Merge branch 'develop' into loading_screens

# Conflicts:
#	src/main/resources/views/RaceView.fxml
This commit is contained in:
Kusal Ekanayake
2017-09-27 14:05:46 +13:00
49 changed files with 2922 additions and 626 deletions
@@ -10,15 +10,16 @@ import java.util.Date;
import java.util.List;
import java.util.Map;
import java.util.TimeZone;
import java.util.Timer;
import java.util.TimerTask;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXMLLoader;
import javafx.scene.control.Alert;
import javafx.scene.control.Alert.AlertType;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.util.Pair;
import seng302.gameServer.GameStages;
import seng302.gameServer.GameState;
@@ -39,6 +40,7 @@ import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.parser.YachtEventData;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.TokenType;
import seng302.utilities.Sounds;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLGenerator;
@@ -46,6 +48,7 @@ import seng302.utilities.XMLParser;
import seng302.visualiser.controllers.LobbyController;
import seng302.visualiser.controllers.RaceViewController;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
/**
* This class is a client side instance of a yacht racing game in JavaFX. The game is instantiated
@@ -169,10 +172,12 @@ public class GameClient {
private void showConnectionError (String message) {
Platform.runLater(() -> {
Alert alert = new Alert(AlertType.ERROR);
alert.setHeaderText("Connection Error");
alert.setContentText(message);
alert.showAndWait();
PopupDialogController controller = ViewManager.getInstance().showPopupDialog();
controller.setHeader("Oops");
controller.setContent(message);
controller.setOptionButtonText("GO HOME");
controller
.setOptionButtonEventHandler(event -> ViewManager.getInstance().goToStartView());
});
}
@@ -250,12 +255,7 @@ public class GameClient {
break;
case YACHT_EVENT_CODE:
YachtEventData yachtEventData = StreamParser.extractYachtEventCode(packet);
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(StreamParser.extractYachtEventCode(packet));
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN.getCode()) {
showPickUp();
}
processYachtEvent(StreamParser.extractYachtEventCode(packet));
break;
case CHATTER_TEXT:
@@ -415,21 +415,66 @@ public class GameClient {
return courseData;
}
/**
* Appropriately displays the event client side given the YachtEventCode (collision / token..)
*
* @param yachtEventData The YachtEvent data packet
*/
private void processYachtEvent(YachtEventData yachtEventData) {
ClientYacht thisYacht = allBoatsMap.get(yachtEventData.getSubjectId().intValue());
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
showCollisionAlert(thisYacht);
} else if (yachtEventData.getEventId() == YachtEventType.POWER_DOWN.getCode()) {
thisYacht.powerDown();
Sounds.playTokenPickupSound(); // TODO: 23/09/17 This should be power down sound
} else if (yachtEventData.getEventId() == YachtEventType.BUMPER_CRASH.getCode()) {
showDisableAlert(thisYacht);
} else { //Else all token pickup types
TokenType tokenType = null;
if (yachtEventData.getEventId() == YachtEventType.TOKEN_VELOCITY.getCode()) {
tokenType = TokenType.BOOST;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_BUMPER.getCode()) {
tokenType = TokenType.BUMPER;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_HANDLING.getCode()) {
tokenType = TokenType.HANDLING;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_RANDOM.getCode()) {
tokenType = TokenType.RANDOM;
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_WIND_WALKER.getCode()) {
tokenType = TokenType.WIND_WALKER;
}
Sounds.playTokenPickupSound();
thisYacht.setPowerUp(tokenType);
}
}
/**
* Turns a disabled boat black until the bumper affect wears off
*
* @param yacht The yacht to show as disabled
*/
private void showDisableAlert(ClientYacht yacht) {
Color originalColor = yacht.getColour();
yacht.setColour(Color.BLACK);
Timer disableTimer = new Timer("Disable Timer");
disableTimer.schedule(new TimerTask() {
@Override
public void run() {
yacht.setColour(originalColor);
}
}, GameState.BUMPER_DISABLE_TIME);
}
/**
* Tells race view to show a collision animation.
