mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Merge branch 'develop' into story1118_map_arrows
# Conflicts: # src/main/java/seng302/gameServer/GameState.java # src/main/java/seng302/gameServer/MainServerThread.java # src/main/java/seng302/model/RaceState.java # src/main/java/seng302/visualiser/GameClient.java
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@@ -73,6 +73,7 @@ public class GameView extends Pane {
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private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>();
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private Map<ClientYacht, AnnotationBox> annotations = new HashMap<>();
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private ObservableList<Node> gameObjects;
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private BoatObject selectedBoat = null;
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private Group annotationsGroup = new Group();
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private Group wakesGroup = new Group();
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private Group boatObjectGroup = new Group();
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@@ -96,18 +97,18 @@ public class GameView extends Pane {
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double scaleFactor = 1;
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public void zoomOut() {
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scaleFactor = 0.95;
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for (Node child : getChildren()) {
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child.setScaleX(child.getScaleX() * scaleFactor);
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child.setScaleY(child.getScaleY() * scaleFactor);
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scaleFactor = 0.1;
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if (this.getScaleX() > 0.5) {
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this.setScaleX(this.getScaleX() - scaleFactor);
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this.setScaleY(this.getScaleY() - scaleFactor);
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}
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}
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public void zoomIn() {
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scaleFactor = 1.05;
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for (Node child : getChildren()) {
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child.setScaleX(child.getScaleX() * scaleFactor);
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child.setScaleY(child.getScaleY() * scaleFactor);
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scaleFactor = 0.10;
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if (this.getScaleX() < 2.5) {
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this.setScaleX(this.getScaleX() + scaleFactor);
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this.setScaleY(this.getScaleY() + scaleFactor);
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}
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}
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@@ -116,14 +117,25 @@ public class GameView extends Pane {
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VERTICAL
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}
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public GameView() {
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private void trackBoat() {
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if (selectedBoat != null) {
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double x = selectedBoat.getBoatLayoutX();
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double y = selectedBoat.getBoatLayoutY();
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double displacementX = this.getWidth();
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double displacementY = this.getHeight();
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this.setLayoutX((-x + (displacementX / 2.0)) * this.getScaleX());
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this.setLayoutY((-y + (displacementY / 2.0)) * this.getScaleY());
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} else {
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this.setLayoutX(0);
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this.setLayoutY(0);
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}
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}
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public GameView () {
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gameObjects = this.getChildren();
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// create image view for map, bind panel size to image
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gameObjects.add(mapImage);
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fpsDisplay.setLayoutX(5);
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fpsDisplay.setLayoutY(20);
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fpsDisplay.setStrokeWidth(2);
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gameObjects.add(fpsDisplay);
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gameObjects.add(raceBorder);
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gameObjects.add(markers);
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initializeTimer();
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@@ -141,6 +153,7 @@ public class GameView extends Pane {
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@Override
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public void handle(long now) {
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trackBoat();
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if (lastTime == 0) {
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lastTime = now;
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} else {
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@@ -164,9 +177,7 @@ public class GameView extends Pane {
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lastTime = now;
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}
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}
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// Platform.runLater(() ->
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boatObjects.forEach((boat, boatObject) -> boatObject.updateLocation());
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// );
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boatObjects.forEach((boat, boatObject) -> boatObject.updateLocation());
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}
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};
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}
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@@ -449,6 +460,22 @@ public class GameView extends Pane {
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// drawGoogleMap();
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}
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private void setSelectedBoat(BoatObject bo, Boolean isSelected) {
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if (this.selectedBoat == bo && !isSelected) {
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this.selectedBoat = null;
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boatObjects.forEach((boat, group) ->
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group.setIsSelected(false)
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);
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} else if (isSelected) {
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this.selectedBoat = bo;
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for (BoatObject group : boatObjects.values()) {
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if (group != bo) {
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group.setIsSelected(false);
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}
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}
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}
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}
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/**
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* Draws all the boats.
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* @param yachts The yachts to set in the race
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@@ -459,6 +486,7 @@ public class GameView extends Pane {
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for (ClientYacht yacht : yachts) {
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Paint colour = Colors.getColor();
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newBoat = new BoatObject();
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newBoat.addSelectedBoatListener(this::setSelectedBoat);
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newBoat.setFill(colour);
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boatObjects.put(yacht, newBoat);
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createAndBindAnnotationBox(yacht, colour);
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@@ -471,9 +499,6 @@ public class GameView extends Pane {
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BoatObject bo = boatObjects.get(boat);
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Point2D p2d = findScaledXY(lat, lon);
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bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
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// annotations.get(boat).setLayoutX(p2d.getX());
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// annotations.get(boat).setLayoutY(p2d.getY());
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// annotations.get(boat).setLocation(100d, 100d);
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annotations.get(boat).setLocation(p2d.getX(), p2d.getY());
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bo.setTrajectory(
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heading,
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@@ -734,7 +759,7 @@ public class GameView extends Pane {
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public void setBoatAsPlayer (ClientYacht playerYacht) {
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this.playerYacht = playerYacht;
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this.playerYacht.toggleSail();
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playerYacht.toggleSail();
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boatObjects.get(playerYacht).setAsPlayer();
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CompoundMark currentMark = course.get(playerYacht.getLegNumber());
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System.out.println("currentMark = " + currentMark);
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@@ -812,4 +837,9 @@ public class GameView extends Pane {
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timeline.setOnFinished(event -> Platform.runLater(() -> gameObjects.remove(circle)));
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timeline.play();
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}
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public void setFrameRateFXText(Text fpsDisplay) {
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this.fpsDisplay = null;
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this.fpsDisplay = fpsDisplay;
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}
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}
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