Merge branch 'develop' into story1275_host_customization

# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/ServerYacht.java
#	src/main/java/seng302/visualiser/ClientToServerThread.java
#	src/main/java/seng302/visualiser/controllers/LobbyController.java
#	src/test/java/seng302/models/YachtTest.java
This commit is contained in:
Calum
2017-09-25 23:25:33 +13:00
54 changed files with 1393 additions and 452 deletions
@@ -88,7 +88,6 @@ public class FinishScreenViewController implements Initializable {
public void switchToStartScreenView() {
Sounds.playButtonClick();
//TODO merge fix
setContentPane("/views/StartScreenView.fxml");
}
@@ -59,7 +59,6 @@ public class LobbyController implements Initializable {
private JFXDialog customizationDialog;
public Color playersColor;
private Map<Integer, ClientYacht> playerBoats;
private Double mapWidth = INITIAL_MAP_WIDTH, mapHeight = INITIAL_MAP_HEIGHT;
private GameView gameView;
@@ -93,16 +92,16 @@ public class LobbyController implements Initializable {
ViewManager.getInstance().getPlayerList().setAll(ViewManager.getInstance().getPlayerList().sorted());
});
customizeButton.setOnMouseReleased(event -> {
customizationDialog = createCustomizeDialog();
Sounds.playButtonClick();
customizationDialog.show();
});
Platform.runLater(() -> {
Integer playerId = ViewManager.getInstance().getGameClient().getServerThread().getClientId();
playersColor = Colors.getColor(playerId - 1);
customizationDialog = createCustomizeDialog();
customizeButton.setOnMouseReleased(event -> {
Sounds.playButtonClick();
customizationDialog.show();
});
});
leaveLobbyButton.setOnMouseEntered(e -> Sounds.playHoverSound());
@@ -132,6 +131,8 @@ public class LobbyController implements Initializable {
controller.setPlayerName(this.playerBoats
.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId())
.getBoatName());
controller.setCurrentBoat(this.playerBoats.get(ViewManager.getInstance().getGameClient().getServerThread().getClientId())
.getBoatType().toString());
return customizationDialog;
}
@@ -190,7 +191,7 @@ public class LobbyController implements Initializable {
FXMLLoader loader = new FXMLLoader(
getClass().getResource("/views/cells/PlayerCell.fxml"));
loader.setController(new PlayerCell(playerId, yacht.getBoatName(), yacht.getColour()));
loader.setController(new PlayerCell(playerId, yacht));
try {
pane = loader.load();
@@ -87,7 +87,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
@FXML
private Label timerLabel;
@FXML
private StackPane contentAnchorPane;
private StackPane contentStackPane;
private GridPane contentGridPane;
@FXML
@@ -134,8 +134,6 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
Sounds.stopMusic();
Sounds.playRaceMusic();
finishScreenDialog = createFinishDialog();
// Load a default important annotation state
//importantAnnotations = new ImportantAnnotationsState();
@@ -180,9 +178,10 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
// chatHistory.textProperty().addListener((obs, oldValue, newValue) -> {
// chatHistory.setScrollTop(Double.MAX_VALUE);
// });
rvAnchorPane.setOnMouseClicked((event) ->
rvAnchorPane.requestFocus()
);
contentStackPane.setOnMouseClicked(event -> {
contentStackPane.requestFocus();
});
//Makes the chat history non transparent when clicked on
chatInput.focusedProperty().addListener(new ChangeListener<Boolean>() {
@@ -200,26 +199,27 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
public void showFinishDialog(ArrayList<ClientYacht> finishedBoats) {
raceState.setRaceStarted(false);
finishDialogController.setFinishedBoats(finishedBoats);
finishScreenDialog.show();
createFinishDialog(finishedBoats);
}
private JFXDialog createFinishDialog() {
/**
* Create finishScreenDialog and set up finishDialogController.