*/
private void showCollisionAlert(YachtEventData yachtEventData) {
private void showCollisionAlert(ClientYacht yacht) {
Sounds.playCrashSound();
raceState.storeCollision(
allBoatsMap.get(
yachtEventData.getSubjectId().intValue()
)
);
}
// TODO: 11/09/17 wmu16 - Add in functionality to viually indicate a pickup to a user
private void showPickUp() {
Sounds.playTokenPickupSound();
raceState.storeCollision(yacht);
}
private void formatAndSendChatMessage(String rawChat) {
+111 -53
View File
@@ -1,6 +1,7 @@
package seng302.visualiser;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
@@ -9,6 +10,7 @@ import javafx.animation.AnimationTimer;
import javafx.application.Platform;
import javafx.geometry.Point2D;
import javafx.geometry.Point3D;
import javafx.scene.Camera;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.PerspectiveCamera;
@@ -21,16 +23,23 @@ import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import seng302.gameServer.messages.RoundingSide;
import seng302.model.ClientYacht;
import seng302.model.GameKeyBind;
import seng302.model.GeoPoint;
import seng302.model.KeyAction;
import seng302.model.Limit;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.utilities.GeoUtility;
import seng302.utilities.Sounds;
import seng302.visualiser.cameras.ChaseCamera;
import seng302.visualiser.cameras.IsometricCamera;
import seng302.visualiser.cameras.RaceCamera;
import seng302.visualiser.cameras.TopDownCamera;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.fxObjects.MarkArrowFactory;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
import seng302.visualiser.fxObjects.assets_3D.Marker3D;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
@@ -42,18 +51,19 @@ import seng302.visualiser.fxObjects.assets_3D.ModelType;
public class GameView3D {
private final double FOV = 60;
private final double DEFAULT_CAMERA_DEPTH = -125;
private final double DEFAULT_CAMERA_X = 0;
private final double DEFAULT_CAMERA_Y = 155;
private Group root3D;
private SubScene view;
// ParallelCamera camera;
private PerspectiveCamera camera;
private Group gameObjects;
// Cameras
private PerspectiveCamera isometricCam;
private PerspectiveCamera topDownCam;
private PerspectiveCamera chaseCam;
private double bufferSize = 0;
private double canvasWidth = 200;
private double canvasHeight = 200;
@@ -88,20 +98,22 @@ public class GameView3D {
}
public GameView3D () {
camera = new PerspectiveCamera(true);
camera.getTransforms().addAll(
new Translate(DEFAULT_CAMERA_X,DEFAULT_CAMERA_Y, DEFAULT_CAMERA_DEPTH)
);
camera.setFarClip(600);
camera.setNearClip(0.1);
camera.setFieldOfView(FOV);
isometricCam = new IsometricCamera(DEFAULT_CAMERA_X, DEFAULT_CAMERA_Y);
topDownCam = new TopDownCamera();
chaseCam = new ChaseCamera();
for (PerspectiveCamera pc : Arrays.asList(isometricCam, topDownCam, chaseCam)) {
pc.setFarClip(600);
pc.setNearClip(0.1);
pc.setFieldOfView(FOV);
}
gameObjects = new Group();
root3D = new Group(camera, gameObjects);
root3D = new Group(isometricCam, gameObjects);
view = new SubScene(
root3D, 1000, 1000, true, SceneAntialiasing.BALANCED
);
view.setCamera(camera);
camera.getTransforms().add(new Rotate(30, new Point3D(1,0,0)));
view.setCamera(isometricCam);
gameObjects.getChildren().addAll(
ModelFactory.importModel(ModelType.OCEAN).getAssets(),
@@ -336,7 +348,6 @@ public class GameView3D {
* it to distanceScaleFactor Returns the max horizontal distance of the map.
*/
private double scaleRaceExtremities() {
double vertAngle = Math.abs(
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
);
@@ -404,37 +415,44 @@ public class GameView3D {
}
public void cameraMovement(KeyEvent event) {
switch (event.getCode()) {
case NUMPAD8:
camera.getTransforms().addAll(new Rotate(0.5, new Point3D(1,0,0)));
break;
case NUMPAD2:
camera.getTransforms().addAll(new Rotate(-0.5, new Point3D(1,0,0)));
break;
case NUMPAD4:
camera.getTransforms().addAll(new Rotate(-0.5, new Point3D(0,1,0)));
break;
case NUMPAD6:
camera.getTransforms().addAll(new Rotate(0.5, new Point3D(0,1,0)));
break;
case Z:
camera.getTransforms().addAll(new Translate(0, 0, 1.5));
break;
case X:
camera.getTransforms().addAll(new Translate(0, 0, -1.5));
break;
case W:
camera.getTransforms().addAll(new Translate(0, -1, 0));
break;
case S:
camera.getTransforms().addAll(new Translate(0, 1, 0));
break;
case A:
camera.getTransforms().addAll(new Translate(-1, 0, 0));
break;
case D:
camera.getTransforms().addAll(new Translate(1, 0, 0));
break;
GameKeyBind keyBinds = GameKeyBind.getInstance();
KeyAction keyPressed = keyBinds.getKeyAction(event.getCode());
if (keyPressed != null) {
switch (keyPressed) {
case ZOOM_IN:
((RaceCamera) view.getCamera()).zoomIn();
break;
case ZOOM_OUT:
((RaceCamera) view.getCamera()).zoomOut();
break;
case FORWARD:
((RaceCamera) view.getCamera()).panUp();
break;
case BACKWARD:
((RaceCamera) view.getCamera()).panDown();
break;
case LEFT:
((RaceCamera) view.getCamera()).panLeft();
break;
case RIGHT:
