mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 14:28:43 +00:00
Merge branch 'develop' into Story80_BoatCustomization
This commit is contained in:
@@ -14,13 +14,14 @@ import javafx.scene.input.KeyEvent;
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import javafx.scene.layout.Pane;
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import seng302.gameServer.MainServerThread;
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import seng302.gameServer.server.messages.BoatAction;
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import seng302.model.ClientYacht;
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import seng302.model.RaceState;
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import seng302.model.Yacht;
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import seng302.model.stream.packets.StreamPacket;
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import seng302.model.stream.parser.MarkRoundingData;
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import seng302.model.stream.parser.PositionUpdateData;
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import seng302.model.stream.parser.PositionUpdateData.DeviceType;
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import seng302.model.stream.parser.RaceStatusData;
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import seng302.model.stream.parser.YachtEventData;
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import seng302.model.stream.xml.parser.RaceXMLData;
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import seng302.model.stream.xml.parser.RegattaXMLData;
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import seng302.utilities.StreamParser;
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@@ -41,7 +42,7 @@ public class GameClient {
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private RaceViewController raceView;
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private Map<Integer, Yacht> allBoatsMap;
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private Map<Integer, ClientYacht> allBoatsMap;
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private RegattaXMLData regattaData;
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private RaceXMLData courseData;
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private RaceState raceState = new RaceState();
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@@ -100,6 +101,8 @@ public class GameClient {
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loadStartScreen();
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}
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});
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server.setGameClient(this);
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}
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private void loadStartScreen() {
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@@ -124,7 +127,8 @@ public class GameClient {
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* @return the lobby controller.
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*/
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private LobbyController loadLobby() {
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FXMLLoader fxmlLoader = new FXMLLoader(GameClient.class.getResource("/views/LobbyView.fxml"));
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FXMLLoader fxmlLoader = new FXMLLoader(
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GameClient.class.getResource("/views/LobbyView.fxml"));
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try {
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holderPane.getChildren().clear();
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holderPane.getChildren().add(fxmlLoader.load());
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@@ -153,10 +157,24 @@ public class GameClient {
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holderPane.getScene().setOnKeyPressed(this::keyPressed);
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holderPane.getScene().setOnKeyReleased(this::keyReleased);
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raceView = fxmlLoader.getController();
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Yacht player = allBoatsMap.get(socketThread.getClientId());
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ClientYacht player = allBoatsMap.get(socketThread.getClientId());
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raceView.loadRace(allBoatsMap, courseData, raceState, player);
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}
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private void loadFinishScreenView() {
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FXMLLoader fxmlLoader = new FXMLLoader(
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getClass().getResource("/views/FinishScreenView.fxml"));
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try {
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final Node finishScreenFX = fxmlLoader.load();
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Platform.runLater(() -> {
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holderPane.getChildren().clear();
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holderPane.getChildren().add(finishScreenFX);
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});
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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private void parsePackets() {
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while (socketThread.getPacketQueue().peek() != null) {
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StreamPacket packet = socketThread.getPacketQueue().poll();
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@@ -207,13 +225,18 @@ public class GameClient {
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case MARK_ROUNDING:
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updateMarkRounding(StreamParser.extractMarkRounding(packet));
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break;
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case YACHT_EVENT_CODE:
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showCollisionAlert(StreamParser.extractYachtEventCode(packet));
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break;
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}
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}
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}
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private void startRaceIfAllDataReceived() {
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if (allXMLReceived() && raceView == null)
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if (allXMLReceived() && raceView == null) {
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loadRaceView();
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}
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}
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private boolean allXMLReceived() {
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@@ -226,8 +249,8 @@ public class GameClient {
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private void updatePosition(PositionUpdateData positionData) {
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if (positionData.getType() == DeviceType.YACHT_TYPE) {
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if (allXMLReceived() && allBoatsMap.containsKey(positionData.getDeviceId())) {
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Yacht yacht = allBoatsMap.get(positionData.getDeviceId());
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yacht.updateLocation(positionData.getLat(),
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ClientYacht clientYacht = allBoatsMap.get(positionData.getDeviceId());
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clientYacht.updateLocation(positionData.getLat(),
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positionData.getLon(), positionData.getHeading(),
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positionData.getGroundSpeed());
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}
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@@ -244,11 +267,11 @@ public class GameClient {
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*/
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private void updateMarkRounding(MarkRoundingData roundingData) {
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if (allXMLReceived()) {
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Yacht yacht = allBoatsMap.get(roundingData.getBoatId());
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yacht.setMarkRoundingTime(roundingData.getTimeStamp());
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yacht.updateTimeSinceLastMarkProperty(
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ClientYacht clientYacht = allBoatsMap.get(roundingData.getBoatId());
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clientYacht.setMarkRoundingTime(roundingData.getTimeStamp());
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clientYacht.updateTimeSinceLastMarkProperty(
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raceState.getRaceTime() - roundingData.getTimeStamp());
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yacht.setLastMarkRounded(
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clientYacht.setLastMarkRounded(
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courseData.getCompoundMarks().get(
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roundingData.getMarkId()
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)
