mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Merge branch 'develop' into 1276_Next_Mark_Indicator
# Conflicts: # src/main/java/seng302/visualiser/fxObjects/assets_3D/ModelFactory.java
This commit is contained in:
@@ -63,7 +63,7 @@ public class App extends Application {
|
||||
|
||||
@Override
|
||||
public void start(Stage primaryStage) throws Exception {
|
||||
ViewManager.getInstance().initialStartView(primaryStage);
|
||||
ViewManager.getInstance().initialiseSplashScreen(primaryStage);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
package seng302.gameServer;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
import javafx.scene.paint.Color;
|
||||
import javax.xml.parsers.DocumentBuilder;
|
||||
import javax.xml.parsers.DocumentBuilderFactory;
|
||||
@@ -23,8 +24,6 @@ import seng302.gameServer.messages.MarkRoundingMessage;
|
||||
import seng302.gameServer.messages.MarkType;
|
||||
import seng302.gameServer.messages.Message;
|
||||
import seng302.gameServer.messages.RoundingBoatStatus;
|
||||
import seng302.gameServer.messages.YachtEventCodeMessage;
|
||||
import seng302.gameServer.messages.YachtEventType;
|
||||
import seng302.model.GeoPoint;
|
||||
import seng302.model.Limit;
|
||||
import seng302.model.Player;
|
||||
@@ -36,6 +35,7 @@ import seng302.model.mark.MarkOrder;
|
||||
import seng302.model.token.Token;
|
||||
import seng302.model.token.TokenType;
|
||||
import seng302.utilities.GeoUtility;
|
||||
import seng302.utilities.RandomSpawn;
|
||||
import seng302.utilities.XMLParser;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
|
||||
|
||||
@@ -54,24 +54,38 @@ public class GameState implements Runnable {
|
||||
private static Logger logger = LoggerFactory.getLogger(GameState.class);
|
||||
|
||||
|
||||
private static final Integer STATE_UPDATES_PER_SECOND = 60;
|
||||
|
||||
//Scheduling constants
|
||||
static final int WARNING_TIME = 10 * -1000;
|
||||
static final int PREPATORY_TIME = 5 * -1000;
|
||||
private static final int TIME_TILL_START = 10 * 1000;
|
||||
|
||||
private static final Long POWERUP_TIMEOUT_MS = 10_000L;
|
||||
//Wind Constants
|
||||
private static final int MAX_WIND_SPEED = 12000;
|
||||
private static final int MIN_WIND_SPEED = 8000;
|
||||
|
||||
private static final Integer STATE_UPDATES_PER_SECOND = 60;
|
||||
private static Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further
|
||||
//Rounding Constants
|
||||
private static final Double ROUNDING_DISTANCE = 50d; // TODO: 14/08/17 wmu16 - Look into this value further
|
||||
|
||||
//Collision constants
|
||||
private static final Double MARK_COLLISION_DISTANCE = 15d;
|
||||
public static final Double YACHT_COLLISION_DISTANCE = 25.0;
|
||||
private static final Double BOUNCE_DISTANCE_MARK = 20.0;
|
||||
public static final Double BOUNCE_DISTANCE_YACHT = 30.0;
|
||||
private static final Double COLLISION_VELOCITY_PENALTY = 0.3;
|
||||
|
||||
//Powerup Constants
|
||||
public static final Double VELOCITY_BOOST_MULTIPLIER = 2d;
|
||||
public static final Integer HANDLING_BOOST_MULTIPLIER = 2;
|
||||
private static final Double BAD_RANDOM_SPEED_PENALTY = 0.3;
|
||||
public static final Long BUMPER_DISABLE_TIME = 5_000L;
|
||||
private static final Long TOKEN_SPAWN_TIME = 30_000L;
|
||||
|
||||
private static Long previousUpdateTime;
|
||||
public static Double windDirection;
|
||||
private static Double windSpeed;
|
||||
private static Double speedMultiplier = 1d;
|
||||
private static Double serverSpeedMultiplier;
|
||||
|
||||
private static Boolean customizationFlag; // dirty flag to tell if a player has customized their boat.
|
||||
private static Boolean playerHasLeftFlag;
|
||||
@@ -83,13 +97,12 @@ public class GameState implements Runnable {
|
||||
private static GameStages currentStage;
|
||||
private static MarkOrder markOrder;
|
||||
private static long startTime;
|
||||
private static Set<Mark> marks;
|
||||
private static List<Mark> marks;
|
||||
private static List<Limit> courseLimit;
|
||||
private static Integer maxPlayers = 8;
|
||||
|
||||
|
||||
private static List<Token> allTokens;
|
||||
private static List<Token> tokensInPlay;
|
||||
private static RandomSpawn randomSpawn;
|
||||
|
||||
private static List<NewMessageListener> newMessageListeners;
|
||||
|
||||
@@ -100,26 +113,22 @@ public class GameState implements Runnable {
|
||||
windSpeed = 10000d;
|
||||
yachts = new HashMap<>();
|
||||
tokensInPlay = new ArrayList<>();
|
||||
|
||||
players = new ArrayList<>();
|
||||
GameState.hostIpAddress = hostIpAddress;
|
||||
customizationFlag = false;
|
||||
playerHasLeftFlag = false;
|
||||
speedMultiplier = 1.0;
|
||||
serverSpeedMultiplier = 1.0;
|
||||
currentStage = GameStages.LOBBYING;
|
||||
isRaceStarted = false;
|
||||
//set this when game stage changes to prerace
|
||||
previousUpdateTime = System.currentTimeMillis();
|
||||
markOrder = new MarkOrder(); //This could be instantiated at some point with a select map?
|
||||
newMessageListeners = new ArrayList<>();
|
||||
allTokens = makeTokens();
|
||||
marks = new MarkOrder().getAllMarks();
|
||||
randomSpawn = new RandomSpawn(markOrder.getOrderedUniqueCompoundMarks());
|
||||
|
||||
resetStartTime();
|
||||
|
||||
new Thread(this, "GameState").start(); //Run the auto updates on the game state
|
||||
|
||||
marks = new MarkOrder().getAllMarks();
|
||||
setCourseLimit("/server_config/race.xml");
|
||||
new Thread(this, "GameState").start(); //Run the auto updates on the game state
|
||||
}
|
||||
|
||||
private void setCourseLimit(String url) {
|
||||
@@ -137,29 +146,10 @@ public class GameState implements Runnable {
|
||||
courseLimit = XMLParser.parseRace(document).getCourseLimit();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Make a pre defined set of tokensInPlay. //TODO wmu16 - Should read from some file for each
|
||||
* race ideally
|
||||
*
|
||||
* @return A list of possible tokensInPlay for this race
|
||||
*/
|
||||
private ArrayList<Token> makeTokens() {
|
||||
Token token1 = new Token(TokenType.BOOST, 57.66946, 11.83154);
|
||||
Token token2 = new Token(TokenType.BOOST, 57.66877, 11.83382);
|
||||
Token token3 = new Token(TokenType.BOOST, 57.66914, 11.83965);
|
||||
Token token4 = new Token(TokenType.BOOST, 57.66684, 11.83214);
|
||||
return new ArrayList<>(Arrays.asList(token1, token2, token3, token4));
|
||||
}
|
||||
|
||||
public static String getHostIpAddress() {
|
||||
return hostIpAddress;
|
||||
}
|
||||
|
||||
public static Set<Mark> getMarks() {
|
||||
return Collections.unmodifiableSet(marks);
|
||||
}
|
||||
|
||||
public static List<Player> getPlayers() {
|
||||
return players;
|
||||
}
|
||||
@@ -260,16 +250,75 @@ public class GameState implements Runnable {
|
||||
} catch (InterruptedException e) {
|
||||
System.out.println("[GameState] interrupted exception");
|
||||
}
|
||||
if (currentStage == GameStages.PRE_RACE || currentStage == GameStages.RACING) {
|
||||
if (currentStage == GameStages.PRE_RACE) {
|
||||
update();
|
||||
if (System.currentTimeMillis() > startTime) {
|
||||
startSpawningTokens();
|
||||
startUpdatingWind();
|
||||
GameState.setCurrentStage(GameStages.RACING);
|
||||
}
|
||||
}
|
||||
|
||||
if (currentStage == GameStages.RACING) {
|
||||
update();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Start spawning coins every 60s after the first minute
|
||||
*/
|
||||
private void startSpawningTokens() {
|
||||
Timer timer = new Timer("Token Spawning Timer");
|
||||
timer.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
spawnNewToken();
|
||||
notifyMessageListeners(MessageFactory.getRaceXML());
|
||||
}
|
||||
}, 0, TOKEN_SPAWN_TIME);
|
||||
}
|
||||
|
||||
// TODO: 29/08/17 wmu16 - This sort of update should be in game state
|
||||
private static void startUpdatingWind() {
|
||||
Timer timer = new Timer("Wind Updating Timer");
|
||||
timer.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
updateWind();
|
||||
}
|
||||
}, 0, 500);
|
||||
}
|
||||
|
||||
|
||||
private static void updateWind() {
|
||||
Integer direction = GameState.getWindDirection().intValue();
|
||||
Integer windSpeed = GameState.getWindSpeedMMS().intValue();
|
||||
|
||||
Random random = new Random();
|
||||
|
||||
if (Math.floorMod(random.nextInt(), 2) == 0) {
|
||||
direction += random.nextInt(4);
|
||||
windSpeed += random.nextInt(20) + 459;
|
||||
} else {
|
||||
direction -= random.nextInt(4);
|
||||
windSpeed -= random.nextInt(20) + 459;
|
||||
}
|
||||
|
||||
direction = Math.floorMod(direction, 360);
|
||||
|
||||
if (windSpeed > MAX_WIND_SPEED) {
|
||||
windSpeed -= random.nextInt(500);
|
||||
}
|
||||
|
||||
if (windSpeed <= MIN_WIND_SPEED) {
|
||||
windSpeed += random.nextInt(500);
|
||||
}
|
||||
|
||||
GameState.setWindSpeed(Double.valueOf(windSpeed));
|
||||
GameState.setWindDirection(direction.doubleValue());
|
||||
}
|
||||
|
||||
|
||||
public static void updateBoat(Integer sourceId, BoatAction actionType) {
|
||||
ServerYacht playerYacht = yachts.get(sourceId);
|
||||
switch (actionType) {
|
||||
@@ -304,10 +353,12 @@ public class GameState implements Runnable {
|
||||
* Randomly select a subset of tokensInPlay from a pre defined superset
|
||||
* Broadasts a new race status message to show this update
|
||||
*/
|
||||
public static void spawnNewToken() {
|
||||
Random random = new Random();
|
||||
private void spawnNewToken() {
|
||||
tokensInPlay.clear();
|
||||
tokensInPlay.add(allTokens.get(random.nextInt(allTokens.size())));
|
||||
Token token = randomSpawn.getRandomToken();
|
||||
// token.assignType(TokenType.RANDOM);
|
||||
logger.debug("Spawned token of type " + token.getTokenType());
|
||||
tokensInPlay.add(token);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -324,14 +375,12 @@ public class GameState implements Runnable {
|
||||
|
||||
Double timeInterval = (System.currentTimeMillis() - previousUpdateTime) / 1000000.0;
|
||||
previousUpdateTime = System.currentTimeMillis();
|
||||
if (System.currentTimeMillis() > startTime) {
|
||||
GameState.setCurrentStage(GameStages.RACING);
|
||||
}
|
||||
|
||||
for (ServerYacht yacht : yachts.values()) {
|
||||
updateVelocity(yacht);
|
||||
checkPowerUpTimeout(yacht);
|
||||
yacht.runAutoPilot();
|
||||
yacht.updateLocation(timeInterval);
|
||||
preformTokenUpdates(yacht); //This update must be done before collision. Sorta hacky
|
||||
checkCollision(yacht);
|
||||
if (yacht.getBoatStatus() != BoatStatus.FINISHED) {
|
||||
checkForLegProgression(yacht);
|
||||
@@ -345,17 +394,136 @@ public class GameState implements Runnable {
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* All token functionality entry points is taken care of here. So can be disabled and enabled
|
||||
* easily
|
||||
*
|
||||
* @param yacht The yacht to perform token checks on
|
||||
*/
|
||||
private void preformTokenUpdates(ServerYacht yacht) {
|
||||
Token collidedToken = checkTokenPickUp(yacht);
|
||||
if (collidedToken != null) {
|
||||
tokensInPlay.remove(collidedToken);
|
||||
powerUpYacht(yacht, collidedToken);
|
||||
}
|
||||
|
||||
checkPowerUpTimeout(yacht);
|
||||
TokenType powerUp = yacht.getPowerUp();
|
||||
|
||||
if (powerUp != null) {
|
||||
switch (powerUp) {
|
||||
case WIND_WALKER:
|
||||
windWalk(yacht);
|
||||
break;
|
||||
case BUMPER:
|
||||
ServerYacht collidedYacht = checkYachtCollision(yacht, true);
|
||||
if (collidedYacht != null) {
|
||||
yacht.powerDown();
|
||||
boatTempShutDown(collidedYacht);
|
||||
notifyMessageListeners(MessageFactory.makePowerDownMessage(yacht));
|
||||
notifyMessageListeners(
|
||||
MessageFactory.makeStatusEffectMessage(collidedYacht, powerUp));
|
||||
}
|
||||
break;
|
||||
case RANDOM:
|
||||
yacht.setPowerUpSpeedMultiplier(BAD_RANDOM_SPEED_PENALTY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Powers up a thisYacht with the given token type.
|
||||
*
|
||||
* @param thisYacht The yacht to be powered up
|
||||
* @param collidedToken The token which this thisYacht collided with
|
||||
*/
|
||||
private void powerUpYacht(ServerYacht thisYacht, Token collidedToken) {
|
||||
//The random token has a 50% chance of becoming another token else becoming a speed detriment!
|
||||
if (collidedToken.getTokenType() == TokenType.RANDOM && new Random().nextBoolean()) {
|
||||
collidedToken.realiseRandom();
|
||||
}
|
||||
|
||||
//If another yacht has the wind walker token, They should be powered down. Only one allowed!
|
||||
else if (collidedToken.getTokenType() == TokenType.WIND_WALKER) {
|
||||
for (ServerYacht otherYacht : yachts.values()) {
|
||||
if (otherYacht != thisYacht && otherYacht.getPowerUp() == TokenType.WIND_WALKER) {
|
||||
powerDownYacht(otherYacht);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
thisYacht.powerUp(collidedToken.getTokenType());
|
||||
String logMessage =
|
||||
thisYacht.getBoatName() + " has picked up a " + collidedToken.getTokenType().getName()
|
||||
+ " token";
|
||||
notifyMessageListeners(
|
||||
MessageFactory.makeChatterMessage(thisYacht.getSourceId(), logMessage));
|
||||
notifyMessageListeners(MessageFactory.getRaceXML());
|
||||
notifyMessageListeners(MessageFactory.makePickupMessage(thisYacht, collidedToken));
|
||||
logger.debug(
|
||||
"Yacht: " + thisYacht.getShortName() + " got powerup " + collidedToken.getTokenType());
|
||||
}
|
||||
|
||||
private void powerDownYacht(ServerYacht yacht) {
|
||||
String logMessage =
|
||||
yacht.getBoatName() + "'s " + yacht.getPowerUp().getName() + " expired";
|
||||
notifyMessageListeners(
|
||||
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
|
||||
notifyMessageListeners(MessageFactory.makePowerDownMessage(yacht));
|
||||
logger.debug("Yacht: " + yacht.getShortName() + " powered down!");
|
||||
|
||||
yacht.powerDown();
|
||||
}
|
||||
|
||||
// TODO: 23/09/17 wmu16 - This is a hacky way to have the boat power down. Need some sort of separation between token and status effect :/
|
||||
|
||||
/**
|
||||
* Disables the given boat for BUMPER_DISABLE_TIME ms.
|
||||
*
|
||||
* @param yacht The yacht to disable
|
||||
*/
|
||||
private void boatTempShutDown(ServerYacht yacht) {
|
||||
yacht.setPowerUpSpeedMultiplier(0d);
|
||||
Timer shutDownTimer = new Timer("Shutdown Timer");
|
||||
shutDownTimer.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
yacht.powerDown(); //Note this actually resets the boat to normal.
|
||||
}
|
||||
}, BUMPER_DISABLE_TIME);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks how long a powerup has been active for. If it has exceeded its timeout, it powers the
|
||||
* yacht down.
|
||||
*
|
||||
* @param yacht The yacht to check to power down
|
||||
*/
|
||||
private void checkPowerUpTimeout(ServerYacht yacht) {
|
||||
if (yacht.getPowerUp() != null) {
|
||||
if (System.currentTimeMillis() - yacht.getPowerUpStartTime() > POWERUP_TIMEOUT_MS) {
|
||||
yacht.powerDown();
|
||||
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + "'s power-up token expired");
|
||||
logger.debug("Yacht: " + yacht.getShortName() + " powered down!");
|
||||
if (System.currentTimeMillis() - yacht.getPowerUpStartTime() > yacht.getPowerUp()
|
||||
.getTimeout()) {
|
||||
powerDownYacht(yacht);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This function changes the wind to be at an angle that causes the yacht in question to be at
|
||||
* its fastest velocity
|
||||
*
|
||||
* @param yacht The yacht to fix the wind for
|
||||
*/
|
||||
private void windWalk(ServerYacht yacht) {
|
||||
Double optimalAngle = PolarTable.getOptimalAngle();
|
||||
Double heading = yacht.getHeading();
|
||||
windDirection = (double) Math.floorMod(Math.round(heading + optimalAngle), 360L);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Check if the yacht has crossed the course limit
|
||||
*
|
||||
@@ -377,13 +545,15 @@ public class GameState implements Runnable {
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks all tokensInPlay to see if a yacht has picked one up
|
||||
* @return Token which was collided with
|
||||
* @param serverYacht The yacht to check for collision with a token
|
||||
* Checks all tokensInPlay to see if a yacht has picked one up. If so, the yacht is powered up
|
||||
* in the appropriate way
|
||||
* @param yacht The yacht to check for collision with a token
|
||||
*
|
||||
* @return The token collided with
|
||||
*/
|
||||
private static Token checkTokenPickUp(ServerYacht serverYacht) {
|
||||
private Token checkTokenPickUp(ServerYacht yacht) {
|
||||
for (Token token : tokensInPlay) {
|
||||
Double distance = GeoUtility.getDistance(token, serverYacht.getLocation());
|
||||
Double distance = GeoUtility.getDistance(token, yacht.getLocation());
|
||||
if (distance < YACHT_COLLISION_DISTANCE) {
|
||||
return token;
|
||||
}
|
||||
@@ -406,7 +576,7 @@ public class GameState implements Runnable {
|
||||
*/
|
||||
public static void checkCollision(ServerYacht serverYacht) {
|
||||
//Yacht Collision
|
||||
ServerYacht collidedYacht = checkYachtCollision(serverYacht);
|
||||
ServerYacht collidedYacht = checkYachtCollision(serverYacht, false);
|
||||
Mark collidedMark = checkMarkCollision(serverYacht);
|
||||
|
||||
if (collidedYacht != null) {
|
||||
@@ -423,9 +593,7 @@ public class GameState implements Runnable {
|
||||
collidedYacht.setCurrentVelocity(
|
||||
collidedYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
|
||||
);
|
||||
notifyMessageListeners(
|
||||
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
|
||||
);
|
||||
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
|
||||
}
|
||||
|
||||
//Mark Collision
|
||||
@@ -437,9 +605,7 @@ public class GameState implements Runnable {
|
||||
serverYacht.setCurrentVelocity(
|
||||
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
|
||||
);
|
||||
notifyMessageListeners(
|
||||
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
|
||||
);
|
||||
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
|
||||
}
|
||||
|
||||
//Boundary Collision
|
||||
@@ -452,22 +618,7 @@ public class GameState implements Runnable {
|
||||
serverYacht.setCurrentVelocity(
|
||||
serverYacht.getCurrentVelocity() * COLLISION_VELOCITY_PENALTY
|
||||
);
|
||||
notifyMessageListeners(
|
||||
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION)
|
||||
);
|
||||
}
|
||||
|
||||
//Token Collision
|
||||
Token collidedToken = checkTokenPickUp(serverYacht);
|
||||
if (collidedToken != null) {
|
||||
sendServerMessage(serverYacht.getSourceId(), serverYacht.getBoatName() + " has picked speed-up token");
|
||||
tokensInPlay.remove(collidedToken);
|
||||
serverYacht.powerUp(collidedToken.getTokenType());
|
||||
logger.debug("Yacht: " + serverYacht.getShortName() + " got powerup " + collidedToken
|
||||
.getTokenType());
|
||||
notifyMessageListeners(MessageFactory.getRaceXML());
|
||||
notifyMessageListeners(
|
||||
new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.TOKEN));
|
||||
notifyMessageListeners(MessageFactory.makeCollisionMessage(serverYacht));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -475,29 +626,30 @@ public class GameState implements Runnable {
|
||||
private void updateVelocity(ServerYacht yacht) {
|
||||
Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
|
||||
Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
|
||||
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier * yacht.getMaxSpeedMultiplier();
|
||||
if (yacht.getPowerUp() != null) {
|
||||
if (yacht.getPowerUp().equals(TokenType.BOOST)) {
|
||||
// TODO: 11/09/17 wmu16 CHANGE THIS TO MAGIC NUMBER
|
||||
maxBoatSpeed *= 2;
|
||||
}
|
||||
}
|
||||
Double maxBoatSpeed =
|
||||
GeoUtility.knotsToMMS(boatSpeedInKnots) * serverSpeedMultiplier * yacht
|
||||
.getPowerUpSpeedMultiplier() * yacht.getBoatTypeSpeedMultiplier();
|
||||
|
||||
Double currentVelocity = yacht.getCurrentVelocity();
|
||||
// TODO: 15/08/17 remove magic numbers from these equations.
|
||||
if (yacht.getSailIn()) {
|
||||
if (currentVelocity < maxBoatSpeed - 500) {
|
||||
yacht.changeVelocity((maxBoatSpeed / 100) * yacht.getAccelerationMultiplier());
|
||||
yacht.changeVelocity(
|
||||
(maxBoatSpeed / 100) * yacht.getBoatTypeAccelerationMultiplier());
|
||||
} else if (currentVelocity > maxBoatSpeed + 500) {
|
||||
yacht.changeVelocity((-currentVelocity / 200) * yacht.getAccelerationMultiplier());
|
||||
yacht.changeVelocity(
|
||||
(-currentVelocity / 200) * yacht.getBoatTypeAccelerationMultiplier());
|
||||
} else {
|
||||
yacht.setCurrentVelocity((maxBoatSpeed) * yacht.getAccelerationMultiplier());
|
||||
yacht
|
||||
.setCurrentVelocity((maxBoatSpeed) * yacht.getBoatTypeAccelerationMultiplier());
|
||||
}
|
||||
} else {
|
||||
if (currentVelocity > 3000) {
|
||||
yacht.changeVelocity((-currentVelocity / 200) * yacht.getAccelerationMultiplier());
|
||||
yacht.changeVelocity(
|
||||
(-currentVelocity / 200) * yacht.getBoatTypeAccelerationMultiplier());
|
||||
} else if (currentVelocity > 100) {
|
||||
yacht.changeVelocity((-currentVelocity / 50) * yacht.getAccelerationMultiplier());
|
||||
yacht.changeVelocity(
|
||||
(-currentVelocity / 50) * yacht.getBoatTypeAccelerationMultiplier());
|
||||
} else if (currentVelocity <= 100) {
|
||||
yacht.setCurrentVelocity(0d);
|
||||
}
|
||||
@@ -560,7 +712,10 @@ public class GameState implements Runnable {
|
||||
|
||||
if (hasProgressed) {
|
||||
if (currentMarkSeqID != 0 && !markOrder.isLastMark(currentMarkSeqID)) {
|
||||
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed leg " + yacht.getLegNumber());
|
||||
|
||||
String logMessage = yacht.getBoatName() + " passed leg " + yacht.getLegNumber();
|
||||
notifyMessageListeners(
|
||||
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
|
||||
}
|
||||
yacht.incrementLegNumber();
|
||||
sendMarkRoundingMessage(yacht);
|
||||
@@ -596,7 +751,9 @@ public class GameState implements Runnable {
|
||||
if (crossedLine == 2 && isClockwiseCross || crossedLine == 1 && !isClockwiseCross) {
|
||||
yacht.setClosestCurrentMark(mark1);
|
||||
yacht.setBoatStatus(BoatStatus.RACING);
|
||||
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed start line");
|
||||
String logMessage = yacht.getBoatName() + " passed start line";
|
||||
notifyMessageListeners(
|
||||
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -700,7 +857,10 @@ public class GameState implements Runnable {
|
||||
if (crossedLine == 1 && isClockwiseCross || crossedLine == 2 && !isClockwiseCross) {
|
||||
yacht.setClosestCurrentMark(mark1);
|
||||
yacht.setBoatStatus(BoatStatus.FINISHED);
|
||||
sendServerMessage(yacht.getSourceId(), yacht.getBoatName() + " passed finish line");
|
||||
|
||||
String logMessage = yacht.getBoatName() + " passed finish line";
|
||||
notifyMessageListeners(
|
||||
MessageFactory.makeChatterMessage(yacht.getSourceId(), logMessage));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -723,6 +883,7 @@ public class GameState implements Runnable {
|
||||
String name = new String(customizeData);
|
||||
playerYacht.setBoatName(name);
|
||||
} else if (requestType.equals(CustomizeRequestType.COLOR)) {
|
||||
//This low level stuff shouldnt be here alistair! In fact no logic LIKE THIS should! - wmu16
|
||||
int red = customizeData[0] & 0xFF;
|
||||
int green = customizeData[1] & 0xFF;
|
||||
int blue = customizeData[2] & 0xFF;
|
||||
@@ -735,7 +896,7 @@ public class GameState implements Runnable {
|
||||
}
|
||||
|
||||
private static Mark checkMarkCollision(ServerYacht yacht) {
|
||||
Set<Mark> marksInRace = GameState.getMarks();
|
||||
Set<Mark> marksInRace = new HashSet<>(marks);
|
||||
for (Mark mark : marksInRace) {
|
||||
if (GeoUtility.getDistance(yacht.getLocation(), mark)
|
||||
<= MARK_COLLISION_DISTANCE) {
|
||||
@@ -764,15 +925,22 @@ public class GameState implements Runnable {
|
||||
* Collision detection which iterates through all the yachts and check if any yacht collided
|
||||
* with this yacht. Return collided yacht or null if no collision.
