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Deleted GameServerThread after being re merged in
#chore
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@@ -60,7 +60,7 @@ public class MainServerThread extends Observable implements Runnable, PacketBuff
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//You should handle interrupts in some way, so that the thread won't keep on forever if you exit the app.
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while (!thread.isInterrupted()) {
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try {
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Thread.sleep(1000 / UPDATES_PER_SECOND); //60 times per second we should calculate the game state
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Thread.sleep(1000 / UPDATES_PER_SECOND);
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} catch (InterruptedException e) {
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e.printStackTrace();
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}
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