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@@ -259,23 +282,35 @@ public class GameClient {
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private void processRaceStatusUpdate(RaceStatusData data) {
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if (allXMLReceived()) {
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raceState.updateState(data);
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if (raceView != null)
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raceView.getGameView().setWindDir(raceState.getWindDirection());
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if (raceView != null) {
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raceView.getGameView().setWindDir(raceState.getWindDirection());
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}
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boolean raceFinished = true;
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for (ClientYacht yacht : allBoatsMap.values()) {
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if (yacht.getBoatStatus() != 3) {
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raceFinished = false;
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}
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}
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if (raceFinished == true) {
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close();
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loadFinishScreenView();
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}
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for (long[] boatData : data.getBoatData()) {
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Yacht yacht = allBoatsMap.get((int) boatData[0]);
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yacht.setEstimateTimeTillNextMark(raceState.getRaceTime() - boatData[1]);
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yacht.setEstimateTimeAtFinish(boatData[2]);
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ClientYacht clientYacht = allBoatsMap.get((int) boatData[0]);
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clientYacht.setEstimateTimeTillNextMark(raceState.getRaceTime() - boatData[1]);
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clientYacht.setEstimateTimeAtFinish(boatData[2]);
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int legNumber = (int) boatData[3];
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yacht.setLegNumber(legNumber);
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yacht.setBoatStatus((int) boatData[4]);
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if (legNumber != yacht.getLegNumber()) {
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clientYacht.setLegNumber(legNumber);
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clientYacht.setBoatStatus((int) boatData[4]);
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if (legNumber != clientYacht.getLegNumber()) {
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int placing = 1;
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for (Yacht otherYacht : allBoatsMap.values()) {
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if (otherYacht.getSourceId() != boatData[0] &&
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yacht.getLegNumber() <= otherYacht.getLegNumber())
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for (ClientYacht otherClientYacht : allBoatsMap.values()) {
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if (otherClientYacht.getSourceId() != boatData[0] &&
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clientYacht.getLegNumber() <= otherClientYacht.getLegNumber())
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placing++;
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}
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yacht.setPositionInteger(placing);
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clientYacht.setPositionInteger(placing);
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}
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}
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}
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@@ -315,11 +350,25 @@ public class GameClient {
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//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
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case SHIFT: // sails in/sails out
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socketThread.sendBoatAction(BoatAction.SAILS_IN);
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raceView.getGameView().getPlayerYacht().toggleClientSail();
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raceView.getGameView().getPlayerYacht().toggleSail();
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break;
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case PAGE_UP:
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case PAGE_DOWN:
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socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING); break;
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}
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}
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public RaceXMLData getCourseData() {
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return courseData;
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}
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/**
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* Tells race view to show a collision animation.
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*/
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private void showCollisionAlert(YachtEventData yachtEventData) {
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// 33 is the agreed code to show collision
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if (yachtEventData.getEventId() == 33) {
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raceView.showCollision(yachtEventData.getSubjectId());
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}
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}
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}
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@@ -7,26 +7,27 @@ import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import javafx.animation.AnimationTimer;
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import javafx.animation.KeyFrame;
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import javafx.animation.KeyValue;
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import javafx.animation.Timeline;
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import javafx.application.Platform;
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import javafx.collections.ObservableList;
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import javafx.event.EventHandler;
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import javafx.geometry.Point2D;
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import javafx.scene.Group;
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import javafx.scene.Node;
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import javafx.scene.image.ImageView;
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import javafx.scene.input.KeyCode;
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import javafx.scene.input.KeyEvent;
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import javafx.scene.input.ScrollEvent;
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import javafx.scene.layout.AnchorPane;
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import javafx.scene.layout.Pane;
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import javafx.scene.paint.Color;
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import javafx.scene.paint.Paint;
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import javafx.scene.shape.Circle;
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import javafx.scene.shape.Polygon;
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import javafx.scene.text.Text;
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import seng302.model.ClientYacht;
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import javafx.util.Duration;
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import seng302.model.Colors;
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import seng302.model.GeoPoint;
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import seng302.model.Limit;
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import seng302.model.Yacht;
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import seng302.model.mark.CompoundMark;
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import seng302.model.mark.Corner;
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import seng302.model.mark.Mark;
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@@ -44,10 +45,10 @@ import seng302.visualiser.map.CanvasMap;
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*/
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public class GameView extends Pane {
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private double bufferSize = 50;
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private double panelWidth = 1260; // it should be 1280 but, minors 40 to cancel the bias.
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private double panelHeight = 960;
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private double canvasWidth = 1100;
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private double bufferSize = 50;
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private double panelWidth = 1260; // it should be 1280 but, minors 40 to cancel the bias.