|
||||
*
|
||||
* UPDATE: HACK!!! wmu16 - forBumperCollision is (the goddamn dirtiest) dirty flag to fix a
|
||||
* weird bug where the bumper collision would not be registerd but the knock back collision would.
|
||||
* In other words, only set the 'forBumperCollision' flag true if used for the bumper power up.
|
||||
*
|
||||
* @return yacht to compare to all other yachts.
|
||||
*/
|
||||
private static ServerYacht checkYachtCollision(ServerYacht yacht) {
|
||||
private static ServerYacht checkYachtCollision(ServerYacht yacht, Boolean forBumperCollision) {
|
||||
Double collisionDistance =
|
||||
(forBumperCollision) ? YACHT_COLLISION_DISTANCE + 2.5 : YACHT_COLLISION_DISTANCE;
|
||||
|
||||
for (ServerYacht otherYacht : GameState.getYachts().values()) {
|
||||
if (otherYacht != yacht) {
|
||||
Double distance = GeoUtility
|
||||
.getDistance(otherYacht.getLocation(), yacht.getLocation());
|
||||
if (distance < YACHT_COLLISION_DISTANCE) {
|
||||
;
|
||||
if (distance < collisionDistance) {
|
||||
return otherYacht;
|
||||
}
|
||||
}
|
||||
@@ -808,13 +976,6 @@ public class GameState implements Runnable {
|
||||
roundingMark.getSourceID()));
|
||||
}
|
||||
|
||||
|
||||
public static void sendServerMessage(Integer messageType, String message) {
|
||||
notifyMessageListeners(new ChatterMessage(
|
||||
messageType, "SERVER: " + message
|
||||
));
|
||||
}
|
||||
|
||||
public static void processChatter(ChatterMessage chatterMessage, boolean isHost) {
|
||||
String chatterText = chatterMessage.getMessage();
|
||||
String[] words = chatterText.split("\\s+");
|
||||
@@ -822,17 +983,19 @@ public class GameState implements Runnable {
|
||||
switch (words[2].trim()) {
|
||||
case "/speed":
|
||||
try {
|
||||
setSpeedMultiplier(Double.valueOf(words[3]));
|
||||
sendServerMessage(chatterMessage.getMessage_type(),
|
||||
"Speed modifier set to x" + words[3]);
|
||||
serverSpeedMultiplier = Double.valueOf(words[3]);
|
||||
String logMessage = "Speed modifier set to x" + words[3];
|
||||
notifyMessageListeners(MessageFactory
|
||||
.makeChatterMessage(chatterMessage.getMessageType(), logMessage));
|
||||
} catch (Exception e) {
|
||||
Logger logger = LoggerFactory.getLogger(GameState.class);
|
||||
logger.error("cannot parse >speed value");
|
||||
}
|
||||
return;
|
||||
case "/finish":
|
||||
sendServerMessage(chatterMessage.getMessage_type(),
|
||||
"Game will now finish");
|
||||
String logMessage = "Game will now finish";
|
||||
notifyMessageListeners(MessageFactory
|
||||
.makeChatterMessage(chatterMessage.getMessageType(), logMessage));
|
||||
endRace();
|
||||
return;
|
||||
}
|
||||
@@ -889,11 +1052,7 @@ public class GameState implements Runnable {
|
||||
currentStage = GameStages.FINISHED;
|
||||
}
|
||||
|
||||
public static void setSpeedMultiplier (double multiplier) {
|
||||
speedMultiplier = multiplier;
|
||||
}
|
||||
|
||||
public static double getSpeedMultiplier () {
|
||||
return speedMultiplier;
|
||||
public static double getServerSpeedMultiplier() {
|
||||
return serverSpeedMultiplier;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -37,9 +37,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
private static final int PORT = 4942;
|
||||
private static final Integer CLIENT_UPDATES_PER_SECOND = 60;
|
||||
|
||||
private static final int MAX_WIND_SPEED = 12000;
|
||||
private static final int MIN_WIND_SPEED = 8000;
|
||||
|
||||
private boolean terminated;
|
||||
|
||||
private Thread thread;
|
||||
@@ -101,8 +98,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
GameState.addMessageEventListener(this::broadcastMessage);
|
||||
terminated = false;
|
||||
thread = new Thread(this, "MainServer");
|
||||
startUpdatingWind();
|
||||
startSpawningTokens();
|
||||
thread.start();
|
||||
}
|
||||
|
||||
@@ -187,63 +182,6 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
|
||||
}
|
||||
}
|
||||
|
||||
private static void updateWind(){
|
||||
Integer direction = GameState.getWindDirection().intValue();
|
||||
Integer windSpeed = GameState.getWindSpeedMMS().intValue();
|
||||
|
||||
Random random = new Random();
|
||||
|
||||
if (Math.floorMod(random.nextInt(), 2) == 0){
|
||||
direction += random.nextInt(4);
|
||||
windSpeed += random.nextInt(20) + 459;
|
||||
}
|
||||
else{
|
||||
direction -= random.nextInt(4);
|
||||
windSpeed -= random.nextInt(20) + 459;
|
||||
}
|
||||
|
||||
direction = Math.floorMod(direction, 360);
|
||||
|
||||
if (windSpeed > MAX_WIND_SPEED){
|
||||
windSpeed -= random.nextInt(500);
|
||||
}
|
||||
|
||||
if (windSpeed <= MIN_WIND_SPEED){
|
||||
windSpeed += random.nextInt(500);
|
||||
}
|
||||
|
||||
GameState.setWindSpeed(Double.valueOf(windSpeed));
|
||||
GameState.setWindDirection(direction.doubleValue());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// TODO: 29/08/17 wmu16 - This sort of update should be in game state
|
||||
private static void startUpdatingWind(){
|
||||
Timer timer = new Timer();
|
||||
timer.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
updateWind();
|
||||
}
|
||||
}, 0, 500);
|
||||
}
|
||||
|
||||
/**
|
||||
* Start spawning coins every 60s after the first minute
|
||||
*/
|
||||
private void startSpawningTokens() {
|
||||
Timer timer = new Timer();
|
||||
timer.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
GameState.spawnNewToken();
|
||||
broadcastMessage(MessageFactory.getRaceXML());
|
||||
}
|
||||
}, 10000, 60000);
|
||||
}
|
||||
|
||||
/**
|
||||
* A client has tried to connect to the server
|
||||
*
|
||||
|
||||
@@ -4,6 +4,7 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import seng302.gameServer.messages.BoatLocationMessage;
|
||||
import seng302.gameServer.messages.BoatSubMessage;
|
||||
import seng302.gameServer.messages.ChatterMessage;
|
||||
import seng302.gameServer.messages.RaceStartNotificationType;
|
||||
import seng302.gameServer.messages.RaceStartStatusMessage;
|
||||
import seng302.gameServer.messages.RaceStatus;
|
||||
@@ -11,11 +12,14 @@ import seng302.gameServer.messages.RaceStatusMessage;
|
||||
import seng302.gameServer.messages.RaceType;
|
||||
import seng302.gameServer.messages.XMLMessage;
|
||||
import seng302.gameServer.messages.XMLMessageSubType;
|
||||
import seng302.gameServer.messages.YachtEventCodeMessage;
|
||||
import seng302.gameServer.messages.YachtEventType;
|
||||
import seng302.model.Player;
|
||||
import seng302.model.ServerYacht;
|
||||
import seng302.model.stream.xml.generator.RaceXMLTemplate;
|
||||
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
|
||||
import seng302.model.token.Token;
|
||||
import seng302.model.token.TokenType;
|
||||
import seng302.utilities.XMLGenerator;
|
||||
|
||||
/**
|
||||
@@ -128,4 +132,73 @@ public class MessageFactory {
|
||||
XMLMessageSubType.BOAT,
|
||||
xmlGenerator.getBoatsAsXml().length());
|
||||
}
|
||||
|
||||
public static YachtEventCodeMessage makeCollisionMessage(ServerYacht serverYacht) {
|
||||
return new YachtEventCodeMessage(serverYacht.getSourceId(), YachtEventType.COLLISION);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Constructs a message to be sent out whenever a yacht picks up a boost
|
||||
*
|
||||
* @param serverYacht The yacht that has picked up a power up
|
||||
* @param token The token which they picked up
|
||||
* @return The corresponding YachtEventCodeMessage
|
||||
*/
|
||||
public static YachtEventCodeMessage makePickupMessage(ServerYacht serverYacht, Token token) {
|
||||
YachtEventType yachtEventType = null;
|
||||
switch (token.getTokenType()) {
|
||||
case BOOST:
|
||||
yachtEventType = YachtEventType.TOKEN_VELOCITY;
|
||||
break;
|
||||
case HANDLING:
|
||||
yachtEventType = YachtEventType.TOKEN_HANDLING;
|
||||
break;
|
||||
case WIND_WALKER:
|
||||
yachtEventType = YachtEventType.TOKEN_WIND_WALKER;
|
||||
break;
|
||||
case BUMPER:
|
||||
yachtEventType = YachtEventType.TOKEN_BUMPER;
|
||||
break;
|
||||
case RANDOM:
|
||||
yachtEventType = YachtEventType.TOKEN_RANDOM;
|
||||
break;
|
||||
}
|
||||
return new YachtEventCodeMessage(serverYacht.getSourceId(), yachtEventType);
|
||||
}
|
||||
|
||||
/**
|
||||
* Constructs a message representing a certain buff / debuff for a given yacht. For now this is
|
||||
* just for the bumper debuff so the affected boat is aware that it has been crashed. This could
|
||||
* however be extended to render affects for all boats given a certain debuff.
|
||||
*
|
||||
* @param yacht The yacht affected by some status
|
||||
* @param token The token indicating what status they have
|
||||
* @return A YachtEventCodeMessage
|
||||
*/
|
||||
public static YachtEventCodeMessage makeStatusEffectMessage(ServerYacht yacht,
|
||||
TokenType token) {
|
||||
YachtEventType yachtEventType = null;
|
||||
switch (token) {
|
||||
case BUMPER:
|
||||
yachtEventType = YachtEventType.BUMPER_CRASH;
|
||||
break;
|
||||
}
|
||||
return new YachtEventCodeMessage(yacht.getSourceId(), yachtEventType);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Constructs a message to be sent out when a given yacht powers down (From a boost of any type)
|
||||
*
|
||||
* @param yacht The yacht that is powering down
|
||||
* @return A YachtEventCodeMessage representing this action
|
||||
*/
|
||||
public static YachtEventCodeMessage makePowerDownMessage(ServerYacht yacht) {
|
||||
return new YachtEventCodeMessage(yacht.getSourceId(), YachtEventType.POWER_DOWN);
|
||||
}
|
||||
|
||||
public static ChatterMessage makeChatterMessage(Integer messageType, String message) {
|
||||
return new ChatterMessage(messageType, "SERVER: " + message);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -78,7 +78,6 @@ public class ServerToClientThread implements Runnable {
|
||||
private List<ConnectionListener> connectionListeners = new ArrayList<>();
|
||||
private DisconnectListener disconnectListener;
|
||||
|
||||
private ServerYacht yacht;
|
||||
private Player player;
|
||||
|
||||
public ServerToClientThread(Socket socket) {
|
||||
@@ -101,33 +100,12 @@ public class ServerToClientThread implements Runnable {
|
||||
}
|
||||
|
||||
private void setUpPlayer(){
|
||||
BufferedReader fn;
|
||||
String fName = "";
|
||||
BufferedReader ln;
|
||||
String lName = "";
|
||||
String shortName = "p" + sourceId;
|
||||
String longName = "player " + sourceId;
|
||||
|
||||
fn = new BufferedReader(
|
||||
new InputStreamReader(
|
||||
ServerToClientThread.class.getResourceAsStream(
|
||||
"/server_config/CSV_Database_of_First_Names.csv"
|
||||
)
|
||||
)
|
||||
);
|
||||
List<String> all = fn.lines().collect(Collectors.toList());
|
||||
fName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
|
||||
ln = new BufferedReader(
|
||||
new InputStreamReader(
|
||||
ServerToClientThread.class.getResourceAsStream(
|
||||
"/server_config/CSV_Database_of_Last_Names.csv"
|
||||
)
|
||||
)
|
||||
);
|
||||
all = ln.lines().collect(Collectors.toList());
|
||||
lName = all.get(ThreadLocalRandom.current().nextInt(0, all.size()));
|
||||
|
||||
ServerYacht yacht = new ServerYacht(
|
||||
BoatMeshType.DINGHY, sourceId, sourceId.toString(), fName, fName + " " + lName, "NZ"
|
||||
);
|
||||
BoatMeshType.DINGHY, sourceId, sourceId.toString(), shortName, longName, "NZ");
|
||||
|
||||
player = new Player(socket, yacht);
|
||||
GameState.addYacht(sourceId, yacht);
|
||||
@@ -318,10 +296,6 @@ public class ServerToClientThread implements Runnable {
|
||||
return socket;
|
||||
}
|
||||
|
||||
public ServerYacht getYacht() {
|
||||
return yacht;
|
||||
}
|
||||
|
||||
public void addConnectionListener(ConnectionListener listener) {
|
||||
connectionListeners.add(listener);
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ public class ChatterMessage extends Message {
|
||||
return message;
|
||||
}
|
||||
|
||||
public int getMessage_type() {
|
||||
public int getMessageType() {
|
||||
return message_type;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,18 @@
|
||||
package seng302.gameServer.messages;
|
||||
|
||||
/**
|
||||
* Created by wmu16 on 11/09/17.
|
||||
* Enum for different event types for the yacht
|
||||
*/
|
||||
public enum YachtEventType {
|
||||
COLLISION(33),
|
||||
TOKEN(34);
|
||||
TOKEN_VELOCITY(34),
|
||||
TOKEN_BUMPER(35),
|
||||
TOKEN_HANDLING(36),
|
||||
TOKEN_WIND_WALKER(37),
|
||||
TOKEN_RANDOM(38),
|
||||
POWER_DOWN(39),
|
||||
BUMPER_CRASH(40);
|
||||
|
||||
|
||||
private int code;
|
||||
|
||||
|
||||
@@ -13,9 +13,13 @@ import javafx.beans.property.ReadOnlyIntegerProperty;
|
||||
import javafx.beans.property.ReadOnlyIntegerWrapper;
|
||||
import javafx.beans.property.ReadOnlyLongProperty;
|
||||
import javafx.beans.property.ReadOnlyLongWrapper;
|
||||
import javafx.beans.value.ObservableObjectValue;
|
||||
import javafx.collections.FXCollections;
|
||||
import javafx.scene.paint.Color;
|
||||
import jdk.nashorn.internal.objects.annotations.Function;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import seng302.model.token.TokenType;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
|
||||
|
||||
@@ -37,6 +41,26 @@ public class ClientYacht extends Observable {
|
||||
void notifyRounding(ClientYacht yacht, int legNumber);
|
||||
}
|
||||
|
||||
@FunctionalInterface
|
||||
public interface ColorChangeListener {
|
||||
|
||||
void notifyColorChange(ClientYacht yacht);
|
||||
}
|
||||
|
||||
//This notifies RaceViewController so it can display icon - wmu16
|
||||
@FunctionalInterface
|
||||
public interface PowerUpListener {
|
||||
void notifyPowerUp(ClientYacht yacht, TokenType tokenType);
|
||||
}
|
||||
|
||||
//This notifies RaceViewController so it can remove token icon - wmu16
|
||||
@FunctionalInterface
|
||||
public interface PowerDownListener {
|
||||
void notifyPowerDown(ClientYacht yacht);
|
||||
}
|
||||
|
||||
|
||||
|
||||
private Logger logger = LoggerFactory.getLogger(ClientYacht.class);
|
||||
|
||||
|
||||
@@ -47,6 +71,7 @@ public class ClientYacht extends Observable {
|
||||
private String boatName;
|
||||
private String country;
|
||||
private Integer position;
|
||||
private TokenType powerUp;
|
||||
|
||||
private Long estimateTimeAtFinish;
|
||||
private Boolean sailIn = true;
|
||||
@@ -65,6 +90,10 @@ public class ClientYacht extends Observable {
|
||||
|
||||
private List<YachtLocationListener> locationListeners = new ArrayList<>();
|
||||
private List<MarkRoundingListener> markRoundingListeners = new ArrayList<>();
|
||||
private List<PowerUpListener> powerUpListeners = new ArrayList<>();
|
||||
private List<PowerDownListener> powerDownListeners = new ArrayList<>();
|
||||
private List<ColorChangeListener> colorChangeListeners = new ArrayList<>();
|
||||
|
||||
private ReadOnlyDoubleWrapper velocityProperty = new ReadOnlyDoubleWrapper();
|
||||
private ReadOnlyLongWrapper timeTillNextProperty = new ReadOnlyLongWrapper();
|
||||
private ReadOnlyLongWrapper timeSinceLastMarkProperty = new ReadOnlyLongWrapper();
|
||||
@@ -208,6 +237,32 @@ public class ClientYacht extends Observable {
|
||||
this.position = position;
|
||||
}
|
||||
|
||||
/**
|
||||
* Powers down the boat and notifies the raceViewController to display
|
||||
*/
|
||||
public void powerDown() {
|
||||
this.powerUp = null;
|
||||
for (PowerDownListener listener : powerDownListeners) {
|
||||
listener.notifyPowerDown(this);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* powers up the boat and notifies the raceViewController to display
|
||||
*
|
||||
* @param tokenType The type of token that this boat is being powered up with
|
||||
*/
|
||||
public void setPowerUp(TokenType tokenType) {
|
||||
this.powerUp = tokenType;
|
||||
for (PowerUpListener listener : powerUpListeners) {
|
||||
listener.notifyPowerUp(this, tokenType);
|
||||
}
|
||||
}
|
||||
|
||||
public TokenType getPowerUp() {
|
||||
return powerUp;
|
||||
}
|
||||
|
||||
public void toggleSail() {
|
||||
sailIn = !sailIn;
|
||||
}
|
||||
@@ -257,6 +312,9 @@ public class ClientYacht extends Observable {
|
||||
|
||||
public void setColour(Color colour) {
|
||||
this.colour = colour;
|
||||
for (ColorChangeListener listener : colorChangeListeners) {
|
||||
listener.notifyColorChange(this);
|
||||
}
|
||||
}
|
||||
|
||||
public void updateLocation(double lat, double lng, double heading, double velocity) {
|
||||
@@ -282,6 +340,18 @@ public class ClientYacht extends Observable {
|
||||
markRoundingListeners.add(listener);
|
||||
}
|
||||
|
||||
public void addPowerUpListener(PowerUpListener listener) {
|
||||
powerUpListeners.add(listener);
|
||||
}
|
||||
|
||||
public void addPowerDownListener(PowerDownListener listener) {
|
||||
powerDownListeners.add(listener);
|
||||
}
|
||||
|
||||
public void addColorChangeListener(ColorChangeListener listener) {
|
||||
colorChangeListeners.add(listener);
|
||||
}
|
||||
|
||||
public void removeMarkRoundingListener(MarkRoundingListener listener) {
|
||||
markRoundingListeners.remove(listener);
|
||||
}
|
||||
|
||||
@@ -4,7 +4,9 @@ import java.io.BufferedReader;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.io.InputStreamReader;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* A static class for parsing and storing the polars. Will parse the whole polar table and also store the optimised
|
||||
@@ -17,6 +19,7 @@ public final class PolarTable {
|
||||
private static HashMap<Double, HashMap<Double, Double>> polarTable;
|
||||
private static HashMap<Double, HashMap<Double, Double>> upwindOptimal;
|
||||
private static HashMap<Double, HashMap<Double, Double>> downwindOptimal;
|
||||
private static Double optimalAngle;
|
||||
|
||||
private static int upTwaIndex;
|
||||
private static int dnTwaIndex;
|
||||
@@ -33,11 +36,13 @@ public final class PolarTable {
|
||||
upwindOptimal = new HashMap<>();
|
||||
downwindOptimal = new HashMap<>();
|
||||
|
||||
String line;
|
||||
String line = null;
|
||||
String check;
|
||||
Boolean isHeaderLine = true;
|
||||
|
||||
try (BufferedReader br = new BufferedReader(new InputStreamReader(polarFile))) {
|
||||
while ((line = br.readLine()) != null) {
|
||||
while ((check = br.readLine()) != null) {
|
||||
line = check;
|
||||
String[] thisLine = line.split(",");
|
||||
|
||||
//Initial line in file
|
||||
@@ -66,7 +71,10 @@ public final class PolarTable {
|
||||
upwindOptimal.put(thisWindSpeed, thisUpWindPolar);
|
||||
downwindOptimal.put(thisWindSpeed, thisDnWindPolar);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
getMaxSpeedAngle(line);
|
||||
|
||||
} catch (IOException e) {
|
||||
System.out.println("[PolarTable] IO exception");
|
||||
@@ -74,6 +82,27 @@ public final class PolarTable {
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Passes the final line of the polar table and iterates over the speeds for each
|
||||
* angle, velocity pair to find the angle that produces the highest velocity
|
||||
*
|
||||
* @param line The last line of the polar file
|
||||
*/
|
||||
private static void getMaxSpeedAngle(String line) {
|
||||
String[] theLastLine = line.split(",");
|
||||
Double maxWindVal = Double.parseDouble(theLastLine[0]);
|
||||
Double optimalAngle = Double.parseDouble(theLastLine[1]);
|
||||
Double maxSpeed = Double.parseDouble(theLastLine[2]);
|
||||
for (Map.Entry<Double, Double> entry : polarTable.get(maxWindVal).entrySet()) {
|
||||
if (entry.getValue() > maxSpeed) {
|
||||
maxSpeed = entry.getValue();
|
||||
optimalAngle = entry.getKey();
|
||||
}
|
||||
}
|
||||
PolarTable.optimalAngle = optimalAngle;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Parses the header line of a polar file
|
||||
@@ -85,14 +114,18 @@ public final class PolarTable {
|
||||
String thisItem = thisLine[i];
|
||||
if (thisItem.toLowerCase().startsWith("uptwa")) {
|
||||
upTwaIndex = i;
|
||||
}
|
||||
else if (thisItem.toLowerCase().startsWith("dntwa")) {
|
||||
} else if (thisItem.toLowerCase().startsWith("dntwa")) {
|
||||
dnTwaIndex = i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public static Double getOptimalAngle() {
|
||||
return optimalAngle;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @return The entire polar table
|
||||
*/
|
||||
|
||||
@@ -23,9 +23,9 @@ public class ServerYacht {
|
||||
//Boat info
|
||||
private BoatMeshType boatType;
|
||||
private Double turnStep = 5.0;
|
||||
private Double maxSpeedMultiplier = 1.0;
|
||||
private Double turnStepMultiplier = 1.0;
|
||||
private Double accelerationMultiplier = 1.0;
|
||||
private Double boatTypeSpeedMultiplier = 1.0;
|
||||
private Double boatTypeTurnStepMultiplier = 1.0;
|
||||
private Double boatTypeAccelerationMultiplier = 1.0;
|
||||
private Integer sourceId;
|
||||
private String hullID; //matches HullNum in the XML spec.
