Moved boat annotations into their own class. Implemented observer pattern.

Observer pattern appears to have caused issues with updating Text objects.
Made annotations look nicer. Kinda.

#refactor
This commit is contained in:
Calum
2017-05-24 03:09:11 +12:00
parent 6f1b0b06c3
commit acbde5aad8
9 changed files with 543 additions and 159 deletions
@@ -0,0 +1,142 @@
package seng302.fxObjects;
import javafx.scene.CacheHint;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.paint.Color;
import javafx.scene.shape.Polygon;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Text;
import seng302.models.Yacht;
import seng302.models.stream.StreamParser;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.ArrayList;
import java.util.List;
/**
* Created by cir27 on 23/05/17.
*/
public class BoatAnnotations extends Group{
private static final double TEAMNAME_X_OFFSET = 18d;
private static final double TEAMNAME_Y_OFFSET = -29d;
private static final double VELOCITY_X_OFFSET = 18d;
private static final double VELOCITY_Y_OFFSET = -17d;
private static final double ESTTIMETONEXTMARK_X_OFFSET = 18d;
private static final double ESTTIMETONEXTMARK_Y_OFFSET = -5d;
private static final double LEGTIME_X_OFFSET = 18d;
private static final double LEGTIME_Y_OFFSET = 7d;
// private Rectangle background = new Rectangle();
private Text teamNameObject;
private Text velocityObject;
private Text estTimeToNextMarkObject;
private Text legTimeObject;
private List<Node> kids;
private boolean visible = true;
BoatAnnotations (Yacht boat, Color theme) {
super.setCache(true);
// background.setX(15d);
// background.setY(-32d);
// background.setWidth(150);
// background.setHeight(55);
// background.setArcHeight(10);
// background.setArcWidth(10);
// background.setFill(new Color(1, 1, 1, 0.75));
// background.setStroke(theme);
// background.setStrokeWidth(2);
// background.setCache(true);
// background.setCacheHint(CacheHint.SPEED);
teamNameObject = getTextObject(boat.getShortName(), theme);
teamNameObject.relocate(TEAMNAME_X_OFFSET, TEAMNAME_Y_OFFSET);
velocityObject = getTextObject("", theme);
velocityObject.relocate(VELOCITY_X_OFFSET, VELOCITY_Y_OFFSET);
//On change listener
boat.getReadOnlyVelocityProperty().addListener((obs, oldVal, newVal) ->
velocityObject.setText(String.format("%.2f m/s", newVal.doubleValue()))
);
//Invalidation listener
boat.getReadOnlyVelocityProperty().addListener(obs ->
velocityObject.setText("")
);
estTimeToNextMarkObject = getTextObject("Next mark: ", theme);
estTimeToNextMarkObject.relocate(ESTTIMETONEXTMARK_X_OFFSET, ESTTIMETONEXTMARK_Y_OFFSET);
boat.getReadOnlyNextMarkProperty().addListener((obs, oldVal, newVal) -> {
DateFormat format = new SimpleDateFormat("mm:ss");
String timeToNextMark = format
.format(newVal.longValue() - StreamParser.getCurrentTimeLong());
estTimeToNextMarkObject.setText("Next mark: " + timeToNextMark);
});
boat.getReadOnlyNextMarkProperty().addListener(obs ->
estTimeToNextMarkObject.setText("Next mark: - ")
);
legTimeObject = getTextObject("Last mark: -", theme);
legTimeObject.relocate(LEGTIME_X_OFFSET, LEGTIME_Y_OFFSET);
boat.getReadOnlyMarkRoundingProperty().addListener((obs, oldTime, newTime) -> {
DateFormat format = new SimpleDateFormat("mm:ss");
String elapsedTime = format
.format(StreamParser.getCurrentTimeLong() - newTime.longValue());
legTimeObject.setText("Last mark: " + elapsedTime);
});
boat.getReadOnlyMarkRoundingProperty().addListener(obs ->
legTimeObject.setText("Last mark: - ")
);
kids = new ArrayList<>();
// kids.add(background);
kids.add(velocityObject);
kids.add(teamNameObject);
kids.add(estTimeToNextMarkObject);
kids.add(legTimeObject);
