Added a race importer. Added imported races to visualizer. Made it so that the host sets the race. Refactored server to no longer be dependant on a specific race. Tested functionality of map manually. Some bugs found and listed below.

#implement #testmanual #story[1275]

Known bugs:
 * Can't move
 * Map is off center in lobby view.
 * 3D Map is off center
This commit is contained in:
Calum
2017-09-23 22:45:53 +12:00
parent 6ca75b2cac
commit 9b00ba654a
23 changed files with 442 additions and 421 deletions
+34 -40
View File
@@ -1,23 +1,39 @@
package seng302.gameServer;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Random;
import java.util.Set;
import javafx.scene.paint.Color;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import seng302.gameServer.messages.*;
import seng302.model.*;
import seng302.gameServer.messages.BoatAction;
import seng302.gameServer.messages.BoatStatus;
import seng302.gameServer.messages.ChatterMessage;
import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.MarkRoundingMessage;
import seng302.gameServer.messages.MarkType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RoundingBoatStatus;
import seng302.gameServer.messages.YachtEventCodeMessage;
import seng302.gameServer.messages.YachtEventType;
import seng302.model.GeoPoint;
import seng302.model.Limit;
import seng302.model.Player;
import seng302.model.PolarTable;
import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.model.mark.Mark;
import seng302.model.mark.MarkOrder;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.token.Token;
import seng302.model.token.TokenType;
import seng302.utilities.GeoUtility;
import seng302.utilities.XMLParser;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import java.util.*;
/**
* A Static class to hold information about the current state of the game (model)
@@ -56,7 +72,6 @@ public class GameState implements Runnable {
private static Boolean customizationFlag; // dirty flag to tell if a player has customized their boat.
private static Boolean playerHasLeftFlag;
private static String hostIpAddress;
private static List<Player> players;
private static Map<Integer, ServerYacht> yachts;
private static Boolean isRaceStarted;
@@ -75,14 +90,13 @@ public class GameState implements Runnable {
private static Map<Player, String> playerStringMap = new HashMap<>();
public GameState(String hostIpAddress) {
public GameState() {
windDirection = 180d;
windSpeed = 10000d;
yachts = new HashMap<>();
tokensInPlay = new ArrayList<>();
marks = new HashSet<>();
players = new ArrayList<>();
GameState.hostIpAddress = hostIpAddress;
customizationFlag = false;
playerHasLeftFlag = false;
speedMultiplier = 1.0;
@@ -90,34 +104,20 @@ public class GameState implements Runnable {
isRaceStarted = false;
//set this when game stage changes to prerace
previousUpdateTime = System.currentTimeMillis();
markOrder = new MarkOrder(); //This could be instantiated at some point with a select map?
newMessageListeners = new ArrayList<>();
allTokens = makeTokens();
resetStartTime();
new Thread(this, "GameState").start(); //Run the auto updates on the game state
marks = new MarkOrder().getAllMarks();
setCourseLimit("/server_config/race.xml");
}
private void setCourseLimit(String url) {
DocumentBuilderFactory documentBuilderFactory = DocumentBuilderFactory.newInstance();
documentBuilderFactory.setNamespaceAware(true);
DocumentBuilder documentBuilder;
Document document = null;
try {
documentBuilder = documentBuilderFactory.newDocumentBuilder();
document = documentBuilder.parse(new InputSource(getClass().getResourceAsStream(url)));
} catch (Exception e) {
// sorry, we have to catch general one, otherwise we have to catch five different exceptions.
