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Managed to make the sparklines coordinate with their colour.
However the symbols had to be removed. The sparkline can also be intialised at any time now but this might need to be tested further to ensure that it works. #story[952]
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@@ -128,7 +128,7 @@ public class CanvasController {
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long elapsedNanosPerFrame = elapsedNanos / frameTimes.length ;
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Double frameRate = 1_000_000_000.0 / elapsedNanosPerFrame ;
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drawFps(frameRate.intValue());
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// raceViewController.checkForPositionChange();
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raceViewController.updateSparkLine();
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}
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// TODO: 1/05/17 cir27 - Make the RaceObjects update on the actual delay.
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