mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Fixed develop merge and now collision works
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@@ -146,8 +146,6 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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}
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}
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serverToClientThreads.remove(closedConnection);
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setChanged();
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notifyObservers("send setup message");
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}
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public void startGame() {
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@@ -37,13 +37,6 @@ import seng302.gameServer.server.messages.RegistrationResponseMessage;
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import seng302.gameServer.server.messages.RegistrationResponseStatus;
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import seng302.gameServer.server.messages.XMLMessage;
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import seng302.gameServer.server.messages.XMLMessageSubType;
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import seng302.model.Player;
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import seng302.model.Yacht;
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import seng302.model.stream.packets.PacketType;
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import seng302.model.stream.packets.StreamPacket;
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import seng302.model.stream.xml.generator.Race;
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import seng302.model.stream.xml.generator.Regatta;
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import seng302.utilities.XMLGenerator;
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/**
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* A class describing a single connection to a Client for the purposes of sending and receiving on
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@@ -121,23 +114,11 @@ public class ServerToClientThread implements Runnable {
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"/server_config/CSV_Database_of_Last_Names.csv"
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)
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)
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);
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all = ln.lines().collect(Collectors.toList());
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lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
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} catch (IOException e) {
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serverLog("IO error in server thread upon grabbing streams", 1);
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}
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//Attempt threeway handshake with connection
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sourceId = GameState.getUniquePlayerID();
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if (threeWayHandshake(sourceId)) {
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serverLog("Successful handshake. Client allocated id: " + sourceId, 0);
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yacht = new Yacht(
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);
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all = ln.lines().collect(Collectors.toList());
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lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
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Yacht yacht = new Yacht(
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yacht = new Yacht(
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"Yacht", sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
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);
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GameState.addYacht(sourceId, yacht);
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@@ -151,13 +132,6 @@ public class ServerToClientThread implements Runnable {
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}
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}
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@Override
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public void update(Observable o, Object arg) {
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if (arg.equals("send setup message")) {
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sendSetupMessages();
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}
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}
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private void completeRegistration(ClientType clientType) throws IOException {
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// Fail if not a player
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if (!clientType.equals(ClientType.PLAYER)){
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@@ -623,7 +623,6 @@ public class GameView extends Pane {
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timer.start();
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}
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public void setBoatAsPlayer(Yacht playerYacht) {
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public Yacht getPlayerYacht() {
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return playerYacht;
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}
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