((RaceCamera) view.getCamera()).panRight();
break;
case VIEW:
toggleCamera();
break;
}
}
}
private void toggleCamera() {
Camera currCamera = view.getCamera();
if (currCamera.equals(isometricCam)) {
view.setCamera(topDownCam);
} else if (currCamera.equals(topDownCam)) {
view.setCamera(chaseCam);
} else {
view.setCamera(isometricCam);
}
}
@@ -466,11 +484,14 @@ public class GameView3D {
wakesGroup.getChildren().add(newBoat.getWake());
wakes.add(newBoat.getWake());
boatObjectGroup.getChildren().add(newBoat);
clientYacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
});
clientYacht.addLocationListener(this::updateBoatLocation);
clientYacht.addColorChangeListener(this::updateBoatColor);
if (clientYacht.getSourceId().equals(
ViewManager.getInstance().getGameClient().getServerThread().getClientId())) {
((ChaseCamera) chaseCam).setPlayerBoat(newBoat);
((TopDownCamera) topDownCam).setPlayerBoat(newBoat);
}
}
Platform.runLater(() -> {
gameObjects.getChildren().addAll(wakes);
@@ -482,6 +503,23 @@ public class GameView3D {
return view;
}
/**
* Updates the boatObjects color with that of the clientYachts object. Used in notification from
* a listener on this attribute in clientYacht to re paint the boat mesh
*
* @param clientYacht The yacht to update the colour for
*/
private void updateBoatColor(ClientYacht clientYacht) {
boatObjects.get(clientYacht).setFill(clientYacht.getColour());
}
private void updateBoatLocation(ClientYacht boat, Double lat, Double lon, Double heading,
Boolean sailIn, Double velocity) {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
}
/**
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
* border already exists. Assumes the border is larger than the course.
@@ -557,7 +595,27 @@ public class GameView3D {
mapTokens = new ArrayList<>();
for (Token token : newTokens) {
Point2D location = findScaledXY(token.getLat(), token.getLng());
Node tokenObject = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
ModelType modelType = null;
switch (token.getTokenType()) {
case BOOST:
modelType = ModelType.VELOCITY_PICKUP;
break;
case HANDLING:
modelType = ModelType.HANDLING_PICKUP;
break;
case BUMPER:
modelType = ModelType.BUMPER_PICKUP;
break;
case RANDOM:
modelType = ModelType.RANDOM_PICKUP;
break;
case WIND_WALKER:
modelType = ModelType.WIND_WALKER_PICKUP;
break;
}
Node tokenObject = ModelFactory.importModel(modelType).getAssets();
tokenObject.setLayoutX(location.getX());
tokenObject.setLayoutY(location.getY());
mapTokens.add(tokenObject);
@@ -0,0 +1,130 @@
package seng302.visualiser.cameras;
import java.util.Arrays;
import javafx.beans.property.DoubleProperty;
import javafx.collections.ObservableList;
import javafx.geometry.Point3D;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Transform;
import javafx.scene.transform.Translate;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
public class ChaseCamera extends PerspectiveCamera implements RaceCamera {
private final Double VERTICAL_PAN_LIMIT = 20.0;
private final Double NEAR_ZOOM_LIMIT = -15.0;
private final Double FAR_ZOOM_LIMIT = -125.0;
private final Double ZOOM_STEP = 2.5;
private final Double PAN_STEP = 2.5;
private ObservableList<Transform> transforms;
private BoatObject playerBoat;
private Double zoomFactor;
private Double horizontalPan;
private Double verticalPan;
public ChaseCamera() {
super(true);
transforms = this.getTransforms();
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
this.horizontalPan = 0.0;
this.verticalPan = 0.0;
}
/**
* Sets a player boat object to observe and update the camera with.
*
* @param playerBoat The player boat to be observed.
*/
public void setPlayerBoat(BoatObject playerBoat) {
this.playerBoat = playerBoat;
for (DoubleProperty o : Arrays
.asList(playerBoat.getRotationProperty(), playerBoat.layoutYProperty(),
playerBoat.layoutXProperty())) {
o.addListener((obs, oldVal, newVal) -> repositionCamera());
}
}
/**
* Moves the camera to a new position after some change (Zooming or Panning)
*/
private void repositionCamera() {
transforms.clear();
transforms.addAll(
new Translate(playerBoat.getLayoutX(), playerBoat.getLayoutY(), 0),
new Rotate(playerBoat.getRotationProperty().getValue() + horizontalPan,
new Point3D(0, 0, 1)),
new Rotate(60 + verticalPan, new Point3D(1, 0, 0)),
new Translate(0, 0, zoomFactor)
);
}
/**
* Adjusts the zoom amount (camera depth) by some adjustment value
* @param adjustment the adjustment to be made to the camera
*/
private void adjustZoomFactor(Double adjustment) {
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
zoomFactor = zoomFactor + adjustment;
repositionCamera();
}
}
/**
* Adjusts the Vertical Panning of the Camera
* @param adjustment the adjustment to be made to the camera
*/
private void adjustVerticalPan(Double adjustment) {
if (verticalPan + adjustment >= -VERTICAL_PAN_LIMIT
&& verticalPan + adjustment <= VERTICAL_PAN_LIMIT) {
verticalPan += adjustment;
repositionCamera();
}
}
/**
* Adjusts the Horizontal Panning of the Camera.