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private double panelHeight = 960;
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private double canvasWidth = 1100;
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private double canvasHeight = 920;
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private boolean horizontalInversion = false;
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@@ -67,8 +68,8 @@ public class GameView extends Pane {
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private List<Limit> borderPoints;
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private Map<Mark, Marker> markerObjects;
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private Map<Yacht, BoatObject> boatObjects = new HashMap<>();
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private Map<Yacht, AnnotationBox> annotations = new HashMap<>();
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private Map<ClientYacht, BoatObject> boatObjects = new HashMap<>();
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private Map<ClientYacht, AnnotationBox> annotations = new HashMap<>();
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private ObservableList<Node> gameObjects;
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private Group annotationsGroup = new Group();
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private Group wakesGroup = new Group();
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@@ -86,7 +87,7 @@ public class GameView extends Pane {
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private Double frameRate = 60.0;
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private int frameTimeIndex = 0;
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private boolean arrayFilled = false;
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private Yacht playerYacht;
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private ClientYacht playerYacht;
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private double windDir = 0.0;
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double scaleFactor = 1;
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@@ -112,7 +113,7 @@ public class GameView extends Pane {
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VERTICAL
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}
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public GameView () {
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public GameView() {
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gameObjects = this.getChildren();
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// create image view for map, bind panel size to image
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gameObjects.add(mapImage);
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@@ -122,49 +123,10 @@ public class GameView extends Pane {
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gameObjects.add(fpsDisplay);
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gameObjects.add(raceBorder);
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gameObjects.add(markers);
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//
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// this.setOnKeyPressed(new EventHandler<KeyEvent>() {
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// @Override public void handle(KeyEvent event) {
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// event.consume();
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// switch (event.getCode()) {
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// case Z:
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// scaleFactor = scaleFactor * 1.2;
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// break;
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// case X:
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// scaleFactor = scaleFactor * 0.8;
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// break;
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// }
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// if (event.getCode() == KeyCode.Z || event.getCode() == KeyCode.X) {
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// for (Node child : getChildren()) {
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// child.setScaleX(child.getScaleX() * scaleFactor);
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// child.setScaleY(child.getScaleY() * scaleFactor);
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// }
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// }
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// }
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// });
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//
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// this.setOnScroll(new EventHandler<ScrollEvent>() {
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// @Override public void handle(ScrollEvent event) {
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// event.consume();
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// if (event.getDeltaY() == 0) {
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// return;
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// }
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//
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// double scaleFactor =
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// (event.getDeltaY() > 0)
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// ? SCALE_DELTA
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// : 1/SCALE_DELTA;
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// for (Node child : getChildren()) {
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// child.setScaleX(child.getScaleX() * scaleFactor);
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// child.setScaleY(child.getScaleY() * scaleFactor);
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// }
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// }
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// });
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initializeTimer();
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}
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private void initializeTimer () {
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private void initializeTimer() {
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Arrays.fill(frameTimes, 1_000_000_000 / 60);
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timer = new AnimationTimer() {
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private long lastTime = 0;
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@@ -207,8 +169,8 @@ public class GameView extends Pane {
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}
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/**
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* First find the top right and bottom left points' geo locations, then retrieve
|
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* map from google to display on image view. - Haoming 22/5/2017
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* First find the top right and bottom left points' geo locations, then retrieve map from google
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* to display on image view. - Haoming 22/5/2017
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*/
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private void drawGoogleMap() {
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findMetersPerPixel();
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@@ -266,13 +228,23 @@ public class GameView extends Pane {
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for (Mark mark : cMark.getMarks()) {
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makeAndBindMarker(mark, colour);
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}
|
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|
||||
//UNCOMMENT THIS TO HIGHLIGHT SUBMARKS 1 and 2 RED AND GREEN RESPECTIVELY FOR DEBUG
|
||||
//(instead of above for loop)
|
||||
// for (Mark mark : cMark.getMarks()) {
|
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// if (mark.getSeqID() == 1) {
|
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// makeAndBindMarker(mark, Color.RED);
|
||||
// } else {
|
||||
// makeAndBindMarker(mark, Color.GREEN);
|
||||
// }
|
||||
// }
|
||||
//Create gate line
|
||||
if (cMark.isGate()) {
|
||||
for (int i = 1; i < cMark.getMarks().size(); i++) {
|
||||
gates.add(
|
||||
makeAndBindGate(
|
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markerObjects.get(cMark.getSubMark(i)),
|
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markerObjects.get(cMark.getSubMark(i+1)),
|
||||
markerObjects.get(cMark.getSubMark(i + 1)),
|
||||
colour
|
||||
)
|
||||
);
|
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@@ -335,7 +307,7 @@ public class GameView extends Pane {
|
||||
gate.endYProperty().bind(
|
||||
m2.centerYProperty()
|
||||
);
|
||||
return gate;
|
||||
return gate;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -373,23 +345,23 @@ public class GameView extends Pane {
|
||||
|
||||
/**
|
||||
* Draws all the boats.
|
||||
* @param yachts The yachts to set in the race
|
||||
* @param clientYachts The yachts to set in the race
|
||||
*/
|
||||
public void setBoats(List<Yacht> yachts) {
|
||||
public void setBoats(List<ClientYacht> clientYachts) {
|
||||
BoatObject newBoat;
|
||||
final List<Group> wakes = new ArrayList<>();
|
||||
for (Yacht yacht : yachts) {
|
||||
for (ClientYacht clientYacht : clientYachts) {
|
||||
Paint colour = Colors.getColor();
|
||||
newBoat = new BoatObject();
|
||||
newBoat.setFill(colour);
|
||||
boatObjects.put(yacht, newBoat);
|
||||
createAndBindAnnotationBox(yacht, colour);
|
||||
boatObjects.put(clientYacht, newBoat);
|
||||
createAndBindAnnotationBox(clientYacht, colour);
|
||||
// wakesGroup.getChildren().add(newBoat.getWake());
|
||||
wakes.add(newBoat.getWake());
|
||||
boatObjectGroup.getChildren().add(newBoat);
|
||||
trails.getChildren().add(newBoat.getTrail());
|
||||
// TODO: 1/08/17 Make this less vile to look at.
