Merge branch 'develop' into Story80_BoatCustomization

This commit is contained in:
Alistair McIntyre
2017-08-16 13:06:31 +12:00
47 changed files with 1912 additions and 2172 deletions
@@ -14,13 +14,14 @@ import javafx.scene.input.KeyEvent;
import javafx.scene.layout.Pane;
import seng302.gameServer.MainServerThread;
import seng302.gameServer.server.messages.BoatAction;
import seng302.model.ClientYacht;
import seng302.model.RaceState;
import seng302.model.Yacht;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.parser.MarkRoundingData;
import seng302.model.stream.parser.PositionUpdateData;
import seng302.model.stream.parser.PositionUpdateData.DeviceType;
import seng302.model.stream.parser.RaceStatusData;
import seng302.model.stream.parser.YachtEventData;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.StreamParser;
@@ -41,7 +42,7 @@ public class GameClient {
private RaceViewController raceView;
private Map<Integer, Yacht> allBoatsMap;
private Map<Integer, ClientYacht> allBoatsMap;
private RegattaXMLData regattaData;
private RaceXMLData courseData;
private RaceState raceState = new RaceState();
@@ -100,6 +101,8 @@ public class GameClient {
loadStartScreen();
}
});
server.setGameClient(this);
}
private void loadStartScreen() {
@@ -124,7 +127,8 @@ public class GameClient {
* @return the lobby controller.
*/
private LobbyController loadLobby() {
FXMLLoader fxmlLoader = new FXMLLoader(GameClient.class.getResource("/views/LobbyView.fxml"));
FXMLLoader fxmlLoader = new FXMLLoader(
GameClient.class.getResource("/views/LobbyView.fxml"));
try {
holderPane.getChildren().clear();
holderPane.getChildren().add(fxmlLoader.load());
@@ -153,10 +157,24 @@ public class GameClient {
holderPane.getScene().setOnKeyPressed(this::keyPressed);
holderPane.getScene().setOnKeyReleased(this::keyReleased);
raceView = fxmlLoader.getController();
Yacht player = allBoatsMap.get(socketThread.getClientId());
ClientYacht player = allBoatsMap.get(socketThread.getClientId());
raceView.loadRace(allBoatsMap, courseData, raceState, player);
}
private void loadFinishScreenView() {
FXMLLoader fxmlLoader = new FXMLLoader(
getClass().getResource("/views/FinishScreenView.fxml"));
try {
final Node finishScreenFX = fxmlLoader.load();
Platform.runLater(() -> {
holderPane.getChildren().clear();
holderPane.getChildren().add(finishScreenFX);
});
} catch (IOException e) {
e.printStackTrace();
}
}
private void parsePackets() {
while (socketThread.getPacketQueue().peek() != null) {
StreamPacket packet = socketThread.getPacketQueue().poll();
@@ -207,13 +225,18 @@ public class GameClient {
case MARK_ROUNDING:
updateMarkRounding(StreamParser.extractMarkRounding(packet));
break;
case YACHT_EVENT_CODE:
showCollisionAlert(StreamParser.extractYachtEventCode(packet));
break;
}
}
}
private void startRaceIfAllDataReceived() {
if (allXMLReceived() && raceView == null)
if (allXMLReceived() && raceView == null) {
loadRaceView();
}
}
private boolean allXMLReceived() {
@@ -226,8 +249,8 @@ public class GameClient {
private void updatePosition(PositionUpdateData positionData) {
if (positionData.getType() == DeviceType.YACHT_TYPE) {
if (allXMLReceived() && allBoatsMap.containsKey(positionData.getDeviceId())) {
Yacht yacht = allBoatsMap.get(positionData.getDeviceId());
yacht.updateLocation(positionData.getLat(),
ClientYacht clientYacht = allBoatsMap.get(positionData.getDeviceId());
clientYacht.updateLocation(positionData.getLat(),
positionData.getLon(), positionData.getHeading(),
positionData.getGroundSpeed());
}
@@ -244,11 +267,11 @@ public class GameClient {
*/
private void updateMarkRounding(MarkRoundingData roundingData) {
if (allXMLReceived()) {
Yacht yacht = allBoatsMap.get(roundingData.getBoatId());
yacht.setMarkRoundingTime(roundingData.getTimeStamp());
yacht.updateTimeSinceLastMarkProperty(
ClientYacht clientYacht = allBoatsMap.get(roundingData.getBoatId());
clientYacht.setMarkRoundingTime(roundingData.getTimeStamp());
