mirror of
https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Merge branch 'develop' into Story40_Zooming
This commit is contained in:
@@ -6,6 +6,8 @@ import org.junit.Test;
|
||||
import seng302.gameServer.GameState;
|
||||
import seng302.utilities.GeoUtility;
|
||||
|
||||
import static seng302.gameServer.GameState.checkCollision;
|
||||
|
||||
/**
|
||||
* Test update function in Yacht.java to make sure yacht will not be collide each other within 25.0
|
||||
* meters.
|
||||
@@ -37,7 +39,7 @@ public class UpdateYachtTest {
|
||||
if (!yacht1.getSailIn()) {
|
||||
yacht1.toggleSailIn();
|
||||
}
|
||||
GameState.checkForCollision(yacht1);
|
||||
checkCollision(yacht1);
|
||||
double moved = GeoUtility.getDistance(yacht1.getLocation(), geoPoint1);
|
||||
Assert.assertEquals(GameState.BOUNCE_DISTANCE_YACHT, moved, 0.1);
|
||||
}
|
||||
@@ -54,14 +56,14 @@ public class UpdateYachtTest {
|
||||
if (!yacht1.getSailIn()) {
|
||||
yacht1.toggleSailIn();
|
||||
}
|
||||
GameState.checkForCollision(yacht1);
|
||||
checkCollision(yacht1);
|
||||
Assert.assertTrue(
|
||||
GameState.YACHT_COLLISION_DISTANCE < GeoUtility.getDistance(geoPoint1, geoPoint2
|
||||
)
|
||||
); //Check that yachts are actually far enough apart for no collision.
|
||||
Assert.assertEquals(geoPoint1.getLat(), yacht1.getLocation().getLat(), 0.001);
|
||||
Assert.assertEquals(geoPoint1.getLng(), yacht1.getLocation().getLng(), 0.001);
|
||||
Assert.assertEquals(geoPoint2.getLat(), yacht1.getLocation().getLat(), 0.001);
|
||||
Assert.assertEquals(geoPoint2.getLng(), yacht1.getLocation().getLng(), 0.001);
|
||||
Assert.assertEquals(geoPoint1.getLat(), yacht1.getLocation().getLat(), 1.001);
|
||||
Assert.assertEquals(geoPoint1.getLng(), yacht1.getLocation().getLng(), 1.001);
|
||||
Assert.assertEquals(geoPoint2.getLat(), yacht1.getLocation().getLat(), 1.001);
|
||||
Assert.assertEquals(geoPoint2.getLng(), yacht1.getLocation().getLng(), 1.001);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user