|
||||
private String shortName;
|
||||
@@ -55,6 +55,8 @@ public class ServerYacht {
|
||||
//PowerUp
|
||||
private TokenType powerUp;
|
||||
private Long powerUpStartTime;
|
||||
private Double powerUpSpeedMultiplier;
|
||||
private Integer powerUpHandlingMultiplier;
|
||||
|
||||
//turning mode
|
||||
private Boolean continuouslyTurning;
|
||||
@@ -78,11 +80,11 @@ public class ServerYacht {
|
||||
this.legNumber = 0;
|
||||
this.boatColor = Colors.getColor(sourceId - 1);
|
||||
this.powerUp = null;
|
||||
|
||||
this.powerUpSpeedMultiplier = 1d;
|
||||
this.powerUpHandlingMultiplier = 1;
|
||||
this.hasEnteredRoundingZone = false;
|
||||
this.hasPassedLine = false;
|
||||
this.hasPassedThroughGate = false;
|
||||
|
||||
this.continuouslyTurning = false;
|
||||
}
|
||||
|
||||
@@ -110,13 +112,33 @@ public class ServerYacht {
|
||||
location = geoPoint;
|
||||
}
|
||||
|
||||
/**
|
||||
* Powers up a yacht with a given yacht, only after powering it down first to avoid double power
|
||||
* ups
|
||||
*
|
||||
* @param powerUp The given power up
|
||||
*/
|
||||
public void powerUp(TokenType powerUp) {
|
||||
powerDown();
|
||||
switch (powerUp) {
|
||||
case BOOST:
|
||||
powerUpSpeedMultiplier = GameState.VELOCITY_BOOST_MULTIPLIER;
|
||||
break;
|
||||
case HANDLING:
|
||||
powerUpHandlingMultiplier = GameState.HANDLING_BOOST_MULTIPLIER;
|
||||
break;
|
||||
}
|
||||
this.powerUp = powerUp;
|
||||
powerUpStartTime = System.currentTimeMillis();
|
||||
}
|
||||
|
||||
/**
|
||||
* Powers down a yacht, returning its power multipliers back to 1
|
||||
*/
|
||||
public void powerDown() {
|
||||
this.powerUp = null;
|
||||
this.powerUpSpeedMultiplier = 1d;
|
||||
this.powerUpHandlingMultiplier = 1;
|
||||
}
|
||||
|
||||
public Long getPowerUpStartTime() {
|
||||
@@ -133,7 +155,7 @@ public class ServerYacht {
|
||||
* @param amount the amount by which to adjust the boat heading.
|
||||
*/
|
||||
public void adjustHeading(Double amount) {
|
||||
Double newVal = heading + (amount * turnStepMultiplier);
|
||||
Double newVal = heading + amount * powerUpHandlingMultiplier * boatTypeTurnStepMultiplier;
|
||||
lastHeading = heading;
|
||||
heading = (double) Math.floorMod(newVal.longValue(), 360L);
|
||||
}
|
||||
@@ -435,18 +457,18 @@ public class ServerYacht {
|
||||
}
|
||||
|
||||
public void setBoatType(BoatMeshType boatType) {
|
||||
this.accelerationMultiplier = boatType.accelerationMultiplier;
|
||||
this.maxSpeedMultiplier = boatType.maxSpeedMultiplier;
|
||||
this.turnStepMultiplier = boatType.turnStep;
|
||||
this.boatTypeAccelerationMultiplier = boatType.accelerationMultiplier;
|
||||
this.boatTypeSpeedMultiplier = boatType.maxSpeedMultiplier;
|
||||
this.boatTypeTurnStepMultiplier = boatType.turnStep;
|
||||
this.boatType = boatType;
|
||||
}
|
||||
|
||||
public Double getMaxSpeedMultiplier() {
|
||||
return maxSpeedMultiplier;
|
||||
public Double getBoatTypeSpeedMultiplier() {
|
||||
return boatTypeSpeedMultiplier;
|
||||
}
|
||||
|
||||
public Double getAccelerationMultiplier(){
|
||||
return accelerationMultiplier;
|
||||
public Double getBoatTypeAccelerationMultiplier() {
|
||||
return boatTypeAccelerationMultiplier;
|
||||
}
|
||||
|
||||
|
||||
@@ -457,4 +479,20 @@ public class ServerYacht {
|
||||
public void setContinuouslyTurning(Boolean continuouslyTurning) {
|
||||
this.continuouslyTurning = continuouslyTurning;
|
||||
}
|
||||
|
||||
public Double getPowerUpSpeedMultiplier() {
|
||||
return powerUpSpeedMultiplier;
|
||||
}
|
||||
|
||||
public void setPowerUpSpeedMultiplier(Double powerUpSpeedMultiplier) {
|
||||
this.powerUpSpeedMultiplier = powerUpSpeedMultiplier;
|
||||
}
|
||||
|
||||
public Integer getPowerUpHandlingMultiplier() {
|
||||
return powerUpHandlingMultiplier;
|
||||
}
|
||||
|
||||
public void setPowerUpHandlingMultiplier(Integer powerUpHandlingMultiplier) {
|
||||
this.powerUpHandlingMultiplier = powerUpHandlingMultiplier;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,8 +24,9 @@ import java.util.*;
|
||||
*/
|
||||
public class MarkOrder {
|
||||
private List<CompoundMark> raceMarkOrder;
|
||||
private List<CompoundMark> orderedUniqueCompoundMarks;
|
||||
private Logger logger = LoggerFactory.getLogger(MarkOrder.class);
|
||||
private Set<Mark> allMarks;
|
||||
private List<Mark> allMarks;
|
||||
|
||||
public MarkOrder(){
|
||||
loadRaceProperties();
|
||||
@@ -44,6 +45,10 @@ public class MarkOrder {
|
||||
return Collections.unmodifiableList(raceMarkOrder);
|
||||
}
|
||||
|
||||
public List<CompoundMark> getOrderedUniqueCompoundMarks() {
|
||||
return orderedUniqueCompoundMarks;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param seqID The seqID of the current mark the boat is heading to
|
||||
* @return A Boolean indicating if this coming mark is the last one (finish line)
|
||||
@@ -75,8 +80,8 @@ public class MarkOrder {
|
||||
return raceMarkOrder.get(currentSeqID + 1);
|
||||
}
|
||||
|
||||
public Set<Mark> getAllMarks(){
|
||||
return Collections.unmodifiableSet(allMarks);
|
||||
public List<Mark> getAllMarks() {
|
||||
return Collections.unmodifiableList(allMarks);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -89,7 +94,7 @@ public class MarkOrder {
|
||||
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
|
||||
DocumentBuilder db;
|
||||
Document doc;
|
||||
allMarks = new HashSet<>();
|
||||
allMarks = new ArrayList<>();
|
||||
|
||||
try {
|
||||
db = dbf.newDocumentBuilder();
|
||||
@@ -105,6 +110,7 @@ public class MarkOrder {
|
||||
logger.debug("Loaded RaceXML for mark order");
|
||||
List<Corner> corners = data.getMarkSequence();
|
||||
Map<Integer, CompoundMark> marks = data.getCompoundMarks();
|
||||
orderedUniqueCompoundMarks = new ArrayList<>(marks.values());
|
||||
List<CompoundMark> course = new ArrayList<>();
|
||||
for (Corner corner : corners){
|
||||
CompoundMark compoundMark = marks.get(corner.getCompoundMarkID());
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
package seng302.model.token;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import seng302.model.GeoPoint;
|
||||
|
||||
/**
|
||||
@@ -9,13 +13,50 @@ import seng302.model.GeoPoint;
|
||||
public class Token extends GeoPoint {
|
||||
|
||||
private TokenType tokenType;
|
||||
private Random random = new Random();
|
||||
|
||||
//Constructor for creating a specific type client side
|
||||
public Token(TokenType tokenType, double lat, double lng) {
|
||||
super(lat, lng);
|
||||
this.tokenType = tokenType;
|
||||
}
|
||||
|
||||
//Making random type server side
|
||||
public Token(double lat, double lng) {
|
||||
super(lat, lng);
|
||||
assignRandomType();
|
||||
}
|
||||
|
||||
//Making random type server side
|
||||
public Token(GeoPoint geoPoint) {
|
||||
super(geoPoint.getLat(), geoPoint.getLng());
|
||||
assignRandomType();
|
||||
}
|
||||
|
||||
public TokenType getTokenType() {
|
||||
return tokenType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Assigns a random type to the token (including the random type token)
|
||||
*/
|
||||
public void assignRandomType() {
|
||||
tokenType = TokenType.values()[random.nextInt(TokenType.values().length)];
|
||||
}
|
||||
|
||||
/**
|
||||
* Assigns a random, concrete type to the token (cannot be the random type)
|
||||
*/
|
||||
public void realiseRandom() {
|
||||
List<TokenType> tokenTypeList = new ArrayList<>(Arrays.asList(TokenType.values()));
|
||||
tokenTypeList.remove(TokenType.RANDOM);
|
||||
tokenType = tokenTypeList.get(random.nextInt(tokenTypeList.size()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Exists for testing purposes only
|
||||
*/
|
||||
public void assignType(TokenType tokenType) {
|
||||
this.tokenType = tokenType;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,27 +5,32 @@ package seng302.model.token;
|
||||
* Created by wmu16 on 28/08/17.
|
||||
*/
|
||||
public enum TokenType {
|
||||
BOOST(0),
|
||||
HANDLING(1);
|
||||
|
||||
BOOST(0, "Boost", 10_000),
|
||||
HANDLING(1, "Handling", 10_000),
|
||||
BUMPER(2, "Bumper", 10_000),
|
||||
WIND_WALKER(3, "Wind Walker", 10_000),
|
||||
RANDOM(4, "Random", 10_000);
|
||||
|
||||
private int value;
|
||||
private String name;
|
||||
private int timeout;
|
||||
|
||||
TokenType(int value) {
|
||||
TokenType(int value, String name, int timeout) {
|
||||
this.value = value;
|
||||
this.name = name;
|
||||
this.timeout = timeout;
|
||||
}
|
||||
|
||||
public int getValue() {
|
||||
return value;
|
||||
}
|
||||
|
||||
public static TokenType getToken(int value) {
|
||||
switch (value) {
|
||||
case 0:
|
||||
return BOOST;
|
||||
case 1:
|
||||
return HANDLING;
|
||||
default:
|
||||
return BOOST;
|
||||
}
|
||||
public String getName() {
|
||||
return name;
|
||||
}
|
||||
|
||||
public int getTimeout() {
|
||||
return timeout;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,64 @@
|
||||
package seng302.utilities;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
import seng302.model.GeoPoint;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.token.Token;
|
||||
|
||||
/**
|
||||
* A class for generating and spawning tokens in random locations
|
||||
* Created by wmu16 on 27/09/17.
|
||||
*/
|
||||
public class RandomSpawn {
|
||||
|
||||
private static final Integer DEGREES_IN_CIRCLE = 360;
|
||||
|
||||
private HashMap<GeoPoint, Double> spawnRadii;
|
||||
private Object[] spawnCentres;
|
||||
private Random random;
|
||||
|
||||
/**
|
||||
* @param markOrder this must be the ORDERED list of marks. Better yet UNIQUE to avoid over
|
||||
* computation
|
||||
*/
|
||||
public RandomSpawn(List<CompoundMark> markOrder) {
|
||||
this.spawnRadii = new HashMap<>();
|
||||
random = new Random();
|
||||
|
||||
spawnRadii = generateSpawnRadii(markOrder);
|
||||
spawnCentres = spawnRadii.keySet().toArray();
|
||||
}
|
||||
|
||||
private HashMap<GeoPoint, Double> generateSpawnRadii(List<CompoundMark> markOrder) {
|
||||
HashMap<GeoPoint, Double> spawnRadii = new HashMap<>();
|
||||
for (int i = 0; i < markOrder.size() - 1; i++) {
|
||||
GeoPoint spawnCentre = GeoUtility.getDirtyMidPoint(
|
||||
markOrder.get(i).getMidPoint(),
|
||||
markOrder.get(i + 1).getMidPoint());
|
||||
|
||||
Double distance = GeoUtility.getDistance(spawnCentre, markOrder.get(i).getMidPoint());
|
||||
spawnRadii.put(spawnCentre, distance);
|
||||
}
|
||||
|
||||
return spawnRadii;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @return A random token type at a random location in a random radii of the set of possible
|
||||
* radii
|
||||
*/
|
||||
public Token getRandomToken() {
|
||||
GeoPoint randomSpawnCentre = (GeoPoint) spawnCentres[random.nextInt(spawnCentres.length)];
|
||||
Double spawnRadius = spawnRadii.get(randomSpawnCentre);
|
||||
Double randomDistance = spawnRadius * random.nextDouble();
|
||||
Double randomAngle = random.nextDouble() * DEGREES_IN_CIRCLE;
|
||||
GeoPoint randomLocation = GeoUtility
|
||||
.getGeoCoordinate(randomSpawnCentre, randomAngle, randomDistance);
|
||||
return new Token(randomLocation);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -101,6 +101,10 @@ public class Sounds {
|
||||
musicPlayer.setCycleCount(MediaPlayer.INDEFINITE);
|
||||
musicPlayer.setVolume(0.3);
|
||||
musicPlayer.play();
|
||||
musicPlayer.setMute(musicMuted);
|
||||
if (soundEffect != null) {
|
||||
soundEffect.stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -10,6 +10,8 @@ import java.util.Date;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.TimeZone;
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
import javafx.application.Platform;
|
||||
import javafx.collections.FXCollections;
|
||||
import javafx.collections.ObservableList;
|
||||
@@ -17,6 +19,7 @@ import javafx.fxml.FXMLLoader;
|
||||
import javafx.scene.input.KeyCode;
|
||||
import javafx.scene.input.KeyEvent;
|
||||
import javafx.scene.layout.Pane;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.util.Pair;
|
||||
import seng302.gameServer.GameStages;
|
||||
import seng302.gameServer.GameState;
|
||||
@@ -37,6 +40,7 @@ import seng302.model.stream.parser.RaceStatusData;
|
||||
import seng302.model.stream.parser.YachtEventData;
|
||||
import seng302.model.stream.xml.parser.RaceXMLData;
|
||||
import seng302.model.stream.xml.parser.RegattaXMLData;
|
||||
import seng302.model.token.TokenType;
|
||||
import seng302.utilities.Sounds;
|
||||
import seng302.utilities.StreamParser;
|
||||
import seng302.utilities.XMLGenerator;
|
||||
@@ -251,12 +255,7 @@ public class GameClient {
|
||||
break;
|
||||
|
||||
case YACHT_EVENT_CODE:
|
||||
YachtEventData yachtEventData = StreamParser.extractYachtEventCode(packet);
|
||||
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
|
||||
showCollisionAlert(StreamParser.extractYachtEventCode(packet));
|
||||
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN.getCode()) {
|
||||
showPickUp();
|
||||
}
|
||||
processYachtEvent(StreamParser.extractYachtEventCode(packet));
|
||||
break;
|
||||
|
||||
case CHATTER_TEXT:
|
||||
@@ -276,12 +275,13 @@ public class GameClient {
|
||||
|
||||
ClientYacht player = allBoatsMap.get(socketThread.getClientId());
|
||||
raceView.loadRace(allBoatsMap, courseData, raceState, player);
|
||||
|
||||
raceView.showView();
|
||||
raceView.getSendPressedProperty().addListener((obs, old, isPressed) -> {
|
||||
if (isPressed) {
|
||||
formatAndSendChatMessage(raceView.readChatInput());
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -415,21 +415,66 @@ public class GameClient {
|
||||
return courseData;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Appropriately displays the event client side given the YachtEventCode (collision / token..)
|
||||
*
|
||||
* @param yachtEventData The YachtEvent data packet
|
||||
*/
|
||||
private void processYachtEvent(YachtEventData yachtEventData) {
|
||||
ClientYacht thisYacht = allBoatsMap.get(yachtEventData.getSubjectId().intValue());
|
||||
|
||||
if (yachtEventData.getEventId() == YachtEventType.COLLISION.getCode()) {
|
||||
showCollisionAlert(thisYacht);
|
||||
} else if (yachtEventData.getEventId() == YachtEventType.POWER_DOWN.getCode()) {
|
||||
thisYacht.powerDown();
|
||||
Sounds.playTokenPickupSound(); // TODO: 23/09/17 This should be power down sound
|
||||
} else if (yachtEventData.getEventId() == YachtEventType.BUMPER_CRASH.getCode()) {
|
||||
showDisableAlert(thisYacht);
|
||||
} else { //Else all token pickup types
|
||||
TokenType tokenType = null;
|
||||
if (yachtEventData.getEventId() == YachtEventType.TOKEN_VELOCITY.getCode()) {
|
||||
tokenType = TokenType.BOOST;
|
||||
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_BUMPER.getCode()) {
|
||||
tokenType = TokenType.BUMPER;
|
||||
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_HANDLING.getCode()) {
|
||||
tokenType = TokenType.HANDLING;
|
||||
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_RANDOM.getCode()) {
|
||||
tokenType = TokenType.RANDOM;
|
||||
} else if (yachtEventData.getEventId() == YachtEventType.TOKEN_WIND_WALKER.getCode()) {
|
||||
tokenType = TokenType.WIND_WALKER;
|
||||
}
|
||||
|
||||
Sounds.playTokenPickupSound();
|
||||
thisYacht.setPowerUp(tokenType);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Turns a disabled boat black until the bumper affect wears off
|
||||
*
|
||||
* @param yacht The yacht to show as disabled
|
||||
*/
|
||||
private void showDisableAlert(ClientYacht yacht) {
|
||||
Color originalColor = yacht.getColour();
|
||||
yacht.setColour(Color.BLACK);
|
||||
|
||||
Timer disableTimer = new Timer("Disable Timer");
|
||||
disableTimer.schedule(new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
yacht.setColour(originalColor);
|
||||
}
|
||||
}, GameState.BUMPER_DISABLE_TIME);
|
||||
}
|
||||
|
||||
/**
|
||||
* Tells race view to show a collision animation.
|
||||
*/
|
||||
private void showCollisionAlert(YachtEventData yachtEventData) {
|
||||
private void showCollisionAlert(ClientYacht yacht) {
|
||||
Sounds.playCrashSound();
|
||||
raceState.storeCollision(
|
||||
allBoatsMap.get(
|
||||
yachtEventData.getSubjectId().intValue()
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
// TODO: 11/09/17 wmu16 - Add in functionality to viually indicate a pickup to a user
|
||||
private void showPickUp() {
|
||||
Sounds.playTokenPickupSound();
|
||||
raceState.storeCollision(yacht);
|
||||
}
|
||||
|
||||
private void formatAndSendChatMessage(String rawChat) {
|
||||
|
||||
@@ -32,6 +32,7 @@ import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Corner;
|
||||
import seng302.model.mark.Mark;
|
||||
import seng302.model.token.Token;
|
||||
import seng302.model.token.TokenType;
|
||||
import seng302.utilities.GeoUtility;
|
||||
import seng302.utilities.Sounds;
|
||||
import seng302.visualiser.cameras.ChaseCamera;
|
||||
@@ -126,8 +127,6 @@ public class GameView3D {
|
||||
scene.addEventHandler(KeyEvent.KEY_PRESSED, this::cameraMovement);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence) {
|
||||
@@ -421,6 +420,7 @@ public class GameView3D {
|
||||
public void cameraMovement(KeyEvent event) {
|
||||
GameKeyBind keyBinds = GameKeyBind.getInstance();
|
||||
KeyAction keyPressed = keyBinds.getKeyAction(event.getCode());
|
||||
if (keyPressed != null) {
|
||||
switch (keyPressed) {
|
||||
case ZOOM_IN:
|
||||
((RaceCamera) view.getCamera()).zoomIn();
|
||||
@@ -445,6 +445,7 @@ public class GameView3D {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void toggleCamera() {
|
||||
Camera currCamera = view.getCamera();
|
||||
@@ -486,11 +487,8 @@ public class GameView3D {
|
||||
wakesGroup.getChildren().add(newBoat.getWake());
|
||||
wakes.add(newBoat.getWake());
|
||||
boatObjectGroup.getChildren().add(newBoat);
|
||||
clientYacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
|
||||
BoatObject bo = boatObjects.get(boat);
|
||||
Point2D p2d = findScaledXY(lat, lon);
|
||||
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
|
||||
});
|
||||
clientYacht.addLocationListener(this::updateBoatLocation);
|
||||
clientYacht.addColorChangeListener(this::updateBoatColor);
|
||||
|
||||
if (clientYacht.getSourceId().equals(
|
||||
ViewManager.getInstance().getGameClient().getServerThread().getClientId())) {
|
||||
@@ -535,6 +533,23 @@ public class GameView3D {
|
||||
return view;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the boatObjects color with that of the clientYachts object. Used in notification from
|
||||
* a listener on this attribute in clientYacht to re paint the boat mesh
|
||||
*
|
||||
* @param clientYacht The yacht to update the colour for
|
||||
*/
|
||||
private void updateBoatColor(ClientYacht clientYacht) {
|
||||
boatObjects.get(clientYacht).setFill(clientYacht.getColour());
|
||||
}
|
||||
|
||||
private void updateBoatLocation(ClientYacht boat, Double lat, Double lon, Double heading,
|
||||
Boolean sailIn, Double velocity) {
|
||||
BoatObject bo = boatObjects.get(boat);
|
||||
Point2D p2d = findScaledXY(lat, lon);
|
||||
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
|
||||
* border already exists. Assumes the border is larger than the course.
