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Worked on making a visual component to the stats. Need to implement acceleration.
#story[1274]
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@@ -449,11 +449,10 @@ public class GameState implements Runnable {
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private void updateVelocity(ServerYacht yacht) {
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Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
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Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
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Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier;
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Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier * yacht.getMaxSpeedMultiplier();
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if (yacht.getPowerUp() != null) {
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if (yacht.getPowerUp().equals(TokenType.BOOST)) {
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// TODO: 11/09/17 wmu16 CHANGE THIS TO MAGIC NUMBER
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// TODO 22/09/17 kre39 change this magic number to a variable
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maxBoatSpeed *= 2;
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}
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}
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