|
||||
yacht.addLocationListener((boat, lat, lon, heading, velocity, sailIn) ->{
|
||||
clientYacht.addLocationListener((boat, lat, lon, heading, sailIn, velocity) -> {
|
||||
BoatObject bo = boatObjects.get(boat);
|
||||
Point2D p2d = findScaledXY(lat, lon);
|
||||
bo.moveTo(p2d.getX(), p2d.getY(), heading, velocity, sailIn, windDir);
|
||||
@@ -410,16 +382,14 @@ public class GameView extends Pane {
|
||||
gameObjects.addAll(wakes);
|
||||
gameObjects.addAll(annotationsGroup);
|
||||
gameObjects.addAll(boatObjectGroup);
|
||||
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
private void createAndBindAnnotationBox (Yacht yacht, Paint colour) {
|
||||
private void createAndBindAnnotationBox(ClientYacht clientYacht, Paint colour) {
|
||||
AnnotationBox newAnnotation = new AnnotationBox();
|
||||
newAnnotation.setFill(colour);
|
||||
newAnnotation.addAnnotation(
|
||||
"name", "Player: " + yacht.getShortName()
|
||||
"name", "Player: " + clientYacht.getShortName()
|
||||
);
|
||||
// newAnnotation.addAnnotation(
|
||||
// "velocity",
|
||||
@@ -442,28 +412,28 @@ public class GameView extends Pane {
|
||||
// return format.format(time);
|
||||
// }
|
||||
// );
|
||||
annotations.put(yacht, newAnnotation);
|
||||
annotations.put(clientYacht, newAnnotation);
|
||||
}
|
||||
|
||||
private void drawFps(Double fps){
|
||||
private void drawFps(Double fps) {
|
||||
Platform.runLater(() -> fpsDisplay.setText(String.format("%d FPS", Math.round(fps))));
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point
|
||||
* with the leftmost point, rightmost point, southern most point and northern most point
|
||||
* Sets the class variables minLatPoint, maxLatPoint, minLonPoint, maxLonPoint to the point with
|
||||
* the leftmost point, rightmost point, southern most point and northern most point
|
||||
* respectively.
|
||||
*/
|
||||
private void findMinMaxPoint(List<GeoPoint> points) {
|
||||
List<GeoPoint> sortedPoints = new ArrayList<>(points);
|
||||
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLat));
|
||||
minLatPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
|
||||
GeoPoint maxLat = sortedPoints.get(sortedPoints.size()-1);
|
||||
GeoPoint maxLat = sortedPoints.get(sortedPoints.size() - 1);
|
||||
maxLatPoint = new GeoPoint(maxLat.getLat(), maxLat.getLng());
|
||||
|
||||
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLng));
|
||||
minLonPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
|
||||
GeoPoint maxLon = sortedPoints.get(sortedPoints.size()-1);
|
||||
GeoPoint maxLon = sortedPoints.get(sortedPoints.size() - 1);
|
||||
maxLonPoint = new GeoPoint(maxLon.getLat(), maxLon.getLng());
|
||||
if (maxLonPoint.getLng() - minLonPoint.getLng() > 180) {
|
||||
horizontalInversion = true;
|
||||
@@ -483,15 +453,19 @@ public class GameView extends Pane {
|
||||
|
||||
if (scaleDirection == ScaleDirection.HORIZONTAL) {
|
||||
referenceAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(referencePoint, minLonPoint)
|
||||
GeoUtility.getBearingRad(referencePoint, minLonPoint)
|
||||
);
|
||||
referencePointX = bufferSize + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility.getDistance(referencePoint, minLonPoint);
|
||||
referencePointX =
|
||||
bufferSize + distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, minLonPoint);
|
||||
referenceAngle = Math.abs(GeoUtility.getDistance(referencePoint, maxLatPoint));
|
||||
referencePointY = canvasHeight - (bufferSize + bufferSize);
|
||||
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility.getDistance(referencePoint, maxLatPoint);
|
||||
referencePointY = referencePointY / 2;
|
||||
referencePointY = canvasHeight - (bufferSize + bufferSize);
|
||||
referencePointY -= distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, maxLatPoint);
|
||||
referencePointY = referencePointY / 2;
|
||||
referencePointY += bufferSize;
|
||||
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility.getDistance(referencePoint, maxLatPoint);
|
||||
referencePointY += distanceScaleFactor * Math.cos(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, maxLatPoint);
|
||||
} else {
|
||||
referencePointY = canvasHeight - bufferSize;
|
||||
referenceAngle = Math.abs(
|
||||
@@ -499,11 +473,14 @@ public class GameView extends Pane {
|
||||
GeoUtility.getDistance(referencePoint, minLonPoint)
|
||||
)
|
||||
);
|
||||
referencePointX = bufferSize;
|
||||
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility.getDistance(referencePoint, minLonPoint);
|
||||
referencePointX += ((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor)) / 2;
|
||||
referencePointX = bufferSize;
|
||||
referencePointX += distanceScaleFactor * Math.sin(referenceAngle) * GeoUtility
|
||||
.getDistance(referencePoint, minLonPoint);
|
||||
referencePointX +=
|
||||
((canvasWidth - (bufferSize + bufferSize)) - (minLonToMaxLon * distanceScaleFactor))
|
||||
/ 2;
|
||||
}
|
||||
if(horizontalInversion) {
|
||||
if (horizontalInversion) {
|
||||
referencePointX = canvasWidth - bufferSize - (referencePointX - bufferSize);
|
||||
}
|
||||
}
|
||||
@@ -516,12 +493,12 @@ public class GameView extends Pane {
|
||||
private double scaleRaceExtremities() {
|
||||
|
||||
double vertAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
|
||||
GeoUtility.getBearingRad(minLatPoint, maxLatPoint)
|
||||
);
|
||||
double vertDistance =
|
||||
Math.cos(vertAngle) * GeoUtility.getDistance(minLatPoint, maxLatPoint);
|
||||
double horiAngle = Math.abs(
|
||||
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
|
||||
GeoUtility.getBearingRad(minLonPoint, maxLonPoint)
|
||||
);
|
||||
if (horiAngle <= (Math.PI / 2)) {
|
||||
horiAngle = (Math.PI / 2) - horiAngle;
|
||||
@@ -547,35 +524,43 @@ public class GameView extends Pane {
|
||||
return findScaledXY(unscaled.getLat(), unscaled.getLng());
|
||||
}
|
||||
|
||||
private Point2D findScaledXY (double unscaledLat, double unscaledLon) {
|
||||
private Point2D findScaledXY(double unscaledLat, double unscaledLon) {
|
||||
double distanceFromReference;
|
||||
double angleFromReference;
|
||||
double xAxisLocation = referencePointX;
|
||||
double yAxisLocation = referencePointY;
|
||||
|
||||
angleFromReference = GeoUtility.getBearingRad(
|
||||
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
|
||||
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
|
||||
);
|
||||
distanceFromReference = GeoUtility.getDistance(
|
||||
minLatPoint, new GeoPoint(unscaledLat, unscaledLon)
|
||||
);
|
||||
if (angleFromReference >= 0 && angleFromReference <= Math.PI / 2) {
|
||||
xAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
xAxisLocation += Math
|
||||
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation -= Math
|
||||
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
} else if (angleFromReference >= 0) {
|
||||
angleFromReference = angleFromReference - Math.PI / 2;
|
||||
xAxisLocation += Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
xAxisLocation += Math
|
||||
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation += Math
|
||||
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
} else if (angleFromReference < 0 && angleFromReference >= -Math.PI / 2) {
|
||||
angleFromReference = Math.abs(angleFromReference);
|
||||
xAxisLocation -= Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
xAxisLocation -= Math
|
||||
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation -= Math
|
||||
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
} else {
|
||||
angleFromReference = Math.abs(angleFromReference) - Math.PI / 2;
|
||||
xAxisLocation -= Math.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation += Math.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
xAxisLocation -= Math
|
||||
.round(distanceScaleFactor * Math.cos(angleFromReference) * distanceFromReference);
|
||||
yAxisLocation += Math
|
||||
.round(distanceScaleFactor * Math.sin(angleFromReference) * distanceFromReference);
|
||||
}
|
||||
if(horizontalInversion) {
|
||||
if (horizontalInversion) {
|
||||
xAxisLocation = canvasWidth - bufferSize - (xAxisLocation - bufferSize);
|
||||
}
|
||||
return new Point2D(xAxisLocation, yAxisLocation);
|
||||
@@ -602,7 +587,7 @@ public class GameView extends Pane {
|
||||
metersPerPixelY = dVertical / dy;
|
||||
}
|
||||
|
||||
public void setAnnotationVisibilities (boolean teamName, boolean velocity, boolean estTime,
|
||||
public void setAnnotationVisibilities(boolean teamName, boolean velocity, boolean estTime,
|
||||
boolean legTime, boolean trail, boolean wake) {
|
||||
for (BoatObject boatObject : boatObjects.values()) {
|
||||
boatObject.setVisibility(teamName, velocity, estTime, legTime, trail, wake);
|
||||
@@ -615,17 +600,17 @@ public class GameView extends Pane {
|
||||
}
|
||||
}
|
||||
|
||||
public void setFPSVisibility (boolean visibility) {
|
||||
public void setFPSVisibility(boolean visibility) {
|
||||
fpsDisplay.setVisible(visibility);
|
||||
}
|
||||
|
||||
public void selectBoat (Yacht selectedYacht) {
|
||||
public void selectBoat(ClientYacht selectedClientYacht) {
|
||||
boatObjects.forEach((boat, group) ->
|
||||
group.setIsSelected(boat == selectedYacht)
|
||||
group.setIsSelected(boat == selectedClientYacht)
|
||||
);
|
||||
}
|
||||
|
||||
public void pauseRace () {
|
||||
public void pauseRace() {
|
||||
timer.stop();
|
||||
}
|
||||
|
||||
@@ -634,18 +619,17 @@ public class GameView extends Pane {
|
||||
this.windDir = windDir;
|
||||
}
|
||||
|
||||
|
||||
public void startRace () {
|
||||
public void startRace() {
|
||||
timer.start();
|
||||
}
|
||||
|
||||
public Yacht getPlayerYacht() {
|
||||
public ClientYacht getPlayerYacht() {
|
||||
return playerYacht;
|
||||
}
|
||||
|
||||
public void setBoatAsPlayer (Yacht playerYacht) {
|
||||
|
||||
public void setBoatAsPlayer (ClientYacht playerYacht) {
|
||||
this.playerYacht = playerYacht;
|
||||
this.playerYacht.toggleClientSail();
|
||||
boatObjects.get(playerYacht).setAsPlayer();
|
||||
annotations.get(playerYacht).addAnnotation(
|
||||
"velocity",
|
||||
@@ -658,6 +642,41 @@ public class GameView extends Pane {
|
||||
annotationsGroup.getChildren().remove(annotations.get(playerYacht));
|
||||
gameObjects.add(annotations.get(playerYacht));
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Given yacht geopoint by race view controller, drawCollision will calculate canvas X and Y and
|
||||
* display a flashing red circle on collision point.