clientYacht.updateTimeSinceLastMarkProperty(
raceState.getRaceTime() - roundingData.getTimeStamp());
yacht.setLastMarkRounded(
clientYacht.setLastMarkRounded(
courseData.getCompoundMarks().get(
roundingData.getMarkId()
)
@@ -259,23 +282,35 @@ public class GameClient {
private void processRaceStatusUpdate(RaceStatusData data) {
if (allXMLReceived()) {
raceState.updateState(data);
if (raceView != null)
raceView.getGameView().setWindDir(raceState.getWindDirection());
if (raceView != null) {
raceView.getGameView().setWindDir(raceState.getWindDirection());
}
boolean raceFinished = true;
for (ClientYacht yacht : allBoatsMap.values()) {
if (yacht.getBoatStatus() != 3) {
raceFinished = false;
}
}
if (raceFinished == true) {
close();
loadFinishScreenView();
}
for (long[] boatData : data.getBoatData()) {
Yacht yacht = allBoatsMap.get((int) boatData[0]);
yacht.setEstimateTimeTillNextMark(raceState.getRaceTime() - boatData[1]);
yacht.setEstimateTimeAtFinish(boatData[2]);
ClientYacht clientYacht = allBoatsMap.get((int) boatData[0]);
clientYacht.setEstimateTimeTillNextMark(raceState.getRaceTime() - boatData[1]);
clientYacht.setEstimateTimeAtFinish(boatData[2]);
int legNumber = (int) boatData[3];
yacht.setLegNumber(legNumber);
yacht.setBoatStatus((int) boatData[4]);
if (legNumber != yacht.getLegNumber()) {
clientYacht.setLegNumber(legNumber);
clientYacht.setBoatStatus((int) boatData[4]);
if (legNumber != clientYacht.getLegNumber()) {
int placing = 1;
for (Yacht otherYacht : allBoatsMap.values()) {
if (otherYacht.getSourceId() != boatData[0] &&
yacht.getLegNumber() <= otherYacht.getLegNumber())
for (ClientYacht otherClientYacht : allBoatsMap.values()) {
if (otherClientYacht.getSourceId() != boatData[0] &&
clientYacht.getLegNumber() <= otherClientYacht.getLegNumber())
placing++;
}
yacht.setPositionInteger(placing);
clientYacht.setPositionInteger(placing);
}
}
}
@@ -315,11 +350,25 @@ public class GameClient {
//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
case SHIFT: // sails in/sails out
socketThread.sendBoatAction(BoatAction.SAILS_IN);
raceView.getGameView().getPlayerYacht().toggleClientSail();
raceView.getGameView().getPlayerYacht().toggleSail();
break;
case PAGE_UP:
case PAGE_DOWN:
socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING); break;
}
}
public RaceXMLData getCourseData() {
return courseData;
}
/**
* Tells race view to show a collision animation.
*/
private void showCollisionAlert(YachtEventData yachtEventData) {
// 33 is the agreed code to show collision
if (yachtEventData.getEventId() == 33) {
raceView.showCollision(yachtEventData.getSubjectId());
}
}
}
+125 -106
View File
@@ -7,26 +7,27 @@ import java.util.HashMap;
import java.util.List;
import java.util.Map;
import javafx.animation.AnimationTimer;
import javafx.animation.KeyFrame;
import javafx.animation.KeyValue;
import javafx.animation.Timeline;
import javafx.application.Platform;
import javafx.collections.ObservableList;
import javafx.event.EventHandler;
import javafx.geometry.Point2D;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.image.ImageView;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.input.ScrollEvent;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Polygon;
import javafx.scene.text.Text;
import seng302.model.ClientYacht;
import javafx.util.Duration;
import seng302.model.Colors;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.Yacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Corner;
import seng302.model.mark.Mark;
@@ -44,10 +45,10 @@ import seng302.visualiser.map.CanvasMap;
*/
public class GameView extends Pane {
private double bufferSize = 50;
private double panelWidth = 1260; // it should be 1280 but, minors 40 to cancel the bias.
private double panelHeight = 960;
private double canvasWidth = 1100;
private double bufferSize = 50;
private double panelWidth = 1260; // it should be 1280 but, minors 40 to cancel the bias.