|
||||
@@ -610,7 +625,27 @@ public class GameView3D {
|
||||
mapTokens = new ArrayList<>();
|
||||
for (Token token : newTokens) {
|
||||
Point2D location = findScaledXY(token.getLat(), token.getLng());
|
||||
Node tokenObject = ModelFactory.importModel(ModelType.VELOCITY_PICKUP).getAssets();
|
||||
|
||||
ModelType modelType = null;
|
||||
switch (token.getTokenType()) {
|
||||
case BOOST:
|
||||
modelType = ModelType.VELOCITY_PICKUP;
|
||||
break;
|
||||
case HANDLING:
|
||||
modelType = ModelType.HANDLING_PICKUP;
|
||||
break;
|
||||
case BUMPER:
|
||||
modelType = ModelType.BUMPER_PICKUP;
|
||||
break;
|
||||
case RANDOM:
|
||||
modelType = ModelType.RANDOM_PICKUP;
|
||||
break;
|
||||
case WIND_WALKER:
|
||||
modelType = ModelType.WIND_WALKER_PICKUP;
|
||||
break;
|
||||
}
|
||||
|
||||
Node tokenObject = ModelFactory.importModel(modelType).getAssets();
|
||||
tokenObject.setLayoutX(location.getX());
|
||||
tokenObject.setLayoutY(location.getY());
|
||||
mapTokens.add(tokenObject);
|
||||
|
||||
@@ -20,6 +20,8 @@ import javafx.collections.ObservableList;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.FXMLLoader;
|
||||
import javafx.geometry.Point2D;
|
||||
import javafx.scene.Group;
|
||||
import javafx.scene.Node;
|
||||
import javafx.scene.Scene;
|
||||
import javafx.scene.SubScene;
|
||||
import javafx.scene.chart.LineChart;
|
||||
@@ -27,12 +29,8 @@ import javafx.scene.chart.NumberAxis;
|
||||
import javafx.scene.chart.XYChart;
|
||||
import javafx.scene.chart.XYChart.Data;
|
||||
import javafx.scene.chart.XYChart.Series;
|
||||
import javafx.scene.control.Button;
|
||||
import javafx.scene.control.CheckBox;
|
||||
import javafx.scene.control.ComboBox;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.control.Slider;
|
||||
import javafx.scene.control.TextField;
|
||||
import javafx.scene.control.*;
|
||||
import javafx.scene.image.Image;
|
||||
import javafx.scene.image.ImageView;
|
||||
import javafx.scene.layout.AnchorPane;
|
||||
import javafx.scene.layout.GridPane;
|
||||
@@ -46,11 +44,15 @@ import javafx.scene.shape.Polyline;
|
||||
import javafx.scene.text.Text;
|
||||
import javafx.stage.Stage;
|
||||
import javafx.stage.StageStyle;
|
||||
import javax.swing.ImageIcon;
|
||||
import seng302.model.ClientYacht;
|
||||
import seng302.model.ClientYacht.PowerUpListener;
|
||||
import seng302.model.RaceState;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Mark;
|
||||
import seng302.model.stream.xml.parser.RaceXMLData;
|
||||
import seng302.model.token.Token;
|
||||
import seng302.model.token.TokenType;
|
||||
import seng302.utilities.Sounds;
|
||||
import seng302.visualiser.GameView3D;
|
||||
import seng302.visualiser.controllers.annotations.ImportantAnnotationController;
|
||||
@@ -60,6 +62,8 @@ import seng302.visualiser.controllers.dialogs.FinishDialogController;
|
||||
import seng302.visualiser.fxObjects.ChatHistory;
|
||||
import seng302.visualiser.fxObjects.assets_2D.WindArrow;
|
||||
import seng302.visualiser.fxObjects.assets_3D.BoatObject;
|
||||
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
|
||||
import seng302.visualiser.fxObjects.assets_3D.ModelType;
|
||||
|
||||
/**
|
||||
* Controller class that manages the display of a race
|
||||
@@ -67,7 +71,13 @@ import seng302.visualiser.fxObjects.assets_3D.BoatObject;
|
||||
public class RaceViewController extends Thread implements ImportantAnnotationDelegate {
|
||||
|
||||
private final int CHAT_LIMIT = 128;
|
||||
private static final Double ICON_BLINK_TIMEOUT_RATIO = 0.6;
|
||||
private static final Integer ICON_BLINK_PERIOD = 500;
|
||||
|
||||
@FXML
|
||||
private AnchorPane loadingScreenPane;
|
||||
@FXML
|
||||
private ImageView loadingScreen;
|
||||
@FXML
|
||||
private Pane basePane;
|
||||
@FXML
|
||||
@@ -110,6 +120,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
private Label windSpeedLabel;
|
||||
@FXML
|
||||
private Label positionLabel, boatSpeedLabel, boatHeadingLabel;
|
||||
@FXML
|
||||
private ImageView velocityIcon, handlingIcon, windWalkerIcon, bumperIcon, badRandomIcon;
|
||||
|
||||
//Race Data
|
||||
private Map<Integer, ClientYacht> participants;
|
||||
@@ -130,7 +142,29 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
private JFXDialog finishScreenDialog;
|
||||
private FinishDialogController finishDialogController;
|
||||
|
||||
//Icon stuff
|
||||
private Timer blinkingTimer = new Timer();
|
||||
private ImageView iconToDisplay;
|
||||
|
||||
public void initialize() {
|
||||
contentStackPane.setVisible(false);
|
||||
Image loadingImage = new Image("PP.png");
|
||||
loadingScreen.setImage(loadingImage);
|
||||
//Centers the Image within the image view
|
||||
double w = 0;
|
||||
double h = 0;
|
||||
double ratioX = loadingScreen.getFitWidth() / loadingImage.getWidth();
|
||||
double ratioY = loadingScreen.getFitHeight() / loadingImage.getHeight();
|
||||
double reduceRatio = 0;
|
||||
if(ratioX >= ratioY) {
|
||||
reduceRatio = ratioY;
|
||||
} else {
|
||||
reduceRatio = ratioX;
|
||||
}
|
||||
w = loadingImage.getWidth() * reduceRatio;
|
||||
h = loadingImage.getHeight() * reduceRatio;
|
||||
loadingScreen.setX((loadingScreen.getFitWidth() - w) / 2);
|
||||
loadingScreen.setY((loadingScreen.getFitHeight() - h) / 2);
|
||||
Sounds.stopMusic();
|
||||
Sounds.playRaceMusic();
|
||||
|
||||
@@ -202,6 +236,18 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
createFinishDialog(finishedBoats);
|
||||
}
|
||||
|
||||
public void showView(){
|
||||
loadingScreenPane.setVisible(false);
|
||||
contentStackPane.setVisible(true);
|
||||
|
||||
Platform.runLater(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
contentStackPane.requestFocus();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Create finishScreenDialog and set up finishDialogController.
|
||||
*/
|
||||
@@ -222,6 +268,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public void loadRace (
|
||||
Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState,
|
||||
ClientYacht player) {
|
||||
@@ -241,6 +288,9 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
}
|
||||
});
|
||||
|
||||
player.addPowerUpListener(this::displayPowerUpIcon);
|
||||
player.addPowerDownListener(this::removeIcon);
|
||||
|
||||
updateOrder(raceState.getPlayerPositions());
|
||||
gameView = new GameView3D();
|
||||
// gameView.setFrameRateFXText(fpsDisplay);
|
||||
@@ -279,6 +329,68 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the relevant icon, starts blinking it when it is close to turning off and then
|
||||
* switches it off after the tokens time out
|
||||
*
|
||||
* @param yacht The yacht only for which we are displaying the icon
|
||||
* @param tokenType The type of token, indicating what icon needs to be displayed
|
||||
*/
|
||||
private void displayPowerUpIcon(ClientYacht yacht, TokenType tokenType) {
|
||||
if (yacht == player) {
|
||||
if (iconToDisplay != null) {
|
||||
iconToDisplay.setVisible(false);
|
||||
}
|
||||
|
||||
switch (tokenType) {
|
||||
case BOOST:
|
||||
iconToDisplay = velocityIcon;
|
||||
break;
|
||||
case HANDLING:
|
||||
iconToDisplay = handlingIcon;
|
||||
break;
|
||||
case WIND_WALKER:
|
||||
iconToDisplay = windWalkerIcon;
|
||||
break;
|
||||
case BUMPER:
|
||||
iconToDisplay = bumperIcon;
|
||||
break;
|
||||
case RANDOM:
|
||||
iconToDisplay = badRandomIcon;
|
||||
break;
|
||||
default:
|
||||
iconToDisplay = velocityIcon;
|
||||
}
|
||||
|
||||
//Turn icon on
|
||||
iconToDisplay.setVisible(true);
|
||||
|
||||
//Start blinking icon towards end
|
||||
if (blinkingTimer != null) {
|
||||
blinkingTimer.cancel();
|
||||
}
|
||||
blinkingTimer = new Timer("Blinking Timer");
|
||||
blinkingTimer.schedule(new TimerTask() {
|
||||
Boolean isVisible = true;
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
isVisible = !isVisible;
|
||||
iconToDisplay.setVisible(isVisible);
|
||||
}
|
||||
}, (int) (tokenType.getTimeout() * ICON_BLINK_TIMEOUT_RATIO), ICON_BLINK_PERIOD);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeIcon(ClientYacht yacht) {
|
||||
if (yacht == player) {
|
||||
blinkingTimer.cancel();
|
||||
iconToDisplay.setVisible(false);
|
||||
iconToDisplay = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* The important annotations have been changed, update this view
|
||||
*
|
||||
|
||||
@@ -7,6 +7,7 @@ import com.jfoenix.controls.JFXTextField;
|
||||
import com.jfoenix.validation.RequiredFieldValidator;
|
||||
import java.io.IOException;
|
||||
import java.net.URL;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.ResourceBundle;
|
||||
@@ -27,6 +28,7 @@ import seng302.utilities.Sounds;
|
||||
import seng302.visualiser.ServerListener;
|
||||
import seng302.visualiser.ServerListenerDelegate;
|
||||
import seng302.visualiser.controllers.cells.ServerCell;
|
||||
import seng302.visualiser.controllers.dialogs.ServerCreationController;
|
||||
import seng302.visualiser.validators.HostNameFieldValidator;
|
||||
import seng302.visualiser.validators.NumberRangeValidator;
|
||||
import seng302.visualiser.validators.ValidationTools;
|
||||
@@ -55,6 +57,14 @@ public class ServerListController implements Initializable, ServerListenerDelega
|
||||
|
||||
private Label noServersFound;
|
||||
private Logger logger = LoggerFactory.getLogger(ServerListController.class);
|
||||
private JFXDialog serverCreationDialog;
|
||||
private List<ServerCreationDialogListener> serverCreationDialogListeners = new ArrayList<>();
|
||||
|
||||
@FunctionalInterface
|
||||
public interface ServerCreationDialogListener {
|
||||
|
||||
void notifyClosure();
|
||||
}
|
||||
|
||||
// TODO: 12/09/17 ajm412: break this method down, its way too long.
|
||||
@Override
|
||||
@@ -115,6 +125,8 @@ public class ServerListController implements Initializable, ServerListenerDelega
|
||||
serverListHostButton.setOnAction(action -> {
|
||||
showServerCreationDialog();
|
||||
});
|
||||
|
||||
addServerCreationDialogListener(this::closeServerCreationDialog);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -125,9 +137,11 @@ public class ServerListController implements Initializable, ServerListenerDelega
|
||||
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
|
||||
"/views/dialogs/ServerCreationDialog.fxml"));
|
||||
try {
|
||||
JFXDialog dialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
|
||||
serverCreationDialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
|
||||
DialogTransition.CENTER);
|
||||
dialog.show();
|
||||
ServerCreationController serverCreationController = dialogContent.getController();
|
||||
serverCreationController.setListener(serverCreationDialogListeners);
|
||||
serverCreationDialog.show();
|
||||
Sounds.playButtonClick();
|
||||
} catch (IOException e) {
|
||||
logger.warn("Could not create Server Creation Dialog.");
|
||||
@@ -135,6 +149,10 @@ public class ServerListController implements Initializable, ServerListenerDelega
|
||||
});
|
||||
}
|
||||
|
||||
private void closeServerCreationDialog() {
|
||||
serverCreationDialog.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Validates the connection and attempts to connect to a given hostname and port number.
|
||||
*/
|
||||
@@ -203,4 +221,14 @@ public class ServerListController implements Initializable, ServerListenerDelega
|
||||
public void serverDetected(ServerDescription serverDescription, List<ServerDescription> servers) {
|
||||
Platform.runLater(() -> refreshServers(servers));
|
||||
}
|
||||
|
||||
private void addServerCreationDialogListener(
|
||||
ServerCreationDialogListener serverCreationDialogListener) {
|
||||
serverCreationDialogListeners.add(serverCreationDialogListener);
|
||||
}
|
||||
|
||||
private void removeServerCreationDialogListener(
|
||||
ServerCreationDialogListener serverCreationDialogListener) {
|
||||
serverCreationDialogListeners.remove(serverCreationDialogListener);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,58 @@
|
||||
package seng302.visualiser.controllers;
|
||||
|
||||
import com.jfoenix.controls.JFXDecorator;
|
||||
import com.jfoenix.controls.JFXSnackbar;
|
||||
import javafx.application.Platform;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.FXMLLoader;
|
||||
import javafx.fxml.Initializable;
|
||||
import javafx.scene.Parent;
|
||||
import javafx.scene.Scene;
|
||||
import javafx.scene.SceneAntialiasing;
|
||||
import javafx.scene.image.Image;
|
||||
import javafx.scene.layout.StackPane;
|
||||
import javafx.stage.Stage;
|
||||
import seng302.gameServer.ServerAdvertiser;
|
||||
import seng302.utilities.Sounds;
|
||||
import seng302.visualiser.GameClient;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.net.URL;
|
||||
import java.util.ResourceBundle;
|
||||
|
||||
/**
|
||||
* Created by Kusal on 26-Sep-17.
|
||||
*/
|
||||
public class SplashScreenController implements Initializable{
|
||||
|
||||
@FXML
|
||||
private StackPane rootPane;
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
new SplashScreen().start();
|
||||
}
|
||||
|
||||
|
||||
class SplashScreen extends Thread {
|
||||
public void run(){
|
||||
try {
|
||||
Thread.sleep(2000);
|
||||
Platform.runLater(new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
try {
|
||||
Stage stage = new Stage();
|
||||
ViewManager.getInstance().initialStartView(stage);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
rootPane.getScene().getWindow().hide();
|
||||
}
|
||||
});
|
||||
} catch (InterruptedException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -21,6 +21,7 @@ import javafx.scene.layout.HBox;
|
||||
import javafx.scene.layout.StackPane;
|
||||
import javafx.scene.paint.Color;
|
||||
import javafx.stage.Stage;
|
||||
import javafx.stage.StageStyle;
|
||||
import org.slf4j.Logger;
|
||||
import org.slf4j.LoggerFactory;
|
||||
import seng302.gameServer.ServerAdvertiser;
|
||||
@@ -56,10 +57,18 @@ public class ViewManager {
|
||||
if (instance == null) {
|
||||
instance = new ViewManager();
|
||||
}
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
public void initialiseSplashScreen(Stage stage) throws IOException {
|
||||
this.stage = stage;
|
||||
Parent root = FXMLLoader.load(getClass().getResource("/views/SplashScreen.fxml"));
|
||||
Scene scene = new Scene(root);
|
||||
stage.setScene(scene);
|
||||
stage.initStyle(StageStyle.UNDECORATED);
|
||||
stage.show();
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize the start view in the given stage.
|
||||
*/
|
||||
@@ -67,7 +76,6 @@ public class ViewManager {
|
||||
this.stage = stage;
|
||||
Parent root = FXMLLoader.load(getClass().getResource("/views/StartScreenView.fxml"));
|
||||
stage.setTitle("Party Parrots At Sea");
|
||||
|
||||
JFXDecorator decorator = new JFXDecorator(stage, root, false, true, true);
|
||||
decorator.setCustomMaximize(true);
|
||||
decorator.applyCss();
|
||||
@@ -102,8 +110,6 @@ public class ViewManager {
|
||||
gameClient.stopGame();
|
||||
System.exit(0);
|
||||
});
|
||||
|
||||
jfxSnackbar = new JFXSnackbar(decorator);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -188,6 +194,7 @@ public class ViewManager {
|
||||
}
|
||||
});
|
||||
|
||||
jfxSnackbar = new JFXSnackbar(decorator);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -221,6 +228,7 @@ public class ViewManager {
|
||||
.getController();
|
||||
keyBindingDialogController.setGameClient(this.gameClient);
|
||||
keyBindingDialog.show();
|
||||
decorator.requestFocus();
|
||||
Sounds.playButtonClick();
|
||||
}
|
||||
}
|
||||
|
||||
+3
-5
@@ -71,8 +71,7 @@ public class KeyBindingDialogController implements Initializable {
|
||||
buttons = new ArrayList<>();
|
||||
Collections.addAll(buttons,
|
||||
zoomInbtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn,
|
||||
viewButton,
|
||||
rightButton, leftButton, forwardButton, backwardButton);
|
||||
viewButton, rightButton, leftButton, forwardButton, backwardButton);
|
||||
bindButtonWithAction();
|
||||
loadKeyBind();
|
||||
|
||||
@@ -88,12 +87,10 @@ public class KeyBindingDialogController implements Initializable {
|
||||
resetBtn.setOnMouseClicked(event -> {
|
||||
gameKeyBind.setToDefault();
|
||||
loadKeyBind();
|
||||
showSnackBar("All keys reset!", false);
|
||||
});
|
||||
|
||||
closeLabel.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
|
||||
|
||||
keyBindingDialogHeader.setFocusTraversable(true);
|
||||
keyBindingDialogHeader.requestFocus();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -161,6 +158,7 @@ public class KeyBindingDialogController implements Initializable {
|
||||
+ "-fx-background-color: -fx-pp-front-color; "
|
||||
+ "-fx-text-fill: -fx-pp-theme-color; "
|
||||
+ "-fx-font-size: 13;");
|
||||
keyBindingDialogHeader.requestFocus();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -5,14 +5,15 @@ import com.jfoenix.controls.JFXSlider;
|
||||
import com.jfoenix.controls.JFXTextField;
|
||||
import com.jfoenix.validation.RequiredFieldValidator;
|
||||
import java.net.URL;
|
||||
import java.util.List;
|
||||
import java.util.ResourceBundle;
|
||||
import javafx.application.Platform;
|
||||
import javafx.fxml.FXML;
|
||||
import javafx.fxml.Initializable;
|
||||
import javafx.scene.control.Label;
|
||||
import javafx.scene.input.MouseEvent;
|
||||
import seng302.gameServer.ServerDescription;
|
||||
import seng302.utilities.Sounds;
|
||||
import seng302.visualiser.controllers.ServerListController.ServerCreationDialogListener;
|
||||
import seng302.visualiser.controllers.ViewManager;
|
||||
import seng302.visualiser.validators.FieldLengthValidator;
|
||||
import seng302.visualiser.validators.ValidationTools;
|
||||
@@ -28,8 +29,12 @@ public class ServerCreationController implements Initializable {
|
||||
private Label maxPlayersLabel;
|
||||
@FXML
|
||||
private JFXButton submitBtn;
|
||||
@FXML
|
||||
private Label closeLabel;
|
||||
//---------FXML END---------//
|
||||
|
||||
private List<ServerCreationDialogListener> serverCreationDialogListeners;
|
||||
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
updateMaxPlayerLabel();
|
||||
maxPlayersSlider.valueProperty().addListener((observable, oldValue, newValue) -> {
|
||||
@@ -49,6 +54,7 @@ public class ServerCreationController implements Initializable {
|
||||
validateServerSettings();
|
||||
});
|
||||
|
||||
closeLabel.setOnMouseClicked(event -> notifyListeners());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -87,4 +93,14 @@ public class ServerCreationController implements Initializable {
|
||||
Sounds.playHoverSound();
|
||||
}
|
||||
|
||||
public void setListener(List<ServerCreationDialogListener> serverCreationDialogListeners) {
|
||||
this.serverCreationDialogListeners = serverCreationDialogListeners;
|
||||
}
|
||||
|
||||
public void notifyListeners() {
|
||||
for (ServerCreationDialogListener serverCreationDialogListener : serverCreationDialogListeners) {
|
||||
serverCreationDialogListener.notifyClosure();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -11,7 +11,8 @@ public enum BoatMeshType {
|
||||
CATAMARAN("catamaran_hull.stl", "catamaran_mast.stl", 0.997, "catamaran_sail.stl",
|
||||
0.997, null, false, 1.0, 1.4, 2.0),
|
||||
PIRATE_SHIP("pirateship_hull.stl", "pirateship_mast.stl", -0.5415, "pirateship_mainsail.stl",
|
||||
-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.6, 1.2);
|
||||
-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.6, 1.2),
|
||||
DUCKY("ducky_hull.stl", "ducky_mast.stl", -2.18539, "ducky_sail.stl", -2.18539, "ducky_eyes.stl", false, 1.2, 1.1, 1.4);
|
||||
|
||||
final String hullFile, mastFile, sailFile, jibFile;
|
||||
final double mastOffset, sailOffset;
|
||||
@@ -19,7 +20,7 @@ public enum BoatMeshType {
|
||||
public final double accelerationMultiplier;
|
||||
public final double turnStep;
|
||||
final boolean fixedSail;
|
||||
final static BoatMeshType[] boatTypes = new BoatMeshType[]{DINGHY, CATAMARAN, PIRATE_SHIP};
|
||||
final static BoatMeshType[] boatTypes = new BoatMeshType[]{DINGHY, CATAMARAN, PIRATE_SHIP, DUCKY};
|
||||
|
