" type="NODE">
<matrix sid="transform">0.125 0 0 0 0 5.333333 0 -0.3333333 0 0 1 0.01986987 0 0 0 1</matrix>
<instance_geometry url="#Plane-mesh" name="Plane">
<instance_geometry url="#Plane_001-mesh" name="Plane">
<bind_material>
<technique_common>
<instance_material symbol="Material_001-material" target="#Material_001-material"/>
<instance_material symbol="Material_001_001-material" target="#Material_001_001-material"/>
</technique_common>
</bind_material>
</instance_geometry>
File diff suppressed because one or more lines are too long