* @param adjustment the adjustment to be made to the camera
*/
private void adjustHorizontalPan(Double adjustment) {
this.horizontalPan += adjustment;
repositionCamera();
}
@Override
public void zoomIn() {
adjustZoomFactor(ZOOM_STEP);
}
@Override
public void zoomOut() {
adjustZoomFactor(-ZOOM_STEP);
}
@Override
public void panLeft() {
adjustHorizontalPan(-PAN_STEP);
}
@Override
public void panRight() {
adjustHorizontalPan(PAN_STEP);
}
@Override
public void panUp() {
adjustVerticalPan(-PAN_STEP);
}
@Override
public void panDown() {
adjustVerticalPan(PAN_STEP);
}
}
@@ -0,0 +1,113 @@
package seng302.visualiser.cameras;
import javafx.collections.ObservableList;
import javafx.geometry.Point3D;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Transform;
import javafx.scene.transform.Translate;
public class IsometricCamera extends PerspectiveCamera implements RaceCamera {
private final Double MIN_X = -120.0;
private final Double MAX_X = 125.0;
private final Double MIN_Y = 40.0;
private final Double MAX_Y = 170.0;
private final Double PAN_LIMIT = 160.0;
private final Double NEAR_ZOOM_LIMIT = -50.0;
private final Double FAR_ZOOM_LIMIT = -160.0;
private Double horizontalPan;
private Double verticalPan;
private Double zoomFactor;
private ObservableList<Transform> transforms;
public IsometricCamera(Double cameraStartX, Double cameraStartY) {
super(true);
transforms = this.getTransforms();
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
horizontalPan = cameraStartX;
verticalPan = cameraStartY;
updateCamera();
}
/**
* Moves the camera to a new position after some change (Zooming or Panning)
*/
private void updateCamera() {
transforms.clear();
transforms.addAll(
new Translate(horizontalPan, verticalPan, zoomFactor),
new Rotate(30, new Point3D(1, 0, 0))
);
}
/**
* Adjusts the zoom amount (camera depth) by some adjustment value
*
* @param adjustment the adjustment to be made to the camera
*/
private void adjustZoomFactor(Double adjustment) {
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
zoomFactor = zoomFactor + adjustment;
updateCamera();
}
}
/**
* Adjusts the Vertical Panning of the Camera
* @param adjustment the adjustment to be made to the camera
*/
private void adjustVerticalPan(Double adjustment) {
if (verticalPan + adjustment >= MIN_Y && verticalPan + adjustment <= MAX_Y) {
verticalPan += adjustment;
updateCamera();
}
}
/**
* Adjusts the Horizontal Panning of the Camera.
* @param adjustment the adjustment to be made to the camera
*/
private void adjustHorizontalPan(Double adjustment) {
if (horizontalPan + adjustment >= MIN_X && horizontalPan + adjustment <= MIN_Y) {
this.horizontalPan += adjustment;
updateCamera();
}
}
@Override
public void zoomIn() {
adjustZoomFactor(-2.5);
}
@Override
public void zoomOut() {
adjustZoomFactor(2.5);
}
@Override
public void panLeft() {
adjustHorizontalPan(-2.5);
}
@Override
public void panRight() {
adjustHorizontalPan(2.5);
}
@Override
public void panUp() {
adjustVerticalPan(-2.5);
}
@Override
public void panDown() {
adjustVerticalPan(2.5);
}
}
@@ -0,0 +1,18 @@
package seng302.visualiser.cameras;
public interface RaceCamera {
void zoomIn();
void zoomOut();
void panLeft();
void panRight();
void panUp();
void panDown();
}
@@ -0,0 +1,123 @@
package seng302.visualiser.cameras;
import java.util.Arrays;
import javafx.beans.property.DoubleProperty;
import javafx.collections.ObservableList;
import javafx.scene.PerspectiveCamera;
import javafx.scene.transform.Transform;
import javafx.scene.transform.Translate;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
public class TopDownCamera extends PerspectiveCamera implements RaceCamera {
private final Double PAN_LIMIT = 30.0;
private final Double NEAR_ZOOM_LIMIT = -30.0;
private final Double FAR_ZOOM_LIMIT = -130.0;
private final Double ZOOM_STEP = 2.5;
private ObservableList<Transform> transforms;
private BoatObject playerBoat;
private Double zoomFactor;
private Double horizontalPan;
private Double verticalPan;
public TopDownCamera() {
super(true);
transforms = this.getTransforms();
zoomFactor = (FAR_ZOOM_LIMIT + NEAR_ZOOM_LIMIT) / 2.0;
horizontalPan = 0.0;
verticalPan = 0.0;
}
/**
* Sets a player boat object to observe and update the camera with.