*/
private void createFinishDialog(ArrayList<ClientYacht> finishedBoats) {
FXMLLoader dialog = new FXMLLoader(
getClass().getResource("/views/dialogs/RaceFinishDialog.fxml"));
JFXDialog finishScreenDialog = null;
try {
finishScreenDialog = new JFXDialog(contentAnchorPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
} catch (IOException e) {
e.printStackTrace();
}
finishDialogController = dialog.getController();
return finishScreenDialog;
Platform.runLater(() -> {
try {
finishScreenDialog = new JFXDialog(contentStackPane, dialog.load(),
JFXDialog.DialogTransition.CENTER);
finishDialogController = dialog.getController();
finishDialogController.setFinishedBoats(finishedBoats);
finishScreenDialog.show();
} catch (IOException e) {
e.printStackTrace();
}
});
}
public void loadRace (
@@ -245,7 +245,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
gameView = new GameView3D();
// gameView.setFrameRateFXText(fpsDisplay);
Platform.runLater(() -> {
contentAnchorPane.getChildren().add(0, gameView.getAssets());
contentStackPane.getChildren().add(0, gameView.getAssets());
((SubScene) gameView.getAssets()).widthProperty()
.bind(ViewManager.getInstance().getStage().widthProperty());
((SubScene) gameView.getAssets()).heightProperty()
@@ -805,7 +805,7 @@ public class RaceViewController extends Thread implements ImportantAnnotationDel
public String readChatInput() {
String chat = chatInput.getText();
chatInput.clear();
rvAnchorPane.requestFocus();
contentStackPane.requestFocus();
return chat;
}
@@ -112,16 +112,23 @@ public class ServerListController implements Initializable, ServerListenerDelega
serverListVBox.getChildren().add(noServersFound);
// Set up dialog for server creation
serverListHostButton.setOnAction(action -> {
showServerCreationDialog();
});
}
/**
* Shows Server Creation Dialog when "Host" button is clicked.
*/
private void showServerCreationDialog() {
Platform.runLater(() -> {
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
"/views/dialogs/ServerCreationDialog.fxml"));
try {
JFXDialog dialog = new JFXDialog(serverListMainStackPane, dialogContent.load(),
DialogTransition.CENTER);
serverListHostButton.setOnAction(action -> {
dialog.show();
Sounds.playButtonClick();
});
dialog.show();
Sounds.playButtonClick();
} catch (IOException e) {
e.printStackTrace();
logger.warn("Could not create Server Creation Dialog.");
@@ -2,6 +2,9 @@ package seng302.visualiser.controllers;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXDecorator;
import com.jfoenix.controls.JFXDialog;
import com.jfoenix.controls.JFXDialog.DialogTransition;
import com.jfoenix.controls.JFXSnackbar;
import com.jfoenix.svg.SVGGlyph;
import java.io.IOException;
import java.util.HashMap;
@@ -15,6 +18,7 @@ import javafx.scene.Scene;
import javafx.scene.SceneAntialiasing;
import javafx.scene.image.Image;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import org.slf4j.Logger;
@@ -23,6 +27,7 @@ import seng302.gameServer.ServerAdvertiser;
import seng302.utilities.BonjourInstallChecker;
import seng302.utilities.Sounds;
import seng302.visualiser.GameClient;
import seng302.visualiser.controllers.dialogs.KeyBindingDialogController;
public class ViewManager {
@@ -32,12 +37,9 @@ public class ViewManager {
private HashMap<String, String> properties; //TODO is this the best way to do this??
private ObservableList<String> playerList;
private Logger logger = LoggerFactory.getLogger(ViewManager.class);
public Stage getStage() {
return stage;
}
private Stage stage;
private JFXSnackbar jfxSnackbar;
private JFXDialog keyBindingDialog;
private ViewManager() {
properties = new HashMap<>();
@@ -99,6 +101,8 @@ public class ViewManager {
gameClient.stopGame();
System.exit(0);
});
jfxSnackbar = new JFXSnackbar(decorator);
}
/**
@@ -119,12 +123,31 @@ public class ViewManager {
//Get the button box
HBox btns = (HBox) decorator.getChildren().get(0);
//Create settings button -- [WIP]