private double panelHeight = 960;
private double canvasWidth = 1100;
private double canvasHeight = 920;
private boolean horizontalInversion = false;
@@ -67,8 +68,8 @@ public class GameView extends Pane {
private List<Limit> borderPoints;
private Map<Mark, Marker> markerObjects;
private Map<Yacht, BoatObject> boatObjects = new HashMap<>();
private Map<Yacht, AnnotationBox> annotations = new HashMap<>();
private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>();
private Map<ClientYacht, AnnotationBox> annotations = new HashMap<>();
private ObservableList<Node> gameObjects;
private Group annotationsGroup = new Group();
private Group wakesGroup = new Group();
@@ -86,7 +87,7 @@ public class GameView extends Pane {
private Double frameRate = 60.0;
private int frameTimeIndex = 0;
private boolean arrayFilled = false;
private Yacht playerYacht;
private ClientYacht playerYacht;
private double windDir = 0.0;
double scaleFactor = 1;
@@ -112,7 +113,7 @@ public class GameView extends Pane {
VERTICAL
}
public GameView () {
public GameView() {
gameObjects = this.getChildren();
// create image view for map, bind panel size to image
gameObjects.add(mapImage);
@@ -122,49 +123,10 @@ public class GameView extends Pane {
gameObjects.add(fpsDisplay);
gameObjects.add(raceBorder);
gameObjects.add(markers);
//
// this.setOnKeyPressed(new EventHandler<KeyEvent>() {
// @Override public void handle(KeyEvent event) {
// event.consume();
// switch (event.getCode()) {
// case Z:
// scaleFactor = scaleFactor * 1.2;
// break;
// case X:
// scaleFactor = scaleFactor * 0.8;
// break;
// }
// if (event.getCode() == KeyCode.Z || event.getCode() == KeyCode.X) {
// for (Node child : getChildren()) {
// child.setScaleX(child.getScaleX() * scaleFactor);
// child.setScaleY(child.getScaleY() * scaleFactor);
// }
// }
// }
// });
//
// this.setOnScroll(new EventHandler<ScrollEvent>() {
// @Override public void handle(ScrollEvent event) {
// event.consume();
// if (event.getDeltaY() == 0) {
// return;
// }
//
// double scaleFactor =
// (event.getDeltaY() > 0)
// ? SCALE_DELTA
// : 1/SCALE_DELTA;
// for (Node child : getChildren()) {
// child.setScaleX(child.getScaleX() * scaleFactor);
// child.setScaleY(child.getScaleY() * scaleFactor);
// }
// }
// });
initializeTimer();
}
private void initializeTimer () {
private void initializeTimer() {
Arrays.fill(frameTimes, 1_000_000_000 / 60);
timer = new AnimationTimer() {
private long lastTime = 0;
@@ -207,8 +169,8 @@ public class GameView extends Pane {
}
/**
* First find the top right and bottom left points' geo locations, then retrieve
* map from google to display on image view. - Haoming 22/5/2017
* First find the top right and bottom left points' geo locations, then retrieve map from google
* to display on image view. - Haoming 22/5/2017
*/
private void drawGoogleMap() {
findMetersPerPixel();
@@ -266,13 +228,23 @@ public class GameView extends Pane {
for (Mark mark : cMark.getMarks()) {
makeAndBindMarker(mark, colour);
}
//UNCOMMENT THIS TO HIGHLIGHT SUBMARKS 1 and 2 RED AND GREEN RESPECTIVELY FOR DEBUG
//(instead of above for loop)
// for (Mark mark : cMark.getMarks()) {
// if (mark.getSeqID() == 1) {
// makeAndBindMarker(mark, Color.RED);
// } else {
// makeAndBindMarker(mark, Color.GREEN);
// }
// }
//Create gate line
if (cMark.isGate()) {
for (int i = 1; i < cMark.getMarks().size(); i++) {
gates.add(
makeAndBindGate(
markerObjects.get(cMark.getSubMark(i)),
markerObjects.get(cMark.getSubMark(i+1)),
markerObjects.get(cMark.getSubMark(i + 1)),
colour
)
);
@@ -335,7 +307,7 @@ public class GameView extends Pane {
gate.endYProperty().bind(
m2.centerYProperty()
);
return gate;
return gate;
}
/**
@@ -373,23 +345,23 @@ public class GameView extends Pane {
/**
* Draws all the boats.