*
* @param playerBoat The player boat to be observed.
*/
public void setPlayerBoat(BoatObject playerBoat) {
this.playerBoat = playerBoat;
for (DoubleProperty o : Arrays
.asList(playerBoat.layoutXProperty(), playerBoat.layoutYProperty())) {
o.addListener((obs, oldVal, newVal) -> updateCamera());
}
}
/**
* Moves the camera to a new position after some change (Zooming or Panning)
*/
private void updateCamera() {
transforms.clear();
transforms.addAll(
new Translate(playerBoat.getLayoutX() + horizontalPan,
playerBoat.getLayoutY() + verticalPan, zoomFactor)
);
}
/**
* Adjusts the zoom amount (camera depth) by some adjustment value
* @param adjustment the adjustment to be made to the camera
*/
private void adjustZoomFactor(Double adjustment) {
if (zoomFactor + adjustment < NEAR_ZOOM_LIMIT && zoomFactor + adjustment > FAR_ZOOM_LIMIT) {
zoomFactor = zoomFactor + adjustment;
updateCamera();
}
}
/**
* Adjusts the Vertical Panning of the Camera
* @param adjustment the adjustment to be made to the camera
*/
private void adjustVerticalPan(Double adjustment) {
if (verticalPan + adjustment >= -PAN_LIMIT && verticalPan + adjustment <= PAN_LIMIT) {
verticalPan += adjustment;
updateCamera();
}
}
/**
* Adjusts the Horizontal Panning of the Camera.
* @param adjustment the adjustment to be made to the camera
*/
private void adjustHorizontalPan(Double adjustment) {
if (horizontalPan + adjustment >= -PAN_LIMIT && horizontalPan + adjustment <= PAN_LIMIT) {
horizontalPan += adjustment;
updateCamera();
}
}
@Override
public void zoomIn() {
adjustZoomFactor(ZOOM_STEP);
}
@Override
public void zoomOut() {
adjustZoomFactor(-ZOOM_STEP);
}
@Override
public void panLeft() {
adjustHorizontalPan(-1.0);
}
@Override
public void panRight() {
adjustHorizontalPan(1.0);
}
@Override
public void panUp() {
adjustVerticalPan(-1.0);
}
@Override
public void panDown() {
adjustVerticalPan(1.0);
}
}
@@ -20,6 +20,8 @@ import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.geometry.Point2D;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.Scene;
import javafx.scene.SubScene;
import javafx.scene.chart.LineChart;
@@ -42,11 +44,15 @@ import javafx.scene.shape.Polyline;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import javax.swing.ImageIcon;
import seng302.model.ClientYacht;
import seng302.model.ClientYacht.PowerUpListener;
import seng302.model.RaceState;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.utilities.Sounds;
import seng302.visualiser.GameView3D;
import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
@@ -56,6 +62,8 @@ import seng302.visualiser.controllers.dialogs.FinishDialogController;
import seng302.visualiser.fxObjects.ChatHistory;
import seng302.visualiser.fxObjects.assets_2D.WindArrow;
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.fxObjects.assets_3D.ModelType;
/**
* Controller class that manages the display of a race
@@ -63,6 +71,8 @@ import seng302.visualiser.fxObjects.assets_3D.BoatObject;
public class RaceViewController extends Thread implements ImportantAnnotationDelegate {
private final int CHAT_LIMIT = 128;
private static final Double ICON_BLINK_TIMEOUT_RATIO = 0.6;
private static final Integer ICON_BLINK_PERIOD = 500;
@FXML
private AnchorPane loadingScreenPane;
@@ -110,6 +120,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
private Label windSpeedLabel;
@FXML
private Label positionLabel, boatSpeedLabel, boatHeadingLabel;
@FXML
private ImageView velocityIcon, handlingIcon, windWalkerIcon, bumperIcon, badRandomIcon;
//Race Data
private Map<Integer, ClientYacht> participants;
@@ -130,6 +142,10 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
private JFXDialog finishScreenDialog;
private FinishDialogController finishDialogController;
//Icon stuff
private Timer blinkingTimer = new Timer();
private ImageView iconToDisplay;
public void initialize() {
contentStackPane.setVisible(false);
Image loadingImage = new Image("PP.png");
@@ -252,6 +268,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
});
}
public void loadRace (
Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState,
