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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
synced 2026-05-09 06:18:44 +00:00
Added a race importer. Added imported races to visualizer. Made it so that the host sets the race. Refactored server to no longer be dependant on a specific race. Tested functionality of map manually. Some bugs found and listed below.
#implement #testmanual #story[1275] Known bugs: * Can't move * Map is off center in lobby view. * 3D Map is off center
This commit is contained in:
@@ -1,23 +1,39 @@
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package seng302.gameServer;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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import java.util.Set;
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import javafx.scene.paint.Color;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import org.w3c.dom.Document;
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import org.xml.sax.InputSource;
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import seng302.gameServer.messages.*;
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import seng302.model.*;
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import seng302.gameServer.messages.BoatAction;
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import seng302.gameServer.messages.BoatStatus;
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import seng302.gameServer.messages.ChatterMessage;
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import seng302.gameServer.messages.CustomizeRequestType;
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import seng302.gameServer.messages.MarkRoundingMessage;
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import seng302.gameServer.messages.MarkType;
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import seng302.gameServer.messages.Message;
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import seng302.gameServer.messages.RoundingBoatStatus;
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import seng302.gameServer.messages.YachtEventCodeMessage;
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import seng302.gameServer.messages.YachtEventType;
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import seng302.model.GeoPoint;
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import seng302.model.Limit;
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import seng302.model.Player;
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import seng302.model.PolarTable;
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import seng302.model.ServerYacht;
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import seng302.model.mark.CompoundMark;
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import seng302.model.mark.Mark;
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import seng302.model.mark.MarkOrder;
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import seng302.model.stream.xml.parser.RaceXMLData;
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import seng302.model.token.Token;
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import seng302.model.token.TokenType;
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import seng302.utilities.GeoUtility;
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import seng302.utilities.XMLParser;
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import javax.xml.parsers.DocumentBuilder;
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import javax.xml.parsers.DocumentBuilderFactory;
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import java.util.*;
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/**
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* A Static class to hold information about the current state of the game (model)
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@@ -56,7 +72,6 @@ public class GameState implements Runnable {
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private static Boolean customizationFlag; // dirty flag to tell if a player has customized their boat.
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private static Boolean playerHasLeftFlag;
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private static String hostIpAddress;
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private static List<Player> players;
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private static Map<Integer, ServerYacht> yachts;
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private static Boolean isRaceStarted;
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@@ -75,14 +90,13 @@ public class GameState implements Runnable {
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private static Map<Player, String> playerStringMap = new HashMap<>();
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public GameState(String hostIpAddress) {
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public GameState() {
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windDirection = 180d;
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windSpeed = 10000d;
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yachts = new HashMap<>();
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tokensInPlay = new ArrayList<>();
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marks = new HashSet<>();
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players = new ArrayList<>();
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GameState.hostIpAddress = hostIpAddress;
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customizationFlag = false;
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playerHasLeftFlag = false;
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speedMultiplier = 1.0;
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@@ -90,34 +104,20 @@ public class GameState implements Runnable {
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isRaceStarted = false;
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//set this when game stage changes to prerace
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previousUpdateTime = System.currentTimeMillis();
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markOrder = new MarkOrder(); //This could be instantiated at some point with a select map?
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newMessageListeners = new ArrayList<>();
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allTokens = makeTokens();
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resetStartTime();
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new Thread(this, "GameState").start(); //Run the auto updates on the game state
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marks = new MarkOrder().getAllMarks();
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setCourseLimit("/server_config/race.xml");
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}
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private void setCourseLimit(String url) {
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DocumentBuilderFactory documentBuilderFactory = DocumentBuilderFactory.newInstance();
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documentBuilderFactory.setNamespaceAware(true);
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DocumentBuilder documentBuilder;
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Document document = null;
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try {
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documentBuilder = documentBuilderFactory.newDocumentBuilder();
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document = documentBuilder.parse(new InputSource(getClass().getResourceAsStream(url)));
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} catch (Exception e) {
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// sorry, we have to catch general one, otherwise we have to catch five different exceptions.
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logger.trace("Failed to load course limit for boundary collision detection.", e);
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public static void setRace(RaceXMLData raceXMLData) {
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markOrder = new MarkOrder(raceXMLData);
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for (CompoundMark compoundMark : raceXMLData.getCompoundMarks().values()){
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marks.addAll(compoundMark.getMarks());
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}
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courseLimit = XMLParser.parseRace(document).getCourseLimit();
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courseLimit = raceXMLData.getCourseLimit();
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}
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/**
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* Make a pre defined set of tokensInPlay. //TODO wmu16 - Should read from some file for each
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* race ideally
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@@ -132,10 +132,6 @@ public class GameState implements Runnable {
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return new ArrayList<>(Arrays.asList(token1, token2, token3, token4));
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}
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public static String getHostIpAddress() {
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return hostIpAddress;
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}
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public static Set<Mark> getMarks() {
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return Collections.unmodifiableSet(marks);
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}
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@@ -241,10 +237,7 @@ public class GameState implements Runnable {
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System.out.println("[GameState] interrupted exception");
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}
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if (currentStage == GameStages.PRE_RACE || currentStage == GameStages.RACING) {
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update();
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}
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if (currentStage == GameStages.RACING) {
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// System.out.println("update");
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update();
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}
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}
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@@ -450,6 +443,7 @@ public class GameState implements Runnable {
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Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
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Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
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Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier;
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System.out.println(maxBoatSpeed);
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if (yacht.getPowerUp() != null) {
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if (yacht.getPowerUp().equals(TokenType.BOOST)) {
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// TODO: 11/09/17 wmu16 CHANGE THIS TO MAGIC NUMBER
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