Finished implementing room codes.

- Fixed bug where room code wasn't parsed correctly
- Added room code selection to server list screen.
- Added room code to hosts lobby.
- Implemented communication protocols on the game client.

Tags: #story[1281]
This commit is contained in:
Michael Rausch
2017-09-21 22:48:33 +12:00
parent e17e9749d8
commit 95ad7a4840
10 changed files with 167 additions and 53 deletions
+6 -6
View File
@@ -38,30 +38,30 @@
-fx-font-size: 23px;
}
#connectButton {
#connectButton, #roomConnectButton {
-fx-background-color: -fx-pp-light-text-color; /* inverted */
-fx-text-fill: -fx-pp-theme-color; /* inverted */
-fx-font-size: 20px;
-fx-pref-height: 65px;
-fx-pref-height: 45px;
}
#connectButton:hover {
#connectButton:hover, #roomConnectButton:hover {
-fx-font-size: 23px;
}
#connectLabel, #serverPortNumber, #serverHostName {
#connectLabel, #connectLabel1, #serverPortNumber, #roomNumber, #serverHostName {
-fx-text-fill: -fx-pp-light-text-color;
-fx-font-size: 18px;
}
#serverHostName, #serverPortNumber {
#serverHostName, #serverPortNumber, #roomNumber {
-jfx-focus-color: -fx-pp-light-text-color;
-jfx-unfocus-color: -fx-pp-light-text-color;
-fx-prompt-text-fill: -fx-pp-light-text-color;
}
#serverHostName .error-label, #serverPortNumber .error-label {
#serverHostName .error-label, #serverPortNumber .error-label, #roomNumber .error-label {
-fx-font-size: 12px;
-fx-text-fill: lightblue;
}