ClientYacht player) {
@@ -271,6 +288,9 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
});
player.addPowerUpListener(this::displayPowerUpIcon);
player.addPowerDownListener(this::removeIcon);
updateOrder(raceState.getPlayerPositions());
gameView = new GameView3D();
// gameView.setFrameRateFXText(fpsDisplay);
@@ -309,6 +329,68 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
});
}
/**
* Displays the relevant icon, starts blinking it when it is close to turning off and then
* switches it off after the tokens time out
*
* @param yacht The yacht only for which we are displaying the icon
* @param tokenType The type of token, indicating what icon needs to be displayed
*/
private void displayPowerUpIcon(ClientYacht yacht, TokenType tokenType) {
if (yacht == player) {
if (iconToDisplay != null) {
iconToDisplay.setVisible(false);
}
switch (tokenType) {
case BOOST:
iconToDisplay = velocityIcon;
break;
case HANDLING:
iconToDisplay = handlingIcon;
break;
case WIND_WALKER:
iconToDisplay = windWalkerIcon;
break;
case BUMPER:
iconToDisplay = bumperIcon;
break;
case RANDOM:
iconToDisplay = badRandomIcon;
break;
default:
iconToDisplay = velocityIcon;
}
//Turn icon on
iconToDisplay.setVisible(true);
//Start blinking icon towards end
if (blinkingTimer != null) {
blinkingTimer.cancel();
}
blinkingTimer = new Timer("Blinking Timer");
blinkingTimer.schedule(new TimerTask() {
Boolean isVisible = true;
@Override
public void run() {
isVisible = !isVisible;
iconToDisplay.setVisible(isVisible);
}
}, (int) (tokenType.getTimeout() * ICON_BLINK_TIMEOUT_RATIO), ICON_BLINK_PERIOD);
}
}
public void removeIcon(ClientYacht yacht) {
if (yacht == player) {
blinkingTimer.cancel();
iconToDisplay.setVisible(false);
iconToDisplay = null;
}
}
/**
* The important annotations have been changed, update this view
*
@@ -7,6 +7,7 @@ import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.ResourceBundle;
@@ -27,6 +28,7 @@ import seng302.utilities.Sounds;
import seng302.visualiser.ServerListener;
import seng302.visualiser.ServerListenerDelegate;
import seng302.visualiser.controllers.cells.ServerCell;
import seng302.visualiser.controllers.dialogs.ServerCreationController;
import seng302.visualiser.validators.HostNameFieldValidator;
import seng302.visualiser.validators.NumberRangeValidator;
import seng302.visualiser.validators.ValidationTools;
@@ -55,6 +57,14 @@ public class ServerListController implements Initializable, ServerListenerDelega
private Label noServersFound;
private Logger logger = LoggerFactory.getLogger(ServerListController.class);
private JFXDialog serverCreationDialog;
private List<ServerCreationDialogListener> serverCreationDialogListeners = new ArrayList<>();
@FunctionalInterface
public interface ServerCreationDialogListener {
void notifyClosure();
}
// TODO: 12/09/17 ajm412: break this method down, its way too long.
@Override
@@ -115,6 +125,8 @@ public class ServerListController implements Initializable, ServerListenerDelega
serverListHostButton.setOnAction(action -> {
showServerCreationDialog();
});
addServerCreationDialogListener(this::closeServerCreationDialog);
}
/**
@@ -125,9 +137,11 @@ public class ServerListController implements Initializable, ServerListenerDelega
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
"/views/dialogs/ServerCreationDialog.fxml"));
try {
JFXDialog dialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
serverCreationDialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
DialogTransition.CENTER);
dialog.show();
ServerCreationController serverCreationController = dialogContent.getController();
serverCreationController.setListener(serverCreationDialogListeners);
serverCreationDialog.show();
Sounds.playButtonClick();
} catch (IOException e) {
logger.warn("Could not create Server Creation Dialog.");
@@ -135,6 +149,10 @@ public class ServerListController implements Initializable, ServerListenerDelega
});
}
private void closeServerCreationDialog() {
serverCreationDialog.close();
}
/**
* Validates the connection and attempts to connect to a given hostname and port number.
