Merged Boat customization onto develop.

#bug #merge #refactor
This commit is contained in:
Calum
2017-08-17 14:21:06 +12:00
parent d0565503e8
commit d41bdfebbc
@@ -18,7 +18,6 @@ import seng302.gameServer.GameState;
import seng302.gameServer.MainServerThread;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatStatus;
import seng302.gameServer.messages.BoatAction;
import seng302.model.ClientYacht;
import seng302.model.RaceState;
import seng302.model.stream.packets.StreamPacket;
@@ -79,9 +78,10 @@ public class GameClient {
});
socketThread.addStreamObserver(this::parsePackets);
LobbyController lobbyController = loadLobby();
lobbyController.setSocketThread(socketThread);
lobbyController.setPlayerID(socketThread.getClientId());
lobbyController.setPlayerListSource(clientLobbyList);
lobbyController.disableReadyButton();
if (regattaData != null){
lobbyController.setTitle(regattaData.getRegattaName());
lobbyController.setCourseName(regattaData.getCourseName());
@@ -112,8 +112,9 @@ public class GameClient {
Platform.runLater(this::loadStartScreen);
});
LobbyController lobbyController = loadLobby();
lobbyController.setSocketThread(socketThread);
lobbyController.setPlayerID(socketThread.getClientId());
lobbyController.setPlayerListSource(clientLobbyList);
if (regattaData != null) {
lobbyController.setTitle("Hosting: " + regattaData.getRegattaName());
lobbyController.setCourseName(regattaData.getCourseName());