logger.trace("Failed to load course limit for boundary collision detection.", e);
public static void setRace(RaceXMLData raceXMLData) {
markOrder = new MarkOrder(raceXMLData);
for (CompoundMark compoundMark : raceXMLData.getCompoundMarks().values()){
marks.addAll(compoundMark.getMarks());
}
courseLimit = XMLParser.parseRace(document).getCourseLimit();
courseLimit = raceXMLData.getCourseLimit();
}
/**
* Make a pre defined set of tokensInPlay. //TODO wmu16 - Should read from some file for each
* race ideally
@@ -132,10 +132,6 @@ public class GameState implements Runnable {
return new ArrayList<>(Arrays.asList(token1, token2, token3, token4));
}
public static String getHostIpAddress() {
return hostIpAddress;
}
public static Set<Mark> getMarks() {
return Collections.unmodifiableSet(marks);
}
@@ -241,10 +237,7 @@ public class GameState implements Runnable {
System.out.println("[GameState] interrupted exception");
}
if (currentStage == GameStages.PRE_RACE || currentStage == GameStages.RACING) {
update();
}
if (currentStage == GameStages.RACING) {
// System.out.println("update");
update();
}
}
@@ -450,6 +443,7 @@ public class GameState implements Runnable {
Double trueWindAngle = Math.abs(windDirection - yacht.getHeading());
Double boatSpeedInKnots = PolarTable.getBoatSpeed(getWindSpeedKnots(), trueWindAngle);
Double maxBoatSpeed = GeoUtility.knotsToMMS(boatSpeedInKnots) * speedMultiplier;
System.out.println(maxBoatSpeed);
if (yacht.getPowerUp() != null) {
if (yacht.getPowerUp().equals(TokenType.BOOST)) {
// TODO: 11/09/17 wmu16 CHANGE THIS TO MAGIC NUMBER
@@ -1,30 +1,22 @@
package seng302.gameServer;
import java.io.IOException;
import java.io.StringReader;
import java.net.ServerSocket;
import java.util.ArrayList;
import java.util.Random;
import java.util.Timer;
import java.util.TimerTask;
import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.w3c.dom.Document;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import seng302.gameServer.messages.Message;
import seng302.model.GeoPoint;
import seng302.model.Player;
import seng302.model.PolarTable;
import seng302.model.ServerYacht;
import seng302.model.mark.CompoundMark;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.GeoUtility;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
/**
* A class describing the overall server, which creates and collects server threads for each client
@@ -45,29 +37,12 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
private Thread thread;
private ServerSocket serverSocket = null;
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();;
private ArrayList<ServerToClientThread> serverToClientThreads = new ArrayList<>();
private static Integer capacity;
private RaceXMLData raceXMLData;
private RegattaXMLData regattaXMLData;
private void startAdvertisingServer() {
DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
DocumentBuilder db;
Document doc;
XMLGenerator generator = new XMLGenerator();
try {
db = dbf.newDocumentBuilder();
String regatta = generator.getRegattaAsXml();
StringReader stringReader = new StringReader(regatta);
InputSource is = new InputSource(stringReader);
doc = db.parse(is);
} catch (ParserConfigurationException | IOException | SAXException e) {
logger.warn("Couldn't load race regatta");
return;
}
RegattaXMLData regattaXMLData = XMLParser.parseRegatta(doc);
Integer capacity = GameState.getCapacity();
Integer numPlayers = GameState.getNumberOfPlayers();
Integer spacesLeft = capacity - numPlayers;
@@ -79,33 +54,40 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
// Start advertising server
try {
ServerAdvertiser.getInstance().setMapName(regattaXMLData.getCourseName()).setCapacity(capacity).setNumberOfPlayers(numPlayers);
