Merge branch 'develop' into loading_screens

# Conflicts:
#	src/main/resources/views/RaceView.fxml
This commit is contained in:
Kusal Ekanayake
2017-09-27 14:05:46 +13:00
49 changed files with 2922 additions and 626 deletions
@@ -10,15 +10,16 @@ import java.util.Date;
import java.util.List;
import java.util.Map;
import java.util.TimeZone;
import java.util.Timer;
import java.util.TimerTask;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXMLLoader;
import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.util.Pair;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
@@ -39,6 +40,7 @@ import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.parser.YachtEventData;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.TokenType;
import seng302.utilities.Sounds;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLGenerator;
@@ -46,6 +48,7 @@ import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.LobbyController;
import seng302.visualiser.controllers.RaceViewController;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
/**
* This class is a client side instance of a yacht racing game in JavaFX. The game is instantiated
@@ -169,10 +172,12 @@ public class GameClient {
private void showConnectionError (String message) {
Platform.runLater(() -> {
Alert alert = new Alert(AlertType.ERROR);
alert.setHeaderText("Connection Error");
alert.setContentText(message);
alert.showAndWait();
PopupDialogController controller = ViewManager.getInstance().showPopupDialog();
controller.setHeader("Oops");
controller.setContent(message);
controller.setOptionButtonText("GO HOME");
controller
.setOptionButtonEventHandler(event -> ViewManager.getInstance().goToStartView());
});
}
@@ -250,12 +255,7 @@ public class GameClient {
break;
case YACHT_EVENT_CODE:
YachtEventData yachtEventData = StreamParser.extractYachtEventCode(packet);
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(StreamParser.extractYachtEventCode(packet));
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN.getCode()) {
showPickUp();
}
processYachtEvent(StreamParser.extractYachtEventCode(packet));
break;
case CHATTER_TEXT:
@@ -415,21 +415,66 @@ public class GameClient {
return courseData;
}
/**
* Appropriately displays the event client side given the YachtEventCode (collision / token..)
*
* @param yachtEventData The YachtEvent data packet
*/
private void processYachtEvent(YachtEventData yachtEventData) {
ClientYacht thisYacht = allBoatsMap.get(yachtEventData.getSubjectId().intValue());
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(thisYacht);
} else if (yachtEventData.getEventId() == YachtEventType.POWER_DOWN.getCode()) {
thisYacht.powerDown();
Sounds.playTokenPickupSound(); // TODO: 23/09/17 This should be power down sound
} else if (yachtEventData.getEventId() == YachtEventType.BUMPER_CRASH.getCode()) {
showDisableAlert(thisYacht);
} else { //Else all token pickup types
TokenType tokenType = null;
if (yachtEventData.getEventId() == YachtEventType.TOKEN_VELOCITY.getCode()) {
tokenType = TokenType.BOOST;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_BUMPER.getCode()) {
tokenType = TokenType.BUMPER;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_HANDLING.getCode()) {
tokenType = TokenType.HANDLING;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_RANDOM.getCode()) {
tokenType = TokenType.RANDOM;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_WIND_WALKER.getCode()) {
tokenType = TokenType.WIND_WALKER;
}
Sounds.playTokenPickupSound();
thisYacht.setPowerUp(tokenType);
}
}
/**
* Turns a disabled boat black until the bumper affect wears off
*
* @param yacht The yacht to show as disabled
*/
private void showDisableAlert(ClientYacht yacht) {
Color originalColor = yacht.getColour();
yacht.setColour(Color.BLACK);
Timer disableTimer = new Timer("Disable Timer");
disableTimer.schedule(new TimerTask() {
@Override
public void run() {
yacht.setColour(originalColor);
}
}, GameState.BUMPER_DISABLE_TIME);
}
/**
* Tells race view to show a collision animation.
*/
private void showCollisionAlert(YachtEventData yachtEventData) {
private void showCollisionAlert(ClientYacht yacht) {
Sounds.playCrashSound();
raceState.storeCollision(
allBoatsMap.get(
yachtEventData.getSubjectId().intValue()
)
);
}
// TODO: 11/09/17 wmu16 - Add in functionality to viually indicate a pickup to a user
private void showPickUp() {
Sounds.playTokenPickupSound();
raceState.storeCollision(yacht);
}
private void formatAndSendChatMessage(String rawChat) {