// super.getChildren().addAll(background, teamNameObject, velocityObject, estTimeToNextMarkObject, legTimeObject);
}
/**
* Return a text object with caching and a color applied
*
* @param defaultText The default text to display
* @param fill The text fill color
* @return The text object
*/
private Text getTextObject(String defaultText, Color fill) {
Text text = new Text(defaultText);
text.setFill(fill);
// text.setCacheHint(CacheHint.SPEED);
text.setCache(true);
return text;
}
public void setTeamNameObjectVisible(Boolean visible) {
teamNameObject.setVisible(visible);
}
public void setVelocityObjectVisible(Boolean visible) {
velocityObject.setVisible(visible);
}
public void setEstTimeToNextMarkObjectVisible(Boolean visible) {
estTimeToNextMarkObject.setVisible(visible);
}
public void setLegTimeObjectVisible(Boolean visible) {
legTimeObject.setVisible(visible);
}
public void toggleVisible() {
visible = !visible;
this.setVisible(visible);
}
public List<Node> getkiddies () {
return kids;
}
}
@@ -0,0 +1,431 @@
package seng302.fxObjects;
import javafx.event.EventHandler;
import javafx.geometry.Point2D;
import javafx.scene.CacheHint;
import javafx.scene.Group;
import javafx.scene.Node;
import javafx.scene.input.MouseDragEvent;
import javafx.scene.input.MouseEvent;
import javafx.scene.paint.Color;
import javafx.scene.paint.Paint;
import javafx.scene.shape.Line;
import javafx.scene.shape.Polygon;
import javafx.scene.text.Text;
import javafx.scene.transform.Rotate;
import seng302.models.Yacht;
import seng302.models.stream.StreamParser;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
/**
* BoatGroup is a javafx group that by default contains a graphical objects for representing a 2
* dimensional boat. It contains a single polygon for the boat, a group of lines to show it's path,
* a wake object and two text labels to annotate the boat teams name and the boats velocity. The
* boat will update it's position onscreen everytime UpdatePosition is called unless the window is
* minimized in which case it attempts to store animations and apply them when the window is
* maximised.
*/
public class BoatGroup extends Group {
//Constants for drawing
private static final double BOAT_HEIGHT = 15d;
private static final double BOAT_WIDTH = 10d;
//Variables for boat logic.
private boolean isStopped = true;
private double xIncrement;
private double yIncrement;
private long lastTimeValid = 0;
private Double lastRotation = 0.0;
private long framesToMove;
//Graphical objects
private Yacht boat;
private Group lineGroup = new Group();
private Polygon boatPoly;
private Wake wake;
private Double distanceTravelled = 0.0;
private Point2D lastPoint;
private boolean destinationSet;
private Color textColor = Color.RED;
private BoatAnnotations boatAnnotations;
private Boolean isSelected = true; //All boats are initalised as selected
/**
* Creates a BoatGroup with the default triangular boat polygon.
*
* @param boat The boat that the BoatGroup will represent. Must contain an ID which will be used
* to tell which BoatGroup to update.
* @param color The colour of the boat polygon and the trailing line.
*/
public BoatGroup(Yacht boat, Color color) {
this.boat = boat;
initChildren(color);
this.textColor = color;
}
/**
* Creates a BoatGroup with the boat being the default polygon. The head of the boat should be
* at point (0,0).
*
* @param boat The boat that the BoatGroup will represent. Must contain an ID which will be used
* to tell which BoatGroup to update.
* @param color The colour of the boat polygon and the trailing line.
* @param points An array of co-ordinates x1,y1,x2,y2,x3,y3... that will make up the boat
* polygon.
