Merge branch 'develop' into 1124_switching_to_finish_screen

# Conflicts:
#	src/main/java/seng302/gameServer/GameState.java
#	src/main/java/seng302/gameServer/MainServerThread.java
#	src/main/java/seng302/gameServer/ServerToClientThread.java
#	src/main/java/seng302/model/Yacht.java
#	src/main/java/seng302/visualiser/GameClient.java
#	src/main/java/seng302/visualiser/GameView.java
#	src/main/java/seng302/visualiser/controllers/RaceViewController.java
#	src/test/java/seng302/visualiser/ClientToServerTests/RegularPacketsTest.java
This commit is contained in:
Calum
2017-08-15 23:45:50 +12:00
27 changed files with 1602 additions and 653 deletions
@@ -4,6 +4,8 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import seng302.gameServer.server.messages.BoatAction;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.server.messages.BoatAction;
@@ -20,6 +22,13 @@ import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.mark.MarkOrder;
import seng302.utilities.GeoUtility;
import javafx.application.Platform;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import seng302.model.GeoPoint;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.utilities.GeoUtility;
/**
* A Static class to hold information about the current state of the game (model)
@@ -50,6 +59,7 @@ public class GameState implements Runnable {
private static GameStages currentStage;
private static MarkOrder markOrder;
private static long startTime;
private static Set<Mark> marks;
private static List<MarkPassingListener> markListeners;
@@ -81,12 +91,18 @@ public class GameState implements Runnable {
markListeners = new ArrayList<>();
new Thread(this).start(); //Run the auto updates on the game state
marks = new MarkOrder().getAllMarks();
}
public static String getHostIpAddress() {
return hostIpAddress;
}
public static Set<Mark> getMarks(){
return Collections.unmodifiableSet(marks);
}
public static List<Player> getPlayers() {
return players;
}
@@ -97,7 +113,7 @@ public class GameState implements Runnable {
+ " " + player.getYacht().getCountry();
playerStringMap.put(player, playerText);
}
public static void removePlayer(Player player) {
players.remove(player);
playerStringMap.remove(player);
@@ -120,7 +136,7 @@ public class GameState implements Runnable {
}
public static void setCurrentStage(GameStages currentStage) {
if (currentStage == GameStages.RACING){
if (currentStage == GameStages.RACING) {
startTime = System.currentTimeMillis();
}