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https://github.com/michaelrausch/Party-Parrots-At-Sea.git
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Fixed faulty develop merge and completed manual testing before merging back into develop.
tags: #story[1111]
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@@ -312,7 +312,9 @@ public class GameClient {
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switch (e.getCode()) {
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//TODO 12/07/17 Determine the sail state and send the appropriate packet (eg. if sails are in, send a sail out packet)
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case SHIFT: // sails in/sails out
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socketThread.sendBoatAction(BoatAction.SAILS_IN); break;
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socketThread.sendBoatAction(BoatAction.SAILS_IN);
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raceView.getGameView().getPlayerYacht().toggleClientSail();
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break;
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case PAGE_UP:
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case PAGE_DOWN:
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socketThread.sendBoatAction(BoatAction.MAINTAIN_HEADING); break;
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