Added a race importer. Added imported races to visualizer. Made it so that the host sets the race. Refactored server to no longer be dependant on a specific race. Tested functionality of map manually. Some bugs found and listed below.

#implement #testmanual #story[1275]

Known bugs:
 * Can't move
 * Map is off center in lobby view.
 * 3D Map is off center
This commit is contained in:
Calum
2017-09-23 22:45:53 +12:00
parent 6ca75b2cac
commit 9b00ba654a
23 changed files with 442 additions and 421 deletions
@@ -14,6 +14,7 @@ import java.util.TimerTask;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import javafx.util.Pair;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.BoatAction;
@@ -25,8 +26,11 @@ import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RegistrationRequestMessage;
import seng302.gameServer.messages.RegistrationResponseStatus;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.utilities.XMLParser;
/**
* A class describing a single connection to a Server for the purposes of sending and receiving on
@@ -369,4 +373,20 @@ public class ClientToServerThread implements Runnable {
public int getClientId () {
return clientId;
}
public void sendXML(String path, String serverName, int legRepeats) {
Pair<String, String> regattaRace = XMLParser.parseRaceDef(path, serverName, legRepeats);
sendByteBuffer(
new XMLMessage(
regattaRace.getKey(), XMLMessageSubType.REGATTA, regattaRace.getKey().length()
).getBuffer()
);
sendByteBuffer(
new XMLMessage(
regattaRace.getValue(), XMLMessageSubType.RACE, regattaRace.getValue().length()
).getBuffer()
);
}
}
@@ -117,18 +117,18 @@ public class GameClient {
* @param ipAddress IP to connect to.
* @param portNumber Port to connect to.
*/
public ServerDescription runAsHost(String ipAddress, Integer portNumber, String serverName, Integer maxPlayers) {
public ServerDescription runAsHost(String ipAddress, Integer portNumber, String serverName, Integer maxPlayers, String race, Integer numLegs) {
XMLGenerator.setDefaultRaceName(serverName);
GameState.setMaxPlayers(maxPlayers);
server = new MainServerThread();
GameState.setMaxPlayers(maxPlayers);
try {
startClientToServerThread(ipAddress, 4942);
} catch (IOException e) {
showConnectionError("Cannot connect to server as host");
}
socketThread.sendXML(race, serverName, numLegs);
while (regattaData == null){
try {
Thread.sleep(100);
+49 -28
View File
@@ -48,7 +48,9 @@ public class GameView extends Pane {
private ObservableList<Node> gameObjects;
private Group markers = new Group();
private Group tokens = new Group();
private List<CompoundMark> course = new ArrayList<>();
private List<CompoundMark> orderedMarks = new ArrayList<>();
private List<CompoundMark> compoundMarks = new ArrayList<>();
private List<Corner> courseOrder = new ArrayList<>();
private ImageView mapImage = new ImageView();
@@ -57,32 +59,52 @@ public class GameView extends Pane {
VERTICAL
}
public GameView () {
public GameView (List<CompoundMark> marks, List<Corner> course, List<Limit> border) {
// updateBorder(border);
// updateCourse(marks, orderedMarks);
this.compoundMarks = marks;
this.courseOrder = course;
this.borderPoints = border;
gameObjects = this.getChildren();
gameObjects.addAll(mapImage, raceBorder, markers, tokens);
this.parentProperty().addListener((obs, old, parent) -> {
if (parent != null) {
canvasWidth = parent.prefWidth(0) * 2;
canvasHeight = parent.prefHeight(0) * 2;
// rescaleRace(borderPoints);
updateBorder(borderPoints);
updateCourse(compoundMarks, courseOrder);
}
});
}
/**
* Adds a course to the GameView. The view is scaled accordingly unless a border is set in which
* case the course is added relative ot the border.
* Adds a orderedMarks to the GameView. The view is scaled accordingly unless a border is set in which
* case the orderedMarks is added relative ot the border.
*
* @param newCourse the mark objects that make up the course.
* @param newCourse the mark objects that make up the orderedMarks.
