mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Added garbage collection for disconnected players
- Heartbeat messages are sent out from their own thread to each player - If a heartbeat message can't be sent to a player, they are removed from the list of players - Added equals method for players Tags: #story[1047]
This commit is contained in:
@@ -0,0 +1,81 @@
|
||||
package seng302.gameServer;
|
||||
|
||||
import seng302.models.Player;
|
||||
import seng302.server.messages.Heartbeat;
|
||||
import seng302.server.messages.Message;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.util.*;
|
||||
|
||||
/**
|
||||
* Send Heartbeat messages to connected player at a specified interval
|
||||
* Will call .clientDisconnected on the delegate when a heartbeat message
|
||||
* cannot be sent to a player
|
||||
*/
|
||||
public class HeartbeatThread extends Thread{
|
||||
private final int HEARTBEAT_PERIOD = 5000;
|
||||
private ClientConnectionDelegate delegate;
|
||||
private Integer seqNum;
|
||||
private Stack<Player> disconnectedPlayers;
|
||||
|
||||
HeartbeatThread(ClientConnectionDelegate delegate){
|
||||
this.delegate = delegate;
|
||||
seqNum = 0;
|
||||
disconnectedPlayers = new Stack<>();
|
||||
}
|
||||
|
||||
/**
|
||||
* A player has lost connection to the server
|
||||
* The player is added to a stack so that the delegate
|
||||
* can be notified
|
||||
*
|
||||
* @param player The player that has disconnected
|
||||
*/
|
||||
private void playerLostConnection(Player player){
|
||||
disconnectedPlayers.push(player);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends a heartbeat message to each connected player
|
||||
* The delegate is notified if a player has disconnected
|
||||
*/
|
||||
private void sendHeartbeatToAllPlayers(){
|
||||
Message heartbeat = new Heartbeat(seqNum);
|
||||
|
||||
for (Player player : GameState.getPlayers()){
|
||||
if (!player.getSocketChannel().isConnected()){
|
||||
playerLostConnection(player);
|
||||
}
|
||||
|
||||
try {
|
||||
heartbeat.send(player.getSocketChannel());
|
||||
} catch (IOException e) {
|
||||
playerLostConnection(player);
|
||||
}
|
||||
}
|
||||
|
||||
updateDelegate();
|
||||
seqNum++;
|
||||
}
|
||||
|
||||
/**
|
||||
* Notifies the delegate about
|
||||
* each disconnected player
|
||||
*/
|
||||
private void updateDelegate() {
|
||||
while (!disconnectedPlayers.empty()){
|
||||
delegate.clientDisconnected(disconnectedPlayers.pop());
|
||||
}
|
||||
}
|
||||
|
||||
public void run(){
|
||||
Timer t = new Timer();
|
||||
|
||||
t.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
sendHeartbeatToAllPlayers();
|
||||
}
|
||||
}, 0, HEARTBEAT_PERIOD);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user