* @param yachts The yachts to set in the race
* @param clientYachts The yachts to set in the race
*/
public void setBoats(List<Yacht> yachts) {
public void setBoats(List<ClientYacht> clientYachts) {
BoatObject newBoat;
final List<Group> wakes = new ArrayList<>();
for (Yacht yacht : yachts) {
for (ClientYacht clientYacht : clientYachts) {
Paint colour = Colors.getColor();
newBoat = new BoatObject();
newBoat.setFill(colour);
boatObjects.put(yacht, newBoat);
createAndBindAnnotationBox(yacht, colour);
boatObjects.put(clientYacht, newBoat);
createAndBindAnnotationBox(clientYacht, colour);
// wakesGroup.getChildren().add(newBoat.getWake());
wakes.add(newBoat.getWake());
boatObjectGroup.getChildren().add(newBoat);
trails.getChildren().add(newBoat.getTrail());
// TODO: 1/08/17 Make this less vile to look at.
yacht.addLocationListener((boat, lat, lon, heading, velocity, sailIn) ->{
clientYacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
BoatObject bo = boatObjects.get(boat);
Point2D p2d = findScaledXY(lat, lon);
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
@@ -410,16 +382,14 @@ public class GameView extends Pane {
gameObjects.addAll(wakes);
gameObjects.addAll(annotationsGroup);
gameObjects.addAll(boatObjectGroup);
});
}
private void createAndBindAnnotationBox (Yacht yacht, Paint colour) {
private void createAndBindAnnotationBox(ClientYacht clientYacht, Paint colour) {
AnnotationBox newAnnotation = new AnnotationBox();
newAnnotation.setFill(colour);
newAnnotation.addAnnotation(
"name", "Player: " + yacht.getShortName()
"name", "Player: " + clientYacht.getShortName()
);
// newAnnotation.addAnnotation(
// "velocity",
@@ -442,28 +412,28 @@ public class GameView extends Pane {
// return format.format(time);
// }
// );
annotations.put(yacht, newAnnotation);
annotations.put(clientYacht, newAnnotation);
}
private void drawFps(Double fps){
private void drawFps(Double fps) {
Platform.runLater(() -> fpsDisplay.setText(String.format("%d FPS", Math.round(fps))));
}
/**
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point
* with the leftmost point, rightmost point, southern most point and northern most point
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point with
* the leftmost point, rightmost point, southern most point and northern most point
* respectively.
*/
private void findMinMaxPoint(List<GeoPoint> points) {
List<GeoPoint> sortedPoints = new ArrayList<>(points);
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLat));
minLatPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLat = sortedPoints.get(sortedPoints.size()-1);
GeoPoint maxLat = sortedPoints.get(sortedPoints.size() - 1);
maxLatPoint = new GeoPoint(maxLat.getLat(), maxLat.getLng());
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLng));
minLonPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
GeoPoint maxLon = sortedPoints.get(sortedPoints.size()-1);
GeoPoint maxLon = sortedPoints.get(sortedPoints.size() - 1);
maxLonPoint = new GeoPoint(maxLon.getLat(), maxLon.getLng());
if (maxLonPoint.getLng() - minLonPoint.getLng() > 180) {
horizontalInversion = true;
@@ -483,15 +453,19 @@ public class GameView extends Pane {
if (scaleDirection == ScaleDirection.HORIZONTAL) {
referenceAngle = Math.abs(
GeoUtility.getBearingRad(referencePoint, minLonPoint)
GeoUtility.getBearingRad(referencePoint, minLonPoint)
);
referencePointX = bufferSize + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility.getDistance(referencePoint, minLonPoint);
referencePointX =
bufferSize + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referenceAngle = Math.abs(GeoUtility.getDistance(referencePoint, maxLatPoint));
referencePointY = canvasHeight - (bufferSize + bufferSize);
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility.getDistance(referencePoint, maxLatPoint);
referencePointY = referencePointY / 2;
referencePointY = canvasHeight - (bufferSize + bufferSize);
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
referencePointY = referencePointY / 2;
referencePointY += bufferSize;
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility.getDistance(referencePoint, maxLatPoint);
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
.getDistance(referencePoint, maxLatPoint);
} else {
referencePointY = canvasHeight - bufferSize;
referenceAngle = Math.abs(
@@ -499,11 +473,14 @@ public class GameView extends Pane {
GeoUtility.getDistance(referencePoint, minLonPoint)
)
);
referencePointX = bufferSize;