|
||||
*
|
||||
* @param collisionPoint yacht collision point
|
||||
*/
|
||||
public void drawCollision(GeoPoint collisionPoint) {
|
||||
Platform.runLater(() -> {
|
||||
Point2D point = findScaledXY(collisionPoint);
|
||||
double circleRadius = 0.0;
|
||||
Circle circle = new Circle(point.getX(), point.getY(), circleRadius, Color.RED);
|
||||
gameObjects.add(circle);
|
||||
|
||||
circle.setFill(Color.TRANSPARENT);
|
||||
circle.setStroke(Color.RED);
|
||||
circle.setStrokeWidth(3);
|
||||
|
||||
Timeline timeline = new Timeline();
|
||||
timeline.setCycleCount(1);
|
||||
|
||||
KeyFrame keyframe1 = new KeyFrame(Duration.ZERO,
|
||||
new KeyValue(circle.radiusProperty(), 0),
|
||||
new KeyValue(circle.strokeProperty(), Color.TRANSPARENT));
|
||||
KeyFrame keyFrame2 = new KeyFrame(new Duration(1000),
|
||||
new KeyValue(circle.radiusProperty(), 50),
|
||||
new KeyValue(circle.strokeProperty(), Color.RED));
|
||||
KeyFrame keyFrame3 = new KeyFrame(new Duration(1500),
|
||||
new KeyValue(circle.strokeProperty(), Color.TRANSPARENT));
|
||||
|
||||
timeline.getKeyFrames().addAll(keyframe1, keyFrame2, keyFrame3);
|
||||
timeline.play();
|
||||
|
||||
timeline.setOnFinished(event -> gameObjects.remove(circle));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,24 +17,24 @@ import javafx.scene.control.cell.PropertyValueFactory;
|
||||
import javafx.scene.layout.AnchorPane;
|
||||
import javafx.scene.layout.GridPane;
|
||||
import javafx.scene.layout.Pane;
|
||||
import seng302.model.Yacht;
|
||||
import seng302.model.ClientYacht;
|
||||
|
||||
public class FinishScreenViewController implements Initializable {
|
||||
|
||||
@FXML
|
||||
private GridPane finishScreenGridPane;
|
||||
@FXML
|
||||
private TableView<Yacht> finishOrderTable;
|
||||
private TableView<ClientYacht> finishOrderTable;
|
||||
@FXML
|
||||
private TableColumn<Yacht, String> posCol;
|
||||
private TableColumn<ClientYacht, String> posCol;
|
||||
@FXML
|
||||
private TableColumn<Yacht, String> boatNameCol;
|
||||
private TableColumn<ClientYacht, String> boatNameCol;
|
||||
@FXML
|
||||
private TableColumn<Yacht, String> shortNameCol;
|
||||
private TableColumn<ClientYacht, String> shortNameCol;
|
||||
@FXML
|
||||
private TableColumn<Yacht, String> countryCol;
|
||||
private TableColumn<ClientYacht, String> countryCol;
|
||||
|
||||
ObservableList<Yacht> data = FXCollections.observableArrayList();
|
||||
ObservableList<ClientYacht> data = FXCollections.observableArrayList();
|
||||
|
||||
@Override
|
||||
public void initialize(URL location, ResourceBundle resources) {
|
||||
@@ -61,9 +61,9 @@ public class FinishScreenViewController implements Initializable {
|
||||
finishOrderTable.refresh();
|
||||
}
|
||||
|
||||
public void setFinishers (List<Yacht> participants) {
|
||||
List<Yacht> sorted = new ArrayList<>(participants);
|
||||
sorted.sort(Comparator.comparingInt(Yacht::getPositionInteger));
|
||||
public void setFinishers(List<ClientYacht> participants) {
|
||||
List<ClientYacht> sorted = new ArrayList<>(participants);
|
||||
sorted.sort(Comparator.comparingInt(ClientYacht::getPositionInteger));
|
||||
finishOrderTable.getItems().setAll(sorted);
|
||||
}
|
||||
|
||||
|
||||
@@ -34,8 +34,8 @@ import javafx.scene.text.Text;
|
||||
import javafx.stage.Stage;
|
||||
import javafx.stage.StageStyle;
|
||||
import javafx.util.StringConverter;
|
||||
import seng302.model.ClientYacht;
|
||||
import seng302.model.RaceState;
|
||||
import seng302.model.Yacht;
|
||||
import seng302.model.mark.CompoundMark;
|
||||
import seng302.model.mark.Mark;
|
||||
import seng302.model.stream.xml.parser.RaceXMLData;
|
||||
@@ -70,16 +70,15 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
@FXML
|
||||
private Button selectAnnotationBtn;
|
||||
@FXML
|
||||
private ComboBox<Yacht> yachtSelectionComboBox;
|
||||
private ComboBox<ClientYacht> yachtSelectionComboBox;
|
||||
|
||||
//Race Data
|
||||
private Map<Integer, Yacht> participants;
|
||||
private Map<Integer, ClientYacht> participants;
|
||||
private Map<Integer, CompoundMark> markers;
|
||||
private RaceXMLData courseData;
|
||||
private GameView gameView;
|
||||
private RaceState raceState;
|
||||
|
||||
private Timeline timerTimeline;
|
||||
private Timer timer = new Timer();
|
||||
private List<Series<String, Double>> sparkLineData = new ArrayList<>();
|
||||
private ImportantAnnotationsState importantAnnotations;
|
||||
@@ -101,7 +100,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
}
|
||||
|
||||
public void loadRace (
|
||||
Map<Integer, Yacht> participants, RaceXMLData raceData, RaceState raceState, Yacht player
|
||||
Map<Integer, ClientYacht> participants, RaceXMLData raceData, RaceState raceState,
|
||||
ClientYacht player
|
||||
) {
|
||||
this.participants = participants;
|
||||
this.courseData = raceData;
|
||||
@@ -208,13 +208,14 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
|
||||
|
||||
/**
|
||||
* Used to add any new yachts into the race that may have started late or not have had data received yet
|
||||
* Used to add any new yachts into the race that may have started late or not have had data
|
||||
* received yet
|
||||
*/
|
||||
private void updateSparkLine(){
|
||||
private void updateSparkLine() {
|
||||
// TODO: 2/08/17 there is about 0 chance of this working. Once we are keeping track of boat positions it can be fixed.
