Worked on making a visual component to the stats. Need to implement acceleration.

#story[1274]
This commit is contained in:
Kusal Ekanayake
2017-09-22 16:45:10 +12:00
parent faeece27ff
commit b05580f018
6 changed files with 108 additions and 32 deletions
@@ -12,6 +12,7 @@ import javafx.fxml.Initializable;
import javafx.geometry.Insets;
import javafx.scene.Group;
import javafx.scene.PointLight;
import javafx.scene.control.ProgressBar;
import javafx.scene.layout.Background;
import javafx.scene.layout.BackgroundFill;
import javafx.scene.layout.CornerRadii;
@@ -34,6 +35,12 @@ public class BoatCustomizeController implements Initializable{
@FXML
private JFXColorPicker colorPicker;
@FXML
private ProgressBar speedBar;
@FXML
private ProgressBar accelBar;
@FXML
private ProgressBar handleBar;
@FXML
private JFXButton submitBtn;
@FXML
private JFXTextField boatName;
@@ -49,12 +56,15 @@ public class BoatCustomizeController implements Initializable{
private ClientToServerThread socketThread;
private LobbyController lobbyController;
private BoatMeshType currentBoat;
private static Double maxSpeedMultiplier = 1.0;
private static Double maxTurnRate = 10.0;
private static Double maxAcceleration = 2.0;
@Override
public void initialize(URL location, ResourceBundle resources) {
socketThread = ViewManager.getInstance().getGameClient().getServerThread();
generateMaxStats();
RequiredFieldValidator playerNameReqValidator = new RequiredFieldValidator();
playerNameReqValidator.setMessage("Player name required.");
@@ -120,6 +130,8 @@ public class BoatCustomizeController implements Initializable{
BoatModel bo = ModelFactory.boatCustomiseView(currentBoat, colorPicker.getValue());
group.getChildren().add(bo.getAssets());
group.getChildren().add(new PointLight());
refreshStatBars(bo);
}
public void nextBoat(ActionEvent actionEvent) {
@@ -130,6 +142,8 @@ public class BoatCustomizeController implements Initializable{
BoatModel bo = ModelFactory.boatCustomiseView(currentBoat, colorPicker.getValue());
group.getChildren().add(bo.getAssets());
group.getChildren().add(new PointLight());
refreshStatBars(bo);
}
public void prevBoat(ActionEvent actionEvent) {
@@ -140,6 +154,8 @@ public class BoatCustomizeController implements Initializable{
BoatModel bo = ModelFactory.boatCustomiseView(currentBoat, colorPicker.getValue());
group.getChildren().add(bo.getAssets());
group.getChildren().add(new PointLight());
refreshStatBars(bo);
}
private void RefreshBoat() {
@@ -148,5 +164,26 @@ public class BoatCustomizeController implements Initializable{
boatPane.getChildren().add(group);
BoatModel bo = ModelFactory.boatCustomiseView(currentBoat, colorPicker.getValue());
group.getChildren().add(bo.getAssets());
refreshStatBars(bo);
}
private void generateMaxStats() {
for (BoatMeshType bmt: BoatMeshType.values()) {
if (bmt.turnStep > maxTurnRate) {
maxTurnRate = bmt.turnStep;
}
if (bmt.maxSpeedMultiplier > maxSpeedMultiplier) {
maxSpeedMultiplier = bmt.maxSpeedMultiplier;
}
if (bmt.accelerationMultiplier > maxAcceleration) {
maxAcceleration = bmt.accelerationMultiplier;
}
}
}
private void refreshStatBars(BoatModel bo) {
speedBar.setProgress((bo.getMeshType().maxSpeedMultiplier) / maxSpeedMultiplier);
accelBar.setProgress(bo.getMeshType().accelerationMultiplier / maxAcceleration);
handleBar.setProgress(bo.getMeshType().turnStep / maxTurnRate);
}
}