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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Merge branch 'develop' into Story64_SailsAnimations
# Conflicts: # src/main/java/seng302/visualiser/GameClient.java
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@@ -8,6 +8,7 @@ import java.util.Observable;
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import java.util.Timer;
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import java.util.TimerTask;
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import seng302.model.Player;
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import seng302.model.PolarTable;
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/**
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* A class describing the overall server, which creates and collects server threads for each client
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@@ -32,7 +33,7 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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} catch (IOException e) {
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serverLog("IO error in server thread handler upon trying to make new server socket", 0);
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}
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PolarTable.parsePolarFile(getClass().getResourceAsStream("/config/acc_polars.csv"));
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terminated = false;
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thread = new Thread(this);
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thread.start();
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@@ -44,6 +45,7 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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HeartbeatThread heartbeatThread;
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serverListenThread = new ServerListenThread(serverSocket, this);
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heartbeatThread = new HeartbeatThread(this);
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heartbeatThread.start();
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@@ -102,9 +104,11 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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public void clientConnected(ServerToClientThread serverToClientThread) {
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serverLog("Player Connected From " + serverToClientThread.getThread().getName(), 0);
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serverToClientThreads.add(serverToClientThread);
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this.addObserver(serverToClientThread);
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setChanged();
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notifyObservers();
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serverToClientThread.addConnectionListener(() -> {
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for (ServerToClientThread thread : serverToClientThreads) {
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thread.sendSetupMessages();
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}
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});
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}
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/**
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@@ -121,11 +125,15 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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serverLog("Player " + player.getYacht().getSourceId() + "'s socket disconnected", 0);
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GameState.removeYacht(player.getYacht().getSourceId());
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GameState.removePlayer(player);
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ServerToClientThread closedConnection = null;
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for (ServerToClientThread serverToClientThread : serverToClientThreads) {
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if (serverToClientThread.getSocket() == player.getSocket()) {
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this.deleteObserver(serverToClientThread);
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closedConnection = serverToClientThread;
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} else {
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serverToClientThread.sendSetupMessages();
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}
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}
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serverToClientThreads.remove(closedConnection);
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setChanged();
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notifyObservers();
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}
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