* @param sequence The sequence the marks travel through
*/
public void updateCourse(List<CompoundMark> newCourse, List<Corner> sequence) {
markerObjects = new HashMap<>();
for (Corner corner : sequence) { //Makes course out of all compound marks.
if (newCourse.size() == 0) {
return;
}
compoundMarks = newCourse;
markerObjects = new HashMap<>();
courseOrder = sequence;
for (Corner corner : courseOrder) { //Makes orderedMarks out of all compound marks.
for (CompoundMark compoundMark : newCourse) {
if (corner.getCompoundMarkID() == compoundMark.getId()) {
course.add(compoundMark);
orderedMarks.add(compoundMark);
}
}
}
// TODO: 16/08/17 Updating mark roundings here. It should not happen here. Nor should it be done this way.
for (Corner corner : sequence){
CompoundMark compoundMark = course.get(corner.getSeqID() - 1);
CompoundMark compoundMark = orderedMarks.get(corner.getSeqID() - 1);
compoundMark.setRoundingSide(
RoundingSide.getRoundingSide(corner.getRounding())
);
@@ -137,7 +159,7 @@ public class GameView extends Pane {
}
/**
* Calculates all the data needed for to create mark arrows. Requires that a course has been
* Calculates all the data needed for to create mark arrows. Requires that a orderedMarks has been
* added to the gameview.
* @param sequence The order in which marks are traversed.
*/
@@ -145,22 +167,22 @@ public class GameView extends Pane {
for (int i=1; i < sequence.size()-1; i++) { //General case.
double averageLat = 0;
double averageLng = 0;
int numMarks = course.get(i-1).getMarks().size();
for (Mark mark : course.get(i-1).getMarks()) {
int numMarks = orderedMarks.get(i-1).getMarks().size();
for (Mark mark : orderedMarks.get(i-1).getMarks()) {
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint lastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
numMarks = course.get(i+1).getMarks().size();
numMarks = orderedMarks.get(i+1).getMarks().size();
averageLat = 0;
averageLng = 0;
for (Mark mark : course.get(i+1).getMarks()) {
for (Mark mark : orderedMarks.get(i+1).getMarks()) {
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint nextMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
// TODO: 16/08/17 This comparison doesn't need to exist but the alternative is to user server enum client side.
for (Mark mark : course.get(i).getMarks()) {
for (Mark mark : orderedMarks.get(i).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(lastMarkAv, mark),
@@ -176,13 +198,13 @@ public class GameView extends Pane {
double averageLat = 0;
double averageLng = 0;
int numMarks = 0;
for (Mark mark : course.get(1).getMarks()) {
for (Mark mark : orderedMarks.get(1).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint firstMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
for (Mark mark : course.get(0).getMarks()) {
for (Mark mark : orderedMarks.get(0).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
0d, //90
@@ -195,13 +217,13 @@ public class GameView extends Pane {
double numMarks = 0;
double averageLat = 0;
double averageLng = 0;
for (Mark mark : course.get(course.size()-2).getMarks()) {
for (Mark mark : orderedMarks.get(orderedMarks.size()-2).getMarks()) {
numMarks += 1;
averageLat += mark.getLat();
averageLng += mark.getLng();
}
GeoPoint secondToLastMarkAv = new GeoPoint(averageLat / numMarks, averageLng / numMarks);
for (Mark mark : course.get(course.size()-1).getMarks()) {
for (Mark mark : orderedMarks.get(orderedMarks.size()-1).getMarks()) {
markerObjects.get(mark).addArrows(
mark.getRoundingSide() == RoundingSide.STARBOARD ? MarkArrowFactory.RoundingSide.STARBOARD : MarkArrowFactory.RoundingSide.PORT,
GeoUtility.getBearing(secondToLastMarkAv, mark),
@@ -254,17 +276,16 @@ public class GameView extends Pane {
/**
* Adds a border to the GameView and rescales to the size of the border, does not rescale if a
* border already exists. Assumes the border is larger than the course.
* border already exists. Assumes the border is larger than the orderedMarks.
*
* @param border the race border to be drawn.
*/
public void updateBorder(List<Limit> border) {
if (borderPoints == null) {
borderPoints = border;
rescaleRace(new ArrayList<>(borderPoints));
if (border.size() == 0) {
return;
}
rescaleRace(new ArrayList<>(border));
borderPoints = border;
rescaleRace(new ArrayList<>(borderPoints));
List<Double> boundaryPoints = new ArrayList<>();
for (Limit limit : border) {
@@ -280,8 +301,8 @@ public class GameView extends Pane {
*
* @param limitingCoordinates the set of geo points that contains the extremities of the race.
*/
public void rescaleRace(List<GeoPoint> limitingCoordinates) {
//Check is called once to avoid unnecessarily change the course limits once the race is running
public void rescaleRace(List<? extends GeoPoint> limitingCoordinates) {
//Check is called once to avoid unnecessarily change the orderedMarks limits once the race is running
findMinMaxPoint(limitingCoordinates);
double minLonToMaxLon = scaleRaceExtremities();
calculateReferencePointLocation(minLonToMaxLon);
@@ -292,7 +313,7 @@ public class GameView extends Pane {
* the leftmost point, rightmost point, southern most point and northern most point
* respectively.