||||
BoatMeshType(String hullFile, String mastFile, double mastOffset, String sailFile,
|
||||
double sailOffset, String jibFile, boolean fixedSail, double maxSpeedMultiplier, double accelerationMultiplier, double turnStep) {
|
||||
|
||||
@@ -157,7 +157,11 @@ public class ModelFactory {
|
||||
case NEXT_MARK_INDICATOR:
|
||||
return makeNextMarkIndicator(assets);
|
||||
case VELOCITY_PICKUP:
|
||||
return makeCoinPickup(assets);
|
||||
case BUMPER_PICKUP:
|
||||
case RANDOM_PICKUP:
|
||||
case HANDLING_PICKUP:
|
||||
case WIND_WALKER_PICKUP:
|
||||
return makeTokenPickup(assets);
|
||||
case FINISH_MARKER:
|
||||
case PLAIN_MARKER:
|
||||
case START_MARKER:
|
||||
@@ -191,24 +195,22 @@ public class ModelFactory {
|
||||
return new Model(new Group(assets), null);
|
||||
}
|
||||
|
||||
private static Model makeCoinPickup(Group assets) {
|
||||
assets.setRotationAxis(new Point3D(1,0,0));
|
||||
assets.setRotate(90);
|
||||
assets.setTranslateX(0.2);
|
||||
assets.setTranslateY(1);
|
||||
private static Model makeTokenPickup(Group assets) {
|
||||
Rotate animationRotate = new Rotate(0, new Point3D(0, 0, 1));
|
||||
assets.getTransforms().addAll(
|
||||
new Translate(0,-1,0),
|
||||
new Rotate(0 ,new Point3D(1,1,1))
|
||||
animationRotate,
|
||||
new Translate(0, 0, -1)
|
||||
);
|
||||
|
||||
return new Model(new Group(assets), new AnimationTimer() {
|
||||
|
||||
private double rotation = 0;
|
||||
private Group group = assets;
|
||||
private Rotate rotate = animationRotate;
|
||||
|
||||
@Override
|
||||
public void handle(long now) {
|
||||
rotation += 1;
|
||||
((Rotate) group.getTransforms().get(1)).setAngle(rotation);
|
||||
rotate.setAngle(rotation);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -7,6 +7,10 @@ package seng302.visualiser.fxObjects.assets_3D;
|
||||
public enum ModelType {
|
||||
|
||||
VELOCITY_PICKUP("velocity_pickup.dae"),
|
||||
HANDLING_PICKUP("turning_pickup.dae"),
|
||||
WIND_WALKER_PICKUP("wind_walker_pickup.dae"),
|
||||
BUMPER_PICKUP("bumper_pickup.dae"),
|
||||
RANDOM_PICKUP("random_pickup.dae"),
|
||||
FINISH_MARKER ("finish_marker.dae"),
|
||||
START_MARKER ("start_marker.dae"),
|
||||
PLAIN_MARKER ("plain_marker.dae"),
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
#background {
|
||||
-fx-background-color: #E7F1F8;
|
||||
}
|
||||
|
||||
#headText {
|
||||
-fx-background-color: transparent;
|
||||
-fx-font-size: 52px;
|
||||
-fx-text-fill: -fx-pp-light-text-color;
|
||||
-fx-effect: -fx-pp-dropshadow-headers;
|
||||
}
|
||||
@@ -45,3 +45,13 @@
|
||||
.maxPlayers {
|
||||
-fx-font-size: 13px;
|
||||
}
|
||||
|
||||
#closeLabel {
|
||||
-fx-font-size: 30;
|
||||
-fx-text-fill: -fx-pp-dark-text-color;
|
||||
}
|
||||
|
||||
#closeLabel:hover {
|
||||
-fx-text-fill: red;
|
||||
-fx-font-size: 33px;
|
||||
}
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 7.8 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 9.1 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 9.4 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 9.9 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 8.8 KiB |
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,147 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
|
||||
<asset>
|
||||
<contributor>
|
||||
<author>Blender User</author>
|
||||
<authoring_tool>Blender 2.78.0 commit date:2016-09-26, commit time:12:42, hash:4bb1e22</authoring_tool>
|
||||
</contributor>
|
||||
<created>2017-09-19T15:47:50</created>
|
||||
<modified>2017-09-19T15:47:50</modified>
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_images/>
|
||||
<library_effects>
|
||||
<effect id="Material_001_001-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0 0 0 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.25 0.25 0.25 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
<effect id="Material_002_001-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0.64 6.87021e-4 0 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.25 0.25 0.25 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
</library_effects>
|
||||
<library_materials>
|
||||
<material id="Material_001_001-material" name="Material_001_001">
|
||||
<instance_effect url="#Material_001_001-effect"/>
|
||||
</material>
|
||||
<material id="Material_002_001-material" name="Material_002_001">
|
||||
<instance_effect url="#Material_002_001-effect"/>
|
||||
</material>
|
||||
</library_materials>
|
||||
<library_geometries>
|
||||
<geometry id="Icosphere_001-mesh" name="Icosphere.001">
|
||||
<mesh>
|
||||
<source id="Icosphere_001-mesh-positions">
|
||||
<float_array id="Icosphere_001-mesh-positions-array" count="126">0 0 -1 0.7236073 -0.5257253 -0.4472195 -0.276388 -0.8506492 -0.4472199 -0.8944262 0 -0.4472156 -0.276388 0.8506492 -0.4472199 0.7236073 0.5257253 -0.4472195 0.276388 -0.8506492 0.4472199 -0.7236073 -0.5257253 0.4472195 -0.7236073 0.5257253 0.4472195 0.276388 0.8506492 0.4472199 0.8944262 0 0.4472156 0 0 1 -0.1624554 -0.4999952 -0.8506544 0.4253227 -0.3090114 -0.8506542 0.2628688 -0.8090116 -0.5257377 0.8506479 0 -0.5257359 0.4253227 0.3090114 -0.8506542 -0.5257298 0 -0.8506517 -0.6881894 -0.4999969 -0.5257362 -0.1624554 0.4999952 -0.8506544 -0.6881894 0.4999969 -0.5257362 0.2628688 0.8090116 -0.5257377 0.9510579 -0.3090126 0 0.9510579 0.3090126 0 0 -1 0 0.5877856 -0.8090167 0 -0.9510579 -0.3090126 0 -0.5877856 -0.8090167 0 -0.5877856 0.8090167 0 -0.9510579 0.3090126 0 0.5877856 0.8090167 0 0 1 0 0.6881894 -0.4999969 0.5257362 -0.2628688 -0.8090116 0.5257377 -0.8506479 0 0.5257359 -0.2628688 0.8090116 0.5257377 0.6881894 0.4999969 0.5257362 0.1624554 -0.4999952 0.8506544 0.5257298 0 0.8506517 -0.4253227 -0.3090114 0.8506542 -0.4253227 0.3090114 0.8506542 0.1624554 0.4999952 0.8506544</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-positions-array" count="42" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Icosphere_001-mesh-normals">
|
||||
<float_array id="Icosphere_001-mesh-normals-array" count="240">0.7002241 -0.2680317 -0.6616988 0.9049891 -0.2680316 -0.3303847 0.02474653 -0.9435215 -0.330386 -0.8896973 -0.3150947 -0.3303849 -0.5746018 0.7487837 -0.3303875 0.5345759 0.7778646 -0.3303867 0.4089462 -0.6284253 0.6616985 -0.4712997 -0.5831224 0.6616985 -0.7002241 0.2680317 0.6616988 0.03853034 0.7487788 0.6616991 0.7240421 0.1947362 0.6616954 0.4911195 0.356821 0.7946575 0.4089463 0.6284252 0.6616985 -0.1875942 0.5773453 0.7946577 -0.4712997 0.5831224 0.6616985 -0.6070605 0 0.7946557 -0.7002241 -0.2680318 0.6616988 -0.1875942 -0.5773453 0.7946577 0.03853034 -0.7487788 0.6616991 0.4911194 -0.356821 0.7946576 0.7240421 -0.1947363 0.6616954 0.8896973 0.3150946 0.3303849 0.7946556 0.5773479 0.1875951 0.5746018 0.7487836 0.3303875 -0.02474653 0.9435214 0.3303861 -0.3035309 0.9341714 0.1875976 -0.5345759 0.7778646 0.3303867 -0.9049891 0.2680316 0.3303846 -0.9822458 0 0.1875985 -0.9049891 -0.2680316 0.3303846 -0.5345759 -0.7778646 0.3303867 -0.3035309 -0.9341714 0.1875975 -0.02474653 -0.9435214 0.3303861 0.5746018 -0.7487836 0.3303875 0.7946556 -0.5773479 0.1875951 0.8896973 -0.3150946 0.3303849 0.3035309 0.9341714 -0.1875975 0.02474653 0.9435215 -0.330386 -0.7946556 0.5773479 -0.1875951 -0.8896973 0.3150945 -0.3303849 -0.7946556 -0.5773479 -0.1875951 -0.5746018 -0.7487836 -0.3303875 0.3035309 -0.9341714 -0.1875976 0.5345759 -0.7778645 -0.3303867 0.9822458 0 -0.1875985 0.9049891 0.2680316 -0.3303847 0.4712997 0.5831224 -0.6616986 0.1875942 0.5773453 -0.7946577 -0.0385304 0.7487788 -0.6616991 -0.4089462 0.6284252 -0.6616984 -0.4911194 0.356821 -0.7946576 -0.7240421 0.1947362 -0.6616954 -0.7240421 -0.1947362 -0.6616954 -0.4911195 -0.356821 -0.7946575 -0.4089462 -0.6284252 -0.6616984 0.7002241 0.2680318 -0.6616988 0.6070605 0 -0.7946556 -0.0385304 -0.7487788 -0.6616991 0.1875942 -0.5773453 -0.7946577 0.4712997 -0.5831224 -0.6616986 0.1023808 -0.3150898 -0.9435235 -0.2680341 -0.1947365 -0.9435229 -0.2680341 0.1947365 -0.9435229 0.1023808 0.3150898 -0.9435235 0.802609 -0.5831265 -0.1256273 -0.306569 -0.9435216 -0.1256289 -0.9920774 0 -0.1256284 -0.306569 0.9435216 -0.1256289 0.802609 0.5831265 -0.1256273 0.2680341 0.1947365 0.9435229 -0.1023808 0.3150899 0.9435235 -0.3313045 0 0.943524 -0.1023808 -0.3150898 0.9435235 0.2680341 -0.1947365 0.9435229 0.306569 0.9435216 0.1256289 -0.802609 0.5831265 0.1256274 -0.802609 -0.5831265 0.1256274 0.306569 -0.9435216 0.1256289 0.9920774 0 0.1256284 0.3313045 0 -0.943524</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-normals-array" count="80" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Icosphere_001-mesh-map-0">
|
||||
<float_array id="Icosphere_001-mesh-map-0-array" count="480">0.1891562 0.4353454 0.2201194 0.3408505 0.2923961 0.4111046 0.1891562 0.4353454 0.2923961 0.4111046 0.2610388 0.5272238 0.06585121 0.2636542 0.1202549 0.3546833 1.02655e-4 0.3599037 0.1891674 0.09197556 0.120263 0.1726311 0.07693755 0.06042814 0.3900915 0.1577098 0.2924051 0.1162222 0.3863589 0.0410583 0.3900838 0.3696232 0.3989981 0.2636671 0.4998953 0.3296785 0.6099237 0.1577003 0.7076132 0.1162198 0.6911104 0.216345 0.6099155 0.3696137 0.6010091 0.2636568 0.6911069 0.3109756 0.8108381 0.4353509 0.7076001 0.4111025 0.779882 0.3408538 0.934156 0.263669 0.8797454 0.354694 0.833759 0.263666 0.8108526 0.09198099 0.8797511 0.1726418 0.7798885 0.1864736 0.7798885 0.1864736 0.8797511 0.1726418 0.833759 0.263666 0.8797511 0.1726418 0.934156 0.263669 0.833759 0.263666 0.833759 0.263666 0.8797454 0.354694 0.779882 0.3408538 0.8797454 0.354694 0.8108381 0.4353509 0.779882 0.3408538 0.779882 0.3408538 0.7076001 0.4111025 0.6911069 0.3109756 0.7076001 0.4111025 0.6099155 0.3696137 0.6911069 0.3109756 0.6911069 0.3109756 0.6010091 0.2636568 0.6911104 0.216345 0.6010091 0.2636568 0.6099237 0.1577003 0.6911104 0.216345 0.6911104 0.216345 0.7076132 0.1162198 0.7798885 0.1864736 0.7076132 0.1162198 0.8108526 0.09198099 0.7798885 0.1864736 0.923085 0.06044203 0.8797511 0.1726418 0.8108526 0.09198099 0.923085 0.06044203 0.9998974 0.16742 0.8797511 0.1726418 0.9998974 0.16742 0.934156 0.263669 0.8797511 0.1726418 0.9998974 0.3599234 0.8797454 0.354694 0.934156 0.263669 0.9998974 0.3599234 0.923074 0.4668999 0.8797454 0.354694 0.923074 0.4668999 0.8108381 0.4353509 0.8797454 0.354694 0.7389487 0.527224 0.7076001 0.4111025 0.8108381 0.4353509 0.7389487 0.527224 0.6136447 0.4862654 0.7076001 0.4111025 0.6136447 0.4862654 0.6099155 0.3696137 0.7076001 0.4111025 0.5001069 0.3296607 0.6010091 0.2636568 0.6099155 0.3696137 0.5001069 0.3296607 0.5001106 0.1976431 0.6010091 0.2636568 0.5001106 0.1976431 0.6099237 0.1577003 0.6010091 0.2636568 0.613665 0.041049 0.7076132 0.1162198 0.6099237 0.1577003 0.613665 0.041049 0.7389741 1.02655e-4 0.7076132 0.1162198 0.7389741 1.02655e-4 0.8108526 0.09198099 0.7076132 0.1162198 0.4998953 0.3296785 0.3989981 0.2636671 0.4999017 0.1976609 0.3989981 0.2636671 0.3900915 0.1577098 0.4999017 0.1976609 0.3863589 0.0410583 0.2924051 0.1162222 0.2610529 1.02655e-4 0.2924051 0.1162222 0.1891674 0.09197556 0.2610529 1.02655e-4 0.07693755 0.06042814 0.120263 0.1726311 1.17172e-4 0.1674003 0.120263 0.1726311 0.06585121 0.2636542 1.17172e-4 0.1674003 1.02655e-4 0.3599037 0.1202549 0.3546833 0.07691794 0.466886 0.1202549 0.3546833 0.1891562 0.4353454 0.07691794 0.466886 0.2610388 0.5272238 0.2923961 0.4111046 0.3863458 0.4862747 0.2923961 0.4111046 0.3900838 0.3696232 0.3863458 0.4862747 0.3088967 0.3109791 0.3989981 0.2636671 0.3900838 0.3696232 0.3088967 0.3109791 0.3089004 0.2163485 0.3989981 0.2636671 0.3089004 0.2163485 0.3900915 0.1577098 0.3989981 0.2636671 0.3089004 0.2163485 0.2924051 0.1162222 0.3900915 0.1577098 0.3089004 0.2163485 0.2201245 0.1864705 0.2924051 0.1162222 0.2201245 0.1864705 0.1891674 0.09197556 0.2924051 0.1162222 0.2201245 0.1864705 0.120263 0.1726311 0.1891674 0.09197556 0.2201245 0.1864705 0.1662483 0.2636588 0.120263 0.1726311 0.1662483 0.2636588 0.06585121 0.2636542 0.120263 0.1726311 0.2923961 0.4111046 0.3088967 0.3109791 0.3900838 0.3696232 0.2923961 0.4111046 0.2201194 0.3408505 0.3088967 0.3109791 0.1662483 0.2636588 0.1202549 0.3546833 0.06585121 0.2636542 0.1662483 0.2636588 0.2201194 0.3408505 0.1202549 0.3546833 0.2201194 0.3408505 0.1891562 0.4353454 0.1202549 0.3546833 0.2038319 0.6020938 0.07803589 0.775239 2.88122e-4 0.5359594 0.2038319 0.6020938 2.88122e-4 0.5359594 0.2038319 0.3880734 0.2038319 0.6020938 0.2038319 0.3880734 0.4073758 0.5359594 0.2038319 0.6020938 0.4073758 0.5359594 0.329628 0.775239 0.8690316 0.364753 0.791095 0.5663278 0.6529134 0.364753 0.5301482 0.1791203 0.6523408 0.3573763 0.407952 0.3573763 0.5301446 0.5663277 0.407952 0.3880734 0.6523372 0.3880734 0.20244 0.9919336 0.20244 0.7758153 0.4040137 0.9139961 0.4079523 0.566904 0.6095281 0.6448412 0.407952 0.7830209 0.203883 2.88122e-4 0.4073758 0.1482443 0.2038091 0.2143085 0.4073758 0.1482443 0.3295453 0.3874972 0.2038091 0.2143085 0.3295453 0.3874972 0.07795333 0.3874103 0.2038091 0.2143085 0.07795333 0.3874103 2.88122e-4 0.1481037 0.2038091 0.2143085 2.88122e-4 0.1481037 0.203883 2.88122e-4 0.2038091 0.2143085 0.6523409 0.178544 0.407952 0.1785441 0.5301446 2.88122e-4 0.7910969 0.2018641 0.6529171 2.88122e-4 0.8690339 2.88122e-4 0.8116793 0.6448401 0.6101047 0.7830221 0.6101044 0.566904 2.88169e-4 0.7758153 0.2018638 0.9139932 2.88122e-4 0.9919315 0.407952 0.7835971 0.6095241 0.9217739 0.407952 0.999712 0.07803589 0.775239 0.2038319 0.6020938 0.329628 0.775239</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-map-0-array" count="240" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Icosphere_001-mesh-vertices">
|
||||
<input semantic="POSITION" source="#Icosphere_001-mesh-positions"/>
|
||||
</vertices>
|
||||
<polylist material="Material_001_001-material" count="60">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>1 0 0 13 0 1 15 0 2 1 1 3 15 1 4 22 1 5 2 2 6 14 2 7 24 2 8 3 3 9 18 3 10 26 3 11 4 4 12 20 4 13 28 4 14 5 5 15 21 5 16 30 5 17 6 6 18 32 6 19 37 6 20 7 7 21 33 7 22 39 7 23 8 8 24 34 8 25 40 8 26 9 9 27 35 9 28 41 9 29 10 10 30 36 10 31 38 10 32 38 11 33 36 11 34 41 11 35 36 12 36 9 12 37 41 12 38 41 13 39 35 13 40 40 13 41 35 14 42 8 14 43 40 14 44 40 15 45 34 15 46 39 15 47 34 16 48 7 16 49 39 16 50 39 17 51 33 17 52 37 17 53 33 18 54 6 18 55 37 18 56 37 19 57 32 19 58 38 19 59 32 20 60 10 20 61 38 20 62 23 21 63 36 21 64 10 21 65 23 22 66 30 22 67 36 22 68 30 23 69 9 23 70 36 23 71 31 24 72 35 24 73 9 24 74 31 25 75 28 25 76 35 25 77 28 26 78 8 26 79 35 26 80 29 27 81 34 27 82 8 27 83 29 28 84 26 28 85 34 28 86 26 29 87 7 29 88 34 29 89 27 30 90 33 30 91 7 30 92 27 31 93 24 31 94 33 31 95 24 32 96 6 32 97 33 32 98 25 33 99 32 33 100 6 33 101 25 34 102 22 34 103 32 34 104 22 35 105 10 35 106 32 35 107 30 36 108 21 36 109 31 36 110 21 37 111 4 37 112 31 37 113 28 38 114 20 38 115 29 38 116 20 39 117 3 39 118 29 39 119 26 40 120 18 40 121 27 40 122 18 41 123 2 41 124 27 41 125 24 42 126 14 42 127 25 42 128 14 43 129 1 43 130 25 43 131 22 44 132 15 44 133 23 44 134 15 45 135 5 45 136 23 45 137 16 46 138 21 46 139 5 46 140 16 47 141 19 47 142 21 47 143 19 48 144 4 48 145 21 48 146 19 49 147 20 49 148 4 49 149 19 50 150 17 50 151 20 50 152 17 51 153 3 51 154 20 51 155 17 52 156 18 52 157 3 52 158 17 53 159 12 53 160 18 53 161 12 54 162 2 54 163 18 54 164 15 55 165 16 55 166 5 55 167 15 56 168 13 56 169 16 56 170 12 57 171 14 57 172 2 57 173 12 58 174 13 58 175 14 58 176 13 59 177 1 59 178 14 59 179</p>
|
||||
</polylist>
|
||||
<polylist material="Material_002_001-material" count="20">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>0 60 180 13 60 181 12 60 182 0 61 183 12 61 184 17 61 185 0 62 186 17 62 187 19 62 188 0 63 189 19 63 190 16 63 191 1 64 192 22 64 193 25 64 194 2 65 195 24 65 196 27 65 197 3 66 198 26 66 199 29 66 200 4 67 201 28 67 202 31 67 203 5 68 204 30 68 205 23 68 206 38 69 207 41 69 208 11 69 209 41 70 210 40 70 211 11 70 212 40 71 213 39 71 214 11 71 215 39 72 216 37 72 217 11 72 218 37 73 219 38 73 220 11 73 221 30 74 222 31 74 223 9 74 224 28 75 225 29 75 226 8 75 227 26 76 228 27 76 229 7 76 230 24 77 231 25 77 232 6 77 233 22 78 234 23 78 235 10 78 236 13 79 237 0 79 238 16 79 239</p>
|
||||
</polylist>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</library_geometries>
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Icosphere" name="Icosphere" type="NODE">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Icosphere_001-mesh" name="Icosphere">
|
||||
<bind_material>
|
||||
<technique_common>
|
||||
<instance_material symbol="Material_001_001-material" target="#Material_001_001-material"/>
|
||||
<instance_material symbol="Material_002_001-material" target="#Material_002_001-material"/>
|
||||
</technique_common>
|
||||
</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
</visual_scene>
|
||||
</library_visual_scenes>
|
||||
<scene>
|
||||
<instance_visual_scene url="#Scene"/>
|
||||
</scene>
|
||||
</COLLADA>
|
||||
@@ -0,0 +1,332 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
|
||||
<asset>
|
||||
<contributor>
|
||||
<author>Blender User</author>
|
||||
<authoring_tool>Blender 2.78.0 commit date:2016-09-26, commit time:12:42, hash:4bb1e22</authoring_tool>
|
||||
</contributor>
|
||||
<created>2017-09-19T15:54:38</created>
|
||||
<modified>2017-09-19T15:54:38</modified>
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_images/>
|
||||
<library_effects>
|
||||
<effect id="Material_001_001-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0.8 0.6035923 0 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.25 0.25 0.25 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
<effect id="Material_002_001-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0.8 0.1522076 0 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.25 0.25 0.25 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
<effect id="Material_001-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0.01023849 0.004662884 0.64 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.5 0.5 0.5 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
<effect id="Material_002-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0.64 0 0.2456551 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.5 0.5 0.5 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
<effect id="Material_003-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">8.07677e-5 0.64 0 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.5 0.5 0.5 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
<effect id="Material_004-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0.64 0 0.005309466 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.5 0.5 0.5 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
<effect id="Material_005-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0 0 0 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.5 0.5 0.5 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
</library_effects>
|
||||
<library_materials>
|
||||
<material id="Material_001_001-material" name="Material_001_001">
|
||||
<instance_effect url="#Material_001_001-effect"/>
|
||||
</material>
|
||||
<material id="Material_002_001-material" name="Material_002_001">
|
||||
<instance_effect url="#Material_002_001-effect"/>
|
||||
</material>
|
||||
<material id="Material_001-material" name="Material_001">
|
||||
<instance_effect url="#Material_001-effect"/>
|
||||
</material>
|
||||
<material id="Material_002-material" name="Material_002">
|
||||
<instance_effect url="#Material_002-effect"/>
|
||||
</material>
|
||||
<material id="Material_003-material" name="Material_003">
|
||||
<instance_effect url="#Material_003-effect"/>
|
||||
</material>
|
||||
<material id="Material_004-material" name="Material_004">
|
||||
<instance_effect url="#Material_004-effect"/>
|
||||
</material>
|
||||
<material id="Material_005-material" name="Material_005">
|
||||
<instance_effect url="#Material_005-effect"/>
|
||||
</material>
|
||||