*/
public BoatGroup(Yacht boat, Color color, double... points) {
this.boat = boat;
initChildren(color, points);
}
// /**
// * Return a text object with caching and a color applied
// *
// * @param defaultText The default text to display
// * @param fill The text fill color
// * @return The text object
// */
// private Text getTextObject(String defaultText, Color fill) {
// Text text = new Text(defaultText);
//
// text.setFill(fill);
// text.setCacheHint(CacheHint.SPEED);
// text.setCache(true);
//
// return text;
// }
/**
* Creates the javafx objects that will be the in the group by default.
*
* @param color The colour of the boat polygon and the trailing line.
* @param points An array of co-ordinates x1,y1,x2,y2,x3,y3... that will make up the boat
* polygon.
*/
private void initChildren(Color color, double... points) {
textColor = color;
destinationSet = false;
boatPoly = new Polygon(points);
boatPoly.setFill(color);
boatPoly.setOnMouseEntered(event -> {
boatPoly.setFill(Color.FLORALWHITE);
boatPoly.setStroke(Color.RED);
});
boatPoly.setOnMouseExited(event -> {
boatPoly.setFill(color);
boatPoly.setStroke(Color.BLACK);
});
boatPoly.setOnMouseClicked(event -> setIsSelected(!isSelected));
boatPoly.setCache(true);
boatPoly.setCacheHint(CacheHint.SPEED);
// teamNameObject = getTextObject(boat.getShortName(), textColor);
// velocityObject = getTextObject(boat.getVelocity().toString(), textColor);
//
// teamNameObject.setX(TEAMNAME_X_OFFSET);
// teamNameObject.setY(TEAMNAME_Y_OFFSET);
// teamNameObject.relocate(teamNameObject.getX(), teamNameObject.getY());
//
// velocityObject.setX(VELOCITY_X_OFFSET);
// velocityObject.setY(VELOCITY_Y_OFFSET);
// velocityObject.relocate(velocityObject.getX(), velocityObject.getY());
////
//// updateLastMarkRoundingTime();
//// updateTimeTillNextMark();
//
// if (estTimeToNextMarkObject != null) {
// estTimeToNextMarkObject.setX(ESTTIMETONEXTMARK_X_OFFSET);
// estTimeToNextMarkObject.setY(ESTTIMETONEXTMARK_Y_OFFSET);
// estTimeToNextMarkObject
// .relocate(estTimeToNextMarkObject.getX(), estTimeToNextMarkObject.getY());
// }
//
// if (legTimeObject != null) {
// legTimeObject.setX(LEGTIME_X_OFFSET);
// legTimeObject.setY(LEGTIME_Y_OFFSET);
// legTimeObject.relocate(legTimeObject.getX(), legTimeObject.getY());
//
// }
boatAnnotations = new BoatAnnotations(boat, color);
wake = new Wake(0, -BOAT_HEIGHT);
super.getChildren().addAll(boatPoly);
super.getChildren().addAll(boatAnnotations.getkiddies());
}
/**
* Creates the javafx objects that will be the in the group by default.
*
* @param color The colour of the boat polygon and the trailing line.
*/
private void initChildren(Color color) {
initChildren(color,
-BOAT_WIDTH / 2, BOAT_HEIGHT / 2,
0.0, -BOAT_HEIGHT / 2,
BOAT_WIDTH / 2, BOAT_HEIGHT / 2);
}
/**
* Moves the boat and its children annotations from its current coordinates by specified
* amounts.