JFXButton btnKeyBinding = new JFXButton();
btnKeyBinding.setText(" Key Bindings");
btnKeyBinding.setStyle("-fx-text-fill:#fff");
btnKeyBinding.getStyleClass().add("jfx-decorator-button");
btnKeyBinding.setCursor(Cursor.HAND);
btnKeyBinding.setFocusTraversable(false);
btnKeyBinding.setOnMouseClicked(event -> Platform.runLater(() -> {
try {
if (!checkDialogOpened(decorator.getChildren())) {
showKeyBindingDialog();
}
} catch (IOException e) {
logger.warn("Something went wrong when opening key bind dialog");
}
}));
//Create new button
JFXButton btnMute = new JFXButton();
btnMute.setText(" Toggle Sound");
btnMute.setStyle("-fx-text-fill:#fff");
btnMute.getStyleClass().add("jfx-decorator-button");
btnMute.setCursor(Cursor.HAND);
btnMute.setFocusTraversable(false);
//Create Graphics
SVGGlyph spacer = new SVGGlyph(0, "SPACER", "", Color.WHITE);
@@ -134,9 +157,13 @@ public class ViewManager {
SVGGlyph volumeOff = new SVGGlyph(0, "VOLUME_ON",
"M13.5,9 C13.5,7.2 12.5,5.7 11,5 L11,7.2 L13.5,9.7 L13.5,9 L13.5,9 Z M16,9 C16,9.9 15.8,10.8 15.5,11.6 L17,13.1 C17.7,11.9 18,10.4 18,8.9 C18,4.6 15,1 11,0.1 L11,2.2 C13.9,3.2 16,5.8 16,9 L16,9 Z M1.3,0 L0,1.3 L4.7,6 L0,6 L0,12 L4,12 L9,17 L9,10.3 L13.3,14.6 C12.6,15.1 11.9,15.5 11,15.8 L11,17.9 C12.4,17.6 13.6,17 14.7,16.1 L16.7,18.1 L18,16.8 L9,7.8 L1.3,0 L1.3,0 Z M9,1 L6.9,3.1 L9,5.2 L9,1 L9,1 Z",
Color.WHITE);
SVGGlyph keyBindingGlyph = new SVGGlyph(0, "KEY_BINDING",
"M20 5H4c-1.1 0-1.99.9-1.99 2L2 17c0 1.1.9 2 2 2h16c1.1 0 2-.9 2-2V7c0-1.1-.9-2-2-2zm-9 3h2v2h-2V8zm0 3h2v2h-2v-2zM8 8h2v2H8V8zm0 3h2v2H8v-2zm-1 2H5v-2h2v2zm0-3H5V8h2v2zm9 7H8v-2h8v2zm0-4h-2v-2h2v2zm0-3h-2V8h2v2zm3 3h-2v-2h2v2zm0-3h-2V8h2v2z",
Color.WHITE);
volumeOn.setSize(16, 16);
volumeOff.setSize(16, 16);
spacer.setSize(40, 16);
keyBindingGlyph.setSize(24, 16);
// Determine which graphic should go on the button
if (Sounds.isMusicMuted() && Sounds.isSoundEffectsMuted()) {
@@ -145,9 +172,12 @@ public class ViewManager {
btnMute.setGraphic(volumeOn);
}
btnKeyBinding.setGraphic(keyBindingGlyph);
// Add Buttons
btns.getChildren().add(0, spacer);
btns.getChildren().add(0, btnMute);
btns.getChildren().add(0, btnKeyBinding);
btnMute.setOnAction((action) -> {
Sounds.toggleAllSounds();
if (btnMute.getGraphic().equals(volumeOff)) {
@@ -159,6 +189,63 @@ public class ViewManager {
}
/**
* Recursively find JFXDialog given a starting node. Will traverse children of StackPane.
*
* @param nodes children nodes to be check.
* @return true if node contains JFXDialog.
*/
private Boolean checkDialogOpened(ObservableList<Node> nodes) {
boolean foundJFXDialog = false;
for (Node node : nodes) {
if (node instanceof JFXDialog) {
return true;
} else if (node instanceof StackPane) {
foundJFXDialog = checkDialogOpened(((StackPane) node).getChildren());
}
}
return foundJFXDialog;
}
private void showKeyBindingDialog() throws IOException {
FXMLLoader dialogContent = new FXMLLoader(getClass().getResource(
"/views/dialogs/KeyBindingDialog.fxml"));
for (Node node : decorator.getChildren()) {
if (node instanceof StackPane) {
keyBindingDialog = new JFXDialog((StackPane) node,
dialogContent.load(),
DialogTransition.CENTER);
KeyBindingDialogController keyBindingDialogController = dialogContent
.getController();
keyBindingDialogController.setGameClient(this.gameClient);
keyBindingDialog.show();
Sounds.playButtonClick();
}
}
}
public void closeKeyBindingDialog() {
keyBindingDialog.close();
}
/**
* Show a snackbar at the bottom of the app for 1 second.
*
* @param snackbarText text to be displayed.
*/
public void showSnackbar(String snackbarText, boolean isWarning) {
if (isWarning) {
decorator.getStylesheets()
.add(getClass().getResource("/css/dialogs/Snackbar.css").toExternalForm());
} else {
if (decorator.getStylesheets().size() > 1) {
decorator.getStylesheets().remove(1);
}
}
jfxSnackbar.show(snackbarText, 1500);
}
/**
* Determines if a PC has compatibility with the bonjour protocol for server detection.