*/
@@ -203,4 +221,14 @@ public class ServerListController implements Initializable, ServerListenerDelega
public void serverDetected(ServerDescription serverDescription, List<ServerDescription> servers) {
Platform.runLater(() -> refreshServers(servers));
}
private void addServerCreationDialogListener(
ServerCreationDialogListener serverCreationDialogListener) {
serverCreationDialogListeners.add(serverCreationDialogListener);
}
private void removeServerCreationDialogListener(
ServerCreationDialogListener serverCreationDialogListener) {
serverCreationDialogListeners.remove(serverCreationDialogListener);
}
}
@@ -29,6 +29,7 @@ import seng302.utilities.BonjourInstallChecker;
import seng302.utilities.Sounds;
import seng302.visualiser.GameClient;
import seng302.visualiser.controllers.dialogs.KeyBindingDialogController;
import seng302.visualiser.controllers.dialogs.PopupDialogController;
public class ViewManager {
@@ -109,8 +110,6 @@ public class ViewManager {
gameClient.stopGame();
System.exit(0);
});
jfxSnackbar = new JFXSnackbar(decorator);
}
/**
@@ -195,6 +194,7 @@ public class ViewManager {
}
});
jfxSnackbar = new JFXSnackbar(decorator);
}
/**
@@ -228,6 +228,7 @@ public class ViewManager {
.getController();
keyBindingDialogController.setGameClient(this.gameClient);
keyBindingDialog.show();
decorator.requestFocus();
Sounds.playButtonClick();
}
}
@@ -237,6 +238,26 @@ public class ViewManager {
keyBindingDialog.close();
}
public PopupDialogController showPopupDialog() {
FXMLLoader dialogContent = new FXMLLoader(
getClass().getResource("/views/dialogs/PopupDialog.fxml"));
for (Node node : decorator.getChildren()) {
if (node instanceof StackPane) {
try {
JFXDialog dialog = new JFXDialog((StackPane) node, dialogContent.load(),
DialogTransition.CENTER);
PopupDialogController popupDialogController = dialogContent.getController();
popupDialogController.setPopupDialog(dialog);
dialog.show();
return popupDialogController;
} catch (IOException e) {
logger.error("Cannot load Popup dialog");
}
}
}
return null;
}
/**
* Show a snackbar at the bottom of the app for 1 second.
*
@@ -48,6 +48,16 @@ public class KeyBindingDialogController implements Initializable {
private Label downwindLabel;
@FXML
private JFXToggleButton turningToggle;
@FXML
private JFXButton viewButton;
@FXML
private JFXButton rightButton;
@FXML
private JFXButton leftButton;
@FXML
private JFXButton forwardButton;
@FXML
private JFXButton backwardButton;
//---------FXML END---------//
private GameKeyBind gameKeyBind;
@@ -60,7 +70,8 @@ public class KeyBindingDialogController implements Initializable {
gameKeyBind = GameKeyBind.getInstance();
buttons = new ArrayList<>();
Collections.addAll(buttons,
zoomInbtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn);
zoomInbtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn,
viewButton, rightButton, leftButton, forwardButton, backwardButton);
bindButtonWithAction();
loadKeyBind();
@@ -76,12 +87,10 @@ public class KeyBindingDialogController implements Initializable {
resetBtn.setOnMouseClicked(event -> {
gameKeyBind.setToDefault();
loadKeyBind();
showSnackBar("All keys reset!", false);
});
closeLabel.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
keyBindingDialogHeader.setFocusTraversable(true);
keyBindingDialogHeader.requestFocus();
}
/**
@@ -106,7 +115,7 @@ public class KeyBindingDialogController implements Initializable {
*/
private void bindButtonWithAction() {
buttonActionMap = new HashMap<>();
for (int i = 0; i < 7; i++) {
for (int i = 0; i < 12; i++) {
buttonActionMap.put(buttons.get(i), KeyAction.getType(i + 1));
}
}
@@ -149,6 +158,7 @@ public class KeyBindingDialogController implements Initializable {
+ "-fx-background-color: -fx-pp-front-color; "
+ "-fx-text-fill: -fx-pp-theme-color; "
+ "-fx-font-size: 13;");
keyBindingDialogHeader.requestFocus();
}
/**
@@ -0,0 +1,56 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXDialog;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
public class PopupDialogController implements Initializable {
@FXML
private Label headerLabel;
@FXML
private Label contentLabel;
@FXML
private Label closeLabel;
@FXML
private JFXButton optionButton;
@FXML
private JFXDialog popupDialog;
@Override
public void initialize(URL location, ResourceBundle resources) {
}
public void setContent(String content) {
this.contentLabel.setText(content);
}
public void setHeader(String header) {
this.headerLabel.setText(header);
}
public void setOptionButton(JFXButton jfxButton) {
this.optionButton = jfxButton;
}
public void setOptionButtonText(String text) {
this.optionButton.setText(text);
}
public void setOptionButtonEventHandler(EventHandler<? super MouseEvent> eventHandler) {