*/
private void findMinMaxPoint(List<GeoPoint> points) {
private void findMinMaxPoint(List<? extends GeoPoint> points) {
List<GeoPoint> sortedPoints = new ArrayList<>(points);
sortedPoints.sort(Comparator.comparingDouble(GeoPoint::getLat));
minLatPoint = new GeoPoint(sortedPoints.get(0).getLat(), sortedPoints.get(0).getLng());
@@ -0,0 +1,103 @@
package seng302.visualiser;
import java.io.File;
import java.io.IOException;
import java.io.StringReader;
import java.util.ArrayList;
import java.util.List;
import javafx.util.Pair;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.XMLParser;
/**
* Created by cir27 on 23/09/17.
*/
public class MapMaker {
private List<GameView> gameViews = new ArrayList<>();
private List<RaceXMLData> races = new ArrayList<>();
private List<RegattaXMLData> regattas = new ArrayList<>();
private List<String> filePaths = new ArrayList<>();
private static MapMaker instance;
private int index = 0;
public static MapMaker getInstance() {
if (instance == null) {
instance = new MapMaker();
}
return instance;
}
private MapMaker() {
File dir = new File(MapMaker.class.getResource("/maps/").getPath());
File[] directoryListing = dir.listFiles();
if (directoryListing != null) {
for (File child : directoryListing) {
Pair<String, String> regattaRace = XMLParser.parseRaceDef(
child.getAbsolutePath(), "", 1
);
filePaths.add(child.getAbsolutePath());
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc = null;
try {
db = dbf.newDocumentBuilder();
doc = db.parse(new InputSource(new StringReader(regattaRace.getKey())));
} catch (ParserConfigurationException | IOException | SAXException e) {
e.printStackTrace();
}
regattas.add(XMLParser.parseRegatta(doc));
try {
db = dbf.newDocumentBuilder();
doc = db.parse(new InputSource(new StringReader(regattaRace.getValue())));
} catch (ParserConfigurationException | IOException | SAXException e) {
e.printStackTrace();
}
RaceXMLData race = XMLParser.parseRace(doc);
GameView gameView = new GameView(
new ArrayList<>(race.getCompoundMarks().values()),
race.getMarkSequence(), race.getCourseLimit()
);
gameViews.add(gameView);
races.add(race);
}
}
}
public void next() {
index += 1;
if (index >= gameViews.size()) {
index = 0;
}
}
public void previous() {
index -= 1;
if (index < 0) {
index = gameViews.size() - 1;
}
}
public GameView getCurrentGameView() {
return gameViews.get(index);
}
public RaceXMLData getCurrentRace() {
return races.get(index);
}
public RegattaXMLData getCurrentRegatta() {
return regattas.get(index);
}
public String getCurrentRacePath() {
return filePaths.get(index);
}
}
@@ -153,7 +153,7 @@ public class LobbyController implements Initializable {
* Initializes a top down preview of the race course map.
*/
private void initMapPreview() {
gameView = new GameView();
gameView = new GameView(new ArrayList<>(), new ArrayList<>(), new ArrayList<>());
gameView.setHorizontalBuffer(330d);
mapWidth = 770d;
@@ -123,6 +123,7 @@ public class ServerListController implements Initializable, ServerListenerDelega
Sounds.playButtonClick();
});
} catch (IOException e) {
e.printStackTrace();
logger.warn("Could not create Server Creation Dialog.");
}
});
@@ -14,7 +14,7 @@ import javafx.scene.input.MouseEvent;
import javafx.scene.layout.AnchorPane;
import seng302.gameServer.ServerDescription;
import seng302.utilities.Sounds;
import seng302.utilities.XMLParser;
import seng302.visualiser.MapMaker;
import seng302.visualiser.controllers.ViewManager;
import seng302.visualiser.validators.FieldLengthValidator;
import seng302.visualiser.validators.ValidationTools;
@@ -45,6 +45,8 @@ public class ServerCreationController implements Initializable {
@FXML
private AnchorPane mapHolder;
private MapMaker mapMaker = MapMaker.getInstance();
//---------FXML END---------//
public void initialize(URL location, ResourceBundle resources) {
@@ -81,7 +83,8 @@ public class ServerCreationController implements Initializable {
lastMap();
});
XMLParser.parseRaceDef("/maps/horseshoe.xml", "test", 2);
mapHolder.getChildren().setAll(mapMaker.getCurrentGameView());
mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName());
}
/**
@@ -102,7 +105,7 @@ public class ServerCreationController implements Initializable {
