experimenting with map scaling

#implement
This commit is contained in:
Calum
2017-09-25 22:57:45 +13:00
parent 35b50d1436
commit c12f7408ad
5 changed files with 55 additions and 25 deletions
+25 -6
View File
@@ -1,6 +1,7 @@
package seng302.visualiser;
import javafx.application.Platform;
import javafx.beans.value.ChangeListener;
import javafx.collections.ObservableList;
import javafx.geometry.Point2D;
import javafx.scene.*;
@@ -54,6 +55,8 @@ public class GameView extends Pane {
private List<CompoundMark> compoundMarks = new ArrayList<>();
private List<Corner> courseOrder = new ArrayList<>();
private ChangeListener<? super Number> heightChangeListener;
private ImageView mapImage = new ImageView();
private enum ScaleDirection {
@@ -70,14 +73,30 @@ public class GameView extends Pane {
gameObjects = this.getChildren();
gameObjects.addAll(mapImage, raceBorder, markers, tokens);
this.parentProperty().addListener((obs, old, parent) -> {
if (old != null) {
((Pane) old).heightProperty().removeListener(heightChangeListener);
}
if (parent != null) {
canvasWidth = parent.prefWidth(1) * 1.5;
canvasHeight = parent.prefHeight(1) * 1.5;
heightChangeListener = (observableValue, oldHeight, newHeight) -> {
canvasWidth = ((Pane) parent).getWidth();
canvasHeight = newHeight.doubleValue();
updateBorder(borderPoints);
updateCourse(compoundMarks, courseOrder);
};
((Pane) parent).heightProperty().addListener(heightChangeListener);
// }
// if (parent != null) {
// canvasWidth = parent.prefWidth(1);
// canvasHeight = parent.prefHeight(1);
// rescaleRace(borderPoints);
System.out.println("parent = " + parent.maxWidth(100));
System.out.println("parent.minWidth(1) = " + parent.minWidth(100));
System.out.println(canvasWidth);
System.out.println(canvasHeight);
// System.out.println("parent = " + parent.maxWidth(100));
// System.out.println("parent.minWidth(1) = " + parent.minWidth(100));
// System.out.println(canvasWidth);
// System.out.println(canvasHeight);
canvasWidth = ((Pane) parent).getHeight();
canvasWidth = ((Pane) parent).getWidth();
System.out.println("canvasWidth = " + canvasWidth);
System.out.println("canvasHeight = " + canvasHeight);
this.getChildren().add(new Circle(canvasWidth / 2, canvasHeight / 2, 7, Color.GREENYELLOW));
this.getChildren().add(new Circle(canvasWidth, canvasHeight, 7, Color.GREENYELLOW));
this.getChildren().add(new Circle(0,0, 7, Color.GREENYELLOW));