*
* @param dx The amount to move the X coordinate by
* @param dy The amount to move the Y coordinate by
*/
private void moveGroupBy(double dx, double dy) {
boatPoly.setLayoutX(boatPoly.getLayoutX() + dx);
boatPoly.setLayoutY(boatPoly.getLayoutY() + dy);
// boatAnnotations.setLayoutX(boatAnnotations.getLayoutX() + dx);
// boatAnnotations.setLayoutY(boatAnnotations.getLayoutY() + dy);
for (Node node : boatAnnotations.getkiddies()) {
node.setLayoutX(node.getLayoutX() + dx);
node.setLayoutY(node.getLayoutY() + dy);
}
wake.setLayoutX(wake.getLayoutX() + dx);
wake.setLayoutY(wake.getLayoutY() + dy);
}
/**
* Moves the boat and its children annotations to coordinates specified
*
* @param x The X coordinate to move the boat to
* @param y The Y coordinate to move the boat to
*/
private void moveTo(double x, double y, double rotation) {
rotateTo(rotation);
boatPoly.setLayoutX(x);
boatPoly.setLayoutY(y);
// boatAnnotations.setLayoutX(x);
// boatAnnotations.setLayoutY(y);
int i = 0;
for (Node n : boatAnnotations.getkiddies()) {
n.setLayoutX(x + 10 + i);
n.setLayoutY(y + 10 + i);
i += 10;
}
wake.setLayoutX(x);
wake.setLayoutY(y);
wake.rotate(rotation);
}
private void rotateTo(double rotation) {
boatPoly.getTransforms().setAll(new Rotate(rotation));
}
// /**
// * Updates the time until next mark label, will create a label if one doesn't exist
// */
// private void updateTimeTillNextMark() {
// if (estTimeToNextMarkObject == null) {
// estTimeToNextMarkObject = getTextObject("Next mark: -", textColor);
// }
// if (boat.getEstimateTimeAtNextMark() != null) {
// DateFormat format = new SimpleDateFormat("mm:ss");
// String timeToNextMark = format
// .format(boat.getEstimateTimeAtNextMark() - StreamParser.getCurrentTimeLong());
// estTimeToNextMarkObject.setText("Next mark: " + timeToNextMark);
// } else {
// estTimeToNextMarkObject.setText("Next mark: -");
// }
// }
// /**
// * Updates the time since last mark rounding, will create a label if one doesn't exist
// */
// private void updateLastMarkRoundingTime() {
// if (legTimeObject == null) {
// legTimeObject = getTextObject("Last mark: -", textColor);
// }
//
// if (boat.getMarkRoundingTime() != null) {
// DateFormat format = new SimpleDateFormat("mm:ss");
// String elapsedTime = format
// .format(StreamParser.getCurrentTimeLong() - boat.getMarkRoundingTime());
// legTimeObject.setText("Last mark: " + elapsedTime);
// } else {
// legTimeObject.setText("Last mark: -");
//
// }
// }
public void move() {
double dx = xIncrement * framesToMove;
double dy = yIncrement * framesToMove;
distanceTravelled += Math.abs(dx) + Math.abs(dy);
moveGroupBy(xIncrement, yIncrement);
framesToMove = framesToMove - 1;
if (framesToMove <= 0) {
isStopped = true;
}
if (distanceTravelled > 70) {
distanceTravelled = 0d;
if (lastPoint != null) {
Line l = new Line(
lastPoint.getX(),
lastPoint.getY(),
boatPoly.getLayoutX(),
boatPoly.getLayoutY()
);
l.getStrokeDashArray().setAll(3d, 7d);
l.setStroke(boat.getColour());
l.setCache(true);
l.setCacheHint(CacheHint.SPEED);
lineGroup.getChildren().add(l);
}
if (destinationSet) {
lastPoint = new Point2D(boatPoly.getLayoutX(), boatPoly.getLayoutY());
}
}
wake.updatePosition(1000 / 60);
}
/**
* Calculates the rotational velocity required to reach the rotationalGoal from the
* currentRotation.
*/
private Double calculateRotationalVelocity(Double rotationalGoal) {
Double rotationalVelocity = 0.0;
if (Math.abs(rotationalGoal - lastRotation) > 180) {
if (rotationalGoal - lastRotation >= 0.0) {
rotationalVelocity = ((rotationalGoal - lastRotation) - 360) / 200;
} else {
rotationalVelocity = (360 + (rotationalGoal - lastRotation)) / 200;
}
} else {
rotationalVelocity = (rotationalGoal - lastRotation) / 200;
}
//Sometimes the rotation is too large to be realistic. In that case just do it instantly.
if (Math.abs(rotationalVelocity) > 1) {
rotationalVelocity = 0.0;
}
return rotationalVelocity;
}
/**
* Sets the destination of the boat and the headng it should have once it reaches
*
* @param newXValue The X co-ordinate the boat needs to move to.