|
||||
// Collect the racing yachts that aren't already in the chart
|
||||
sparkLineData.clear();
|
||||
List<Yacht> sparkLineCandidates = new ArrayList<>(participants.values());
|
||||
List<ClientYacht> sparkLineCandidates = new ArrayList<>(participants.values());
|
||||
// Create a new data series for new yachts
|
||||
sparkLineCandidates
|
||||
.stream()
|
||||
@@ -228,14 +229,14 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
1.0 + participants.size() - yacht.getPositionInteger()
|
||||
)
|
||||
);
|
||||
sparkLineData.add(yachtData);
|
||||
sparkLineData.add(yachtData);
|
||||
});
|
||||
|
||||
// Lambda function to sort the series in order of leg (later legs shown more to the right)
|
||||
sparkLineData.sort((o1, o2) -> {
|
||||
Integer leg1 = Integer.parseInt(o1.getData().get(o1.getData().size()-1).getXValue());
|
||||
Integer leg2 = Integer.parseInt(o2.getData().get(o2.getData().size()-1).getXValue());
|
||||
if (leg2 < leg1){
|
||||
Integer leg1 = Integer.parseInt(o1.getData().get(o1.getData().size() - 1).getXValue());
|
||||
Integer leg2 = Integer.parseInt(o2.getData().get(o2.getData().size() - 1).getXValue());
|
||||
if (leg2 < leg1) {
|
||||
return 1;
|
||||
} else {
|
||||
return -1;
|
||||
@@ -248,7 +249,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
.filter(spark -> !raceSparkLine.getData().contains(spark))
|
||||
.forEach(spark -> {
|
||||
raceSparkLine.getData().add(spark);
|
||||
spark.getNode().lookup(".chart-series-line").setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
|
||||
spark.getNode().lookup(".chart-series-line")
|
||||
.setStyle("-fx-stroke:" + getBoatColorAsRGB(spark.getName()));
|
||||
})
|
||||
);
|
||||
}
|
||||
@@ -260,15 +262,15 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
|
||||
/**
|
||||
* Updates the yachts sparkline of the desired yacht and using the new leg number
|
||||
* @param yacht The yacht to be updated on the sparkline
|
||||
* @param clientYacht The yacht to be updated on the sparkline
|
||||
* @param legNumber the leg number that the position will be assigned to
|
||||
*/
|
||||
void updateYachtPositionSparkline(Yacht yacht, Integer legNumber){
|
||||
void updateYachtPositionSparkline(ClientYacht clientYacht, Integer legNumber) {
|
||||
for (XYChart.Series<String, Double> positionData : sparkLineData) {
|
||||
positionData.getData().add(
|
||||
new Data<>(
|
||||
Integer.toString(legNumber),
|
||||
1.0 + participants.size() - yacht.getPositionInteger()
|
||||
1.0 + participants.size() - clientYacht.getPositionInteger()
|
||||
)
|
||||
);
|
||||
}
|
||||
@@ -284,26 +286,27 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
|
||||
/**
|
||||
* gets the rgb string of the yachts colour to use for the chart via css
|
||||
*
|
||||
* @param yachtId id of yacht passed in to get the yachts colour
|
||||
* @return the colour as an rgb string
|
||||
*/
|
||||
private String getBoatColorAsRGB(String yachtId){
|
||||
private String getBoatColorAsRGB(String yachtId) {
|
||||
Color color = participants.get(Integer.valueOf(yachtId)).getColour();
|
||||
if (color == null){
|
||||
return String.format("#%02X%02X%02X",255,255,255);
|
||||
if (color == null) {
|
||||
return String.format("#%02X%02X%02X", 255, 255, 255);
|
||||
}
|
||||
return String.format( "#%02X%02X%02X",
|
||||
(int)( color.getRed() * 255 ),
|
||||
(int)( color.getGreen() * 255 ),
|
||||
(int)( color.getBlue() * 255 )
|
||||
return String.format("#%02X%02X%02X",
|
||||
(int) (color.getRed() * 255),
|
||||
(int) (color.getGreen() * 255),
|
||||
(int) (color.getBlue() * 255)
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Initialises a timer which updates elements of the RaceView such as wind direction, yacht
|
||||
* orderings etc.. which are dependent on the info from the stream parser constantly.
|
||||
* Updates of each of these attributes are called ONCE EACH SECOND
|
||||
* orderings etc.. which are dependent on the info from the stream parser constantly. Updates of
|
||||
* each of these attributes are called ONCE EACH SECOND
|
||||
*/
|
||||
private void initializeUpdateTimer() {
|
||||
timer.scheduleAtFixedRate(new TimerTask() {
|
||||
@@ -318,9 +321,10 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
}
|
||||
|
||||
/**
|
||||
* Iterates over all corners until ones SeqID matches with the yachts current leg number.
|
||||
* Then it gets the compoundMarkID of that corner and uses it to fetch the appropriate mark
|
||||
* Returns null if no next mark found.
|
||||
* Iterates over all corners until ones SeqID matches with the yachts current leg number. Then
|
||||
* it gets the compoundMarkID of that corner and uses it to fetch the appropriate mark Returns
|
||||
* null if no next mark found.