ServerAdvertiser.getInstance().registerGame(PORT, regattaXMLData.getRegattaName());
ServerAdvertiser.getInstance()
.setMapName(regattaXMLData.getCourseName())
.setCapacity(capacity)
.setNumberOfPlayers(numPlayers)
.registerGame(PORT, regattaXMLData.getRegattaName());
} catch (IOException e) {
logger.warn("Could not register server");
}
}
public MainServerThread() {
new GameState("localhost");
new GameState();
try {
serverSocket = new ServerSocket(PORT);
} catch (IOException e) {
logger.trace("IO error in server thread handler upon trying to make new server socket",
0);
}
startAdvertisingServer();
PolarTable.parsePolarFile(getClass().getResourceAsStream("/server_config/acc_polars.csv"));
GameState.addMessageEventListener(this::broadcastMessage);
terminated = false;
thread = new Thread(this, "MainServer");
startUpdatingWind();
startSpawningTokens();
thread.start();
}
private void startServer() {
MessageFactory.updateXMLGenerator(raceXMLData, regattaXMLData);
GameState.setRace(raceXMLData);
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
startAdvertisingServer();
PolarTable.parsePolarFile(getClass().getResourceAsStream("/server_config/acc_polars.csv"));
GameState.addMessageEventListener(this::broadcastMessage);
startUpdatingWind();
startSpawningTokens();
sendSetupMessages();
}
public void run() {
@@ -133,8 +115,8 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
} catch (InterruptedException e) {
logger.trace("Interrupted exception in Main Server Thread thread sleep", 1);
}
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState
.getCustomizationFlag()) {
if (GameState.getCurrentStage() == GameStages.LOBBYING && GameState.getCustomizationFlag()) {
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
sendSetupMessages();
GameState.resetCustomizationFlag();
}
@@ -254,11 +236,28 @@ public class MainServerThread implements Runnable, ClientConnectionDelegate {
logger.debug("Player Connected From " + serverToClientThread.getThread().getName(), 0);
if (serverToClientThreads.size() == 0) { //Sets first client as host.
serverToClientThread.setAsHost();
serverToClientThread.raceXMLProperty().addListener((obs, oldVal, race) -> {
if (race != null) {
raceXMLData = race;
}
if (regattaXMLData != null) {
startServer();
}
});
serverToClientThread.regattaXMLProperty().addListener((obs, oldVal, regatta) -> {
if (regatta != null) {
regattaXMLData = regatta;
}
if (raceXMLData != null) {
startServer();
}
});
} else {
serverToClientThread.addConnectionListener(this::sendSetupMessages);
MessageFactory.updateBoats(new ArrayList<>(GameState.getYachts().values()));
}
serverToClientThreads.add(serverToClientThread);
serverToClientThread.addConnectionListener(this::sendSetupMessages);
serverToClientThread.addDisconnectListener(this::clientDisconnected);
try {
ServerAdvertiser.getInstance().setNumberOfPlayers(GameState.getNumberOfPlayers());
} catch (IOException e) {
@@ -13,6 +13,10 @@ import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.model.Player;
import seng302.model.ServerYacht;
import seng302.model.stream.xml.generator.RaceXMLTemplate;
import seng302.model.stream.xml.generator.RegattaXMLTemplate;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.model.token.Token;
import seng302.utilities.XMLGenerator;
@@ -33,6 +37,47 @@ Ideally this class would be created with an instance of the GameState (I tried i
public class MessageFactory {
private static XMLGenerator xmlGenerator = new XMLGenerator();
private static XMLMessage race;
private static XMLMessage regatta;
private static XMLMessage boats;
