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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Finished implementing room codes.
- Fixed bug where room code wasn't parsed correctly - Added room code selection to server list screen. - Added room code to hosts lobby. - Implemented communication protocols on the game client. Tags: #story[1281]
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@@ -20,6 +20,7 @@ import javafx.stage.Stage;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import seng302.gameServer.ServerAdvertiser;
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import seng302.serverRepository.ServerRepositoryClient;
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import seng302.utilities.BonjourInstallChecker;
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import seng302.utilities.Sounds;
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import seng302.visualiser.GameClient;
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@@ -233,8 +234,9 @@ public class ViewManager {
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logger.error("Could not load lobby view");
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}
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LobbyController lobbyController = loader.getController();
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if (disableReadyButton) {
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LobbyController lobbyController = loader.getController();
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lobbyController.disableReadyButton();
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}
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@@ -245,7 +247,6 @@ public class ViewManager {
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* Sets up the view for the race. Creating a new decorator and destroying the old one.
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* @return A RaceViewController for the race view screen.
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*/
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public RaceViewController loadRaceView() {
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FXMLLoader loader = loadFxml("/views/RaceView.fxml");
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// have to create a new stage and set the race view maximized as JFoenix decorator has
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