* @param newYValue The Y co-ordinate the boat needs to move to.
* @param rotation Rotation to move graphics to.
* @param timeValid the time the position values are valid for
*/
public void setDestination(double newXValue, double newYValue, double rotation,
double groundSpeed, long timeValid, double frameRate, long id) {
if (lastTimeValid == 0) {
lastTimeValid = timeValid - 200;
moveTo(newXValue, newYValue, rotation);
}
framesToMove = Math.round((frameRate / (1000.0f / (timeValid - lastTimeValid))));
double dx = newXValue - boatPoly.getLayoutX();
double dy = newYValue - boatPoly.getLayoutY();
xIncrement = dx / framesToMove;
yIncrement = dy / framesToMove;
destinationSet = true;
Double rotationalVelocity = calculateRotationalVelocity(rotation);
// updateTimeTillNextMark();
// updateLastMarkRoundingTime();
if (Math.abs(rotationalVelocity) > 0.075) {
rotationalVelocity = 0.0;
wake.rotate(rotation);
}
rotateTo(rotation);
boat.setVelocity(groundSpeed);
wake.setRotationalVelocity(rotationalVelocity, groundSpeed);
lastTimeValid = timeValid;
isStopped = false;
lastRotation = rotation;
}
public void setIsSelected(Boolean isSelected) {
this.isSelected = isSelected;
setTeamNameObjectVisible(isSelected);
setVelocityObjectVisible(isSelected);
setLineGroupVisible(isSelected);
setWakeVisible(isSelected);
setEstTimeToNextMarkObjectVisible(isSelected);
setLegTimeObjectVisible(isSelected);
boatAnnotations.setVisible(isSelected);
}
public void setTeamNameObjectVisible(Boolean visible) {
boatAnnotations.setTeamNameObjectVisible(visible);
}
public void setVelocityObjectVisible(Boolean visible) {
boatAnnotations.setVelocityObjectVisible(visible);
}
public void setEstTimeToNextMarkObjectVisible(Boolean visible) {
boatAnnotations.setEstTimeToNextMarkObjectVisible(visible);
}
public void setLegTimeObjectVisible(Boolean visible) {
boatAnnotations.setLegTimeObjectVisible(visible);
}
public void setLineGroupVisible(Boolean visible) {
lineGroup.setVisible(visible);
}
public void setWakeVisible(Boolean visible) {
wake.setVisible(visible);
}
public Yacht getBoat() {
return boat;
}
/**
* Returns all raceIds associated with this group. For BoatGroups the ID's are for the boat.
*
* @return An array containing all ID's associated with this RaceObject.
*/
public long getRaceId() {
return boat.getSourceID();
}
/**
* Due to javaFX limitations annotations associated with a boat that you want to appear below
* all boats in the Z-axis need to be pulled out of the BoatGroup and added to the parent group
* of the BoatGroups. This function returns these annotations as a group.
*
* @return A group containing low priority annotations.
*/
public Group getLowPriorityAnnotations() {
Group group = new Group();
group.getChildren().addAll(wake, lineGroup);
return group;
}
public boolean isStopped() {
return isStopped;
}
@Override
public String toString() {
return boat.toString();
}
}
@@ -0,0 +1,138 @@
package seng302.fxObjects;
import java.util.ArrayList;
import java.util.List;
import javafx.geometry.Point2D;
import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.scene.shape.Line;
import seng302.models.mark.GateMark;
import seng302.models.mark.Mark;
import seng302.models.mark.MarkType;
import seng302.models.mark.SingleMark;
/**
* Created by CJIRWIN on 26/04/2017.