public static void updateXMLGenerator(RaceXMLData race, RegattaXMLData regatta) {
xmlGenerator.setRegattaTemplate(
new RegattaXMLTemplate(
regatta.getRegattaName(),
regatta.getCourseName(),
regatta.getCentralLat(),
regatta.getCentralLng()
)
);
xmlGenerator.setRaceTemplate(
new RaceXMLTemplate(
new ArrayList<>(),
new ArrayList<>(),
race.getMarkSequence(),
race.getCourseLimit(),
new ArrayList<>(race.getCompoundMarks().values())
)
);
String xmlStr = xmlGenerator.getRaceAsXml();
MessageFactory.race = new XMLMessage(xmlStr, XMLMessageSubType.RACE, xmlStr.length());
xmlStr = xmlGenerator.getRegattaAsXml();
MessageFactory.regatta = new XMLMessage(xmlStr, XMLMessageSubType.REGATTA, xmlStr.length());
xmlStr = xmlGenerator.getBoatsAsXml();
MessageFactory.boats = new XMLMessage(xmlStr, XMLMessageSubType.BOAT, xmlStr.length());
}
public static void updateBoats(List<ServerYacht> yachts) {
xmlGenerator.getRace().setBoats(yachts);
String xmlStr = xmlGenerator.getBoatsAsXml();
MessageFactory.boats = new XMLMessage(xmlStr, XMLMessageSubType.BOAT, xmlStr.length());
}
public static void updateTokens(List<Token> tokens) {
xmlGenerator.getRace().setTokens(tokens);
String xmlStr = xmlGenerator.getRaceAsXml();
MessageFactory.race = new XMLMessage(xmlStr, XMLMessageSubType.RACE, xmlStr.length());
}
public static RaceStartStatusMessage getRaceStartStatusMessage() {
@@ -93,37 +138,14 @@ public class MessageFactory {
}
public static XMLMessage getRaceXML() {
List<ServerYacht> yachts = new ArrayList<>(GameState.getYachts().values());
List<Token> tokens = GameState.getTokensInPlay();
// RaceXMLTemplate raceXMLTemplate = new RaceXMLTemplate(yachts, tokens);
// xmlGenerator.setRaceTemplate(raceXMLTemplate);
XMLMessage raceXMLMessage = new XMLMessage(
xmlGenerator.getRaceAsXml(),
XMLMessageSubType.RACE,
xmlGenerator.getRaceAsXml().length());
return raceXMLMessage;
return race;
}
public static XMLMessage getRegattaXML() {
//@TODO calculate lat/lng values
return new XMLMessage(
xmlGenerator.getRegattaAsXml(),
XMLMessageSubType.REGATTA,
xmlGenerator.getRegattaAsXml().length());
return regatta;
}
public static XMLMessage getBoatXML() {
List<ServerYacht> yachts = new ArrayList<>(GameState.getYachts().values());
List<Token> tokens = GameState.getTokensInPlay();
// RaceXMLTemplate raceXMLTemplate = new RaceXMLTemplate(yachts, tokens);
// xmlGenerator.setRaceTemplate(raceXMLTemplate);
return new XMLMessage(
xmlGenerator.getBoatsAsXml(),
XMLMessageSubType.BOAT,
xmlGenerator.getBoatsAsXml().length());
return boats;
}
}
@@ -12,6 +12,7 @@ import java.util.Arrays;
import java.util.List;
import java.util.zip.CRC32;
import java.util.zip.Checksum;
import javafx.beans.property.SimpleObjectProperty;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import seng302.gameServer.messages.BoatAction;
@@ -21,13 +22,15 @@ import seng302.gameServer.messages.CustomizeRequestType;
import seng302.gameServer.messages.Message;
import seng302.gameServer.messages.RegistrationResponseMessage;
import seng302.gameServer.messages.RegistrationResponseStatus;
import seng302.gameServer.messages.XMLMessage;
import seng302.gameServer.messages.XMLMessageSubType;
import seng302.model.Player;
import seng302.model.ServerYacht;
import seng302.model.stream.packets.PacketType;
import seng302.model.stream.packets.StreamPacket;
import seng302.model.stream.xml.parser.RaceXMLData;
import seng302.model.stream.xml.parser.RegattaXMLData;
import seng302.utilities.StreamParser;
import seng302.utilities.XMLGenerator;
import seng302.utilities.XMLParser;
/**
* A class describing a single connection to a Client for the purposes of sending and receiving on
