Implemented acceleration and full loading bars.

#story[1274]
This commit is contained in:
Kusal Ekanayake
2017-09-22 17:28:42 +12:00
parent b05580f018
commit 9f64b2380d
4 changed files with 19 additions and 12 deletions
@@ -7,11 +7,11 @@ package seng302.visualiser.fxObjects.assets_3D;
*/
public enum BoatMeshType {
DINGHY("dinghy_hull.stl", "dinghy_mast.stl", 1.36653, "dinghy_sail.stl", 1.36653, null, false, 1.5, 1.0, 5.0),
DINGHY("dinghy_hull.stl", "dinghy_mast.stl", 1.36653, "dinghy_sail.stl", 1.36653, null, false, 1.7, 1.0, 5.0),
CAT_ATE_A_MERINGUE("catamaran_hull.stl", "catamaran_mast.stl", 0.997, "catamaran_sail.stl",
0.997, null, false, 1.0, 1.0, 10.0),
0.997, null, false, 1.0, 1.4, 10.0),
PIRATE_SHIP("pirateship_hull.stl", "pirateship_mast.stl", -0.5415, "pirateship_mainsail.stl",
-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.0, 7.0);
-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.6, 6.0);
final String hullFile, mastFile, sailFile, jibFile;
final double mastOffset, sailOffset;