this.optionButton.setOnMouseClicked(eventHandler);
}
public void setPopupDialog(JFXDialog popupDialog) {
this.popupDialog = popupDialog;
this.closeLabel.setOnMouseClicked(event -> this.popupDialog.close());
}
}
@@ -5,14 +5,15 @@ import com.jfoenix.controls.JFXSlider;
import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.net.URL;
import java.util.List;
import java.util.ResourceBundle;
import javafx.application.Platform;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
import seng302.gameServer.ServerDescription;
import seng302.utilities.Sounds;
import seng302.visualiser.controllers.ServerListController.ServerCreationDialogListener;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools;
@@ -28,8 +29,12 @@ public class ServerCreationController implements Initializable {
private Label maxPlayersLabel;
@FXML
private JFXButton submitBtn;
@FXML
private Label closeLabel;
//---------FXML END---------//
private List<ServerCreationDialogListener> serverCreationDialogListeners;
public void initialize(URL location, ResourceBundle resources) {
updateMaxPlayerLabel();
maxPlayersSlider.valueProperty().addListener((observable, oldValue, newValue) -> {
@@ -49,6 +54,7 @@ public class ServerCreationController implements Initializable {
validateServerSettings();
});
closeLabel.setOnMouseClicked(event -> notifyListeners());
}
/**
@@ -87,4 +93,14 @@ public class ServerCreationController implements Initializable {
Sounds.playHoverSound();
}
public void setListener(List<ServerCreationDialogListener> serverCreationDialogListeners) {
this.serverCreationDialogListeners = serverCreationDialogListeners;
}
public void notifyListeners() {
for (ServerCreationDialogListener serverCreationDialogListener : serverCreationDialogListeners) {
serverCreationDialogListener.notifyClosure();
}
}
}
@@ -3,6 +3,7 @@ package seng302.visualiser.fxObjects.assets_3D;
import java.util.ArrayList;
import java.util.List;
import javafx.application.Platform;
import javafx.beans.property.ReadOnlyDoubleWrapper;
import javafx.geometry.Point3D;
import javafx.scene.Group;
import javafx.scene.paint.Color;
@@ -30,12 +31,15 @@ public class BoatObject extends Group {
private Boolean isSelected = false;
private Rotate rotation = new Rotate(0, new Point3D(0,0,1));
private ReadOnlyDoubleWrapper rotationProperty;
private List<SelectedBoatListener> selectedBoatListenerListeners = new ArrayList<>();
/**
* Creates a BoatGroup with the default triangular boat polygon.
*/
public BoatObject(BoatMeshType boatMeshType) {
rotationProperty = new ReadOnlyDoubleWrapper(0.0);
boatAssets = ModelFactory.boatGameView(boatMeshType, colour);
boatAssets.hideSail();
boatAssets.getAssets().getTransforms().addAll(
@@ -83,6 +87,7 @@ public class BoatObject extends Group {
private void rotateTo(double heading, boolean sailsIn, double windDir) {
rotationProperty.set(heading);
rotation.setAngle(heading);
wake.getTransforms().setAll(new Rotate(heading, new Point3D(0,0,1)));
if (sailsIn) {
@@ -130,4 +135,8 @@ public class BoatObject extends Group {
public void addSelectedBoatListener(SelectedBoatListener sbl) {
selectedBoatListenerListeners.add(sbl);
}
public ReadOnlyDoubleWrapper getRotationProperty() {
return rotationProperty;
}
}
@@ -156,7 +156,11 @@ public class ModelFactory {
}
switch (tokenType) {
case VELOCITY_PICKUP:
return makeCoinPickup(assets);
case BUMPER_PICKUP:
case RANDOM_PICKUP:
case HANDLING_PICKUP:
case WIND_WALKER_PICKUP:
return makeTokenPickup(assets);
case FINISH_MARKER:
case PLAIN_MARKER:
case START_MARKER:
@@ -185,24 +189,22 @@ public class ModelFactory {
}
}
private static Model makeCoinPickup(Group assets){
assets.setRotationAxis(new Point3D(1,0,0));
assets.setRotate(90);
assets.setTranslateX(0.2);
assets.setTranslateY(1);
private static Model makeTokenPickup(Group assets) {
Rotate animationRotate = new Rotate(0, new Point3D(0, 0, 1));
assets.getTransforms().addAll(
new Translate(0,-1,0),
new Rotate(0 ,new Point3D(1,1,1))
animationRotate,
new Translate(0, 0, -1)
);
return new Model(new Group(assets), new AnimationTimer() {
private double rotation = 0;
private Group group = assets;
private Rotate rotate = animationRotate;
@Override
public void handle(long now) {
rotation += 1;
((Rotate) group.getTransforms().get(1)).setAngle(rotation);
rotate.setAngle(rotation);
}
});
}
@@ -7,6 +7,10 @@ package seng302.visualiser.fxObjects.assets_3D;
public enum ModelType {
VELOCITY_PICKUP("velocity_pickup.dae"),
HANDLING_PICKUP("turning_pickup.dae"),
WIND_WALKER_PICKUP("wind_walker_pickup.dae"),
BUMPER_PICKUP("bumper_pickup.dae"),
RANDOM_PICKUP("random_pickup.dae"),
FINISH_MARKER ("finish_marker.dae"),
START_MARKER ("start_marker.dae"),
PLAIN_MARKER ("plain_marker.dae"),