*/
@@ -221,6 +308,7 @@ public class ViewManager {
/**
* Change the view to the Lobby Screen
*
* @param disableReadyButton Boolean value so that clients can't try start a game.
* @return A LobbyController object for the Lobby Screen.
*/
@@ -243,6 +331,7 @@ public class ViewManager {
/**
* Sets up the view for the race. Creating a new decorator and destroying the old one.
*
* @return A RaceViewController for the race view screen.
*/
@@ -267,17 +356,10 @@ public class ViewManager {
scene.setOnKeyPressed(gameClient::keyPressed);
scene.setOnKeyReleased(gameClient::keyReleased);
// uncomment to make it full screen
// Rectangle2D visualBounds = Screen.getPrimary().getVisualBounds();
// stage.setX(visualBounds.getMinX());
// stage.setY(visualBounds.getMinY());
// stage.setWidth(visualBounds.getWidth());
// stage.setHeight(visualBounds.getHeight());
// stage.setMaximized(true);
// stage.setFullScreen(true);
stage.setMinHeight(500);
stage.setMinWidth(800);
stage.setTitle("Party Parrots At Sea");
stage.getIcons().add(new Image(getClass().getResourceAsStream("/PP.png")));
stage.setOnCloseRequest(e -> closeAll());
stage.setScene(scene);
stage.show();
@@ -286,7 +368,7 @@ public class ViewManager {
}
});
while (loader.getController() == null){
while (loader.getController() == null) {
try {
Thread.sleep(50);
} catch (InterruptedException e) {
@@ -296,4 +378,9 @@ public class ViewManager {
return loader.getController();
}
public Stage getStage() {
return stage;
}
}
@@ -6,6 +6,7 @@ import javafx.scene.control.Label;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import seng302.model.ClientYacht;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.visualiser.fxObjects.assets_3D.BoatModel;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
@@ -24,11 +25,13 @@ public class PlayerCell {
private String name;
private Color boatColor;
private Integer playerId;
private BoatMeshType boatType;
public PlayerCell(Integer playerId, String playerName, Color color) {
public PlayerCell(Integer playerId, ClientYacht yacht) {
this.playerId = playerId;
this.name = playerName;
this.boatColor = color;
this.name = yacht.getBoatName();
this.boatColor = yacht.getColour();
this.boatType = yacht.getBoatType();
}
public void initialize() {
@@ -37,7 +40,7 @@ public class PlayerCell {
// Add Rotating Boat to Player Cell with players color on it.
Group group = new Group();
boatPane.getChildren().add(group);
BoatModel bo = ModelFactory.boatIconView(BoatMeshType.DINGHY, this.boatColor);
BoatModel bo = ModelFactory.boatIconView(boatType, boatColor);
group.getChildren().add(bo.getAssets());
}
@@ -6,15 +6,25 @@ import com.jfoenix.controls.JFXTextField;
import com.jfoenix.validation.RequiredFieldValidator;
import java.net.URL;
import java.util.ResourceBundle;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.geometry.Insets;
import javafx.scene.Group;
import javafx.scene.PointLight;
import javafx.scene.control.ProgressBar;
import javafx.scene.layout.Background;
import javafx.scene.layout.BackgroundFill;
import javafx.scene.layout.CornerRadii;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import seng302.gameServer.messages.CustomizeRequestType;
import seng302.utilities.Sounds;
import seng302.visualiser.ClientToServerThread;
import seng302.visualiser.controllers.LobbyController;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
import seng302.visualiser.fxObjects.assets_3D.BoatModel;
import seng302.visualiser.fxObjects.assets_3D.ModelFactory;
import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools;
@@ -24,23 +34,35 @@ public class BoatCustomizeController implements Initializable{
@FXML
private JFXColorPicker colorPicker;
@FXML
private ProgressBar speedBar;
@FXML
private ProgressBar accelBar;
@FXML
private ProgressBar handleBar;
@FXML
private JFXButton submitBtn;
@FXML
private JFXTextField boatName;
@FXML
void colorChanged(ActionEvent event) {
Color color = colorPicker.getValue();
private Pane boatPane;
@FXML
void colorChanged() {
refreshBoat();
}
//---------FXML END---------//