@@ -75,6 +78,9 @@ public class ServerToClientThread implements Runnable {
private ServerYacht yacht;
private Player player;
private SimpleObjectProperty<RaceXMLData> raceXMLProperty = new SimpleObjectProperty<>();
private SimpleObjectProperty<RegattaXMLData> regattaXMLProperty = new SimpleObjectProperty<>();
public ServerToClientThread(Socket socket) {
this.socket = socket;
seqNo = 0;
@@ -158,37 +164,51 @@ public class ServerToClientThread implements Runnable {
long computedCrc = checksum.getValue();
long packetCrc = Message.bytesToLong(getBytes(4));
if (computedCrc == packetCrc) {
StreamPacket packet = new StreamPacket(type, payloadLength, timeStamp, payload);
switch (PacketType.assignPacketType(type, payload)) {
case BOAT_ACTION:
BoatAction actionType = ServerPacketParser
.extractBoatAction(
new StreamPacket(type, payloadLength, timeStamp, payload));
BoatAction actionType = ServerPacketParser.extractBoatAction(packet);
GameState.updateBoat(sourceId, actionType);
break;
case RACE_REGISTRATION_REQUEST:
ClientType requestedType = ServerPacketParser.extractClientType(
new StreamPacket(type, payloadLength, timeStamp, payload));
ClientType requestedType = ServerPacketParser
.extractClientType(packet);
completeRegistration(requestedType);
break;
case CHATTER_TEXT:
ChatterMessage chatterMessage = ServerPacketParser
.extractChatterText(
new StreamPacket(type, payloadLength, timeStamp, payload));
.extractChatterText(packet);
GameState.processChatter(chatterMessage, isHost);
break;
case RACE_CUSTOMIZATION_REQUEST:
Long sourceID = Message
.bytesToLong(Arrays.copyOfRange(payload, 0, 3));
Long sourceID = Message.bytesToLong(
Arrays.copyOfRange(payload, 0, 3)
);
CustomizeRequestType requestType = ServerPacketParser
.extractCustomizationType(
new StreamPacket(type, payloadLength, timeStamp, payload));
.extractCustomizationType(packet);
GameState.customizePlayer(sourceID, requestType,
Arrays.copyOfRange(payload, 6, payload.length));
Arrays.copyOfRange(payload, 6, payload.length)
);
GameState.setCustomizationFlag();
// TODO: 17/08/2017 ajm412: Send a response packet here, not really necessary until we do shapes.
break;
case RACE_XML:
raceXMLProperty.set(
XMLParser.parseRace(
StreamParser.extractXmlMessage(packet)
)
);
break;
case REGATTA_XML:
regattaXMLProperty.set(
XMLParser.parseRegatta(
StreamParser.extractXmlMessage(packet)
)
);
break;
}
} else {
logger.warn("Packet has been dropped", 1);
@@ -205,23 +225,9 @@ public class ServerToClientThread implements Runnable {
}
public void sendSetupMessages() {
xmlGenerator = new XMLGenerator();
// RaceXMLTemplate race = new RaceXMLTemplate(new ArrayList<>(GameState.getYachts().values()), new ArrayList<>());
// xmlGenerator.setRaceTemplate(race);
XMLMessage xmlMessage;
xmlMessage = new XMLMessage(xmlGenerator.getRegattaAsXml(), XMLMessageSubType.REGATTA,
xmlGenerator.getRegattaAsXml().length());
sendMessage(xmlMessage);
xmlMessage = new XMLMessage(xmlGenerator.getBoatsAsXml(), XMLMessageSubType.BOAT,
xmlGenerator.getBoatsAsXml().length());
sendMessage(xmlMessage);
xmlMessage = new XMLMessage(xmlGenerator.getRaceAsXml(), XMLMessageSubType.RACE,
xmlGenerator.getRaceAsXml().length());
sendMessage(xmlMessage);
sendMessage(MessageFactory.getRegattaXML());
sendMessage(MessageFactory.getBoatXML());
sendMessage(MessageFactory.getRaceXML());
}
private void closeSocket() {
@@ -317,4 +323,12 @@ public class ServerToClientThread implements Runnable {
public void setAsHost() {
isHost = true;
}
public SimpleObjectProperty<RaceXMLData> raceXMLProperty() {
return raceXMLProperty;
}
public SimpleObjectProperty<RegattaXMLData> regattaXMLProperty() {
return regattaXMLProperty;
}
}