*/
public class MarkGroup extends Group {
private static int MARK_RADIUS = 5;
private static int LINE_THICKNESS = 2;
private static double DASHED_GAP_LEN = 2d;
private static double DASHED_LINE_LEN = 5d;
private List<Mark> marks = new ArrayList<>();
private Mark mainMark;
/**
* Constructor for singleMark groups
* @param mark
* @param points
*/
public MarkGroup (SingleMark mark, Point2D points) {
marks.add(mark);
mainMark = mark;
Color color = Color.BLACK;
if (mark.getName().equals("Start")){
color = Color.GREEN;
} else if (mark.getName().equals("Finish")){
color = Color.RED;
}
Circle markCircle;
markCircle = new Circle(
points.getX(),
points.getY(),
MARK_RADIUS,
color
);
super.getChildren().add(markCircle);
}
public MarkGroup(GateMark mark, Point2D points1, Point2D points2) {
marks.add(mark.getSingleMark1());
marks.add(mark.getSingleMark2());
mainMark = mark;
Color color = Color.BLACK;
if (mark.getName().equals("Start")){
color = Color.GREEN;
} else if (mark.getName().equals("Finish")){
color = Color.RED;
}
Circle markCircle;
markCircle = new Circle(
points1.getX(),
points1.getY(),
MARK_RADIUS,
color
);
super.getChildren().add(markCircle);
markCircle = new Circle(
points2.getX(),
points2.getY(),
MARK_RADIUS,
color
);
super.getChildren().add(markCircle);
Line line = new Line(
points1.getX(),
points1.getY(),
points2.getX(),
points2.getY()
);
line.setStrokeWidth(LINE_THICKNESS);
line.setStroke(color);
if (mark.getMarkType() == MarkType.OPEN_GATE) {
line.getStrokeDashArray().addAll(DASHED_GAP_LEN, DASHED_LINE_LEN);
}
super.getChildren().add(line);
}
public void moveMarkTo (double x, double y, long raceId)
{
if (mainMark.getMarkType() == MarkType.SINGLE_MARK) {
Circle markCircle = (Circle) super.getChildren().get(0);
if (Math.abs(markCircle.getCenterX() - x) > 5 || Math.abs(markCircle.getCenterY() - y) > 5) {
markCircle.setCenterX(x);
markCircle.setCenterY(y);
}
} else {
Circle markCircle1 = (Circle) super.getChildren().get(0);
Circle markCircle2 = (Circle) super.getChildren().get(1);
Line connectingLine = (Line) super.getChildren().get(2);
if (marks.get(0).getId() == raceId) {
if (Math.abs(markCircle1.getCenterX() - x) > 5 || Math.abs(markCircle1.getCenterY() - y) > 5) {
markCircle1.setCenterX(x);
markCircle1.setCenterY(y);
connectingLine.setStartX(markCircle1.getCenterX());
connectingLine.setStartY(markCircle1.getCenterY());
}
} else if (marks.get(1).getId() == raceId) {
if (Math.abs(markCircle2.getCenterX() - x) > 5 || Math.abs(markCircle2.getCenterY() - y) > 5) {
markCircle2.setCenterX(x);
markCircle2.setCenterY(y);
connectingLine.setEndX(markCircle2.getCenterX());
connectingLine.setEndY(markCircle2.getCenterY());
}
}
}
}
public boolean hasRaceId (int... raceIds) {
for (int id : raceIds)
for (Mark mark : marks)
if (id == mark.getId())
return true;
return false;
}
public long[] getRaceIds () {
long[] idArray = new long[marks.size()];
int i = 0;
for (Mark mark : marks)
idArray[i++] = mark.getId();
return idArray;
}
}
+114
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package seng302.fxObjects;
import javafx.scene.CacheHint;
import javafx.scene.Group;
import javafx.scene.paint.Color;
import javafx.scene.shape.Arc;
import javafx.scene.shape.ArcType;
import javafx.scene.shape.StrokeLineCap;
import javafx.scene.transform.Rotate;
/**
* A group containing objects used to represent wakes onscreen. Contains functionality for their animation.