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility.getDistance(referencePoint, minLonPoint);
referencePointX += ((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor)) / 2;
referencePointX = bufferSize;
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
.getDistance(referencePoint, minLonPoint);
referencePointX +=
((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor))
/ 2;
}
if(horizontalInversion) {
if (horizontalInversion) {
referencePointX = canvasWidth - bufferSize - (referencePointX - bufferSize);
}
}
@@ -516,12 +493,12 @@ public class GameView extends Pane {
private double scaleRaceExtremities() {
double vertAngle = Math.abs(
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
);
double vertDistance =
Math.cos(vertAngle) * GeoUtility.getDistance(minLatPoint, maxLatPoint);
double horiAngle = Math.abs(
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
);
if (horiAngle <= (Math.PI / 2)) {
horiAngle = (Math.PI / 2) - horiAngle;
@@ -547,35 +524,43 @@ public class GameView extends Pane {
return findScaledXY(unscaled.getLat(), unscaled.getLng());
}
private Point2D findScaledXY (double unscaledLat, double unscaledLon) {
private Point2D findScaledXY(double unscaledLat, double unscaledLon) {
double distanceFromReference;
double angleFromReference;
double xAxisLocation = referencePointX;
double yAxisLocation = referencePointY;
angleFromReference = GeoUtility.getBearingRad(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
distanceFromReference = GeoUtility.getDistance(
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
);
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
xAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
xAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
} else if (angleFromReference >= 0) {
angleFromReference = angleFromReference - Math.PI / 2;
xAxisLocation += Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
xAxisLocation += Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
angleFromReference = Math.abs(angleFromReference);
xAxisLocation -= Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
xAxisLocation -= Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
yAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
} else {
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
xAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
xAxisLocation -= Math
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
yAxisLocation += Math
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
}
if(horizontalInversion) {
if (horizontalInversion) {
xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize);
}
return new Point2D(xAxisLocation, yAxisLocation);
@@ -602,7 +587,7 @@ public class GameView extends Pane {
metersPerPixelY = dVertical / dy;
}
public void setAnnotationVisibilities (boolean teamName, boolean velocity, boolean estTime,
public void setAnnotationVisibilities(boolean teamName, boolean velocity, boolean estTime,
boolean legTime, boolean trail, boolean wake) {
for (BoatObject boatObject : boatObjects.values()) {
boatObject.setVisibility(teamName, velocity, estTime, legTime, trail, wake);
@@ -615,17 +600,17 @@ public class GameView extends Pane {
}
}
public void setFPSVisibility (boolean visibility) {
public void setFPSVisibility(boolean visibility) {
fpsDisplay.setVisible(visibility);
}
public void selectBoat (Yacht selectedYacht) {
public void selectBoat(ClientYacht selectedClientYacht) {
boatObjects.forEach((boat, group) ->
group.setIsSelected(boat == selectedYacht)
group.setIsSelected(boat == selectedClientYacht)
);
}
public void pauseRace () {
public void pauseRace() {
timer.stop();
}
@@ -634,18 +619,17 @@ public class GameView extends Pane {
this.windDir = windDir;
}
public void startRace () {
public void startRace() {
timer.start();
}
public Yacht getPlayerYacht() {
public ClientYacht getPlayerYacht() {
return playerYacht;
}
public void setBoatAsPlayer (Yacht playerYacht) {
public void setBoatAsPlayer (ClientYacht playerYacht) {
this.playerYacht = playerYacht;
this.playerYacht.toggleClientSail();
boatObjects.get(playerYacht).setAsPlayer();
annotations.get(playerYacht).addAnnotation(
"velocity",
@@ -658,6 +642,41 @@ public class GameView extends Pane {
annotationsGroup.getChildren().remove(annotations.get(playerYacht));
gameObjects.add(annotations.get(playerYacht));
});
}
/**
* Given yacht geopoint by race view controller, drawCollision will calculate canvas X and Y and
* display a flashing red circle on collision point.