</library_materials>
|
||||
<library_geometries>
|
||||
<geometry id="Icosphere_001-mesh" name="Icosphere.001">
|
||||
<mesh>
|
||||
<source id="Icosphere_001-mesh-positions">
|
||||
<float_array id="Icosphere_001-mesh-positions-array" count="126">0 0 -1 0.7236073 -0.5257253 -0.4472195 -0.276388 -0.8506492 -0.4472199 -0.8944262 0 -0.4472156 -0.276388 0.8506492 -0.4472199 0.7236073 0.5257253 -0.4472195 0.276388 -0.8506492 0.4472199 -0.7236073 -0.5257253 0.4472195 -0.7236073 0.5350354 0.4472195 0.276388 0.8506492 0.4472199 0.8944262 0 0.4472156 0 0 1 -0.1624554 -0.4999952 -0.8506544 0.4253227 -0.3090114 -0.8506542 0.2628688 -0.8090116 -0.5257377 0.8506479 0 -0.5257359 0.4253227 0.3090114 -0.8506542 -0.5257298 0 -0.8506517 -0.6881894 -0.4999969 -0.5257362 -0.1624554 0.4999952 -0.8506544 -0.6881894 0.4999969 -0.5257362 0.2628688 0.8090116 -0.5257377 0.9510579 -0.3090126 0 0.9510579 0.3090126 0 0 -1 0 0.5877856 -0.8090167 0 -0.9510579 -0.3090126 0 -0.5877856 -0.8090167 0 -0.5877856 0.8183268 0 -0.9510579 0.3090126 0 0.5877856 0.8090167 0 0 1 0 0.6881894 -0.4999969 0.5257362 -0.2628688 -0.8090116 0.5257377 -0.8506479 0 0.5257359 -0.2628688 0.8183217 0.5257377 0.6881894 0.4999969 0.5257362 0.1624554 -0.4999952 0.8506544 0.5257298 0 0.8506517 -0.4253227 -0.3090114 0.8506542 -0.4253227 0.3090114 0.8506542 0.1624554 0.4999952 0.8506544</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-positions-array" count="42" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Icosphere_001-mesh-normals">
|
||||
<float_array id="Icosphere_001-mesh-normals-array" count="240">0.7002241 -0.2680317 -0.6616988 0.9049891 -0.2680316 -0.3303847 0.02474653 -0.9435215 -0.330386 -0.8896973 -0.3150947 -0.3303849 -0.570192 0.7464457 -0.3430743 0.5345759 0.7778646 -0.3303867 0.4089462 -0.6284253 0.6616985 -0.4712997 -0.5831224 0.6616985 -0.6991799 0.2635454 0.6645987 0.05184978 0.746441 0.6634285 0.7240421 0.1947362 0.6616954 0.4911195 0.356821 0.7946575 0.4089463 0.6284252 0.6616985 -0.185151 0.569826 0.8006358 -0.4685443 0.5765037 0.6694099 -0.6070605 0 0.7946557 -0.7002241 -0.2680318 0.6616988 -0.1875942 -0.5773453 0.7946577 0.03853034 -0.7487788 0.6616991 0.4911194 -0.356821 0.7946576 0.7240421 -0.1947363 0.6616954 0.8896973 0.3150946 0.3303849 0.7946556 0.5773479 0.1875951 0.5746018 0.7487836 0.3303875 -0.009833872 0.9466192 0.3222044 -0.2904988 0.9398801 0.1795436 -0.5345759 0.7778646 0.3303867 -0.9071158 0.2635452 0.3281539 -0.9822458 0 0.1875985 -0.9049891 -0.2680316 0.3303846 -0.5345759 -0.7778646 0.3303867 -0.3035309 -0.9341714 0.1875975 -0.02474653 -0.9435214 0.3303861 0.5746018 -0.7487836 0.3303875 0.7946556 -0.5773479 0.1875951 0.8896973 -0.3150946 0.3303849 0.3035309 0.9341714 -0.1875975 0.02474653 0.9435215 -0.330386 -0.7989099 0.5698285 -0.1924537 -0.8896973 0.3150945 -0.3303849 -0.7946556 -0.5773479 -0.1875951 -0.5746018 -0.7487836 -0.3303875 0.3035309 -0.9341714 -0.1875976 0.5345759 -0.7778645 -0.3303867 0.9822458 0 -0.1875985 0.9049891 0.2680316 -0.3303847 0.4712997 0.5831224 -0.6616986 0.1875942 0.5773453 -0.7946577 -0.0385304 0.7487788 -0.6616991 -0.4089462 0.6284252 -0.6616984 -0.4911194 0.356821 -0.7946576 -0.7240421 0.1947362 -0.6616954 -0.7240421 -0.1947362 -0.6616954 -0.4911195 -0.356821 -0.7946575 -0.4089462 -0.6284252 -0.6616984 0.7002241 0.2680318 -0.6616988 0.6070605 0 -0.7946556 -0.0385304 -0.7487788 -0.6616991 0.1875942 -0.5773453 -0.7946577 0.4712997 -0.5831224 -0.6616986 0.1023808 -0.3150898 -0.9435235 -0.2680341 -0.1947365 -0.9435229 -0.2680341 0.1947365 -0.9435229 0.1023808 0.3150898 -0.9435235 0.802609 -0.5831265 -0.1256273 -0.306569 -0.9435216 -0.1256289 -0.9920774 0 -0.1256284 -0.2925817 0.9466192 -0.1353079 0.802609 0.5831265 -0.1256273 0.2680341 0.1947365 0.9435229 -0.1023808 0.3150899 0.9435235 -0.3313045 0 0.943524 -0.1023808 -0.3150898 0.9435235 0.2680341 -0.1947365 0.9435229 0.306569 0.9435216 0.1256289 -0.8082743 0.5765079 0.1197141 -0.802609 -0.5831265 0.1256274 0.306569 -0.9435216 0.1256289 0.9920774 0 0.1256284 0.3313045 0 -0.943524</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-normals-array" count="80" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Icosphere_001-mesh-map-0">
|
||||
<float_array id="Icosphere_001-mesh-map-0-array" count="480">0.1891562 0.4353454 0.2201194 0.3408505 0.2923961 0.4111046 0.1891562 0.4353454 0.2923961 0.4111046 0.2610388 0.5272238 0.06585121 0.2636542 0.1202549 0.3546833 1.02655e-4 0.3599037 0.1891674 0.09197556 0.120263 0.1726311 0.07693755 0.06042814 0.3900915 0.1577098 0.2924051 0.1162222 0.3863589 0.0410583 0.3900838 0.3696232 0.3989981 0.2636671 0.4998953 0.3296785 0.6099237 0.1577003 0.7076132 0.1162198 0.6911104 0.216345 0.6099155 0.3696137 0.6010091 0.2636568 0.6911069 0.3109756 0.8108381 0.4353509 0.7076001 0.4111025 0.779882 0.3408538 0.934156 0.263669 0.8797454 0.354694 0.833759 0.263666 0.8108526 0.09198099 0.8797511 0.1726418 0.7798885 0.1864736 0.7798885 0.1864736 0.8797511 0.1726418 0.833759 0.263666 0.8797511 0.1726418 0.934156 0.263669 0.833759 0.263666 0.833759 0.263666 0.8797454 0.354694 0.779882 0.3408538 0.8797454 0.354694 0.8108381 0.4353509 0.779882 0.3408538 0.779882 0.3408538 0.7076001 0.4111025 0.6911069 0.3109756 0.7076001 0.4111025 0.6099155 0.3696137 0.6911069 0.3109756 0.6911069 0.3109756 0.6010091 0.2636568 0.6911104 0.216345 0.6010091 0.2636568 0.6099237 0.1577003 0.6911104 0.216345 0.6911104 0.216345 0.7076132 0.1162198 0.7798885 0.1864736 0.7076132 0.1162198 0.8108526 0.09198099 0.7798885 0.1864736 0.923085 0.06044203 0.8797511 0.1726418 0.8108526 0.09198099 0.923085 0.06044203 0.9998974 0.16742 0.8797511 0.1726418 0.9998974 0.16742 0.934156 0.263669 0.8797511 0.1726418 0.9998974 0.3599234 0.8797454 0.354694 0.934156 0.263669 0.9998974 0.3599234 0.923074 0.4668999 0.8797454 0.354694 0.923074 0.4668999 0.8108381 0.4353509 0.8797454 0.354694 0.7389487 0.527224 0.7076001 0.4111025 0.8108381 0.4353509 0.7389487 0.527224 0.6136447 0.4862654 0.7076001 0.4111025 0.6136447 0.4862654 0.6099155 0.3696137 0.7076001 0.4111025 0.5001069 0.3296607 0.6010091 0.2636568 0.6099155 0.3696137 0.5001069 0.3296607 0.5001106 0.1976431 0.6010091 0.2636568 0.5001106 0.1976431 0.6099237 0.1577003 0.6010091 0.2636568 0.613665 0.041049 0.7076132 0.1162198 0.6099237 0.1577003 0.613665 0.041049 0.7389741 1.02655e-4 0.7076132 0.1162198 0.7389741 1.02655e-4 0.8108526 0.09198099 0.7076132 0.1162198 0.4998953 0.3296785 0.3989981 0.2636671 0.4999017 0.1976609 0.3989981 0.2636671 0.3900915 0.1577098 0.4999017 0.1976609 0.3863589 0.0410583 0.2924051 0.1162222 0.2610529 1.02655e-4 0.2924051 0.1162222 0.1891674 0.09197556 0.2610529 1.02655e-4 0.07693755 0.06042814 0.120263 0.1726311 1.17172e-4 0.1674003 0.120263 0.1726311 0.06585121 0.2636542 1.17172e-4 0.1674003 1.02655e-4 0.3599037 0.1202549 0.3546833 0.07691794 0.466886 0.1202549 0.3546833 0.1891562 0.4353454 0.07691794 0.466886 0.2610388 0.5272238 0.2923961 0.4111046 0.3863458 0.4862747 0.2923961 0.4111046 0.3900838 0.3696232 0.3863458 0.4862747 0.3088967 0.3109791 0.3989981 0.2636671 0.3900838 0.3696232 0.3088967 0.3109791 0.3089004 0.2163485 0.3989981 0.2636671 0.3089004 0.2163485 0.3900915 0.1577098 0.3989981 0.2636671 0.3089004 0.2163485 0.2924051 0.1162222 0.3900915 0.1577098 0.3089004 0.2163485 0.2201245 0.1864705 0.2924051 0.1162222 0.2201245 0.1864705 0.1891674 0.09197556 0.2924051 0.1162222 0.2201245 0.1864705 0.120263 0.1726311 0.1891674 0.09197556 0.2201245 0.1864705 0.1662483 0.2636588 0.120263 0.1726311 0.1662483 0.2636588 0.06585121 0.2636542 0.120263 0.1726311 0.2923961 0.4111046 0.3088967 0.3109791 0.3900838 0.3696232 0.2923961 0.4111046 0.2201194 0.3408505 0.3088967 0.3109791 0.1662483 0.2636588 0.1202549 0.3546833 0.06585121 0.2636542 0.1662483 0.2636588 0.2201194 0.3408505 0.1202549 0.3546833 0.2201194 0.3408505 0.1891562 0.4353454 0.1202549 0.3546833 0.2038319 0.6020938 0.07803589 0.775239 2.88122e-4 0.5359594 0.2038319 0.6020938 2.88122e-4 0.5359594 0.2038319 0.3880734 0.2038319 0.6020938 0.2038319 0.3880734 0.4073758 0.5359594 0.2038319 0.6020938 0.4073758 0.5359594 0.329628 0.775239 0.8690316 0.364753 0.791095 0.5663278 0.6529134 0.364753 0.5301482 0.1791203 0.6523408 0.3573763 0.407952 0.3573763 0.5301446 0.5663277 0.407952 0.3880734 0.6523372 0.3880734 0.20244 0.9919336 0.20244 0.7758153 0.4040137 0.9139961 0.4079523 0.566904 0.6095281 0.6448412 0.407952 0.7830209 0.203883 2.88122e-4 0.4073758 0.1482443 0.2038091 0.2143085 0.4073758 0.1482443 0.3295453 0.3874972 0.2038091 0.2143085 0.3295453 0.3874972 0.07795333 0.3874103 0.2038091 0.2143085 0.07795333 0.3874103 2.88122e-4 0.1481037 0.2038091 0.2143085 2.88122e-4 0.1481037 0.203883 2.88122e-4 0.2038091 0.2143085 0.6523409 0.178544 0.407952 0.1785441 0.5301446 2.88122e-4 0.7910969 0.2018641 0.6529171 2.88122e-4 0.8690339 2.88122e-4 0.8116793 0.6448401 0.6101047 0.7830221 0.6101044 0.566904 2.88169e-4 0.7758153 0.2018638 0.9139932 2.88122e-4 0.9919315 0.407952 0.7835971 0.6095241 0.9217739 0.407952 0.999712 0.07803589 0.775239 0.2038319 0.6020938 0.329628 0.775239</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-map-0-array" count="240" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Icosphere_001-mesh-vertices">
|
||||
<input semantic="POSITION" source="#Icosphere_001-mesh-positions"/>
|
||||
</vertices>
|
||||
<polylist material="Material_001_001-material" count="15">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>36 12 36 9 12 37 41 12 38 35 14 42 8 14 43 40 14 44 34 16 48 7 16 49 39 16 50 33 18 54 6 18 55 37 18 56 32 20 60 10 20 61 38 20 62 30 23 69 9 23 70 36 23 71 28 26 78 8 26 79 35 26 80 26 29 87 7 29 88 34 29 89 24 32 96 6 32 97 33 32 98 22 35 105 10 35 106 32 35 107 16 47 141 19 47 142 21 47 143 19 50 150 17 50 151 20 50 152 17 53 159 12 53 160 18 53 161 15 56 168 13 56 169 16 56 170 12 58 174 13 58 175 14 58 176</p>
|
||||
</polylist>
|
||||
<polylist material="Material_002_001-material" count="20">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>0 60 180 13 60 181 12 60 182 0 61 183 12 61 184 17 61 185 0 62 186 17 62 187 19 62 188 0 63 189 19 63 190 16 63 191 1 64 192 22 64 193 25 64 194 2 65 195 24 65 196 27 65 197 3 66 198 26 66 199 29 66 200 4 67 201 28 67 202 31 67 203 5 68 204 30 68 205 23 68 206 38 69 207 41 69 208 11 69 209 41 70 210 40 70 211 11 70 212 40 71 213 39 71 214 11 71 215 39 72 216 37 72 217 11 72 218 37 73 219 38 73 220 11 73 221 30 74 222 31 74 223 9 74 224 28 75 225 29 75 226 8 75 227 26 76 228 27 76 229 7 76 230 24 77 231 25 77 232 6 77 233 22 78 234 23 78 235 10 78 236 13 79 237 0 79 238 16 79 239</p>
|
||||
</polylist>
|
||||
<polylist material="Material_001-material" count="10">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>23 22 66 30 22 67 36 22 68 31 25 75 28 25 76 35 25 77 29 28 84 26 28 85 34 28 86 27 31 93 24 31 94 33 31 95 25 34 102 22 34 103 32 34 104 30 36 108 21 36 109 31 36 110 28 38 114 20 38 115 29 38 116 26 40 120 18 40 121 27 40 122 24 42 126 14 42 127 25 42 128 22 44 132 15 44 133 23 44 134</p>
|
||||
</polylist>
|
||||
<polylist material="Material_002-material" count="10">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>6 6 18 32 6 19 37 6 20 7 7 21 33 7 22 39 7 23 8 8 24 34 8 25 40 8 26 9 9 27 35 9 28 41 9 29 10 10 30 36 10 31 38 10 32 23 21 63 36 21 64 10 21 65 31 24 72 35 24 73 9 24 74 29 27 81 34 27 82 8 27 83 27 30 90 33 30 91 7 30 92 25 33 99 32 33 100 6 33 101</p>
|
||||
</polylist>
|
||||
<polylist material="Material_003-material" count="5">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 </vcount>
|
||||
<p>38 11 33 36 11 34 41 11 35 41 13 39 35 13 40 40 13 41 40 15 45 34 15 46 39 15 47 39 17 51 33 17 52 37 17 53 37 19 57 32 19 58 38 19 59</p>
|
||||
</polylist>
|
||||
<polylist material="Material_004-material" count="10">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>1 0 0 13 0 1 15 0 2 1 1 3 15 1 4 22 1 5 2 2 6 14 2 7 24 2 8 3 3 9 18 3 10 26 3 11 4 4 12 20 4 13 28 4 14 5 5 15 21 5 16 30 5 17 16 46 138 21 46 139 5 46 140 19 49 147 20 49 148 4 49 149 17 52 156 18 52 157 3 52 158 12 57 171 14 57 172 2 57 173</p>
|
||||
</polylist>
|
||||
<polylist material="Material_005-material" count="10">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>21 37 111 4 37 112 31 37 113 20 39 117 3 39 118 29 39 119 18 41 123 2 41 124 27 41 125 14 43 129 1 43 130 25 43 131 15 45 135 5 45 136 23 45 137 19 48 144 4 48 145 21 48 146 17 51 153 3 51 154 20 51 155 12 54 162 2 54 163 18 54 164 15 55 165 16 55 166 5 55 167 13 59 177 1 59 178 14 59 179</p>
|
||||
</polylist>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</library_geometries>
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Icosphere" name="Icosphere" type="NODE">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Icosphere_001-mesh" name="Icosphere">
|
||||
<bind_material>
|
||||
<technique_common>
|
||||
<instance_material symbol="Material_001_001-material" target="#Material_001_001-material"/>
|
||||
<instance_material symbol="Material_002_001-material" target="#Material_002_001-material"/>
|
||||
<instance_material symbol="Material_001-material" target="#Material_001-material"/>
|
||||
<instance_material symbol="Material_002-material" target="#Material_002-material"/>
|
||||
<instance_material symbol="Material_003-material" target="#Material_003-material"/>
|
||||
<instance_material symbol="Material_004-material" target="#Material_004-material"/>
|
||||
<instance_material symbol="Material_005-material" target="#Material_005-material"/>
|
||||
</technique_common>
|
||||
</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
</visual_scene>
|
||||
</library_visual_scenes>
|
||||
<scene>
|
||||
<instance_visual_scene url="#Scene"/>
|
||||
</scene>
|
||||
</COLLADA>
|
||||
@@ -0,0 +1,147 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
|
||||
<asset>
|
||||
<contributor>
|
||||
<author>Blender User</author>
|
||||
<authoring_tool>Blender 2.78.0 commit date:2016-09-26, commit time:12:42, hash:4bb1e22</authoring_tool>
|
||||
</contributor>
|
||||
<created>2017-09-26T19:13:35</created>
|
||||
<modified>2017-09-26T19:13:35</modified>
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_images/>
|
||||
<library_effects>
|
||||
<effect id="Material_001_001-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0.01630632 0.52949 0.0134405 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.125 0.125 0.125 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
<effect id="Material_002_001-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0.64 0.5334254 0 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.125 0.125 0.125 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
</library_effects>
|
||||
<library_materials>
|
||||
<material id="Material_001_001-material" name="Material_001_001">
|
||||
<instance_effect url="#Material_001_001-effect"/>
|
||||
</material>
|
||||
<material id="Material_002_001-material" name="Material_002_001">
|
||||
<instance_effect url="#Material_002_001-effect"/>
|
||||
</material>
|
||||
</library_materials>
|
||||
<library_geometries>
|
||||
<geometry id="Icosphere_001-mesh" name="Icosphere.001">
|
||||
<mesh>
|
||||
<source id="Icosphere_001-mesh-positions">
|
||||
<float_array id="Icosphere_001-mesh-positions-array" count="126">0 0 -1 0.7236073 -0.5257253 -0.4472195 -0.276388 -0.8506492 -0.4472199 -0.8944262 0 -0.4472156 -0.276388 0.8506492 -0.4472199 0.7236073 0.5257253 -0.4472195 0.276388 -0.8506492 0.4472199 -0.7236073 -0.5257253 0.4472195 -0.7236073 0.5257253 0.4472195 0.276388 0.8506492 0.4472199 0.8944262 0 0.4472156 0 0 1 -0.1624554 -0.4999952 -0.8506544 0.4253227 -0.3090114 -0.8506542 0.2628688 -0.8090116 -0.5257377 0.8506479 0 -0.5257359 0.4253227 0.3090114 -0.8506542 -0.5257298 0 -0.8506517 -0.6881894 -0.4999969 -0.5257362 -0.1624554 0.4999952 -0.8506544 -0.6881894 0.4999969 -0.5257362 0.2628688 0.8090116 -0.5257377 0.9510579 -0.3090126 0 0.9510579 0.3090126 0 0 -1 0 0.5877856 -0.8090167 0 -0.9510579 -0.3090126 0 -0.5877856 -0.8090167 0 -0.5877856 0.8090167 0 -0.9510579 0.3090126 0 0.5877856 0.8090167 0 0 1 0 0.6881894 -0.4999969 0.5257362 -0.2628688 -0.8090116 0.5257377 -0.8506479 0 0.5257359 -0.2628688 0.8090116 0.5257377 0.6881894 0.4999969 0.5257362 0.1624554 -0.4999952 0.8506544 0.5257298 0 0.8506517 -0.4253227 -0.3090114 0.8506542 -0.4253227 0.3090114 0.8506542 0.1624554 0.4999952 0.8506544</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-positions-array" count="42" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Icosphere_001-mesh-normals">
|
||||
<float_array id="Icosphere_001-mesh-normals-array" count="240">0.7002241 -0.2680317 -0.6616988 0.9049891 -0.2680316 -0.3303847 0.02474653 -0.9435215 -0.330386 -0.8896973 -0.3150947 -0.3303849 -0.5746018 0.7487837 -0.3303875 0.5345759 0.7778646 -0.3303867 0.4089462 -0.6284252 0.6616985 -0.4712997 -0.5831224 0.6616985 -0.7002241 0.2680317 0.6616988 0.03853034 0.7487788 0.6616992 0.7240421 0.1947362 0.6616954 0.4911194 0.356821 0.7946576 0.4089462 0.6284253 0.6616984 -0.1875943 0.5773454 0.7946577 -0.4712997 0.5831224 0.6616985 -0.6070605 0 0.7946557 -0.7002241 -0.2680318 0.6616988 -0.1875943 -0.5773454 0.7946577 0.03853034 -0.7487788 0.6616992 0.4911193 -0.356821 0.7946577 0.7240421 -0.1947363 0.6616954 0.8896973 0.3150946 0.3303849 0.7946556 0.5773479 0.1875951 0.5746018 0.7487836 0.3303875 -0.02474653 0.9435214 0.3303861 -0.3035309 0.9341714 0.1875976 -0.5345759 0.7778646 0.3303867 -0.9049891 0.2680316 0.3303846 -0.9822458 0 0.1875985 -0.9049891 -0.2680316 0.3303846 -0.5345759 -0.7778646 0.3303867 -0.3035309 -0.9341714 0.1875975 -0.02474653 -0.9435214 0.3303861 0.5746018 -0.7487836 0.3303875 0.7946556 -0.5773479 0.1875951 0.8896973 -0.3150946 0.3303849 0.3035309 0.9341714 -0.1875975 0.02474653 0.9435215 -0.330386 -0.7946556 0.5773479 -0.1875951 -0.8896973 0.3150945 -0.3303849 -0.7946556 -0.5773479 -0.1875951 -0.5746018 -0.7487836 -0.3303875 0.3035309 -0.9341714 -0.1875976 0.5345759 -0.7778645 -0.3303867 0.9822458 0 -0.1875985 0.9049891 0.2680316 -0.3303847 0.4712997 0.5831224 -0.6616986 0.1875943 0.5773454 -0.7946577 -0.0385304 0.7487789 -0.6616991 -0.4089462 0.6284252 -0.6616984 -0.4911193 0.356821 -0.7946577 -0.7240421 0.1947362 -0.6616954 -0.7240421 -0.1947362 -0.6616954 -0.4911194 -0.356821 -0.7946576 -0.4089462 -0.6284252 -0.6616984 0.7002241 0.2680318 -0.6616988 0.6070605 0 -0.7946556 -0.0385304 -0.7487789 -0.6616991 0.1875943 -0.5773454 -0.7946577 0.4712997 -0.5831224 -0.6616986 0.1023808 -0.3150898 -0.9435235 -0.2680341 -0.1947365 -0.9435229 -0.2680341 0.1947365 -0.9435229 0.1023808 0.3150898 -0.9435235 0.802609 -0.5831265 -0.1256273 -0.306569 -0.9435216 -0.1256289 -0.9920774 0 -0.1256284 -0.306569 0.9435216 -0.1256289 0.802609 0.5831265 -0.1256273 0.2680341 0.1947365 0.9435229 -0.1023808 0.3150898 0.9435235 -0.3313045 0 0.943524 -0.1023808 -0.3150899 0.9435235 0.2680341 -0.1947365 0.9435229 0.306569 0.9435216 0.1256289 -0.802609 0.5831265 0.1256274 -0.802609 -0.5831265 0.1256274 0.306569 -0.9435216 0.1256289 0.9920774 0 0.1256284 0.3313045 0 -0.943524</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-normals-array" count="80" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Icosphere_001-mesh-map-0">
|
||||
