mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Keybinding now works in the actual race. A map of keybind is shared between GameClient and KeyBindDialogController.
#story[1278]
This commit is contained in:
@@ -0,0 +1,35 @@
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package seng302.model;
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import java.util.HashMap;
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import java.util.Map;
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public enum GameClientAction {
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ZOOM_IN(1),
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ZOOM_OUT(2),
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VMG(3),
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SAILS_STATE(4),
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TACK_GYBE(5),
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UPWIND(6),
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DOWNWIND(7);
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private final int type;
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private static final Map<Integer, GameClientAction> intToTypeMap = new HashMap<>();
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static {
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for (GameClientAction type : GameClientAction.values()) {
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intToTypeMap.put(type.getValue(), type);
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}
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}
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GameClientAction(int type) {
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this.type = type;
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}
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public static GameClientAction getType(int value) {
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return intToTypeMap.get(value);
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}
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public int getValue() {
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return this.type;
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}
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}
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@@ -7,6 +7,7 @@ import java.time.ZoneOffset;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Date;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.TimeZone;
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@@ -28,6 +29,7 @@ import seng302.gameServer.messages.BoatAction;
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import seng302.gameServer.messages.BoatStatus;
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import seng302.gameServer.messages.YachtEventType;
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import seng302.model.ClientYacht;
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import seng302.model.GameClientAction;
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import seng302.model.RaceState;
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import seng302.model.stream.packets.StreamPacket;
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import seng302.model.stream.parser.MarkRoundingData;
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@@ -65,6 +67,7 @@ public class GameClient {
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private RaceViewController raceViewController;
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private ArrayList<ClientYacht> finishedBoats = new ArrayList<>();
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private Map<GameClientAction, KeyCode> keyBind = new HashMap<>();
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private ObservableList<String> clientLobbyList = FXCollections.observableArrayList();
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@@ -75,6 +78,21 @@ public class GameClient {
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*/
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public GameClient(Pane holder) {
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this.holderPane = holder;
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initialiseKeyBind();
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}
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/**
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* Initialise default keybind.
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*/
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private void initialiseKeyBind() {
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keyBind = new HashMap<>();
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keyBind.put(GameClientAction.ZOOM_IN, KeyCode.Z);
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keyBind.put(GameClientAction.ZOOM_OUT, KeyCode.X);
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keyBind.put(GameClientAction.VMG, KeyCode.SPACE);
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keyBind.put(GameClientAction.SAILS_STATE, KeyCode.SHIFT);
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keyBind.put(GameClientAction.TACK_GYBE, KeyCode.ENTER);
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keyBind.put(GameClientAction.UPWIND, KeyCode.PAGE_UP);
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keyBind.put(GameClientAction.DOWNWIND, KeyCode.PAGE_DOWN);
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}
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/**
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@@ -373,16 +391,16 @@ public class GameClient {
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}
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return;
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}
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switch (e.getCode()) {
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case SPACE: // align with vmg
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socketThread.sendBoatAction(BoatAction.VMG); break;
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case PAGE_UP: // upwind
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socketThread.sendBoatAction(BoatAction.UPWIND); break;
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case PAGE_DOWN: // downwind
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socketThread.sendBoatAction(BoatAction.DOWNWIND); break;
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case ENTER: // tack/gybe
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// if chat box is active take whatever is in there and send it to server
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socketThread.sendBoatAction(BoatAction.TACK_GYBE); break;
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if (keyBind.get(GameClientAction.VMG) == e.getCode()) { // align with vmg
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socketThread.sendBoatAction(BoatAction.VMG);
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} else if (keyBind.get(GameClientAction.UPWIND) == e.getCode()) { // upwind
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socketThread.sendBoatAction(BoatAction.UPWIND);
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} else if (keyBind.get(GameClientAction.DOWNWIND) == e.getCode()) { // downwind
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socketThread.sendBoatAction(BoatAction.DOWNWIND);
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} else if (keyBind.get(GameClientAction.TACK_GYBE) == e.getCode()) { // tack/gybe
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// if chat box is active take whatever is in there and send it to server
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socketThread.sendBoatAction(BoatAction.TACK_GYBE);
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}
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}
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@@ -391,15 +409,13 @@ public class GameClient {
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if (raceView.isChatInputFocused()) {
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return;
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}
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switch (e.getCode()) {
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//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
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case SHIFT: // sails in/sails out
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socketThread.sendBoatAction(BoatAction.SAILS_IN);
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allBoatsMap.get(socketThread.getClientId()).toggleSail();
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break;
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case PAGE_UP:
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case PAGE_DOWN:
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socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING); break;
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if (keyBind.get(GameClientAction.SAILS_STATE) == e.getCode()) { // sails in/sails out
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socketThread.sendBoatAction(BoatAction.SAILS_IN);
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allBoatsMap.get(socketThread.getClientId()).toggleSail();
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} else if (keyBind.get(GameClientAction.UPWIND) == e.getCode()
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|| keyBind.get(GameClientAction.DOWNWIND) == e.getCode()) {
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socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING);
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}
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}
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@@ -456,4 +472,8 @@ public class GameClient {
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public Map<Integer, ClientYacht> getAllBoatsMap() {
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return allBoatsMap;
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}
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public Map<GameClientAction, KeyCode> getKeyBind() {
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return keyBind;
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}
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}
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@@ -26,6 +26,7 @@ import seng302.gameServer.ServerAdvertiser;
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import seng302.utilities.BonjourInstallChecker;
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import seng302.utilities.Sounds;
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import seng302.visualiser.GameClient;
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import seng302.visualiser.controllers.dialogs.KeyBindingDialogController;
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public class ViewManager {
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@@ -207,6 +208,9 @@ public class ViewManager {
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JFXDialog dialog = new JFXDialog((StackPane) node,
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dialogContent.load(),
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DialogTransition.CENTER);
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KeyBindingDialogController keyBindingDialogController = dialogContent
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.getController();
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keyBindingDialogController.init(gameClient.getKeyBind());
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dialog.show();
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Sounds.playButtonClick();
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}
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+43
-19
@@ -9,6 +9,7 @@ import javafx.scene.input.KeyEvent;
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import java.net.URL;
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import java.util.*;
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import seng302.model.GameClientAction;
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public class KeyBindingDialogController implements Initializable {
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@@ -31,11 +32,25 @@ public class KeyBindingDialogController implements Initializable {
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private JFXButton downwindBtn;
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//---------FXML END---------//
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private static Map<JFXButton, KeyCode> keys; // static button and saved keybinding pair
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private Map<JFXButton, KeyCode> keys;
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private List<JFXButton> buttons = new ArrayList<>();
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private Map<GameClientAction, KeyCode> keyBind;
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private LinkedHashMap<JFXButton, GameClientAction> buttonAndGameClientActionMap;
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@Override
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public void initialize(URL location, ResourceBundle resources) {
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}
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/**
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* HAOMING HELP!!! CHANGE FUNCTION NAME PLS :))
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*
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* Takes in a map from GameClient and initialise button mapping to the keys.