*/
class Wake extends Group {
//The number of wakes
private int numWakes = 6;
//The total possible difference between the first wake and the last. Increasing/Decreasing this will make wakes fan out more/less.
private final double MAX_DIFF = 75;
//Increasing/decreasing this will alter the speed that wakes converge when the heading stop changing. Anything over about 1500 may cause oscillation.
private final int UNIFICATION_SPEED = 750;
private Arc[] arcs = new Arc[numWakes];
private double[] rotationalVelocities = new double[numWakes];
private double[] rotations = new double[numWakes];
private double baseRad;
/**
* Create a wake at the given location.
*
* @param startingX x location where the tip of wake arcs will be.
* @param startingY y location where the tip of wake arcs will be.
*/
Wake(double startingX, double startingY) {
super.setLayoutX(startingX);
super.setLayoutY(startingY);
Arc arc;
for (int i = 0; i < numWakes; i++) {
//Default triangle is -110 deg out of phase with a default wake and has angle of 40 deg.
arc = new Arc(0, 0, 0, 0, -110, 40);
arc.setCache(true);
arc.setCacheHint(CacheHint.SPEED);
arc.setType(ArcType.OPEN);
arc.setStroke(new Color(0.18, 0.7, 1.0, 1.0 + (-0.99 / numWakes * i)));
arc.setStrokeWidth(3.0);
arc.setStrokeLineCap(StrokeLineCap.ROUND);
arc.setFill(new Color(0.0, 0.0, 0.0, 0.0));
baseRad = (20 / numWakes);
arcs[i] = arc;
}
super.getChildren().addAll(arcs);
}
/**
* Sets the rotationalVelocity of each arc.
*
* @param rotationalVelocity The rotationalVelocity the wake should move at.
* @param velocity The real world velocity of the boat in m/s.
*/
void setRotationalVelocity(double rotationalVelocity, double velocity) {
rotationalVelocities[0] = rotationalVelocity;
for (int i = 1; i < numWakes; i++) {
double wakeSeparationRad = Math.toRadians(rotations[i - 1] - rotations[i]);
double shortestDistance = Math.atan2(
Math.sin(wakeSeparationRad),
Math.cos(wakeSeparationRad)
);
double distDeg = Math.toDegrees(shortestDistance);
if (rotationalVelocities[i - 1] < 0.01 && rotationalVelocities[i - 1] > -0.01) {
rotationalVelocities[i] = distDeg / UNIFICATION_SPEED * Math.log(Math.abs(distDeg) + 1) / Math.log(MAX_DIFF / numWakes);
} else {
if (distDeg < (MAX_DIFF / numWakes))
rotationalVelocities[i] = rotationalVelocities[i - 1] * Math.log(Math.abs(distDeg) + 1) / Math.log(MAX_DIFF / numWakes);
else
rotationalVelocities[i] = rotationalVelocities[i - 1];
}
}
double rad = baseRad + velocity;
for (Arc arc : arcs) {
arc.setRadiusX(rad);
arc.setRadiusY(rad);
rad += (12 / numWakes) + (velocity / 2);
}
}
/**
* Arcs rotate based on the distance they would have travelled over the supplied time interval.
*
* @param timeInterval the time interval, in microseconds, that the wake should move.
*/
void updatePosition(long timeInterval) {
for (int i = 0; i < numWakes; i++) {
rotations[i] = rotations[i] + rotationalVelocities[i] * timeInterval;
arcs[i].getTransforms().setAll(new Rotate(rotations[i]));
}
}
/**
* Rotate all wakes to the given rotation.
*
* @param rotation the from north angle in degrees to rotate to.
*/
void rotate(double rotation) {
for (int i = 0; i < arcs.length; i++) {
rotations[i] = rotation;
rotationalVelocities[i] = 0;
arcs[i].getTransforms().setAll(new Rotate(rotation));
}
}
}