<float_array id="Icosphere_001-mesh-map-0-array" count="480">0.1891562 0.4353454 0.2201194 0.3408505 0.2923961 0.4111046 0.1891562 0.4353454 0.2923961 0.4111046 0.2610388 0.5272238 0.06585121 0.2636542 0.1202549 0.3546833 1.02655e-4 0.3599037 0.1891674 0.09197556 0.120263 0.1726311 0.07693755 0.06042814 0.3900915 0.1577098 0.2924051 0.1162222 0.3863589 0.0410583 0.3900838 0.3696232 0.3989981 0.2636671 0.4998953 0.3296785 0.6099237 0.1577003 0.7076132 0.1162198 0.6911104 0.216345 0.6099155 0.3696137 0.6010091 0.2636568 0.6911069 0.3109756 0.8108381 0.4353509 0.7076001 0.4111025 0.779882 0.3408538 0.934156 0.263669 0.8797454 0.354694 0.833759 0.263666 0.8108526 0.09198099 0.8797511 0.1726418 0.7798885 0.1864736 0.7798885 0.1864736 0.8797511 0.1726418 0.833759 0.263666 0.8797511 0.1726418 0.934156 0.263669 0.833759 0.263666 0.833759 0.263666 0.8797454 0.354694 0.779882 0.3408538 0.8797454 0.354694 0.8108381 0.4353509 0.779882 0.3408538 0.779882 0.3408538 0.7076001 0.4111025 0.6911069 0.3109756 0.7076001 0.4111025 0.6099155 0.3696137 0.6911069 0.3109756 0.6911069 0.3109756 0.6010091 0.2636568 0.6911104 0.216345 0.6010091 0.2636568 0.6099237 0.1577003 0.6911104 0.216345 0.6911104 0.216345 0.7076132 0.1162198 0.7798885 0.1864736 0.7076132 0.1162198 0.8108526 0.09198099 0.7798885 0.1864736 0.923085 0.06044203 0.8797511 0.1726418 0.8108526 0.09198099 0.923085 0.06044203 0.9998974 0.16742 0.8797511 0.1726418 0.9998974 0.16742 0.934156 0.263669 0.8797511 0.1726418 0.9998974 0.3599234 0.8797454 0.354694 0.934156 0.263669 0.9998974 0.3599234 0.923074 0.4668999 0.8797454 0.354694 0.923074 0.4668999 0.8108381 0.4353509 0.8797454 0.354694 0.7389487 0.527224 0.7076001 0.4111025 0.8108381 0.4353509 0.7389487 0.527224 0.6136447 0.4862654 0.7076001 0.4111025 0.6136447 0.4862654 0.6099155 0.3696137 0.7076001 0.4111025 0.5001069 0.3296607 0.6010091 0.2636568 0.6099155 0.3696137 0.5001069 0.3296607 0.5001106 0.1976431 0.6010091 0.2636568 0.5001106 0.1976431 0.6099237 0.1577003 0.6010091 0.2636568 0.613665 0.041049 0.7076132 0.1162198 0.6099237 0.1577003 0.613665 0.041049 0.7389741 1.02655e-4 0.7076132 0.1162198 0.7389741 1.02655e-4 0.8108526 0.09198099 0.7076132 0.1162198 0.4998953 0.3296785 0.3989981 0.2636671 0.4999017 0.1976609 0.3989981 0.2636671 0.3900915 0.1577098 0.4999017 0.1976609 0.3863589 0.0410583 0.2924051 0.1162222 0.2610529 1.02655e-4 0.2924051 0.1162222 0.1891674 0.09197556 0.2610529 1.02655e-4 0.07693755 0.06042814 0.120263 0.1726311 1.17172e-4 0.1674003 0.120263 0.1726311 0.06585121 0.2636542 1.17172e-4 0.1674003 1.02655e-4 0.3599037 0.1202549 0.3546833 0.07691794 0.466886 0.1202549 0.3546833 0.1891562 0.4353454 0.07691794 0.466886 0.2610388 0.5272238 0.2923961 0.4111046 0.3863458 0.4862747 0.2923961 0.4111046 0.3900838 0.3696232 0.3863458 0.4862747 0.3088967 0.3109791 0.3989981 0.2636671 0.3900838 0.3696232 0.3088967 0.3109791 0.3089004 0.2163485 0.3989981 0.2636671 0.3089004 0.2163485 0.3900915 0.1577098 0.3989981 0.2636671 0.3089004 0.2163485 0.2924051 0.1162222 0.3900915 0.1577098 0.3089004 0.2163485 0.2201245 0.1864705 0.2924051 0.1162222 0.2201245 0.1864705 0.1891674 0.09197556 0.2924051 0.1162222 0.2201245 0.1864705 0.120263 0.1726311 0.1891674 0.09197556 0.2201245 0.1864705 0.1662483 0.2636588 0.120263 0.1726311 0.1662483 0.2636588 0.06585121 0.2636542 0.120263 0.1726311 0.2923961 0.4111046 0.3088967 0.3109791 0.3900838 0.3696232 0.2923961 0.4111046 0.2201194 0.3408505 0.3088967 0.3109791 0.1662483 0.2636588 0.1202549 0.3546833 0.06585121 0.2636542 0.1662483 0.2636588 0.2201194 0.3408505 0.1202549 0.3546833 0.2201194 0.3408505 0.1891562 0.4353454 0.1202549 0.3546833 0.2038319 0.6020938 0.07803589 0.775239 2.88122e-4 0.5359594 0.2038319 0.6020938 2.88122e-4 0.5359594 0.2038319 0.3880734 0.2038319 0.6020938 0.2038319 0.3880734 0.4073758 0.5359594 0.2038319 0.6020938 0.4073758 0.5359594 0.329628 0.775239 0.8690316 0.364753 0.791095 0.5663278 0.6529134 0.364753 0.5301482 0.1791203 0.6523408 0.3573763 0.407952 0.3573763 0.5301446 0.5663277 0.407952 0.3880734 0.6523372 0.3880734 0.20244 0.9919336 0.20244 0.7758153 0.4040137 0.9139961 0.4079523 0.566904 0.6095281 0.6448412 0.407952 0.7830209 0.203883 2.88122e-4 0.4073758 0.1482443 0.2038091 0.2143085 0.4073758 0.1482443 0.3295453 0.3874972 0.2038091 0.2143085 0.3295453 0.3874972 0.07795333 0.3874103 0.2038091 0.2143085 0.07795333 0.3874103 2.88122e-4 0.1481037 0.2038091 0.2143085 2.88122e-4 0.1481037 0.203883 2.88122e-4 0.2038091 0.2143085 0.6523409 0.178544 0.407952 0.1785441 0.5301446 2.88122e-4 0.7910969 0.2018641 0.6529171 2.88122e-4 0.8690339 2.88122e-4 0.8116793 0.6448401 0.6101047 0.7830221 0.6101044 0.566904 2.88169e-4 0.7758153 0.2018638 0.9139932 2.88122e-4 0.9919315 0.407952 0.7835971 0.6095241 0.9217739 0.407952 0.999712 0.07803589 0.775239 0.2038319 0.6020938 0.329628 0.775239</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-map-0-array" count="240" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Icosphere_001-mesh-vertices">
|
||||
<input semantic="POSITION" source="#Icosphere_001-mesh-positions"/>
|
||||
</vertices>
|
||||
<polylist material="Material_001_001-material" count="60">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>1 0 0 13 0 1 15 0 2 1 1 3 15 1 4 22 1 5 2 2 6 14 2 7 24 2 8 3 3 9 18 3 10 26 3 11 4 4 12 20 4 13 28 4 14 5 5 15 21 5 16 30 5 17 6 6 18 32 6 19 37 6 20 7 7 21 33 7 22 39 7 23 8 8 24 34 8 25 40 8 26 9 9 27 35 9 28 41 9 29 10 10 30 36 10 31 38 10 32 38 11 33 36 11 34 41 11 35 36 12 36 9 12 37 41 12 38 41 13 39 35 13 40 40 13 41 35 14 42 8 14 43 40 14 44 40 15 45 34 15 46 39 15 47 34 16 48 7 16 49 39 16 50 39 17 51 33 17 52 37 17 53 33 18 54 6 18 55 37 18 56 37 19 57 32 19 58 38 19 59 32 20 60 10 20 61 38 20 62 23 21 63 36 21 64 10 21 65 23 22 66 30 22 67 36 22 68 30 23 69 9 23 70 36 23 71 31 24 72 35 24 73 9 24 74 31 25 75 28 25 76 35 25 77 28 26 78 8 26 79 35 26 80 29 27 81 34 27 82 8 27 83 29 28 84 26 28 85 34 28 86 26 29 87 7 29 88 34 29 89 27 30 90 33 30 91 7 30 92 27 31 93 24 31 94 33 31 95 24 32 96 6 32 97 33 32 98 25 33 99 32 33 100 6 33 101 25 34 102 22 34 103 32 34 104 22 35 105 10 35 106 32 35 107 30 36 108 21 36 109 31 36 110 21 37 111 4 37 112 31 37 113 28 38 114 20 38 115 29 38 116 20 39 117 3 39 118 29 39 119 26 40 120 18 40 121 27 40 122 18 41 123 2 41 124 27 41 125 24 42 126 14 42 127 25 42 128 14 43 129 1 43 130 25 43 131 22 44 132 15 44 133 23 44 134 15 45 135 5 45 136 23 45 137 16 46 138 21 46 139 5 46 140 16 47 141 19 47 142 21 47 143 19 48 144 4 48 145 21 48 146 19 49 147 20 49 148 4 49 149 19 50 150 17 50 151 20 50 152 17 51 153 3 51 154 20 51 155 17 52 156 18 52 157 3 52 158 17 53 159 12 53 160 18 53 161 12 54 162 2 54 163 18 54 164 15 55 165 16 55 166 5 55 167 15 56 168 13 56 169 16 56 170 12 57 171 14 57 172 2 57 173 12 58 174 13 58 175 14 58 176 13 59 177 1 59 178 14 59 179</p>
|
||||
</polylist>
|
||||
<polylist material="Material_002_001-material" count="20">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>0 60 180 13 60 181 12 60 182 0 61 183 12 61 184 17 61 185 0 62 186 17 62 187 19 62 188 0 63 189 19 63 190 16 63 191 1 64 192 22 64 193 25 64 194 2 65 195 24 65 196 27 65 197 3 66 198 26 66 199 29 66 200 4 67 201 28 67 202 31 67 203 5 68 204 30 68 205 23 68 206 38 69 207 41 69 208 11 69 209 41 70 210 40 70 211 11 70 212 40 71 213 39 71 214 11 71 215 39 72 216 37 72 217 11 72 218 37 73 219 38 73 220 11 73 221 30 74 222 31 74 223 9 74 224 28 75 225 29 75 226 8 75 227 26 76 228 27 76 229 7 76 230 24 77 231 25 77 232 6 77 233 22 78 234 23 78 235 10 78 236 13 79 237 0 79 238 16 79 239</p>
|
||||
</polylist>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</library_geometries>
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Icosphere" name="Icosphere" type="NODE">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Icosphere_001-mesh" name="Icosphere">
|
||||
<bind_material>
|
||||
<technique_common>
|
||||
<instance_material symbol="Material_001_001-material" target="#Material_001_001-material"/>
|
||||
<instance_material symbol="Material_002_001-material" target="#Material_002_001-material"/>
|
||||
</technique_common>
|
||||
</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
</visual_scene>
|
||||
</library_visual_scenes>
|
||||
<scene>
|
||||
<instance_visual_scene url="#Scene"/>
|
||||
</scene>
|
||||
</COLLADA>
|
||||
@@ -0,0 +1,147 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
|
||||
<asset>
|
||||
<contributor>
|
||||
<author>Blender User</author>
|
||||
<authoring_tool>Blender 2.78.0 commit date:2016-09-26, commit time:12:42, hash:4bb1e22</authoring_tool>
|
||||
</contributor>
|
||||
<created>2017-09-19T15:46:34</created>
|
||||
<modified>2017-09-19T15:46:34</modified>
|
||||
<unit name="meter" meter="1"/>
|
||||
<up_axis>Z_UP</up_axis>
|
||||
</asset>
|
||||
<library_images/>
|
||||
<library_effects>
|
||||
<effect id="Material_001_001-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0.03920602 0.04758029 0.8 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.25 0.25 0.25 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
<effect id="Material_002_001-effect">
|
||||
<profile_COMMON>
|
||||
<technique sid="common">
|
||||
<phong>
|
||||
<emission>
|
||||
<color sid="emission">0 0 0 1</color>
|
||||
</emission>
|
||||
<ambient>
|
||||
<color sid="ambient">0 0 0 1</color>
|
||||
</ambient>
|
||||
<diffuse>
|
||||
<color sid="diffuse">0.64 0.5287738 0.5454956 1</color>
|
||||
</diffuse>
|
||||
<specular>
|
||||
<color sid="specular">0.25 0.25 0.25 1</color>
|
||||
</specular>
|
||||
<shininess>
|
||||
<float sid="shininess">50</float>
|
||||
</shininess>
|
||||
<index_of_refraction>
|
||||
<float sid="index_of_refraction">1</float>
|
||||
</index_of_refraction>
|
||||
</phong>
|
||||
</technique>
|
||||
</profile_COMMON>
|
||||
</effect>
|
||||
</library_effects>
|
||||
<library_materials>
|
||||
<material id="Material_001_001-material" name="Material_001_001">
|
||||
<instance_effect url="#Material_001_001-effect"/>
|
||||
</material>
|
||||
<material id="Material_002_001-material" name="Material_002_001">
|
||||
<instance_effect url="#Material_002_001-effect"/>
|
||||
</material>
|
||||
</library_materials>
|
||||
<library_geometries>
|
||||
<geometry id="Icosphere_001-mesh" name="Icosphere.001">
|
||||
<mesh>
|
||||
<source id="Icosphere_001-mesh-positions">
|
||||
<float_array id="Icosphere_001-mesh-positions-array" count="126">0 0 -1 0.7236073 -0.5257253 -0.4472195 -0.276388 -0.8506492 -0.4472199 -0.8944262 0 -0.4472156 -0.276388 0.8506492 -0.4472199 0.7236073 0.5257253 -0.4472195 0.276388 -0.8506492 0.4472199 -0.7236073 -0.5257253 0.4472195 -0.7236073 0.5257253 0.4472195 0.276388 0.8506492 0.4472199 0.8944262 0 0.4472156 0 0 1 -0.1624554 -0.4999952 -0.8506544 0.4253227 -0.3090114 -0.8506542 0.2628688 -0.8090116 -0.5257377 0.8506479 0 -0.5257359 0.4253227 0.3090114 -0.8506542 -0.5257298 0 -0.8506517 -0.6881894 -0.4999969 -0.5257362 -0.1624554 0.4999952 -0.8506544 -0.6881894 0.4999969 -0.5257362 0.2628688 0.8090116 -0.5257377 0.9510579 -0.3090126 0 0.9510579 0.3090126 0 0 -1 0 0.5877856 -0.8090167 0 -0.9510579 -0.3090126 0 -0.5877856 -0.8090167 0 -0.5877856 0.8090167 0 -0.9510579 0.3090126 0 0.5877856 0.8090167 0 0 1 0 0.6881894 -0.4999969 0.5257362 -0.2628688 -0.8090116 0.5257377 -0.8506479 0 0.5257359 -0.2628688 0.8090116 0.5257377 0.6881894 0.4999969 0.5257362 0.1624554 -0.4999952 0.8506544 0.5257298 0 0.8506517 -0.4253227 -0.3090114 0.8506542 -0.4253227 0.3090114 0.8506542 0.1624554 0.4999952 0.8506544</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-positions-array" count="42" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Icosphere_001-mesh-normals">
|
||||
<float_array id="Icosphere_001-mesh-normals-array" count="240">0.7002241 -0.2680317 -0.6616988 0.9049891 -0.2680316 -0.3303847 0.02474653 -0.9435215 -0.330386 -0.8896973 -0.3150947 -0.3303849 -0.5746018 0.7487837 -0.3303875 0.5345759 0.7778646 -0.3303867 0.4089462 -0.6284253 0.6616985 -0.4712997 -0.5831224 0.6616985 -0.7002241 0.2680317 0.6616988 0.03853034 0.7487788 0.6616991 0.7240421 0.1947362 0.6616954 0.4911195 0.356821 0.7946575 0.4089463 0.6284252 0.6616985 -0.1875942 0.5773453 0.7946577 -0.4712997 0.5831224 0.6616985 -0.6070605 0 0.7946557 -0.7002241 -0.2680318 0.6616988 -0.1875942 -0.5773453 0.7946577 0.03853034 -0.7487788 0.6616991 0.4911194 -0.356821 0.7946576 0.7240421 -0.1947363 0.6616954 0.8896973 0.3150946 0.3303849 0.7946556 0.5773479 0.1875951 0.5746018 0.7487836 0.3303875 -0.02474653 0.9435214 0.3303861 -0.3035309 0.9341714 0.1875976 -0.5345759 0.7778646 0.3303867 -0.9049891 0.2680316 0.3303846 -0.9822458 0 0.1875985 -0.9049891 -0.2680316 0.3303846 -0.5345759 -0.7778646 0.3303867 -0.3035309 -0.9341714 0.1875975 -0.02474653 -0.9435214 0.3303861 0.5746018 -0.7487836 0.3303875 0.7946556 -0.5773479 0.1875951 0.8896973 -0.3150946 0.3303849 0.3035309 0.9341714 -0.1875975 0.02474653 0.9435215 -0.330386 -0.7946556 0.5773479 -0.1875951 -0.8896973 0.3150945 -0.3303849 -0.7946556 -0.5773479 -0.1875951 -0.5746018 -0.7487836 -0.3303875 0.3035309 -0.9341714 -0.1875976 0.5345759 -0.7778645 -0.3303867 0.9822458 0 -0.1875985 0.9049891 0.2680316 -0.3303847 0.4712997 0.5831224 -0.6616986 0.1875942 0.5773453 -0.7946577 -0.0385304 0.7487788 -0.6616991 -0.4089462 0.6284252 -0.6616984 -0.4911194 0.356821 -0.7946576 -0.7240421 0.1947362 -0.6616954 -0.7240421 -0.1947362 -0.6616954 -0.4911195 -0.356821 -0.7946575 -0.4089462 -0.6284252 -0.6616984 0.7002241 0.2680318 -0.6616988 0.6070605 0 -0.7946556 -0.0385304 -0.7487788 -0.6616991 0.1875942 -0.5773453 -0.7946577 0.4712997 -0.5831224 -0.6616986 0.1023808 -0.3150898 -0.9435235 -0.2680341 -0.1947365 -0.9435229 -0.2680341 0.1947365 -0.9435229 0.1023808 0.3150898 -0.9435235 0.802609 -0.5831265 -0.1256273 -0.306569 -0.9435216 -0.1256289 -0.9920774 0 -0.1256284 -0.306569 0.9435216 -0.1256289 0.802609 0.5831265 -0.1256273 0.2680341 0.1947365 0.9435229 -0.1023808 0.3150899 0.9435235 -0.3313045 0 0.943524 -0.1023808 -0.3150898 0.9435235 0.2680341 -0.1947365 0.9435229 0.306569 0.9435216 0.1256289 -0.802609 0.5831265 0.1256274 -0.802609 -0.5831265 0.1256274 0.306569 -0.9435216 0.1256289 0.9920774 0 0.1256284 0.3313045 0 -0.943524</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-normals-array" count="80" stride="3">
|
||||
<param name="X" type="float"/>
|
||||
<param name="Y" type="float"/>
|
||||
<param name="Z" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<source id="Icosphere_001-mesh-map-0">
|
||||
<float_array id="Icosphere_001-mesh-map-0-array" count="480">0.1891562 0.4353454 0.2201194 0.3408505 0.2923961 0.4111046 0.1891562 0.4353454 0.2923961 0.4111046 0.2610388 0.5272238 0.06585121 0.2636542 0.1202549 0.3546833 1.02655e-4 0.3599037 0.1891674 0.09197556 0.120263 0.1726311 0.07693755 0.06042814 0.3900915 0.1577098 0.2924051 0.1162222 0.3863589 0.0410583 0.3900838 0.3696232 0.3989981 0.2636671 0.4998953 0.3296785 0.6099237 0.1577003 0.7076132 0.1162198 0.6911104 0.216345 0.6099155 0.3696137 0.6010091 0.2636568 0.6911069 0.3109756 0.8108381 0.4353509 0.7076001 0.4111025 0.779882 0.3408538 0.934156 0.263669 0.8797454 0.354694 0.833759 0.263666 0.8108526 0.09198099 0.8797511 0.1726418 0.7798885 0.1864736 0.7798885 0.1864736 0.8797511 0.1726418 0.833759 0.263666 0.8797511 0.1726418 0.934156 0.263669 0.833759 0.263666 0.833759 0.263666 0.8797454 0.354694 0.779882 0.3408538 0.8797454 0.354694 0.8108381 0.4353509 0.779882 0.3408538 0.779882 0.3408538 0.7076001 0.4111025 0.6911069 0.3109756 0.7076001 0.4111025 0.6099155 0.3696137 0.6911069 0.3109756 0.6911069 0.3109756 0.6010091 0.2636568 0.6911104 0.216345 0.6010091 0.2636568 0.6099237 0.1577003 0.6911104 0.216345 0.6911104 0.216345 0.7076132 0.1162198 0.7798885 0.1864736 0.7076132 0.1162198 0.8108526 0.09198099 0.7798885 0.1864736 0.923085 0.06044203 0.8797511 0.1726418 0.8108526 0.09198099 0.923085 0.06044203 0.9998974 0.16742 0.8797511 0.1726418 0.9998974 0.16742 0.934156 0.263669 0.8797511 0.1726418 0.9998974 0.3599234 0.8797454 0.354694 0.934156 0.263669 0.9998974 0.3599234 0.923074 0.4668999 0.8797454 0.354694 0.923074 0.4668999 0.8108381 0.4353509 0.8797454 0.354694 0.7389487 0.527224 0.7076001 0.4111025 0.8108381 0.4353509 0.7389487 0.527224 0.6136447 0.4862654 0.7076001 0.4111025 0.6136447 0.4862654 0.6099155 0.3696137 0.7076001 0.4111025 0.5001069 0.3296607 0.6010091 0.2636568 0.6099155 0.3696137 0.5001069 0.3296607 0.5001106 0.1976431 0.6010091 0.2636568 0.5001106 0.1976431 0.6099237 0.1577003 0.6010091 0.2636568 0.613665 0.041049 0.7076132 0.1162198 0.6099237 0.1577003 0.613665 0.041049 0.7389741 1.02655e-4 0.7076132 0.1162198 0.7389741 1.02655e-4 0.8108526 0.09198099 0.7076132 0.1162198 0.4998953 0.3296785 0.3989981 0.2636671 0.4999017 0.1976609 0.3989981 0.2636671 0.3900915 0.1577098 0.4999017 0.1976609 0.3863589 0.0410583 0.2924051 0.1162222 0.2610529 1.02655e-4 0.2924051 0.1162222 0.1891674 0.09197556 0.2610529 1.02655e-4 0.07693755 0.06042814 0.120263 0.1726311 1.17172e-4 0.1674003 0.120263 0.1726311 0.06585121 0.2636542 1.17172e-4 0.1674003 1.02655e-4 0.3599037 0.1202549 0.3546833 0.07691794 0.466886 0.1202549 0.3546833 0.1891562 0.4353454 0.07691794 0.466886 0.2610388 0.5272238 0.2923961 0.4111046 0.3863458 0.4862747 0.2923961 0.4111046 0.3900838 0.3696232 0.3863458 0.4862747 0.3088967 0.3109791 0.3989981 0.2636671 0.3900838 0.3696232 0.3088967 0.3109791 0.3089004 0.2163485 0.3989981 0.2636671 0.3089004 0.2163485 0.3900915 0.1577098 0.3989981 0.2636671 0.3089004 0.2163485 0.2924051 0.1162222 0.3900915 0.1577098 0.3089004 0.2163485 0.2201245 0.1864705 0.2924051 0.1162222 0.2201245 0.1864705 0.1891674 0.09197556 0.2924051 0.1162222 0.2201245 0.1864705 0.120263 0.1726311 0.1891674 0.09197556 0.2201245 0.1864705 0.1662483 0.2636588 0.120263 0.1726311 0.1662483 0.2636588 0.06585121 0.2636542 0.120263 0.1726311 0.2923961 0.4111046 0.3088967 0.3109791 0.3900838 0.3696232 0.2923961 0.4111046 0.2201194 0.3408505 0.3088967 0.3109791 0.1662483 0.2636588 0.1202549 0.3546833 0.06585121 0.2636542 0.1662483 0.2636588 0.2201194 0.3408505 0.1202549 0.3546833 0.2201194 0.3408505 0.1891562 0.4353454 0.1202549 0.3546833 0.2038319 0.6020938 0.07803589 0.775239 2.88122e-4 0.5359594 0.2038319 0.6020938 2.88122e-4 0.5359594 0.2038319 0.3880734 0.2038319 0.6020938 0.2038319 0.3880734 0.4073758 0.5359594 0.2038319 0.6020938 0.4073758 0.5359594 0.329628 0.775239 0.8690316 0.364753 0.791095 0.5663278 0.6529134 0.364753 0.5301482 0.1791203 0.6523408 0.3573763 0.407952 0.3573763 0.5301446 0.5663277 0.407952 0.3880734 0.6523372 0.3880734 0.20244 0.9919336 0.20244 0.7758153 0.4040137 0.9139961 0.4079523 0.566904 0.6095281 0.6448412 0.407952 0.7830209 0.203883 2.88122e-4 0.4073758 0.1482443 0.2038091 0.2143085 0.4073758 0.1482443 0.3295453 0.3874972 0.2038091 0.2143085 0.3295453 0.3874972 0.07795333 0.3874103 0.2038091 0.2143085 0.07795333 0.3874103 2.88122e-4 0.1481037 0.2038091 0.2143085 2.88122e-4 0.1481037 0.203883 2.88122e-4 0.2038091 0.2143085 0.6523409 0.178544 0.407952 0.1785441 0.5301446 2.88122e-4 0.7910969 0.2018641 0.6529171 2.88122e-4 0.8690339 2.88122e-4 0.8116793 0.6448401 0.6101047 0.7830221 0.6101044 0.566904 2.88169e-4 0.7758153 0.2018638 0.9139932 2.88122e-4 0.9919315 0.407952 0.7835971 0.6095241 0.9217739 0.407952 0.999712 0.07803589 0.775239 0.2038319 0.6020938 0.329628 0.775239</float_array>
|
||||
<technique_common>
|
||||
<accessor source="#Icosphere_001-mesh-map-0-array" count="240" stride="2">
|
||||
<param name="S" type="float"/>
|
||||
<param name="T" type="float"/>
|
||||
</accessor>
|
||||
</technique_common>
|
||||
</source>
|
||||
<vertices id="Icosphere_001-mesh-vertices">
|
||||
<input semantic="POSITION" source="#Icosphere_001-mesh-positions"/>
|
||||
</vertices>
|
||||
<polylist material="Material_001_001-material" count="60">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>1 0 0 13 0 1 15 0 2 1 1 3 15 1 4 22 1 5 2 2 6 14 2 7 24 2 8 3 3 9 18 3 10 26 3 11 4 4 12 20 4 13 28 4 14 5 5 15 21 5 16 30 5 17 6 6 18 32 6 19 37 6 20 7 7 21 33 7 22 39 7 23 8 8 24 34 8 25 40 8 26 9 9 27 35 9 28 41 9 29 10 10 30 36 10 31 38 10 32 38 11 33 36 11 34 41 11 35 36 12 36 9 12 37 41 12 38 41 13 39 35 13 40 40 13 41 35 14 42 8 14 43 40 14 44 40 15 45 34 15 46 39 15 47 34 16 48 7 16 49 39 16 50 39 17 51 33 17 52 37 17 53 33 18 54 6 18 55 37 18 56 37 19 57 32 19 58 38 19 59 32 20 60 10 20 61 38 20 62 23 21 63 36 21 64 10 21 65 23 22 66 30 22 67 36 22 68 30 23 69 9 23 70 36 23 71 31 24 72 35 24 73 9 24 74 31 25 75 28 25 76 35 25 77 28 26 78 8 26 79 35 26 80 29 27 81 34 27 82 8 27 83 29 28 84 26 28 85 34 28 86 26 29 87 7 29 88 34 29 89 27 30 90 33 30 91 7 30 92 27 31 93 24 31 94 33 31 95 24 32 96 6 32 97 33 32 98 25 33 99 32 33 100 6 33 101 25 34 102 22 34 103 32 34 104 22 35 105 10 35 106 32 35 107 30 36 108 21 36 109 31 36 110 21 37 111 4 37 112 31 37 113 28 38 114 20 38 115 29 38 116 20 39 117 3 39 118 29 39 119 26 40 120 18 40 121 27 40 122 18 41 123 2 41 124 27 41 125 24 42 126 14 42 127 25 42 128 14 43 129 1 43 130 25 43 131 22 44 132 15 44 133 23 44 134 15 45 135 5 45 136 23 45 137 16 46 138 21 46 139 5 46 140 16 47 141 19 47 142 21 47 143 19 48 144 4 48 145 21 48 146 19 49 147 20 49 148 4 49 149 19 50 150 17 50 151 20 50 152 17 51 153 3 51 154 20 51 155 17 52 156 18 52 157 3 52 158 17 53 159 12 53 160 18 53 161 12 54 162 2 54 163 18 54 164 15 55 165 16 55 166 5 55 167 15 56 168 13 56 169 16 56 170 12 57 171 14 57 172 2 57 173 12 58 174 13 58 175 14 58 176 13 59 177 1 59 178 14 59 179</p>
