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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Implemented acceleration and full loading bars.
#story[1274]
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@@ -461,17 +461,17 @@ public class GameState implements Runnable {
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// TODO: 15/08/17 remove magic numbers from these equations.
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if (yacht.getSailIn()) {
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if (currentVelocity < maxBoatSpeed - 500) {
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yacht.changeVelocity(maxBoatSpeed / 100);
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yacht.changeVelocity((maxBoatSpeed / 100) * yacht.getAcceleration());
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} else if (currentVelocity > maxBoatSpeed + 500) {
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yacht.changeVelocity(-currentVelocity / 200);
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yacht.changeVelocity((-currentVelocity / 200) * yacht.getAcceleration());
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} else {
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yacht.setCurrentVelocity(maxBoatSpeed);
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yacht.setCurrentVelocity((maxBoatSpeed) * yacht.getAcceleration());
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}
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} else {
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if (currentVelocity > 3000) {
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yacht.changeVelocity(-currentVelocity / 200);
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yacht.changeVelocity((-currentVelocity / 200) * yacht.getAcceleration());
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} else if (currentVelocity > 100) {
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yacht.changeVelocity(-currentVelocity / 50);
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yacht.changeVelocity((-currentVelocity / 50) * yacht.getAcceleration());
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} else if (currentVelocity <= 100) {
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yacht.setCurrentVelocity(0d);
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}
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@@ -11,6 +11,7 @@ import seng302.utilities.GeoUtility;
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import seng302.visualiser.fxObjects.assets_3D.BoatMeshType;
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import java.util.HashMap;
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import java.util.Objects;
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/**
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* Yacht class for the racing boat. <p> Class created to store more variables (eg. boat statuses)
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@@ -25,6 +26,7 @@ public class ServerYacht {
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private String boatType;
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private Double turnStep = 10.0;
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private Double maxSpeedMultiplier = 1.0;
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private Double acceleration = 1.0;
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private Integer sourceId;
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private String hullID; //matches HullNum in the XML spec.
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private String shortName;
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@@ -423,10 +425,11 @@ public class ServerYacht {
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public void setBoatType(String boatType) {
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BoatMeshType boatMeshType;
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for (BoatMeshType boatMesh: BoatMeshType.values()) {
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if (boatType == boatMesh.toString()) {
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if (Objects.equals(boatType, boatMesh.toString())) {
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boatMeshType = boatMesh;
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turnStep = boatMeshType.turnStep;
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maxSpeedMultiplier = boatMeshType.maxSpeedMultiplier;
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acceleration = boatMeshType.accelerationMultiplier;
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}
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}
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this.boatType = boatType;
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@@ -436,6 +439,10 @@ public class ServerYacht {
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return maxSpeedMultiplier;
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}
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public Double getAcceleration(){
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return acceleration;
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}
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public String getBoatType() {
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return boatType;
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}
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@@ -56,9 +56,9 @@ public class BoatCustomizeController implements Initializable{
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private ClientToServerThread socketThread;
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private LobbyController lobbyController;
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private BoatMeshType currentBoat;
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private static Double maxSpeedMultiplier = 1.0;
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private static Double maxTurnRate = 10.0;
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private static Double maxAcceleration = 2.0;
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private Double maxSpeedMultiplier = 1.0;
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private Double maxTurnRate = 10.0;
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private Double maxAcceleration = 1.0;
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@Override
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public void initialize(URL location, ResourceBundle resources) {
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@@ -7,11 +7,11 @@ package seng302.visualiser.fxObjects.assets_3D;
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*/
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public enum BoatMeshType {
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DINGHY("dinghy_hull.stl", "dinghy_mast.stl", 1.36653, "dinghy_sail.stl", 1.36653, null, false, 1.5, 1.0, 5.0),
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DINGHY("dinghy_hull.stl", "dinghy_mast.stl", 1.36653, "dinghy_sail.stl", 1.36653, null, false, 1.7, 1.0, 5.0),
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CAT_ATE_A_MERINGUE("catamaran_hull.stl", "catamaran_mast.stl", 0.997, "catamaran_sail.stl",
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0.997, null, false, 1.0, 1.0, 10.0),
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0.997, null, false, 1.0, 1.4, 10.0),
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PIRATE_SHIP("pirateship_hull.stl", "pirateship_mast.stl", -0.5415, "pirateship_mainsail.stl",
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-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.0, 7.0);
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-0.5415, "pirateship_frontsail.stl", true, 1.2, 1.6, 6.0);
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final String hullFile, mastFile, sailFile, jibFile;
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final double mastOffset, sailOffset;
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