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*
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* @param keyBind a map with GameClientAction and KeyCode pair to be used in GameClient.
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*/
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public void init(Map<GameClientAction, KeyCode> keyBind) {
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this.keyBind = keyBind;
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buttons = new ArrayList<>();
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Collections
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.addAll(buttons, zoomInbtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn,
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@@ -50,17 +65,24 @@ public class KeyBindingDialogController implements Initializable {
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* to the new button which is created when javafx reinitialise a new controller.
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*/
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private void initializeKeys() {
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if (keys == null) {
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initializeDefaultKeys();
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} else {
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Map<JFXButton, KeyCode> tempKey = new LinkedHashMap<>();
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int buttonIndex = 0;
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for (JFXButton jfxButton : keys.keySet()) {
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tempKey.put(buttons.get(buttonIndex), keys.get(jfxButton));
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buttonIndex++;
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}
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keys = tempKey;
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}
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initButtonAndGameClientActionMap();
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initializeDefaultKeys();
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}
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/**
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* HAOMING CHANGE FUNCTION NAME HERE TOO :) OR BETTER, REMOVE THIS FUNCTION
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*
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* Link buttons and the GameClientAction to be used in accessing keys.
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*/
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private void initButtonAndGameClientActionMap() {
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buttonAndGameClientActionMap = new LinkedHashMap<>();
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buttonAndGameClientActionMap.put(zoomInbtn, GameClientAction.ZOOM_IN);
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buttonAndGameClientActionMap.put(zoomOutBtn, GameClientAction.ZOOM_OUT);
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buttonAndGameClientActionMap.put(vmgBtn, GameClientAction.VMG);
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buttonAndGameClientActionMap.put(sailInOutBtn, GameClientAction.SAILS_STATE);
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buttonAndGameClientActionMap.put(tackGybeBtn, GameClientAction.TACK_GYBE);
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buttonAndGameClientActionMap.put(upwindBtn, GameClientAction.UPWIND);
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buttonAndGameClientActionMap.put(downwindBtn, GameClientAction.DOWNWIND);
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}
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/**
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@@ -68,13 +90,13 @@ public class KeyBindingDialogController implements Initializable {
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*/
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private void initializeDefaultKeys() {
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keys = new LinkedHashMap<>();
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keys.put(zoomInbtn, KeyCode.Z);
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keys.put(zoomOutBtn, KeyCode.X);
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keys.put(vmgBtn, KeyCode.SPACE);
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keys.put(sailInOutBtn, KeyCode.SHIFT);
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keys.put(tackGybeBtn, KeyCode.ENTER);
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keys.put(upwindBtn, KeyCode.PAGE_UP);
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keys.put(downwindBtn, KeyCode.PAGE_DOWN);
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keys.put(zoomInbtn, keyBind.get(GameClientAction.ZOOM_IN));
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keys.put(zoomOutBtn, keyBind.get(GameClientAction.ZOOM_OUT));
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keys.put(vmgBtn, keyBind.get(GameClientAction.VMG));
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keys.put(sailInOutBtn, keyBind.get(GameClientAction.SAILS_STATE));
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keys.put(tackGybeBtn, keyBind.get(GameClientAction.TACK_GYBE));
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keys.put(upwindBtn, keyBind.get(GameClientAction.UPWIND));
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keys.put(downwindBtn, keyBind.get(GameClientAction.DOWNWIND));
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}
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/**
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@@ -106,9 +128,11 @@ public class KeyBindingDialogController implements Initializable {
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private void doSomething(KeyEvent event, JFXButton button) {
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if (keys.containsValue(event.getCode())) {
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keys.replace(button, null);
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keyBind.replace(buttonAndGameClientActionMap.get(button), null);
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button.setText("");
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} else {
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keys.replace(button, event.getCode());
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keyBind.replace(buttonAndGameClientActionMap.get(button), event.getCode());
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button.setText(event.getCode().getName());
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}
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}
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