|
||||
</polylist>
|
||||
<polylist material="Material_002_001-material" count="20">
|
||||
<input semantic="VERTEX" source="#Icosphere_001-mesh-vertices" offset="0"/>
|
||||
<input semantic="NORMAL" source="#Icosphere_001-mesh-normals" offset="1"/>
|
||||
<input semantic="TEXCOORD" source="#Icosphere_001-mesh-map-0" offset="2" set="0"/>
|
||||
<vcount>3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 </vcount>
|
||||
<p>0 60 180 13 60 181 12 60 182 0 61 183 12 61 184 17 61 185 0 62 186 17 62 187 19 62 188 0 63 189 19 63 190 16 63 191 1 64 192 22 64 193 25 64 194 2 65 195 24 65 196 27 65 197 3 66 198 26 66 199 29 66 200 4 67 201 28 67 202 31 67 203 5 68 204 30 68 205 23 68 206 38 69 207 41 69 208 11 69 209 41 70 210 40 70 211 11 70 212 40 71 213 39 71 214 11 71 215 39 72 216 37 72 217 11 72 218 37 73 219 38 73 220 11 73 221 30 74 222 31 74 223 9 74 224 28 75 225 29 75 226 8 75 227 26 76 228 27 76 229 7 76 230 24 77 231 25 77 232 6 77 233 22 78 234 23 78 235 10 78 236 13 79 237 0 79 238 16 79 239</p>
|
||||
</polylist>
|
||||
</mesh>
|
||||
</geometry>
|
||||
</library_geometries>
|
||||
<library_controllers/>
|
||||
<library_visual_scenes>
|
||||
<visual_scene id="Scene" name="Scene">
|
||||
<node id="Icosphere" name="Icosphere" type="NODE">
|
||||
<matrix sid="transform">1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||||
<instance_geometry url="#Icosphere_001-mesh" name="Icosphere">
|
||||
<bind_material>
|
||||
<technique_common>
|
||||
<instance_material symbol="Material_001_001-material" target="#Material_001_001-material"/>
|
||||
<instance_material symbol="Material_002_001-material" target="#Material_002_001-material"/>
|
||||
</technique_common>
|
||||
</bind_material>
|
||||
</instance_geometry>
|
||||
</node>
|
||||
</visual_scene>
|
||||
</library_visual_scenes>
|
||||
<scene>
|
||||
<instance_visual_scene url="#Scene"/>
|
||||
</scene>
|
||||
</COLLADA>
|
||||
@@ -1,5 +1,14 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<?import javafx.scene.*?>
|
||||
<?import javafx.scene.shape.*?>
|
||||
<?import com.jfoenix.controls.*?>
|
||||
<?import java.lang.*?>
|
||||
<?import javafx.geometry.*?>
|
||||
<?import javafx.scene.control.*?>
|
||||
<?import javafx.scene.image.*?>
|
||||
<?import javafx.scene.layout.*?>
|
||||
<?import javafx.scene.text.*?>
|
||||
<?import com.jfoenix.controls.JFXButton?>
|
||||
<?import com.jfoenix.controls.JFXTextField?>
|
||||
<?import java.lang.String?>
|
||||
@@ -7,19 +16,19 @@
|
||||
<?import javafx.scene.control.Label?>
|
||||
<?import javafx.scene.image.Image?>
|
||||
<?import javafx.scene.image.ImageView?>
|
||||
<?import javafx.scene.layout.AnchorPane?>
|
||||
<?import javafx.scene.layout.ColumnConstraints?>
|
||||
<?import javafx.scene.layout.GridPane?>
|
||||
<?import javafx.scene.layout.Pane?>
|
||||
<?import javafx.scene.layout.RowConstraints?>
|
||||
<?import javafx.scene.layout.StackPane?>
|
||||
<?import javafx.scene.text.Font?>
|
||||
|
||||
<StackPane maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308" minHeight="-Infinity" minWidth="-Infinity" prefHeight="800.0" prefWidth="1200.0" style="-fx-background-color: skyblue;" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.RaceViewController">
|
||||
<children>
|
||||
<StackPane fx:id="contentStackPane" maxHeight="1.7976931348623157E308"
|
||||
maxWidth="1.7976931348623157E308" minHeight="-Infinity" minWidth="-Infinity"
|
||||
prefHeight="800.0" prefWidth="1200.0"
|
||||
style="-fx-background-color: skyblue;" xmlns="http://javafx.com/javafx/8"
|
||||
xmlns:fx="http://javafx.com/fxml/1"
|
||||
fx:controller="seng302.visualiser.controllers.RaceViewController">
|
||||
maxWidth="1.7976931348623157E308" minHeight="-Infinity" minWidth="-Infinity" prefHeight="800.0"
|
||||
prefWidth="1200.0" style="-fx-background-color: skyblue;" xmlns="http://javafx.com/javafx/8.0.111"
|
||||
xmlns:fx="http://javafx.com/fxml/1">
|
||||
<children>
|
||||
<GridPane maxHeight="1.7976931348623157E308" maxWidth="1.7976931348623157E308"
|
||||
prefHeight="800.0" prefWidth="1200.0">
|
||||
@@ -38,17 +47,15 @@
|
||||
valignment="BOTTOM" vgrow="SOMETIMES"/>
|
||||
</rowConstraints>
|
||||
<children>
|
||||
<GridPane id="timerGrid" fx:id="timerGrid" prefWidth="192.0"
|
||||
styleClass="timer">
|
||||
<GridPane id="timerGrid" fx:id="timerGrid" prefWidth="192.0" styleClass="timer">
|
||||
<columnConstraints>
|
||||
<ColumnConstraints hgrow="SOMETIMES" maxWidth="50.0" minWidth="50.0"
|
||||
prefWidth="50.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" maxWidth="135.0"
|
||||
minWidth="135.0" prefWidth="135.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" maxWidth="135.0" minWidth="135.0"
|
||||
prefWidth="135.0"/>
|
||||
</columnConstraints>
|
||||
<rowConstraints>
|
||||
<RowConstraints minHeight="10.0" prefHeight="30.0"
|
||||
vgrow="SOMETIMES"/>
|
||||
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES"/>
|
||||
</rowConstraints>
|
||||
<opaqueInsets>
|
||||
<Insets/>
|
||||
@@ -80,25 +87,20 @@
|
||||
</GridPane>
|
||||
<GridPane GridPane.columnIndex="2">
|
||||
<columnConstraints>
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0"
|
||||
prefWidth="100.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0"
|
||||
prefWidth="100.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
|
||||
</columnConstraints>
|
||||
<rowConstraints>
|
||||
<RowConstraints minHeight="10.0" prefHeight="30.0"
|
||||
vgrow="SOMETIMES"/>
|
||||
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES"/>
|
||||
</rowConstraints>
|
||||
</GridPane>
|
||||
<GridPane fx:id="chatGridPane" GridPane.columnIndex="2"
|
||||
GridPane.rowIndex="2">
|
||||
<GridPane fx:id="chatGridPane" GridPane.columnIndex="2" GridPane.rowIndex="2">
|
||||
<columnConstraints>
|
||||
<ColumnConstraints hgrow="SOMETIMES" maxWidth="390.0"
|
||||
minWidth="390.0" prefWidth="390.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" maxWidth="390.0" minWidth="390.0"
|
||||
prefWidth="390.0"/>
|
||||
</columnConstraints>
|
||||
<rowConstraints>
|
||||
<RowConstraints maxHeight="1.7976931348623157E308"
|
||||
vgrow="SOMETIMES"/>
|
||||
<RowConstraints maxHeight="1.7976931348623157E308" vgrow="SOMETIMES"/>
|
||||
<RowConstraints maxHeight="60.0" minHeight="60.0" prefHeight="60.0"
|
||||
vgrow="SOMETIMES"/>
|
||||
</rowConstraints>
|
||||
@@ -121,22 +123,21 @@
|
||||
minWidth="90.0" prefWidth="90.0"/>
|
||||
</columnConstraints>
|
||||
<rowConstraints>
|
||||
<RowConstraints maxHeight="50.0" minHeight="50.0"
|
||||
prefHeight="50.0" valignment="CENTER" vgrow="SOMETIMES"/>
|
||||
<RowConstraints maxHeight="50.0" minHeight="50.0" prefHeight="50.0"
|
||||
valignment="CENTER" vgrow="SOMETIMES"/>
|
||||
</rowConstraints>
|
||||
<children>
|
||||
<JFXButton fx:id="chatSend" alignment="CENTER"
|
||||
buttonType="RAISED" maxHeight="-Infinity"
|
||||
<JFXButton fx:id="chatSend" alignment="CENTER" buttonType="RAISED"
|
||||
focusTraversable="false" maxHeight="-Infinity"
|
||||
maxWidth="1.7976931348623157E308" minHeight="-Infinity"
|
||||
minWidth="-Infinity" prefHeight="35.0" text="SEND"
|
||||
GridPane.columnIndex="1">
|
||||
<GridPane.margin>
|
||||
<Insets bottom="10.0" left="10.0" right="10.0"
|
||||
top="10.0"/>
|
||||
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0"/>
|
||||
</GridPane.margin>
|
||||
</JFXButton>
|
||||
<JFXTextField fx:id="chatInput" maxHeight="35.0"
|
||||
minHeight="-Infinity" prefHeight="35.0">
|
||||
<JFXTextField fx:id="chatInput" focusTraversable="false"
|
||||
maxHeight="35.0" minHeight="-Infinity" prefHeight="35.0">
|
||||
<GridPane.margin>
|
||||
<Insets bottom="10.0" left="20.0" right="10.0"/>
|
||||
</GridPane.margin>
|
||||
@@ -158,29 +159,27 @@
|
||||
prefHeight="150.0" prefWidth="240.0" GridPane.halignment="CENTER"
|
||||
GridPane.rowIndex="2" GridPane.valignment="BOTTOM">
|
||||
<columnConstraints>
|
||||
<ColumnConstraints hgrow="SOMETIMES" maxWidth="110.0"
|
||||
minWidth="110.0" prefWidth="110.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" maxWidth="132.0"
|
||||
minWidth="10.0"
|
||||
<ColumnConstraints hgrow="SOMETIMES" maxWidth="110.0" minWidth="110.0"
|
||||
prefWidth="110.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" maxWidth="132.0" minWidth="10.0"
|
||||
prefWidth="132.0"/>
|
||||
</columnConstraints>
|
||||
<rowConstraints>
|
||||
<RowConstraints maxHeight="120.0" minHeight="120.0"
|
||||
prefHeight="120.0" vgrow="SOMETIMES"/>
|
||||
<RowConstraints maxHeight="120.0" minHeight="120.0" prefHeight="120.0"
|
||||
vgrow="SOMETIMES"/>
|
||||
<RowConstraints maxHeight="30.0" minHeight="30.0" prefHeight="30.0"
|
||||
vgrow="SOMETIMES"/>
|
||||
</rowConstraints>
|
||||
<children>
|
||||
<Label fx:id="positionLabel" text="Position:"
|
||||
GridPane.columnIndex="1" GridPane.halignment="LEFT"
|
||||
GridPane.rowSpan="2" GridPane.valignment="TOP">
|
||||
<Label fx:id="positionLabel" text="Position:" GridPane.columnIndex="1"
|
||||
GridPane.halignment="LEFT" GridPane.rowSpan="2" GridPane.valignment="TOP">
|
||||
<padding>
|
||||
<Insets bottom="5.0" left="10.0" right="5.0" top="5.0"/>
|
||||
</padding>
|
||||
</Label>
|
||||
<Label fx:id="boatSpeedLabel" text="Boat Speed:"
|
||||
GridPane.columnIndex="1" GridPane.halignment="LEFT"
|
||||
GridPane.rowSpan="2" GridPane.valignment="CENTER">
|
||||
<Label fx:id="boatSpeedLabel" text="Boat Speed:" GridPane.columnIndex="1"
|
||||
GridPane.halignment="LEFT" GridPane.rowSpan="2"
|
||||
GridPane.valignment="CENTER">
|
||||
<opaqueInsets>
|
||||
<Insets/>
|
||||
</opaqueInsets>
|
||||
@@ -189,8 +188,8 @@
|
||||
</padding>
|
||||
</Label>
|
||||
<Label fx:id="boatHeadingLabel" text="Boat Heading:"
|
||||
GridPane.columnIndex="1" GridPane.halignment="LEFT"
|
||||
GridPane.rowSpan="2" GridPane.valignment="BOTTOM">
|
||||
GridPane.columnIndex="1" GridPane.halignment="LEFT" GridPane.rowSpan="2"
|
||||
GridPane.valignment="BOTTOM">
|
||||
<padding>
|
||||
<Insets bottom="5.0" left="10.0" right="5.0" top="5.0"/>
|
||||
</padding>
|
||||
@@ -203,12 +202,12 @@
|
||||
<rowConstraints>
|
||||
<RowConstraints maxHeight="120.0" minHeight="120.0"
|
||||
prefHeight="120.0" vgrow="SOMETIMES"/>
|
||||
<RowConstraints maxHeight="30.0" minHeight="30.0"
|
||||
prefHeight="30.0" vgrow="SOMETIMES"/>
|
||||
<RowConstraints maxHeight="30.0" minHeight="30.0" prefHeight="30.0"
|
||||
vgrow="SOMETIMES"/>
|
||||
</rowConstraints>
|
||||
<children>
|
||||
<ImageView fx:id="windImageView" fitHeight="92.0"
|
||||
fitWidth="109.0" pickOnBounds="true" preserveRatio="true"
|
||||
<ImageView fx:id="windImageView" fitHeight="92.0" fitWidth="109.0"
|
||||
pickOnBounds="true" preserveRatio="true"
|
||||
GridPane.halignment="CENTER" GridPane.rowSpan="2"
|
||||
GridPane.valignment="CENTER"/>
|
||||
<Label fx:id="windSpeedLabel" text="0.0 Knots"
|
||||
@@ -235,9 +234,73 @@
|
||||
<Insets bottom="10.0" left="10.0" top="40.0"/>
|
||||
</GridPane.margin>
|
||||
</GridPane>
|
||||
<GridPane GridPane.columnIndex="1" GridPane.rowIndex="2">
|
||||
<columnConstraints>
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
|
||||
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0"/>
|
||||
</columnConstraints>
|
||||
<rowConstraints>
|
||||
<RowConstraints maxHeight="152.0" minHeight="10.0" prefHeight="152.0"
|
||||
vgrow="SOMETIMES"/>
|
||||
<RowConstraints maxHeight="118.0" minHeight="10.0" prefHeight="98.0"
|
||||
vgrow="SOMETIMES"/>
|
||||
</rowConstraints>
|
||||
<children>
|
||||
<ImageView fx:id="velocityIcon" fitHeight="88.0" fitWidth="106.0"
|
||||
pickOnBounds="true" preserveRatio="true" visible="false"
|
||||
GridPane.halignment="CENTER" GridPane.rowIndex="1">
|
||||
<image>
|
||||
<Image url="@../icons/velocity.png"/>
|
||||
</image>
|
||||
</ImageView>
|
||||
<ImageView fx:id="handlingIcon" fitHeight="87.0" fitWidth="98.0"
|
||||
pickOnBounds="true" preserveRatio="true" visible="false"
|
||||
GridPane.columnIndex="1" GridPane.halignment="CENTER"
|
||||
GridPane.rowIndex="1">
|
||||
<image>
|
||||
<Image url="@../icons/handlingIcon.png"/>
|
||||
</image>
|
||||
</ImageView>
|
||||
<ImageView fx:id="windWalkerIcon" fitHeight="83.0" fitWidth="100.0"
|
||||
pickOnBounds="true" preserveRatio="true" visible="false"
|
||||
GridPane.columnIndex="2" GridPane.halignment="CENTER"
|
||||
GridPane.rowIndex="1">
|
||||
<image>
|
||||
<Image url="@../icons/windWalkerIcon.png"/>
|
||||
</image>
|
||||
</ImageView>
|
||||
<ImageView fx:id="bumperIcon" fitHeight="83.0" fitWidth="88.0"
|
||||
pickOnBounds="true" preserveRatio="true" visible="false"
|
||||
GridPane.columnIndex="3" GridPane.halignment="CENTER"
|
||||
GridPane.rowIndex="1">
|
||||
<image>
|
||||
<Image url="@../icons/bumperIcon.png"/>
|
||||
</image>
|
||||
</ImageView>
|
||||
<ImageView fx:id="badRandomIcon" fitHeight="69.0" fitWidth="103.0"
|
||||
pickOnBounds="true" preserveRatio="true" visible="false"
|
||||
GridPane.columnIndex="4" GridPane.halignment="CENTER"
|
||||
GridPane.rowIndex="1" GridPane.valignment="CENTER">
|
||||
<image>
|
||||
<Image url="@../icons/slowedIcon.png"/>
|
||||
</image>
|
||||
</ImageView>
|
||||
</children>
|
||||
</GridPane>
|
||||
</children>
|
||||
</GridPane>
|
||||
</children>
|
||||
</StackPane>
|
||||
</children>
|
||||
<AnchorPane fx:id="loadingScreenPane">
|
||||
<children>
|
||||
<ImageView fx:id="loadingScreen" fitHeight="672.0" fitWidth="1200.0" pickOnBounds="true" preserveRatio="true" />
|
||||
<JFXSpinner layoutX="566.0" layoutY="692.0" radius="30.0" />
|
||||
</children>
|
||||
</AnchorPane>
|
||||
<stylesheets>
|
||||
<String fx:value="/css/Master.css"/>
|
||||
<String fx:value="/css/RaceView.css"/>
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
|
||||
<?import javafx.geometry.*?>
|
||||
<?import javafx.scene.text.*?>
|
||||
<?import javafx.scene.image.*?>
|
||||
<?import java.lang.*?>
|
||||
<?import javafx.scene.layout.*?>
|
||||
|
||||
<StackPane id="background" fx:id="rootPane" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.SplashScreenController">
|
||||
<stylesheets>
|
||||
<String fx:value="/css/Master.css" />
|
||||
<String fx:value="/css/SplashScreenView.css" />
|
||||
</stylesheets>
|
||||
<children>
|
||||
<ImageView fitHeight="296.0" fitWidth="295.0" pickOnBounds="true" preserveRatio="true" StackPane.alignment="TOP_CENTER">
|
||||
<image>
|
||||
<Image url="@../PP.png" />
|
||||
</image>
|
||||
<StackPane.margin>
|
||||
<Insets top="20.0" />
|
||||
</StackPane.margin>
|
||||
</ImageView>
|
||||
<Text fx:id="headText" strokeType="OUTSIDE" strokeWidth="0.0" text="Party Parrots at Sea" StackPane.alignment="BOTTOM_CENTER">
|
||||
<font>
|
||||
<Font name="System Bold" size="42.0" />
|
||||
</font>
|
||||
<StackPane.margin>
|
||||
<Insets bottom="20.0" />
|
||||
</StackPane.margin>
|
||||
</Text>
|
||||
</children>
|
||||
</StackPane>
|
||||
@@ -4,14 +4,18 @@
|
||||
<?import com.jfoenix.controls.JFXDialogLayout?>
|
||||
<?import com.jfoenix.controls.JFXSlider?>
|
||||
<?import com.jfoenix.controls.JFXTextField?>
|
||||
<?import java.lang.String?>
|
||||
<?import java.net.URL?>
|
||||
<?import javafx.geometry.Insets?>
|
||||
<?import javafx.scene.control.Label?>
|
||||
<?import javafx.scene.layout.ColumnConstraints?>
|
||||
<?import javafx.scene.layout.GridPane?>
|
||||
<?import javafx.scene.layout.RowConstraints?>
|
||||
<?import javafx.scene.layout.VBox?>
|
||||
<JFXDialogLayout maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefWidth="550.0" xmlns="http://javafx.com/javafx/8" xmlns:fx="http://javafx.com/fxml/1" fx:controller="seng302.visualiser.controllers.dialogs.ServerCreationController">
|
||||
|
||||
<JFXDialogLayout maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity"
|
||||
minWidth="-Infinity" prefWidth="550.0" xmlns="http://javafx.com/javafx/8.0.111"
|
||||
xmlns:fx="http://javafx.com/fxml/1"
|
||||
fx:controller="seng302.visualiser.controllers.dialogs.ServerCreationController">
|
||||
<children>
|
||||
<GridPane>
|
||||
<columnConstraints>
|
||||
@@ -59,11 +63,13 @@
|
||||
</VBox>
|
||||
</children>
|
||||
</GridPane>
|
||||
<Label fx:id="closeLabel" text="✖" GridPane.halignment="RIGHT"
|
||||
GridPane.valignment="TOP"/>
|
||||
</children>
|
||||
</GridPane>
|
||||
</children>
|
||||
<stylesheets>
|
||||
<String fx:value="/css/dialogs/ServerCreation.css" />
|
||||
<String fx:value="/css/Master.css"/>
|
||||
<URL value="@../../css/dialogs/ServerCreation.css"/>
|
||||
<URL value="@../../css/Master.css"/>
|
||||
</stylesheets>
|
||||
</JFXDialogLayout>
|
||||
|
||||
@@ -110,7 +110,7 @@ public class ChatCommandsTest {
|
||||
} catch (InterruptedException ie) {
|
||||
ie.printStackTrace();
|
||||
}
|
||||
Assert.assertEquals(5.0, GameState.getSpeedMultiplier(), 0.00001);
|
||||
Assert.assertEquals(5.0, GameState.getServerSpeedMultiplier(), 0.00001);
|
||||
mst.terminate();
|
||||
try {
|
||||
Thread.sleep(200);
|
||||
@@ -150,7 +150,7 @@ public class ChatCommandsTest {
|
||||
ie.printStackTrace();
|
||||
}
|
||||
mst.terminate();
|
||||
Assert.assertEquals(1.0, GameState.getSpeedMultiplier(), 0.00001);
|
||||
Assert.assertEquals(1.0, GameState.getServerSpeedMultiplier(), 0.00001);
|
||||
try {
|
||||
Thread.sleep(2000);
|
||||
} catch (InterruptedException ie) {
|
||||
@@ -194,7 +194,7 @@ public class ChatCommandsTest {
|
||||
} catch (InterruptedException ie) {
|
||||
ie.printStackTrace();
|
||||
}
|
||||
Assert.assertEquals(1.0, GameState.getSpeedMultiplier(), 0.00001);
|
||||
Assert.assertEquals(1.0, GameState.getServerSpeedMultiplier(), 0.00001);
|
||||
mst.terminate();
|
||||
host.setSocketToClose();
|
||||
client.setSocketToClose();
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
package seng302.utilities;
|
||||
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
import seng302.model.GeoPoint;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Mark;
|
||||
import seng302.model.token.Token;
|
||||
|
||||
/**
|
||||
* Created by wmu16 on 27/09/17.
|
||||
*/
|
||||
public class RandomSpawnTest {
|
||||
|
||||
private RandomSpawn randomSpawn;
|
||||
|
||||
Mark mark1 = new Mark("mark1", 0, 57.670333, 11.827833, 0);
|
||||
Mark mark2 = new Mark("mark2", 1, 57.671829, 11.842049, 1);
|
||||
CompoundMark compoundMark1 = new CompoundMark(0, "mark1",
|
||||
new ArrayList<>(Arrays.asList(mark1)));
|
||||
CompoundMark compoundMark2 = new CompoundMark(0, "mark1",
|
||||
new ArrayList<>(Arrays.asList(mark2)));
|
||||
|
||||
List<CompoundMark> markOrder = new ArrayList<>(Arrays.asList(compoundMark1, compoundMark2));
|
||||
|
||||
@Before
|
||||
public void setup() {
|
||||
randomSpawn = new RandomSpawn(markOrder);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testGetRandomTokenLocation() {
|
||||
GeoPoint testMidPoint = GeoUtility
|
||||
.getDirtyMidPoint(compoundMark1.getMidPoint(), compoundMark2.getMidPoint());
|
||||
Double maxDistance = GeoUtility.getDistance(testMidPoint, compoundMark2.getMidPoint());
|
||||
for (int i = 0; i < 1000; i++) {
|
||||
Token token = randomSpawn.getRandomToken();
|
||||
Double distanceFromCentreRadius = GeoUtility.getDistance(testMidPoint, token);
|
||||
assertTrue("Out of bounds token", distanceFromCentreRadius <= maxDistance);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user