*
* @param collisionPoint yacht collision point
*/
public void drawCollision(GeoPoint collisionPoint) {
Platform.runLater(() -> {
Point2D point = findScaledXY(collisionPoint);
double circleRadius = 0.0;
Circle circle = new Circle(point.getX(), point.getY(), circleRadius, Color.RED);
gameObjects.add(circle);
circle.setFill(Color.TRANSPARENT);
circle.setStroke(Color.RED);
circle.setStrokeWidth(3);
Timeline timeline = new Timeline();
timeline.setCycleCount(1);
KeyFrame keyframe1 = new KeyFrame(Duration.ZERO,
new KeyValue(circle.radiusProperty(), 0),
new KeyValue(circle.strokeProperty(), Color.TRANSPARENT));
KeyFrame keyFrame2 = new KeyFrame(new Duration(1000),
new KeyValue(circle.radiusProperty(), 50),
new KeyValue(circle.strokeProperty(), Color.RED));
KeyFrame keyFrame3 = new KeyFrame(new Duration(1500),
new KeyValue(circle.strokeProperty(), Color.TRANSPARENT));
timeline.getKeyFrames().addAll(keyframe1, keyFrame2, keyFrame3);
timeline.play();
timeline.setOnFinished(event -> gameObjects.remove(circle));
});
}
}
@@ -17,24 +17,24 @@ import javafx.scene.control.cell.PropertyValueFactory;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import seng302.model.Yacht;
import seng302.model.ClientYacht;
public class FinishScreenViewController implements Initializable {
@FXML
private GridPane finishScreenGridPane;
@FXML
private TableView<Yacht> finishOrderTable;
private TableView<ClientYacht> finishOrderTable;
@FXML
private TableColumn<Yacht, String> posCol;
private TableColumn<ClientYacht, String> posCol;
@FXML
private TableColumn<Yacht, String> boatNameCol;
private TableColumn<ClientYacht, String> boatNameCol;
@FXML
private TableColumn<Yacht, String> shortNameCol;
private TableColumn<ClientYacht, String> shortNameCol;
@FXML
private TableColumn<Yacht, String> countryCol;
private TableColumn<ClientYacht, String> countryCol;
ObservableList<Yacht> data = FXCollections.observableArrayList();
ObservableList<ClientYacht> data = FXCollections.observableArrayList();
@Override
public void initialize(URL location, ResourceBundle resources) {
@@ -61,9 +61,9 @@ public class FinishScreenViewController implements Initializable {
finishOrderTable.refresh();
}
public void setFinishers (List<Yacht> participants) {
List<Yacht> sorted = new ArrayList<>(participants);
sorted.sort(Comparator.comparingInt(Yacht::getPositionInteger));
public void setFinishers(List<ClientYacht> participants) {
List<ClientYacht> sorted = new ArrayList<>(participants);
sorted.sort(Comparator.comparingInt(ClientYacht::getPositionInteger));
finishOrderTable.getItems().setAll(sorted);
}
@@ -34,8 +34,8 @@ import javafx.scene.text.Text;
import javafx.stage.Stage;
import javafx.stage.StageStyle;
import javafx.util.StringConverter;
import seng302.model.ClientYacht;
import seng302.model.RaceState;
import seng302.model.Yacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.stream.xml.parser.RaceXMLData;
@@ -70,16 +70,15 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
@FXML
private Button selectAnnotationBtn;
@FXML
private ComboBox<Yacht> yachtSelectionComboBox;
private ComboBox<ClientYacht> yachtSelectionComboBox;
//Race Data
private Map<Integer, Yacht> participants;
private Map<Integer, ClientYacht> participants;
private Map<Integer, CompoundMark> markers;
private RaceXMLData courseData;
private GameView gameView;
private RaceState raceState;
private Timeline timerTimeline;
private Timer timer = new Timer();
private List<Series<String, Double>> sparkLineData = new ArrayList<>();
private ImportantAnnotationsState importantAnnotations;
@@ -101,7 +100,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
public void loadRace (
Map<Integer, Yacht> participants, RaceXMLData raceData, RaceState raceState, Yacht player
Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState,
ClientYacht player
) {
this.participants = participants;
this.courseData = raceData;
@@ -208,13 +208,14 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
/**
* Used to add any new yachts into the race that may have started late or not have had data received yet
* Used to add any new yachts into the race that may have started late or not have had data
* received yet
*/
private void updateSparkLine(){
private void updateSparkLine() {
// TODO: 2/08/17 there is about 0 chance of this working. Once we are keeping track of boat positions it can be fixed.