|
||||
*
|
||||
* @param bg The BoatGroup to find the next mark of
|
||||
* @return The next Mark or null if none found
|
||||
*/
|
||||
@@ -376,26 +380,25 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
// positionVbox.getStylesheets().add(getClass().getResource("/css/master.css").toString());
|
||||
|
||||
// list of racing yacht id
|
||||
List<Yacht> sorted = new ArrayList<>(participants.values());
|
||||
sorted.sort(Comparator.comparingInt(Yacht::getPositionInteger));
|
||||
List<ClientYacht> sorted = new ArrayList<>(participants.values());
|
||||
sorted.sort(Comparator.comparingInt(ClientYacht::getPositionInteger));
|
||||
List<Text> vboxEntries = new ArrayList<>();
|
||||
|
||||
for (Yacht yacht : sorted) {
|
||||
for (ClientYacht clientYacht : sorted) {
|
||||
// System.out.println("yacht == null " + String.valueOf(yacht == null));
|
||||
if (yacht.getBoatStatus() == 3) { // 3 is finish status
|
||||
Text textToAdd = new Text(yacht.getPositionInteger() + ". " +
|
||||
yacht.getShortName() + " (Finished)");
|
||||
if (clientYacht.getBoatStatus() == 3) { // 3 is finish status
|
||||
Text textToAdd = new Text(clientYacht.getPositionInteger() + ". " +
|
||||
clientYacht.getShortName() + " (Finished)");
|
||||
textToAdd.setFill(Paint.valueOf("#d3d3d3"));
|
||||
vboxEntries.add(textToAdd);
|
||||
|
||||
} else {
|
||||
Text textToAdd = new Text(yacht.getPositionInteger() + ". " +
|
||||
yacht.getShortName() + " ");
|
||||
Text textToAdd = new Text(clientYacht.getPositionInteger() + ". " +
|
||||
clientYacht.getShortName() + " ");
|
||||
textToAdd.setFill(Paint.valueOf("#d3d3d3"));
|
||||
textToAdd.setStyle("");
|
||||
vboxEntries.add(textToAdd);
|
||||
}
|
||||
// System.out.println("finished a loop :))))))))))))");
|
||||
}
|
||||
Platform.runLater(() ->
|
||||
positionVbox.getChildren().setAll(vboxEntries)
|
||||
@@ -475,15 +478,17 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
}
|
||||
|
||||
|
||||
private Point2D getPointRotation(Point2D ref, Double distance, Double angle){
|
||||
Double newX = ref.getX() + (ref.getX() + distance -ref.getX())*Math.cos(angle) - (ref.getY() + distance -ref.getY())*Math.sin(angle);
|
||||
Double newY = ref.getY() + (ref.getX() + distance -ref.getX())*Math.sin(angle) + (ref.getY() + distance -ref.getY())*Math.cos(angle);
|
||||
private Point2D getPointRotation(Point2D ref, Double distance, Double angle) {
|
||||
Double newX = ref.getX() + (ref.getX() + distance - ref.getX()) * Math.cos(angle)
|
||||
- (ref.getY() + distance - ref.getY()) * Math.sin(angle);
|
||||
Double newY = ref.getY() + (ref.getX() + distance - ref.getX()) * Math.sin(angle)
|
||||
+ (ref.getY() + distance - ref.getY()) * Math.cos(angle);
|
||||
|
||||
return new Point2D(newX, newY);
|
||||
}
|
||||
|
||||
|
||||
public Line makeLeftLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
|
||||
public Line makeLeftLayline(Point2D startPoint, Double layLineAngle, Double baseAngle) {
|
||||
|
||||
Point2D ep = getPointRotation(startPoint, 50.0, baseAngle + layLineAngle);
|
||||
Line line = new Line(startPoint.getX(), startPoint.getY(), ep.getX(), ep.getY());
|
||||
@@ -502,8 +507,8 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
|
||||
|
||||
/**
|
||||
* Initialised the combo box with any yachts currently in the race and adds the required listener
|
||||
* for the combobox to take action upon selection
|
||||
* Initialised the combo box with any yachts currently in the race and adds the required
|
||||
* listener for the combobox to take action upon selection
|
||||
*/
|
||||
private void initialiseBoatSelectionComboBox() {
|
||||
yachtSelectionComboBox.setItems(
|
||||
@@ -540,7 +545,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
TimeUnit.MILLISECONDS.toHours(milliseconds),
|
||||
TimeUnit.MILLISECONDS.toMinutes(milliseconds) % 60, //Modulus 60 minutes per hour
|
||||
TimeUnit.MILLISECONDS.toSeconds(milliseconds) % 60 //Modulus 60 seconds per minute
|
||||
);
|
||||
);
|
||||
}
|
||||
|
||||
private void setAnnotations(Integer annotationLevel) {
|
||||
@@ -575,9 +580,9 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
/**
|
||||
* Sets all the annotations of the selected yacht to be visible and all others to be hidden
|
||||
*
|
||||
* @param yacht The yacht for which we want to view all annotations
|
||||
* @param clientYacht The yacht for which we want to view all annotations
|
||||
*/
|
||||
private void setSelectedBoat(Yacht yacht) {
|
||||
private void setSelectedBoat(ClientYacht clientYacht) {
|
||||
// for (BoatObject bg : gameViewController.getBoatGroups()) {
|
||||
// //We need to iterate over all race groups to get the matching yacht group belonging to this yacht if we
|
||||
// //are to toggle its annotations, there is no other backwards knowledge of a yacht to its yachtgroup.
|
||||
@@ -591,11 +596,22 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
|
||||
// }
|
||||
}
|
||||
|
||||
public void updateRaceData (RaceXMLData raceData) {
|
||||
public void updateRaceData(RaceXMLData raceData) {
|
||||
this.courseData = raceData;
|
||||
gameView.updateBorder(raceData.getCourseLimit());
|
||||
}
|
||||
|
||||
/**
|
||||
* Called by game client after receiving yacht event packet. Parameter subject id is the
|
||||
* offending yacht. This function in turn will pass the yacht location to game view to display a
|
||||
* collision alert.
|
||||
*
|
||||
* @param subjectId source id of offending yacht
|
||||
*/
|
||||
public void showCollision(Long subjectId) {
|
||||
gameView.drawCollision(participants.get((int) (long) subjectId).getLocation());
|
||||
}
|
||||
|
||||
public GameView getGameView() {
|
||||
return gameView;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user