Fixed Mark rounding Algorithm

Algorithm now knows when a player has to round a gate or just pass right through

#story[1124] #pair[wmu16, hyi25]
This commit is contained in:
William Muir
2017-08-10 12:08:03 +12:00
parent 87f2f1fe63
commit abb15f6edf
@@ -42,9 +42,6 @@ public class MarkOrderTest {
@Test @Test
public void testGetNextMark() { public void testGetNextMark() {
currentSeqID = 4; currentSeqID = 4;
for (CompoundMark mark : markOrder.getMarkOrder()) {
System.out.println(mark.getName());
}
CompoundMark nextMark = markOrder.getMarkOrder().get(4 + 1); CompoundMark nextMark = markOrder.getMarkOrder().get(4 + 1);
assertEquals(nextMark, markOrder.getNextMark(currentSeqID)); assertEquals(nextMark, markOrder.getNextMark(currentSeqID));