// Collect the racing yachts that aren't already in the chart
sparkLineData.clear();
List<Yacht> sparkLineCandidates = new ArrayList<>(participants.values());
List<ClientYacht> sparkLineCandidates = new ArrayList<>(participants.values());
// Create a new data series for new yachts
sparkLineCandidates
.stream()
@@ -228,14 +229,14 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
1.0 + participants.size() - yacht.getPositionInteger()
)
);
sparkLineData.add(yachtData);
sparkLineData.add(yachtData);
});
// Lambda function to sort the series in order of leg (later legs shown more to the right)
sparkLineData.sort((o1, o2) -> {
Integer leg1 = Integer.parseInt(o1.getData().get(o1.getData().size()-1).getXValue());
Integer leg2 = Integer.parseInt(o2.getData().get(o2.getData().size()-1).getXValue());
if (leg2 < leg1){
Integer leg1 = Integer.parseInt(o1.getData().get(o1.getData().size() - 1).getXValue());
Integer leg2 = Integer.parseInt(o2.getData().get(o2.getData().size() - 1).getXValue());
if (leg2 < leg1) {
return 1;
} else {
return -1;
@@ -248,7 +249,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
.filter(spark -> !raceSparkLine.getData().contains(spark))
.forEach(spark -> {
raceSparkLine.getData().add(spark);
spark.getNode().lookup(".chart-series-line").setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
spark.getNode().lookup(".chart-series-line")
.setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
})
);
}
@@ -260,15 +262,15 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
/**
* Updates the yachts sparkline of the desired yacht and using the new leg number
* @param yacht The yacht to be updated on the sparkline
* @param clientYacht The yacht to be updated on the sparkline
* @param legNumber the leg number that the position will be assigned to
*/
void updateYachtPositionSparkline(Yacht yacht, Integer legNumber){
void updateYachtPositionSparkline(ClientYacht clientYacht, Integer legNumber) {
for (XYChart.Series<String, Double> positionData : sparkLineData) {
positionData.getData().add(
new Data<>(
Integer.toString(legNumber),
1.0 + participants.size() - yacht.getPositionInteger()
1.0 + participants.size() - clientYacht.getPositionInteger()
)
);
}
@@ -284,26 +286,27 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
/**
* gets the rgb string of the yachts colour to use for the chart via css
*
* @param yachtId id of yacht passed in to get the yachts colour
* @return the colour as an rgb string
*/
private String getBoatColorAsRGB(String yachtId){
private String getBoatColorAsRGB(String yachtId) {
Color color = participants.get(Integer.valueOf(yachtId)).getColour();
if (color == null){
return String.format("#%02X%02X%02X",255,255,255);
if (color == null) {
return String.format("#%02X%02X%02X", 255, 255, 255);
}
return String.format( "#%02X%02X%02X",
(int)( color.getRed() * 255 ),
(int)( color.getGreen() * 255 ),
(int)( color.getBlue() * 255 )
return String.format("#%02X%02X%02X",
(int) (color.getRed() * 255),
(int) (color.getGreen() * 255),
(int) (color.getBlue() * 255)
);
}
/**
* Initialises a timer which updates elements of the RaceView such as wind direction, yacht
* orderings etc.. which are dependent on the info from the stream parser constantly.
* Updates of each of these attributes are called ONCE EACH SECOND
* orderings etc.. which are dependent on the info from the stream parser constantly. Updates of
* each of these attributes are called ONCE EACH SECOND
*/
private void initializeUpdateTimer() {
timer.scheduleAtFixedRate(new TimerTask() {
@@ -318,9 +321,10 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
/**
* Iterates over all corners until ones SeqID matches with the yachts current leg number.
* Then it gets the compoundMarkID of that corner and uses it to fetch the appropriate mark
* Returns null if no next mark found.
* Iterates over all corners until ones SeqID matches with the yachts current leg number. Then
* it gets the compoundMarkID of that corner and uses it to fetch the appropriate mark Returns
* null if no next mark found.