private void createServer() {
ServerDescription serverDescription = ViewManager.getInstance().getGameClient()
.runAsHost("localhost", 4941, serverName.getText(), (int) maxPlayersSlider
.getValue());
.getValue(), mapMaker.getCurrentRacePath(), (int) legsSlider.getValue());
ViewManager.getInstance().setProperty("serverName", serverDescription.getName());
ViewManager.getInstance().setProperty("mapName", serverDescription.getMapName());
@@ -129,11 +132,15 @@ public class ServerCreationController implements Initializable {
}
private void nextMap() {
mapMaker.next();
mapHolder.getChildren().setAll(mapMaker.getCurrentGameView());
mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName());
}
private void lastMap() {
mapMaker.previous();
mapHolder.getChildren().setAll(mapMaker.getCurrentGameView());
mapNameLabel.setText(mapMaker.getCurrentRegatta().getCourseName());
}
}
@@ -1,108 +0,0 @@
package seng302.visualiser;
import com.interactivemesh.jfx.importer.stl.StlMeshImporter;
import javafx.animation.AnimationTimer;
import javafx.application.Application;
import javafx.geometry.Point3D;
import javafx.scene.Camera;
import javafx.scene.Group;
import javafx.scene.PerspectiveCamera;
import javafx.scene.Scene;
import javafx.scene.SceneAntialiasing;
import javafx.scene.paint.Color;
import javafx.scene.paint.PhongMaterial;
import javafx.scene.shape.MeshView;
import javafx.scene.transform.Rotate;
import javafx.scene.transform.Scale;
import javafx.scene.transform.Translate;
import javafx.stage.Stage;
/**
* Created by cir27 on 7/09/17.
*/
public class test3d extends Application {
Group root = new Group();
Scene scene;
@Override
public void start(Stage primaryStage) throws Exception {
// camera = new PerspectiveCamera();
// gameObjects = new Group();
// root3D = new Group(camera, gameObjects);
scene = new Scene(
root, 1000, 1000, true, SceneAntialiasing.BALANCED
);
gameView3DTest();
primaryStage.setScene(scene);
primaryStage.show();
// scene.setCamera(camera);
// primaryStage.setScene(scene);
// primaryStage.show();
//
// StlMeshImporter importer = new StlMeshImporter();
// importer.read(test3d.class.getResource("/meshes/dinghy_hull.stl").toString());
// MeshView boat = new MeshView(importer.getImport());
// boat.setMaterial(new PhongMaterial(Color.GREENYELLOW));
//
// importer = new StlMeshImporter();
// importer.read(getClass().getResource("/meshes/dinghy_mast.stl").toString());
// MeshView mast = new MeshView(importer.getImport());
// mast.setMaterial(new PhongMaterial(Color.GREENYELLOW));
//
// importer = new StlMeshImporter();
// importer.read(getClass().getResource("/meshes/dinghy_sail.stl").toString());
// MeshView sail = new MeshView(importer.getImport());
// sail.setMaterial(new PhongMaterial(Color.LIGHTGREY));
//
// gameObjects.getChildren().addAll(boat, mast, sail);
//
// gameObjects.getTransforms().add(new Scale(25, 25,25));
// gameObjects.getTransforms().add(new Translate(15, 20,0));
// gameObjects.getTransforms().addAll(
// new Rotate(90, new Point3D(0,0,1)),
// new Rotate(90, new Point3D(0, 1, 0))
// );
//
//// PointLight light = new PointLight();
//// light.setLightOn(true);
//// light.getTransforms().add(new Translate(15, 20, 0));
////
//// PointLight light2 = new PointLight();
//// light2.setLightOn(true);
//// light2.getTransforms().add(new Translate(30, 40, 0));
//
//// root3D.getChildren().addAll(light);
//
// scene.setOnKeyPressed(event -> {
// switch (event.getCode()) {
// case UP:
// gameObjects.getTransforms().add(new Rotate(5, new Point3D(0,0,1)));
// break;
// case DOWN:
// gameObjects.getTransforms().add(new Rotate(-5, new Point3D(0,0,1)));
// break;
// case LEFT:
// gameObjects.getTransforms().add(new Rotate(-5, new Point3D(0,1,0)));
// break;
// case RIGHT:
// gameObjects.getTransforms().add(new Rotate(5, new Point3D(0,1,0)));
// break;
// }
// });
//
// AnimationTimer animationTimer = new AnimationTimer() {
// @Override
// public void handle(long now) {
// sail.getTransforms().add(new Rotate(0.5, 0, -1.36653, 0, new Point3D(0, 0, 1)));
// }
// };
//
//// animationTimer.start();
}
private void gameView3DTest() {
GameView3D gameView3D = new GameView3D();
root.getChildren().add(gameView3D.getAssets());
}
}