mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Merge branch 'develop' into 1124_switching_to_finish_screen
# Conflicts: # src/main/java/seng302/gameServer/GameState.java # src/main/java/seng302/gameServer/MainServerThread.java # src/main/java/seng302/gameServer/ServerToClientThread.java # src/main/java/seng302/model/Yacht.java # src/main/java/seng302/visualiser/GameClient.java # src/main/java/seng302/visualiser/GameView.java # src/main/java/seng302/visualiser/controllers/RaceViewController.java # src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
This commit is contained in:
@@ -1,21 +1,29 @@
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package seng302.gameServer;
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import com.sun.corba.se.spi.activation.Server;
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import java.io.IOException;
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import java.net.ServerSocket;
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import java.time.LocalDateTime;
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import java.util.ArrayList;
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import java.util.Observable;
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import java.util.Observer;
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import java.util.Timer;
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import java.util.TimerTask;
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import seng302.gameServer.server.messages.Message;
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import seng302.model.GeoPoint;
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import seng302.model.Player;
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import seng302.model.Yacht;
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import seng302.model.mark.CompoundMark;
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import seng302.utilities.GeoUtility;
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import seng302.visualiser.GameClient;
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import seng302.model.PolarTable;
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/**
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* A class describing the overall server, which creates and collects server threads for each client
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* Created by wmu16 on 13/07/17.
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*/
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public class MainServerThread extends Observable implements Runnable, ClientConnectionDelegate{
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public class MainServerThread extends Observable implements Runnable, ClientConnectionDelegate,
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Observer {
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private static final int PORT = 4942;
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private static final Integer CLIENT_UPDATES_PER_SECOND = 10;
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@@ -27,7 +35,10 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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private ServerSocket serverSocket = null;
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private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();
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private GameClient gameClient;
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public MainServerThread() {
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new GameState("localhost");
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try {
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serverSocket = new ServerSocket(PORT);
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} catch (IOException e) {
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@@ -46,7 +57,6 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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HeartbeatThread heartbeatThread;
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serverListenThread = new ServerListenThread(serverSocket, this);
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heartbeatThread = new HeartbeatThread(this);
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heartbeatThread.start();
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@@ -97,14 +107,16 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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}
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static void serverLog(String message, int logLevel){
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if(logLevel <= LOG_LEVEL){
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System.out.println("[SERVER " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
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static void serverLog(String message, int logLevel) {
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if (logLevel <= LOG_LEVEL) {
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System.out.println(
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"[SERVER " + LocalDateTime.now().toLocalTime().toString() + "] " + message);
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}
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}
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/**
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* A client has tried to connect to the server
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*
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* @param serverToClientThread The player that connected
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*/
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@Override
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@@ -120,6 +132,7 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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/**
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* A player has left the game, remove the player from the GameState
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*
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* @param player The player that left
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*/
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@Override
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@@ -141,11 +154,12 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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}
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}
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serverToClientThreads.remove(closedConnection);
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setChanged();
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notifyObservers();
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}
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public void startGame() {
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initialiseBoatPositions();
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setupYachtObserver();
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Timer t = new Timer();
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t.schedule(new TimerTask() {
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@@ -162,4 +176,69 @@ public class MainServerThread extends Observable implements Runnable, ClientConn
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public void terminate() {
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terminated = true;
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}
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/**
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* Pass GameClient to main server thread so it can access the properties inside.
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*
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* @param gameClient gameClient
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*/
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public void setGameClient(GameClient gameClient) {
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this.gameClient = gameClient;
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}
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/**
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* Initialise boats to specific spaced out geopoints behind starting line.
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*/
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private void initialiseBoatPositions() {
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// Getting the start line compound marks
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CompoundMark cm = gameClient.getCourseData().getCompoundMarks().get(1);
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GeoPoint startMark1 = new GeoPoint(cm.getMarks().get(0).getLat(),
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cm.getMarks().get(0).getLng());
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GeoPoint startMark2 = new GeoPoint(cm.getMarks().get(1).getLat(),
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cm.getMarks().get(1).getLng());
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// Calculating midpoint
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Double perpendicularAngle = GeoUtility.getBearing(startMark1, startMark2);
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Double length = GeoUtility.getDistance(startMark1, startMark2);
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GeoPoint midpoint = GeoUtility.getGeoCoordinate(startMark1, perpendicularAngle, length / 2);
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// Setting each boats position side by side
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double DISTANCEFACTOR = 50.0; // distance apart in meters
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int boatIndex = 0;
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for (Yacht yacht : GameState.getYachts().values()) {
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int distanceApart = boatIndex / 2;
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if (boatIndex % 2 == 1 && boatIndex != 0) {
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distanceApart++;
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distanceApart *= -1;
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}
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GeoPoint spawnMark = GeoUtility
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.getGeoCoordinate(midpoint, perpendicularAngle, distanceApart * DISTANCEFACTOR);
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if (yacht.getHeading() < perpendicularAngle) {
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spawnMark = GeoUtility
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.getGeoCoordinate(spawnMark, perpendicularAngle + 90, DISTANCEFACTOR);
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} else {
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spawnMark = GeoUtility
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.getGeoCoordinate(spawnMark, perpendicularAngle + 270, DISTANCEFACTOR);
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}
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yacht.setLocation(spawnMark);
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boatIndex++;
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}
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}
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@Override
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public void update(Observable o, Object arg) {
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for (ServerToClientThread serverToClientThread : serverToClientThreads) {
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serverToClientThread.sendCollisionMessage((Integer) arg);
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}
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}
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private void setupYachtObserver() {
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for (ServerToClientThread serverToClientThread : serverToClientThreads) {
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serverToClientThread.getYacht().addObserver(this);
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}
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}
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}
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