private ClientToServerThread socketThread;
private LobbyController lobbyController;
private BoatMeshType currentBoat;
private Double maxSpeedMultiplier = 1.0;
private Double maxTurnRateMultiplier = 1.0;
private Double maxAccelerationMultiplier = 1.0;
@Override
public void initialize(URL location, ResourceBundle resources) {
socketThread = ViewManager.getInstance().getGameClient().getServerThread();
findMaxStats();
RequiredFieldValidator playerNameReqValidator = new RequiredFieldValidator();
playerNameReqValidator.setMessage("Player name required.");
@@ -48,6 +70,8 @@ public class BoatCustomizeController implements Initializable{
playerNameLengthValidator.setMessage("Player name too long.");
boatName.setValidators(playerNameLengthValidator, playerNameReqValidator);
boatPane.setBackground(
new Background(new BackgroundFill(Color.SKYBLUE, CornerRadii.EMPTY, Insets.EMPTY)));
submitBtn.setOnMouseReleased(event -> {
Sounds.playButtonClick();
@@ -78,7 +102,10 @@ public class BoatCustomizeController implements Initializable{
colorArray[2] = (byte) blue;
socketThread.sendCustomizationRequest(CustomizeRequestType.COLOR, colorArray);
socketThread.sendCustomizationRequest(CustomizeRequestType.SHAPE, currentBoat.toString().getBytes());
lobbyController.closeCustomizationDialog();
}
}
@@ -93,4 +120,61 @@ public class BoatCustomizeController implements Initializable{
public void setParentController(LobbyController lobbyController){
this.lobbyController = lobbyController;
}
public void setCurrentBoat(String boatType) {
currentBoat = BoatMeshType.valueOf(boatType);
displayCurrentBoat();
refreshStatBars(currentBoat);
}
public void nextBoat() {
currentBoat = BoatMeshType.getNextBoatType(currentBoat);
displayCurrentBoat();
refreshStatBars(currentBoat);
}
public void prevBoat() {
currentBoat = BoatMeshType.getPrevBoatType(currentBoat);
displayCurrentBoat();
refreshStatBars(currentBoat);
}
private void displayCurrentBoat() {
boatPane.getChildren().clear();
Group group = new Group();
boatPane.getChildren().add(group);
BoatModel bo = ModelFactory.boatCustomiseView(currentBoat, colorPicker.getValue());
group.getChildren().add(bo.getAssets());
group.getChildren().add(new PointLight());
}
private void refreshBoat() {
boatPane.getChildren().clear();
Group group = new Group();
boatPane.getChildren().add(group);
BoatModel bo = ModelFactory.boatCustomiseView(currentBoat, colorPicker.getValue());
group.getChildren().add(bo.getAssets());
refreshStatBars(currentBoat);
}
private void findMaxStats() {
for (BoatMeshType bmt: BoatMeshType.values()) {
if (bmt.turnStep > maxTurnRateMultiplier) {
maxTurnRateMultiplier = bmt.turnStep;
}
if (bmt.maxSpeedMultiplier > maxSpeedMultiplier) {
maxSpeedMultiplier = bmt.maxSpeedMultiplier;
}
if (bmt.accelerationMultiplier > maxAccelerationMultiplier) {
maxAccelerationMultiplier = bmt.accelerationMultiplier;
}
}
}
private void refreshStatBars(BoatMeshType bo) {
speedBar.setProgress((bo.maxSpeedMultiplier) / maxSpeedMultiplier);
accelBar.setProgress(bo.accelerationMultiplier / maxAccelerationMultiplier);
handleBar.setProgress(bo.turnStep / maxTurnRateMultiplier);
}
}
@@ -0,0 +1,185 @@
package seng302.visualiser.controllers.dialogs;
import com.jfoenix.controls.JFXButton;
import com.jfoenix.controls.JFXToggleButton;
import java.net.URL;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.ResourceBundle;
import javafx.fxml.FXML;
import javafx.fxml.Initializable;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.input.KeyEvent;
import seng302.model.GameKeyBind;
import seng302.model.KeyAction;
import seng302.visualiser.GameClient;
import seng302.visualiser.controllers.ViewManager;
public class KeyBindingDialogController implements Initializable {
//--------FXML BEGIN--------//
@FXML
private Label keyBindingDialogHeader;
@FXML
private Label closeLabel;
@FXML
private JFXButton zoomInbtn;
@FXML
private JFXButton zoomOutBtn;
@FXML
private JFXButton vmgBtn;
@FXML
private JFXButton sailInOutBtn;
@FXML
private JFXButton tackGybeBtn;
@FXML