*
* @param bg The BoatGroup to find the next mark of
* @return The next Mark or null if none found
*/
@@ -376,26 +380,25 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
// positionVbox.getStylesheets().add(getClass().getResource("/css/master.css").toString());
// list of racing yacht id
List<Yacht> sorted = new ArrayList<>(participants.values());
sorted.sort(Comparator.comparingInt(Yacht::getPositionInteger));
List<ClientYacht> sorted = new ArrayList<>(participants.values());
sorted.sort(Comparator.comparingInt(ClientYacht::getPositionInteger));
List<Text> vboxEntries = new ArrayList<>();
for (Yacht yacht : sorted) {
for (ClientYacht clientYacht : sorted) {
// System.out.println("yacht == null " + String.valueOf(yacht == null));
if (yacht.getBoatStatus() == 3) { // 3 is finish status
Text textToAdd = new Text(yacht.getPositionInteger() + ". " +
yacht.getShortName() + " (Finished)");
if (clientYacht.getBoatStatus() == 3) { // 3 is finish status
Text textToAdd = new Text(clientYacht.getPositionInteger() + ". " +
clientYacht.getShortName() + " (Finished)");
textToAdd.setFill(Paint.valueOf("#d3d3d3"));
vboxEntries.add(textToAdd);
} else {
Text textToAdd = new Text(yacht.getPositionInteger() + ". " +
yacht.getShortName() + " ");
Text textToAdd = new Text(clientYacht.getPositionInteger() + ". " +
clientYacht.getShortName() + " ");
textToAdd.setFill(Paint.valueOf("#d3d3d3"));
textToAdd.setStyle("");
vboxEntries.add(textToAdd);
}
// System.out.println("finished a loop :))))))))))))");
}
Platform.runLater(() ->
positionVbox.getChildren().setAll(vboxEntries)
@@ -475,15 +478,17 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
}
private Point2D getPointRotation(Point2D ref, Double distance, Double angle){
Double newX = ref.getX() + (ref.getX() + distance -ref.getX())*Math.cos(angle) - (ref.getY() + distance -ref.getY())*Math.sin(angle);
Double newY = ref.getY() + (ref.getX() + distance -ref.getX())*Math.sin(angle) + (ref.getY() + distance -ref.getY())*Math.cos(angle);
private Point2D getPointRotation(Point2D ref, Double distance, Double angle) {
Double newX = ref.getX() + (ref.getX() + distance - ref.getX()) * Math.cos(angle)
- (ref.getY() + distance - ref.getY()) * Math.sin(angle);
Double newY = ref.getY() + (ref.getX() + distance - ref.getX()) * Math.sin(angle)
+ (ref.getY() + distance - ref.getY()) * Math.cos(angle);
return new Point2D(newX, newY);
}
public Line makeLeftLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
public Line makeLeftLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle + layLineAngle);
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
@@ -502,8 +507,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
/**
* Initialised the combo box with any yachts currently in the race and adds the required listener
* for the combobox to take action upon selection
* Initialised the combo box with any yachts currently in the race and adds the required
* listener for the combobox to take action upon selection
*/
private void initialiseBoatSelectionComboBox() {
yachtSelectionComboBox.setItems(
@@ -540,7 +545,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
TimeUnit.MILLISECONDS.toHours(milliseconds),
TimeUnit.MILLISECONDS.toMinutes(milliseconds) % 60, //Modulus 60 minutes per hour
TimeUnit.MILLISECONDS.toSeconds(milliseconds) % 60 //Modulus 60 seconds per minute
);
);
}
private void setAnnotations(Integer annotationLevel) {
@@ -575,9 +580,9 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
/**
* Sets all the annotations of the selected yacht to be visible and all others to be hidden
*
* @param yacht The yacht for which we want to view all annotations
* @param clientYacht The yacht for which we want to view all annotations
*/
private void setSelectedBoat(Yacht yacht) {
private void setSelectedBoat(ClientYacht clientYacht) {
// for (BoatObject bg : gameViewController.getBoatGroups()) {
// //We need to iterate over all race groups to get the matching yacht group belonging to this yacht if we
// //are to toggle its annotations, there is no other backwards knowledge of a yacht to its yachtgroup.
@@ -591,11 +596,22 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
// }
}
public void updateRaceData (RaceXMLData raceData) {
public void updateRaceData(RaceXMLData raceData) {
this.courseData = raceData;
gameView.updateBorder(raceData.getCourseLimit());
}
/**
* Called by game client after receiving yacht event packet. Parameter subject id is the
* offending yacht. This function in turn will pass the yacht location to game view to display a
* collision alert.
*
* @param subjectId source id of offending yacht
*/
public void showCollision(Long subjectId) {
gameView.drawCollision(participants.get((int) (long) subjectId).getLocation());
}
public GameView getGameView() {
return gameView;
}