private JFXButton upwindBtn;
@FXML
private JFXButton downwindBtn;
@FXML
private JFXButton resetBtn;
@FXML
private Label upwindLabel;
@FXML
private Label downwindLabel;
@FXML
private JFXToggleButton turningToggle;
//---------FXML END---------//
private GameKeyBind gameKeyBind;
private List<JFXButton> buttons = new ArrayList<>();
private Map<Button, KeyAction> buttonActionMap;
private GameClient gameClient; // to send turning mode packet
@Override
public void initialize(URL location, ResourceBundle resources) {
gameKeyBind = GameKeyBind.getInstance();
buttons = new ArrayList<>();
Collections.addAll(buttons,
zoomInbtn, zoomOutBtn, vmgBtn, sailInOutBtn, tackGybeBtn, upwindBtn, downwindBtn);
bindButtonWithAction();
loadKeyBind();
buttons.forEach(button -> {
button.setOnMouseEntered(event -> mouseEnter(button));
button.setOnMousePressed(event -> buttonPressed(button));
button.setOnMouseExited(event -> mouseExit(button));
button.setOnKeyPressed(event -> keyPressed(event, button));
});
turningToggle.setOnMouseClicked(event -> toggleTurningMode());
resetBtn.setOnMouseClicked(event -> {
gameKeyBind.setToDefault();
loadKeyBind();
});
closeLabel.setOnMouseClicked(event -> ViewManager.getInstance().closeKeyBindingDialog());
keyBindingDialogHeader.setFocusTraversable(true);
keyBindingDialogHeader.requestFocus();
}
/**
* Set buttons' label according to GameKeyBind settings
*/
private void loadKeyBind() {
buttons.forEach(
button -> button
.setText(gameKeyBind.getKeyCode(buttonActionMap.get(button)).getName()));
turningToggle.setSelected(gameKeyBind.isContinuouslyTurning());
if (gameKeyBind.isContinuouslyTurning()) {
upwindLabel.setText("ClOCKWISE TURNING");
downwindLabel.setText("ANTICLOCKWISE TURNING");
} else {
upwindLabel.setText("UPWIND");
downwindLabel.setText("DOWNWIND");
}
}
/**
* Bind buttons with specific action in a map.
*/
private void bindButtonWithAction() {
buttonActionMap = new HashMap<>();
for (int i = 0; i < 7; i++) {
buttonActionMap.put(buttons.get(i), KeyAction.getType(i + 1));
}
}
/**
* Prompt success / failure message for reassigning key action
*/
private void showSnackBar(String message, Boolean isWarning) {
ViewManager.getInstance().showSnackbar(message, isWarning);
}
/**
* When a mouse enters the button, the color and font size should change to highlight
* @param button
*/
private void mouseEnter(Button button) {
button.setStyle(""
+ "-fx-background-color: -fx-pp-theme-color;"
+ "-fx-text-fill: -fx-pp-front-color;"
+ "-fx-font-size: 15;");
}
/**
* Prompt "press key..." to inform users assign a new key bind by pressing a key
* @param button
*/
private void buttonPressed(Button button) {
button.setText("PRESS KEY...");
}
/**
* When mouse leaves the button, return the button to the normal state in terms of text,
* color and font size
* @param button
*/
private void mouseExit(Button button) {
button.setText(GameKeyBind.getInstance().getKeyCode(buttonActionMap.get(button)).getName());
button.setStyle(""
+ "-fx-background-color: -fx-pp-front-color; "
+ "-fx-text-fill: -fx-pp-theme-color; "
+ "-fx-font-size: 13;");
}
/**
* When a key is pressed, check if the new binding conflicts to any existed settings, if not
* assign the selected action with the new key binding to GameKeyBind.
* @param event
* @param button
*/
private void keyPressed(KeyEvent event, Button button) {
event.consume();
KeyAction buttonAction = buttonActionMap.get(button);
if (gameKeyBind.bindKeyToAction(event.getCode(), buttonAction)) {
showSnackBar(button.getId() + " is set to " + event.getCode().getName(), false);
button.setText(gameKeyBind.getKeyCode(buttonAction).getName());
} else {
loadKeyBind();
showSnackBar(event.getCode().getName() + " is already in use", true);
}
}
/**
* When the turning mode is toggled, update gameKeyBind and send out packet to notify the server
*/
private void toggleTurningMode() {
gameKeyBind.toggleTurningMode();
gameClient.sendToggleTurningModePacket();
loadKeyBind();
}
public void setGameClient(GameClient gameClient) {
this.gameClient = gameClient;
}
}